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Br0metheus

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PostPosted: Tue Oct 22, 2013 3:22 pm


I've still been thinking about running a contingent of Sisters with my Marines, just because, why the hell not? Nobody expect the Sisters to come flying into battle next to Ultramarines! I'm just not sure I want to pick up that electronic copy so that I can just LOOK at the rules and points values of units and such...
PostPosted: Tue Oct 22, 2013 3:35 pm


Volan d Vol
I've still been thinking about running a contingent of Sisters with my Marines, just because, why the hell not? Nobody expect the Sisters to come flying into battle next to Ultramarines! I'm just not sure I want to pick up that electronic copy so that I can just LOOK at the rules and points values of units and such...


I have the Codex. Just let me know what youre interested in. smile

ArletaMagic

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Br0metheus

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PostPosted: Tue Oct 22, 2013 3:51 pm


ArletaMagic
Volan d Vol
I've still been thinking about running a contingent of Sisters with my Marines, just because, why the hell not? Nobody expect the Sisters to come flying into battle next to Ultramarines! I'm just not sure I want to pick up that electronic copy so that I can just LOOK at the rules and points values of units and such...


I have the Codex. Just let me know what youre interested in. smile


Well I spose a good start would be what kind of special abilities they come with, and of course since an allied detachment requires at least one HQ and one Troop choice, what kinds of HQs they got and what they do. Then of course the stats of these units would probably be something to take a look at to.
PostPosted: Sat Dec 07, 2013 3:41 pm


Well their acts of faith have changed dramatically for some units, and how they work as well has changed from 1D6 per turn and have the power go off on a 5+ to a leadership roll.

A Simulacrum Imperialis now allows you to attempt an act of faith twice a game per unit now rather than re roll failed tests.
A command squad can take a blessed banner which allows you re roll Morale, fear and pinning tests for all friendly units within 12".

Canoness: Hatred for her and her unit (either players assault phase)
Command Squad: Fleet, Crusader and move through cover. (Your assault phase)
Battle sisters: Preferred enemy (your shooting or either players assault phase)
Celestians: Furious charge. (Friendly assault phase)
Dominions: Ignore cover. (your shooting phase)
Retributors: Rending (your shooting phase)
Seraphims: Shred (your shooting phase)
Repentia: Feel no pain 3+ (either players assault phase)

You can also take Relics (one per army), in either your command squad or on your canoness.

illusionwings

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PostPosted: Mon Mar 10, 2014 12:42 am


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