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Nio Love rolled 1 6-sided dice:
2
Total: 2 (1-6)
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Posted: Thu Jan 20, 2011 5:56 pm
Riley reached out, grabbed one of the purple balls, and ducked quickly. She had, just in time, ducked out of a kick the ghost horse behind her tried to make. As she heard it's angry neigh, she bolted for the exit. Goodbye, little ghost horse~!
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Posted: Thu Jan 20, 2011 6:08 pm
Her eyes lit up as she realized that she was nearing the end of the maze. Yes! She was almost there. Squinting, Alcyone saw the small bucket with a bunch of purple items in it. She was so close! She felt her heart begin to race and she barely noticed the strange animal skin next to the bucket. As she approached, she looked around wondering what creature was lurking and she was just about to reach into the bucket to get the minipet but then realized that the animal skin and head had disappeared. Uh oh... Turning around, Alcyone was staring eye to eye with a very upset ghost horse. Instinctively, the water demon ran and ran as fast as she could out of the maze.
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Rii_Hon rolled 1 100-sided dice:
26
Total: 26 (1-100)
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Posted: Thu Jan 20, 2011 7:27 pm
Quote: You hear a deep rumbling growl of something near you. It sounds as if the noise is in the pathway next to you... but after pausing and holding your breath, you can somehow tell the creature has sensed you and is looking for a way to get over to you. A flash of white and red through the foliage of the maze tells you its something large... and mean. ( If you roll a 51-100, you pass the creature after hauling some tush away. If you roll a 1-50... The creature gets around the maze somehow and chases you out. ) Feeling pretty confident, he was now hurrying his way through the maze... until he began to hear louder noises than before and saw the creature. Ah jack, had he been noticed? The sounds of loud growling meant only one thing; yes. JACK! Turning, he quickly raced out because the LAST thing he needed was to be eaten or slashed up.
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Grifferie rolled 1 100-sided dice:
1
Total: 1 (1-100)
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Posted: Thu Jan 20, 2011 7:43 pm
Draven found himself back at the beginning of the maze. It had been a few days since he had tried the maze, and he felt now was as good a time as any to try again.
He put on his best 'determined' face, and strode steadily towards the opening of the maze. He hoped luck would be on his side.
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Posted: Thu Jan 20, 2011 7:47 pm
Not more than a few steps into the maze, he spotted an imp. It looked an awful lot like the imp he'd met last time. If fact, this one looked a bit hurt, too.
"What's the matter with you?" he asked, leaning down to take a good look at it. Perhaps it was something simple, like a splinter again.
That was when the imp jumped up and screamed. Draven stumbled and backed up, the imp moving towards him. It did not look happy. Deciding he would rather not have the imp claw his face off, Draven turned and ran back out of the maze. He figured he would come back another time, when the imp was in a better mood.
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Daffupanda rolled 1 100-sided dice:
67
Total: 67 (1-100)
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Posted: Fri Jan 21, 2011 3:47 am
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Daffupanda rolled 1 100-sided dice:
41
Total: 41 (1-100)
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Posted: Fri Jan 21, 2011 3:48 am
Quote: Roll 1- If you roll a 11-100, you pass and can go on to round two. (RP meeting the below obstacle) Upon entering the maze you meet a tiny little imp, seemingly injured and whining at you for help. The imp is green in color and maybe only 2 feet tall. It is thin and looks as if they have a splinter in their foot. (If you roll a 11-100 you can do whatever you like, help or not, and you still pass. If you roll a 1-10... well helping it or not it will turn on you and chase you out of the maze.) passes imp
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Daffupanda rolled 1 100-sided dice:
53
Total: 53 (1-100)
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Posted: Fri Jan 21, 2011 3:50 am
Quote: Roll 2- If you roll a 26-100, you pass and can go on to round three. (RP meeting the below obstacle) Awwh you made it past the little imp with no troubles! You should feel high on life (even if your hearing weird noises all around you that sound like things that want to eat you.) Walking further along something blocks your pathway. It is large and...reminds you oddly of some huge stoney bolder. Only this one moves. It tells you that in order to get past you need to tell it a story or a riddle.. and if it approves it will let you pass. ( if you roll a 26-100 it will like your story and let you pass. If you roll a 1-25 though... well it will not like your story and your stuck in the first part of the maze, only to be chased out by something else. ) passes rock
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Daffupanda rolled 1 100-sided dice:
16
Total: 16 (1-100)
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Posted: Fri Jan 21, 2011 3:50 am
Quote: Roll 3- If you roll a 51-100, you pass and can go on to round four. (RP meeting the below obstacle) You hear a deep rumbling growl of something near you. It sounds as if the noise is in the pathway next to you... but after pausing and holding your breath, you can somehow tell the creature has sensed you and is looking for a way to get over to you. A flash of white and red through the foliage of the maze tells you its something large... and mean. ( If you roll a 51-100, you pass the creature after hauling some tush away. If you roll a 1-50... The creature gets around the maze somehow and chases you out. ) passes (just barely) by the hound
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Posted: Fri Jan 21, 2011 3:52 am
Quote: Roll 4- If you roll a 76-100, you WIN. (RP meeting the below obstacle, roll a 6 sided die on this post so i can see which scareon you win) FINALLY! You made it to the end and you can see the little purple ball things sitting in a large metal bucket at the heart of the maze. A animal skin with a horse skull is sitting next to it... strange, but you take it as decor. As you approach though... you hear a whistling sound and suddenly feel like your being watched. Closer you go... as you try and reach out for one of the prizes, the horse head and skin somehow disappear... and behind you is a LARGE and angry ghost horse staring at you with large glowing green eyes. Rearing backwards it charges as you. ( If you rolled a 76-100, then you manage to grab one of the pokeballs before being chased out of the maze by the ghost horse... if you roll a 1-75, the ghost horse just chases you out empty handed.) AND FAIL AT FINISH LINE, GO - will edit these in, in a bit!
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Blade Kuroda rolled 1 100-sided dice:
81
Total: 81 (1-100)
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Posted: Fri Jan 21, 2011 10:43 am
Jericho's last attempt was rather pathetic, being chased out by the wounded imp. He was more than determined to get through, so as he approached the culprit from last time around, he growled and took out the splinter rather roughly.
"Get the hell out of my face now," he grumbled while moving on.
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Blade Kuroda rolled 1 100-sided dice:
37
Total: 37 (1-100)
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Posted: Fri Jan 21, 2011 10:45 am
Leaving the imp way behind, Jericho let out a sigh as the talking road block came into view. A part of him had to wonder just how many stories this thing had been told right now, but the majority of him didn't really care all that much. The dragon went on to recite a rather terse tale, then moved on along through the hedges.
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Blade Kuroda rolled 1 100-sided dice:
28
Total: 28 (1-100)
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Posted: Fri Jan 21, 2011 10:47 am
Apparently the hellhound was already there, waiting for Jericho's arrival, for when the dragon rounded about the corner he saw the large white dog staring him down. The beast let out a bone chilling howl, then proceeded to drive him out of the maze.
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Smerdle rolled 1 100-sided dice:
41
Total: 41 (1-100)
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Posted: Fri Jan 21, 2011 1:23 pm
The imp that blocked his path the next time he entered the maze was hunched over its foot, but it was not in that position due to a splinter. Tension was thick in the air, but West only found it comical.
"Why th'long face?" he asked, mirth in his eyes.
The imp's steely gaze rose to meet the demon.
"Thanks to you, my comrades are dead."
Well, that was the end of West's self control. Laughter burst from him like soda from a shaken bottle, but he somehow managed to continue walking through the hysteria. No one tried to stop him.
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Smerdle rolled 1 100-sided dice:
90
Total: 90 (1-100)
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Posted: Fri Jan 21, 2011 1:25 pm
"Hey! Y'seen thos'imps? That's hilarious!" West shouted as he approached Mr. Boulder. When the monster didn't reply, the wrath demon sighed dramatically and stepped up to the creature's side. "Whass wrong? Again."
"JEROME NOT HAPPY. HE AFRAID HE WILL BE KILLED LIKE IMPS"
"Wait. Who's Jerome?"
"NEXT MONSTER. RED AND WHITE"
"B'that doesn't makeny sense. He's th'one who killed th'imps."
"JEROME NOT SMART. HE BREAK CONTRACT AND LEAVE. I SAD"
West shrugged and rolled his eyes at the boulder monster. "Do what y'gotta do man." He continued on.
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