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Karthan

PostPosted: Sat Nov 25, 2006 9:57 pm


I have a question! I have a question! heart heart

When do I join a squad? When do I graduate from the academy? Is there a test? Is there some evil guy I have to beat? heart heart heart heart heart heart heart heart heart
PostPosted: Sat Nov 25, 2006 10:05 pm


surprised
When you pass your classes.

Kenkaru
Crew

Aged Noob


Karthan

PostPosted: Sat Nov 25, 2006 10:07 pm


Kenkaru
surprised
When you pass your classes.


What classes do I need, Kenki-kun?
PostPosted: Sun Nov 26, 2006 12:42 am


sweatdrop
All ?
Duh ?

Kenkaru
Crew

Aged Noob


Tsai Mule

PostPosted: Sun Nov 26, 2006 6:59 am


How many classes are there? New classes are appearing like every week or so.
PostPosted: Sun Nov 26, 2006 7:11 am


^Actually there weren't many new classes since I was gone.

My question is for the daisho damage is

1-10 + 1/2 STR MODIFER per sword

Like this:

1-10 + 0.5 +0.5

Or do you like round up

1-10 + 1 + 1?

And for the daisho attack, since I get to attack twice is it posted like

Attack Roll 1d20 -2
Attack roll 1d20 - 2?


Aoi Lemon


Aoi Lemon

PostPosted: Sun Nov 26, 2006 7:21 am


And what's needed to learn shunpo heart ?

And what happens during a stalemate.

I attack with 10, opponent dodge rolls 10?
PostPosted: Sun Nov 26, 2006 5:28 pm


TsaiLin
How many classes are there? New classes are appearing like every week or so.
mad
Imagine you are graduating college !

Kenkaru
Crew

Aged Noob


Kenkaru
Crew

Aged Noob

PostPosted: Sun Nov 26, 2006 5:30 pm


Standard Damage Daisho: 1 - 10 + Str Mod "One Handed" 1 - 10 + Half Str mod "Off hand".

Upgraded Version ^_^
PostPosted: Sun Nov 26, 2006 5:31 pm


Megumi Takahashi
And what's needed to learn shunpo heart ?

And what happens during a stalemate.

I attack with 10, opponent dodge rolls 10?
3nodding
Hohou 10 ranks or more and the knowledge to do so !
It is learned in the academy ^_^.

Kenkaru
Crew

Aged Noob


Tsai Mule

PostPosted: Sun Nov 26, 2006 8:12 pm


Would throwing your zampakuto at your opponent be considered a ranged attack? Lol xD?

And will we be having a reiatsu barrier like kenpachi's? If yes, how would it work? And how does Shunpo work?
PostPosted: Sun Nov 26, 2006 9:18 pm


sweatdrop
Yes it is >>
I wonder why you want to do that but yeah...
I dunno about the second one >>
Kempashi, Aizen and Ichigo are special characters...
Using them as example for anything is pointless.

"Not to mention Kempashi is the Bleach creator favorite character."

Kenkaru
Crew

Aged Noob


Tsai Mule

PostPosted: Mon Nov 27, 2006 4:38 am


I see I see. So what's the other 6% on the battle system for?

And as for why someone would throw their zampakuto? Maybe to use it as a decoy, an attack?
PostPosted: Mon Nov 27, 2006 2:05 pm


Kenkaru
Standard Damage Daisho: 1 - 10 + Str Mod "One Handed" 1 - 10 + Half Str mod "Off hand".

Upgraded Version ^_^


sweatdrop I'm sorry I still don't quite get it, and the battle system thread doesn't really explain how it works thoroughly.

Aoi Lemon


Humbra

PostPosted: Mon Nov 27, 2006 3:06 pm


Megumi Takahashi
Kenkaru
Standard Damage Daisho: 1 - 10 + Str Mod "One Handed" 1 - 10 + Half Str mod "Off hand".

Upgraded Version ^_^


sweatdrop I'm sorry I still don't quite get it, and the battle system thread doesn't really explain how it works thoroughly.


Zanpakutou Damage is a factor of three things. There is the 'between values' (such as '1-4' or '1-10') Strength addition (adding double/half/twothirds of your strength mod) and the skill addition (which would be +2 to minimum / +4 to maximum per 10 points in Zanjutsu).

So that's ['Between Values'] + Strength Addtion + Skill Addition. But, looking more indepth, it'd be this:

"[Minimum + Strength Mod + 2 per 10 Zanjutsu] through [Maximum + Strength Mod + 4 per 10 Zanjutsu]."

Kenkaru said that "Standard Damage Daisho: 1 - 10 + Str Mod "One Handed" 1 - 10 + Half Str mod "Off hand"". So, if your character is right handed, the right handed damage would be as follows (also assume that you have 10 zanjutsu and that your character has a str mod of '+2'):

[1 Minimum + 2 Str Mod + 2 From Zan. Skill] through [10 Maximum + 2 Str Mod + 4 From Zan. Skill]. In other words, it'd be a random number from '5-16'.

However, the 'off hand' would have half the strength mod. That'd make the damage '4-15'.
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