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Posted: Mon May 02, 2005 10:21 pm
In other words, the vehicle moves, and you CANNOT use your heavy weapons, as you count as moving.
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Posted: Tue May 03, 2005 4:48 pm
moving off the topic of fire-points and what not...i had some questions for you gaurdsmen about sentinals. i realize that a squadren of sentinals outfitted with autoguns can be very effective (coming from someone who frequently has his army at the recieving end of those things), but i want to know what is best to deal with them.
in other words, i know how they can be good, but i want to know the down-sides to them as well. they're not invicible, but i'd like to get a better idea of what exactly that means. in short - whats the best way to beat them?
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Posted: Tue May 03, 2005 4:51 pm
Faeruithir moving off the topic of fire-points and what not...i had some questions for you gaurdsmen about sentinals. i realize that a squadren of sentinals outfitted with autoguns can be very effective (coming from someone who frequently has his army at the recieving end of those things), but i want to know what is best to deal with them. in other words, i know how they can be good, but i want to know the down-sides to them as well. they're not invicible, but i'd like to get a better idea of what exactly that means. in short - whats the best way to beat them? best wat to kill sentinels depends on points cost and opposing army. giving tank hunter ability to a venerable dreadnought with lascannon means it's S10. it can hurt any vehicle with ease.
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Posted: Tue May 03, 2005 4:58 pm
Cagalli Yura Attha Faeruithir moving off the topic of fire-points and what not...i had some questions for you gaurdsmen about sentinals. i realize that a squadren of sentinals outfitted with autoguns can be very effective (coming from someone who frequently has his army at the recieving end of those things), but i want to know what is best to deal with them. in other words, i know how they can be good, but i want to know the down-sides to them as well. they're not invicible, but i'd like to get a better idea of what exactly that means. in short - whats the best way to beat them? best wat to kill sentinels depends on points cost and opposing army. giving tank hunter ability to a venerable dreadnought with lascannon means it's S10. it can hurt any vehicle with ease. Another good one is trying to use your heavy weapons squad(Every army has at least one) to kill them. I would suggest trying to get them around the sides of the sentinels, seeing as to how it is ALWAYS A good idea to go for the weak point in their armor, and open up.
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Posted: Tue May 03, 2005 6:01 pm
Relkin9 Another good one is trying to use your heavy weapons squad(Every army has at least one) to kill them. I would suggest trying to get them around the sides of the sentinels, seeing as to how it is ALWAYS A good idea to go for the weak point in their armor, and open up. do sentinals have a different front, side, and rear armour? also, how do you think a falcon or fire prism w/ crystal targeting matrix and something to hide behind sound for taking them down? i think i'd be more inclined to use the fire prism for that since the falcon is more valuable as a transport in a Biel-Tan army.
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Posted: Tue May 03, 2005 6:04 pm
Faeruithir Relkin9 Another good one is trying to use your heavy weapons squad(Every army has at least one) to kill them. I would suggest trying to get them around the sides of the sentinels, seeing as to how it is ALWAYS A good idea to go for the weak point in their armor, and open up. do sentinals have a different front, side, and rear armour? also, how do you think a falcon or fire prism w/ crystal targeting matrix and something to hide behind sound for taking them down? i think i'd be more inclined to use the fire prism for that since the falcon is more valuable as a transport in a Biel-Tan army. All vehicles, even walkers, have front, side, and rear ormor values. I think on the sentinel, the side armor value is 10, I may be wrong though.
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Posted: Tue May 03, 2005 8:14 pm
Relkin9 Faeruithir Relkin9 Another good one is trying to use your heavy weapons squad(Every army has at least one) to kill them. I would suggest trying to get them around the sides of the sentinels, seeing as to how it is ALWAYS A good idea to go for the weak point in their armor, and open up. do sentinals have a different front, side, and rear armour? also, how do you think a falcon or fire prism w/ crystal targeting matrix and something to hide behind sound for taking them down? i think i'd be more inclined to use the fire prism for that since the falcon is more valuable as a transport in a Biel-Tan army. All vehicles, even walkers, have front, side, and rear ormor values. I think on the sentinel, the side armor value is 10, I may be wrong though. Nope, you're right. AV of 10 all around. If you're looking to take down Sentinels, than use a heavy weapon. AV 10 can only stand so much. Alternatively, assault the Sentinel. With the new outnumbering rules, Sentinels are extremely weak against this sort of attack, as they only count as 5 models ( I think). And every time your assulting unit outnumbers the Sentinel by 5, *bam* automatic glancing hit.
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Posted: Tue May 03, 2005 8:43 pm
WalkingTree Relkin9 Faeruithir Relkin9 Another good one is trying to use your heavy weapons squad(Every army has at least one) to kill them. I would suggest trying to get them around the sides of the sentinels, seeing as to how it is ALWAYS A good idea to go for the weak point in their armor, and open up. do sentinals have a different front, side, and rear armour? also, how do you think a falcon or fire prism w/ crystal targeting matrix and something to hide behind sound for taking them down? i think i'd be more inclined to use the fire prism for that since the falcon is more valuable as a transport in a Biel-Tan army. All vehicles, even walkers, have front, side, and rear ormor values. I think on the sentinel, the side armor value is 10, I may be wrong though. Nope, you're right. AV of 10 all around. If you're looking to take down Sentinels, than use a heavy weapon. AV 10 can only stand so much. Alternatively, assault the Sentinel. With the new outnumbering rules, Sentinels are extremely weak against this sort of attack, as they only count as 5 models ( I think). And every time your assulting unit outnumbers the Sentinel by 5, *bam* automatic glancing hit. You can take them out with Boltguns for crying out loud. It is really simple to deal with them. Yup, they do take damage, but only if they lose combat, that is the trick.
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Posted: Tue May 03, 2005 11:48 pm
yeah, i hd a huge multi part battle with some one b4, at the gamesworkshop. i was ig, they were eldar. there fire prism shot at my 6 sentinels, and took down 2 in the first turn. luckily, i took down a falcon or 2 with my remaining 4, which were then destroyed by jetbikes an a falcon in turn2. oh the pain!!! in the second battle, i got to use the baneblade...
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Posted: Tue May 03, 2005 11:50 pm
WalkingTree Nope, you're right. AV of 10 all around. If you're looking to take down Sentinels, than use a heavy weapon. LASCANNON. ... ummm.. 1 to glance, 2+ to penetrate.or, if you have tank hunter ability... 1+ to penetrate... xd
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Posted: Wed May 04, 2005 12:05 am
Cagalli Yura Attha WalkingTree Nope, you're right. AV of 10 all around. If you're looking to take down Sentinels, than use a heavy weapon. LASCANNON. ... ummm.. 1 to glance, 2+ to penetrate.or, if you have tank hunter ability... 1+ to penetrate... xd Actually, you will always penetrate, according to the rules. But it may be different in the British version of the rulebook.
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Posted: Wed May 04, 2005 12:36 am
Relkin9 Cagalli Yura Attha WalkingTree Nope, you're right. AV of 10 all around. If you're looking to take down Sentinels, than use a heavy weapon. LASCANNON. ... ummm.. 1 to glance, 2+ to penetrate.or, if you have tank hunter ability... 1+ to penetrate... xd Actually, you will always penetrate, according to the rules. But it may be different in the British version of the rulebook. how? Lascannon = S9 Armor value = 10 9, 10. That means 1 difference to EQUAL the armor. 1 to glance. Anything ABOVE the roll to glance is penetration. 2+ to penetrate. However, TANK KILLER/ HUNTER gives +1 strength... S10 Armor 10 10 That means 0 difference to equal the armor. Automatically penetrating
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Posted: Wed May 04, 2005 12:39 am
Cagalli Yura Attha Relkin9 Cagalli Yura Attha WalkingTree Nope, you're right. AV of 10 all around. If you're looking to take down Sentinels, than use a heavy weapon. LASCANNON. ... ummm.. 1 to glance, 2+ to penetrate.or, if you have tank hunter ability... 1+ to penetrate... xd Actually, you will always penetrate, according to the rules. But it may be different in the British version of the rulebook. how? Lascannon = S9 Armor value = 10 9, 10. That means 1 difference to EQUAL the armor. 1 to glance. Anything ABOVE the roll to glance is penetration. 2+ to penetrate. However, TANK KILLER/ HUNTER gives +1 strength... S10 Armor 10 10 That means 0 difference to equal the armor. Automatically penetrating Oops, my bad. I keep on thinking that they are S10. I am absent minded, what can I say?
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Posted: Wed May 04, 2005 9:15 am
all this talk on sentinels reminds me: can sentinels move under half there full move and shoot their main weapon still?
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Posted: Wed May 04, 2005 9:17 am
chix666 all this talk on sentinels reminds me: can sentinels move under half there full move and shoot their main weapon still? it's a walker. They can move 6 inches and fire their main weapon. and their defensive ones too. I think they can fire ALL weapons if they have more than 1 main one.
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