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Keon Kamori rolled 2 20-sided dice:
2, 5
Total: 7 (2-40)
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Posted: Sat Dec 24, 2011 7:34 pm
 Keon tried to focus on the tree as his target but his hands were filled with rage. They flew through the air and missed their mark. He looked like nothing more than an angry child waving his fists in the air. Which he was at the moment. The boy was supposed to be great at Taijutsu but it seemed even his anger was stronger than his skill. [[Formula: 1d20 ( 2 ) + Taijutsu ( 32 ) = 34 VS 42 Fail]]
His anger continued to cloud his judgement. He was still just swinging his arms and kicking his legs around. He had no real aim and the power behind his strikes kept him off balance and vulnerable to tripping. The boy did well to stay on his feet while he did so. He almost hit the tree trunk a few times however each time he was off by an inch or two. [[Formula: 1d20 ( 5 ) + Taijutsu ( 32 ) = 24 VS 42 Fail]]
LV. 6 Experience: 234/300 Hp: 78/78 Cp: 10/24 MHp: 48/48 Damage: 18-25 (24-31) With Aian Nakkuru ----------------------------------------------- Surface Climbing Stage I: Chakra control DC: 20, Focusing chakra under the soles of your feet to stick to the surface. Rolls: 15 Progress: 9/10 Stage 2: Dexterity DC: 12, Keeping the chakra in a uniform and steady manner to avoid breaking or unsticking from the surface. Effect: User can run on walls and ceilings indiscriminately from how he walks on the ground. ----------------------------------------------- Hit hard Hit fast... Formula: 1d20 ( ?? ) + Taijutsu ( 32 ) = ?? VS 42 Rolls:2 0/10
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Keon Kamori rolled 2 20-sided dice:
7, 4
Total: 11 (2-40)
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Posted: Sat Dec 24, 2011 8:33 pm

[[Formula: 1d20 ( 2 ) + Taijutsu ( 32 ) = 34 VS 42 Fail]]
[[Formula: 1d20 ( 5 ) + Taijutsu ( 32 ) = 24 VS 42 Fail]]
LV. 6 Experience: 234/300 Hp: 78/78 Cp: 10/24 MHp: 48/48 Damage: 18-25 (24-31) With Aian Nakkuru ----------------------------------------------- Surface Climbing Stage I: Chakra control DC: 20, Focusing chakra under the soles of your feet to stick to the surface. Rolls: 15 Progress: 9/10 Stage 2: Dexterity DC: 12, Keeping the chakra in a uniform and steady manner to avoid breaking or unsticking from the surface. Effect: User can run on walls and ceilings indiscriminately from how he walks on the ground. ----------------------------------------------- Hit hard Hit fast... Formula: 1d20 ( ?? ) + Taijutsu ( 32 ) = ?? VS 42 Rolls:2 0/10
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Qyp rolled 1 20-sided dice:
12
Total: 12 (1-20)
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Posted: Sun Dec 25, 2011 3:42 pm
Mizuiro tied the remainder of the log up off the ground beside the boxing bag, which he could probably destroy with one punch now. This now made it easier for him to punch straight forward, right into the faces of his enemies. As he punched the log, he through about how their faces would be crushed, destroyed, obliterated He would give pain and never receive it..
(1d20) + 2 (StrMod) vs DC 12.
Style: Gouken (Strong Fist) Gouken aims at inflicting external damage and breaking bones. It is the exact opposite of Gentle Fist which is used mainly by the Hyūga clan. This style of fighting involves smashing your opponent and is generally used only by extremely physically powerful and dominating shinobi. Cp cost: ---- Dice Rolls: n/a Damage: Basic Taijutsu Damage increases to 5 - 12. Requirements: Taijutsu 5, Strength 12. Training: 2 stages. Stage I: Strength DC 12. Punch hard surfaces with weights strapped around your arms. 7/10 2 fails Stage II: Taijutsu DC 17. Punch through less hard surfaces without the weights 0/10.
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Qyp rolled 1 20-sided dice:
16
Total: 16 (1-20)
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Posted: Sun Dec 25, 2011 4:02 pm
Once the log broke in half from being punched so many times, it was time to change the object he would be punching until he hands were ripped to shreds. This is when it was time to go back to that p***k wall and punch the hell out of it. See if he could at least crack it, and he was still wearing the weights, but they were no longer even noticeable. He punched the brick wall a few times with most of his power into it, nothing, his hand was a litle too numb to feel pain right now, and the wall didn't crack. It looked like Mizuiro had to fo a little more punching before he could put power into a punch that would crack the wall. But he was getting there.
(1d20) + 2 (StrMod) vs DC 12.
Style: Gouken (Strong Fist) Gouken aims at inflicting external damage and breaking bones. It is the exact opposite of Gentle Fist which is used mainly by the Hyūga clan. This style of fighting involves smashing your opponent and is generally used only by extremely physically powerful and dominating shinobi. Cp cost: ---- Dice Rolls: n/a Damage: Basic Taijutsu Damage increases to 5 - 12. Requirements: Taijutsu 5, Strength 12. Training: 2 stages. Stage I: Strength DC 12. Punch hard surfaces with weights strapped around your arms. 8/10 2 fails Stage II: Taijutsu DC 17. Punch through less hard surfaces without the weights 0/10.
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Qyp rolled 1 20-sided dice:
4
Total: 4 (1-20)
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Posted: Sun Dec 25, 2011 4:13 pm
Mizuiro finally felt a shock go from his hand, all the way to his shoulder, it was painful. He had punched stuff far to much now, and his knuckles were at their limit, he had to rest for a bit, before he could really do anything.He put some bandages roughly around his hands, nothing too fancy. He then let his energies gather back up so he could punch the wall again.
(1d20) + 2 (StrMod) vs DC 12.
Style: Gouken (Strong Fist) Gouken aims at inflicting external damage and breaking bones. It is the exact opposite of Gentle Fist which is used mainly by the Hyūga clan. This style of fighting involves smashing your opponent and is generally used only by extremely physically powerful and dominating shinobi. Cp cost: ---- Dice Rolls: n/a Damage: Basic Taijutsu Damage increases to 5 - 12. Requirements: Taijutsu 5, Strength 12. Training: 2 stages. Stage I: Strength DC 12. Punch hard surfaces with weights strapped around your arms. 8/10 3 fails Stage II: Taijutsu DC 17. Punch through less hard surfaces without the weights 0/10.
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Qyp rolled 1 20-sided dice:
9
Total: 9 (1-20)
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Posted: Sun Dec 25, 2011 4:16 pm
Mizuiro's hands were still not rested enough, they were starting to stop being numb and were now just giving Mizuiro a stinging pain. He decided to take the bandages off and do some exercises to get his fingers to actually heal up, so he could get back to his training.This time he put some of the standard injury cream that is used to keep it from being infected and then wrapped it up properly. His hands felt better now.
(1d20) + 2 (StrMod) vs DC 12.
Style: Gouken (Strong Fist) Gouken aims at inflicting external damage and breaking bones. It is the exact opposite of Gentle Fist which is used mainly by the Hyūga clan. This style of fighting involves smashing your opponent and is generally used only by extremely physically powerful and dominating shinobi. Cp cost: ---- Dice Rolls: n/a Damage: Basic Taijutsu Damage increases to 5 - 12. Requirements: Taijutsu 5, Strength 12. Training: 2 stages. Stage I: Strength DC 12. Punch hard surfaces with weights strapped around your arms. 8/10 4 fails Stage II: Taijutsu DC 17. Punch through less hard surfaces without the weights 0/10.
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Posted: Sun Dec 25, 2011 5:31 pm
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Qyp rolled 1 20-sided dice:
20
Total: 20 (1-20)
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Posted: Sun Dec 25, 2011 5:35 pm
Mizuiro found that he just needed to crack the stone wall, and he would be done with this part of his training. Now that his hands were feeling better he just needed to throw some punches at the wall at full power so to give that wall a hard time to resist. He lined up his arms, his body, his mind into the position he liked and then began to punch the wall at his full strength. It hurt his knucles, but he had to do it, he had to resist that pain and carry on. He had to make sure he could do what ever it took, as a shinobi, to complete a task. He kept on going, punching the same spot as hard as he could, never stopping. Blood seeping through his bandages that were slowly being worn away at the same time. But finally it happened, he finally punched hard enough to make a loud cracking noise. Luckily, it was not his hand, but the brick. It had a giant crack it in now, and that is all Mizuiro needed to know.
(1d20) + 2 (StrMod) vs DC 12.
Style: Gouken (Strong Fist) Gouken aims at inflicting external damage and breaking bones. It is the exact opposite of Gentle Fist which is used mainly by the Hyūga clan. This style of fighting involves smashing your opponent and is generally used only by extremely physically powerful and dominating shinobi. Cp cost: ---- Dice Rolls: n/a Damage: Basic Taijutsu Damage increases to 5 - 12. Requirements: Taijutsu 5, Strength 12. Training: 2 stages. Stage I: Strength DC 12. Punch hard surfaces with weights strapped around your arms. 10/10 4 fails. 12 posts Stage II: Taijutsu DC 17. Punch through less hard surfaces without the weights 0/10.
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Qyp rolled 1 20-sided dice:
11
Total: 11 (1-20)
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Posted: Sun Dec 25, 2011 7:10 pm
Mizuiro took the weights off, and let them drop to the ground. His arms now felt much lighter, he stressed a bit, and found he was a bit stronger then before. Now it was time to see if his hands were ready to brake some wooden boards and other stuff. He set up a board so it was in the clamps that held it firmly. And then clenched his fist, which alone hurt quite a bit. He went to punch, but that sharp pain up the arm reappeared, it was time to rest up.
(1d20) + 5 (Taijutsu) vs DC 17.
Style: Gouken (Strong Fist) Gouken aims at inflicting external damage and breaking bones. It is the exact opposite of Gentle Fist which is used mainly by the Hyūga clan. This style of fighting involves smashing your opponent and is generally used only by extremely physically powerful and dominating shinobi. Cp cost: ---- Dice Rolls: n/a Damage: Basic Taijutsu Damage increases to 5 - 12. Requirements: Taijutsu 5, Strength 12. Training: 2 stages. Stage I: Strength DC 12. Punch hard surfaces with weights strapped around your arms. 10/10. 4 Fails. 12 Posts Stage II: Taijutsu DC 17. Punch through less hard surfaces without the weights 0/10. 1 Fails. 1 Posts
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Exodus Revel rolled 4 20-sided dice:
3, 12, 18, 8
Total: 41 (4-80)
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Posted: Sun Dec 25, 2011 10:47 pm
  ❄❄❄❄❄ 吹雪 ❄❄❄❄❄ Ғυʙυκɪ Tєɴsʜɪ "The Alluring Blizzard" ❄❄❄❄❄ 天使 ❄❄❄❄❄ Tenshi ended the jutsu and continued his running, keeping Keon in his sight. He was too preoccupied with Keon to notice where he was going and found himself tripping over his own two feet. You have got to be kidding me! I guess I'm so obsessed with beating Keon that it's keeping me from succeeding in my training. If I really must worry about him, I should put it forth to stay on track with myself. This is so hard!
Things happen for a reason and he still believes it. If it wasn't for his mishap, he wouldn't have learned that there is a time and place to worry about others. For now, during his training, he had to worry only about himself. If he didn't want to cause self-inflict pain, he would have to concentrate on what he was doing. In no time he finished his fourth lap. Only six more to go... you can do this.
The fifth lap was even easier. He was focused on his running, and nothing seemed to slow him down. He wondered how well he would do in his geta. He would wear his kimono on missions every once in a while and with it he would wear his geta, though they were not the most appropriate for stealth and reconnaissance, he enjoyed wearing them and would make it work. It would be no easy feat, but he would overcome it.
If only he could overcome running around the academy yard! He had managed to fall once again and this time he didn't feel like picking himself up. He laid on the ground, his face to the sky. Ugh... why can't I just stay on my own two feet? He picked himself up before yelling over to Keon, "After I'm done with my laps, how about we do a little spar?!" He was tired of waiting and watching. He wanted to test where he stood the old-fashioned way.
d20 + Con. Mod (2) = 5,14,20,10 3/10
 ❆ ╔══════════════╗ ❆ʜρ: 67/72TABTABTAB Ϲρ: 38/42TABTABTAB TABTABTA Dѳɗɢє βѳɳus: 14TABTAB Dɑmɑɢє: 3-12; Wakazashi: 4-13Tɧɪs ɪs ωɧѳ I ɑm...TAB TTɧɪs ɪs ωɧɑϯ I ɑm ϲɑɾɾyɪɳg...BTɧɪs ɪs ωɧɑϯ I ɑm ɗѳɪɳg...TB❆ ╚══════════════╝ ❆
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Gideon Commando rolled 6 20-sided dice:
12, 3, 2, 13, 6, 17
Total: 53 (6-120)
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Posted: Mon Dec 26, 2011 9:47 pm
 LV. 8 Experience: 4/450 Hp: 96 Cp: 23 MHp: 112
The dummy was speeding up, there was no doubt in Shinzu's mind about that, none doubt at all. He was managing to keep up with it so far though as his various dodges and relatively few blocks attested. Right at this moment however another wooden arm came uncomfortably close to Shinzu's face, but luckily he was able to block it. d20 (12) + 5 = 17 vs 17
Mere moments after that came an uppercut form nowhere, knocking back onto his butt. Shinzu grunted at that but he got back up, he wasn't done with this time, not yet at least. So after readjusting everything, including his grip on his kunai, Shinzu jumped back into the gauntlet that was the dummy's various swinging arms. d20 (3) + 5 = 8 vs 17
Thump, thump, thunck! Shinzu had been doing fairly good, that is until he got smacked upside the head, again. Shinzu rubbed the side of his head where he had been hit, this thing could actually hit pretty hard! Meh so waht? Shinzu soon got back up, though still rubbing that spot, and got his kunai ready yet again .d20 (2) + 5 = 7 vs 17
Shinzu threw himself into the dummies random attacks, he knew he'd be able to block some of them, the question was, how many? Ok he was doing good so far, jump above a sweeping attack at his legs, and block a punching attack at his right shoulder. 'So far so good.' Shinzu thought as he did his best to get into the groove of things. d20 (13) + 5 = 18 vs 17
In the groove Shinzu was, at least for a little while, once again he was caught off guard and this time took a hard hit to the gut, sending him flying back several feet. "That one hurt..." Shinzu said in a low voice as he stood back up, so what if it hurt? He was going to do as good as he possibly could, and master blocking with the Kunai. d20 (6) + 5 = 11 vs 17
Once again Shinzu threw himself intot he fire that was the dummies various punches and kicks. This time he got right into the groove as he dodged a couple and then proceeded to block several strong attacks. Things were getting easier for the young shinobi, there was no doubt about that, but he still had a little mroe time to go, before he was finished. d20 (17) + 5 = 22 vs 17
Blocking Stage I: Associated Weapon Skill DC 17 Stop weapons from hitting you with a melee weapon. 7/10 Fails: 4
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Qyp rolled 1 20-sided dice:
9
Total: 9 (1-20)
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Posted: Mon Dec 26, 2011 11:22 pm
His fists were getting tight, stiff, and it was painful at the knuckles. It looked like he would need a bit of healing from his chakra. Normally Hoshigaki heal fast anyway, but it seemed this might take a bit of time. He decided to keep trying to move his hands, get the blood flowing, so to keep the healing process going. Did a few exercises, he wouldn't be punching anything just yet. He even decided to do some arm and torso exercises, to keep himself in focus.
(1d20) + 5 (Taijutsu) vs DC 17.
Style: Gouken (Strong Fist) Gouken aims at inflicting external damage and breaking bones. It is the exact opposite of Gentle Fist which is used mainly by the Hyūga clan. This style of fighting involves smashing your opponent and is generally used only by extremely physically powerful and dominating shinobi. Cp cost: ---- Dice Rolls: n/a Damage: Basic Taijutsu Damage increases to 5 - 12. Requirements: Taijutsu 5, Strength 12. Training: 2 stages. Stage I: Strength DC 12. Punch hard surfaces with weights strapped around your arms. 10/10. 4 Fails. 12 Posts Stage II: Taijutsu DC 17. Punch through less hard surfaces without the weights 0/10. 2 Fails. 2 Posts
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Gideon Commando rolled 3 20-sided dice:
17, 5, 1
Total: 23 (3-60)
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Posted: Wed Dec 28, 2011 12:22 am
 LV. 8 Experience: 4/450 Hp: 96 Cp: 23 MHp: 112
Shinzu was definately in the groove of things now, he met each punch and kick with a dodge or block. Shinzu was in the zone, as each body movement was perfectly fluid. As it appeared for the moment, nothing could get past Shinzu. Every kick and punch resulted in a thunk as Shinzu blocked it, or nothing as he dodged it. d20 (17) + 5 = 22 vs 17
Then in a matter of moments, he fell out fo the zone, and literaly fell to the ground as he got swept off his feet by the dummy. He tried to get up, only tog et knocked down again, but Shinzu would not give up. He still had some fight left in him, and thus simply refused to. Reaffirming his grip on his kunai Shinzu threw himself into the fire once again. d20 (3) + 5 = 8 vs 17
Things didn't work out this time, not near as well as they had previously at least. The dummy had to have been at it's fastest speed as Shinzu was first knocked off his feet again and then pumpled merciously to the ground. Each time he tried to stand he couldn't do anything but get knocked down again. d20 (1) + 5 = 6 vs 17
Blocking Stage I: Associated Weapon Skill DC 17 Stop weapons from hitting you with a melee weapon. 7/10 Fails: 7
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Qyp rolled 1 20-sided dice:
9
Total: 9 (1-20)
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Posted: Wed Dec 28, 2011 1:39 am
Mizuiro's hands were still aching, feeling a little stiff, even though he was trying to exercise them thoroughly. They should have healed by now, but it looks like he still had some work to do before he recovered.
(1d20) + 5 (Taijutsu) vs DC 17.
Style: Gouken (Strong Fist) Gouken aims at inflicting external damage and breaking bones. It is the exact opposite of Gentle Fist which is used mainly by the Hyūga clan. This style of fighting involves smashing your opponent and is generally used only by extremely physically powerful and dominating shinobi. Cp cost: ---- Dice Rolls: n/a Damage: Basic Taijutsu Damage increases to 5 - 12. Requirements: Taijutsu 5, Strength 12. Training: 2 stages. Stage I: Strength DC 12. Punch hard surfaces with weights strapped around your arms. 10/10. 4 Fails. 12 Posts Stage II: Taijutsu DC 17. Punch through less hard surfaces without the weights 0/10. 3 Fails. 3 Posts
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Gideon Commando rolled 2 20-sided dice:
7, 17
Total: 24 (2-40)
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Posted: Wed Dec 28, 2011 2:30 am
 LV. 8 Experience: 4/450 Hp: 96 Cp: 23 MHp: 112
Each time Shinzu tried to get up he was beaten back down again, the dummy was giving him one hell of a whopping at this point. Did the dummy learn from it's past mistakes or something? Or was it one of Puppet-Sensei's lving puppets? No they focused more on life like puppets, that at least looked remotely human. d20 (7) + 5 = 12 vs 17
Now was Shinzu's chance to come back, beaten down to his weakest state, this was the perfect time for a big comeback! Gripping hard onto his kunai, Shinzu slammed it into the ground, jamming one of the legs of the dummy, and preventing the others from moving. Quickly getting to his feet Shinzu grabed the kunai and used it to block an attack by one of the arms. Shinzu was back int he fight. d20 (17) + 5 = 22 vs 17
Blocking Stage I: Associated Weapon Skill DC 17 Stop weapons from hitting you with a melee weapon. 9/10 Fails: 8
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