Recap of Dooooom IIIDragonside:-- Aaliyah, Astaldar/Blade, Vastina/Rue, Grishmak/Thara, Viscal visit the Fallen’s caverns, running into two abrasive, adolescent dragons who were investigating the area. Words were exchanged between the two groups, upsetting many before the adolescents left (such as a death threat to Viscal for his spur should they ever meet outside Genyiel).
-- While suspicious of Grishmak/Thara's (and less so Viscal's) reason for ending up in the cave, Aaliyah is side tracked by a hatchling named Crevan finds his way into the room and gets underfoot as he tries to get everyone to play tag before getting hungry and wandering off again.
-- The group searches the cave and find no clues while in the meantime,
Master Lierce is accompanied by 10 Knights, battle ready, heading into the Boundary on Tarketh's information (though it's only half trusted) to search for something. Shadine has reservations about Tarketh's info, but can't talk Lierce out of going.
-- Vastina asks a few spirits to follow the adolescents from earlier. The spirits come back saying that the two are meeting up with a group of Fallen on their way to make a Border raid. The group decides to go report the raid to the Knights. Grishmak/Thara (being a Tainted) and Viscal (having a spur of Tarketh's) are slightly weary when they reach the Knights' HQ… and reasonably so as the guard recognizes one as a Tainted and reacts unfavorably.
-- After requesting for Lierce, they find out he and many Knights are away on a mission, but are led to Lady Shadine who listens to their words. Admitting the raid cannot be outright stopped at this point, she says they can try and warn the town before the raid hits.
-- For those who were willing to warn the town, she draws a rune on the ground that the youngest dragons can use as a teleport to the village. The older dragons, too big for the teleport, would have to fly if they wished to help.
- Who teleports: Vastina/Rue, Astalder/(and reluctantly)Blade
- Who flies: none currently
- Who stays behind: Viscal, Grishmak/Thara
-- Teleport leads to the center of a good sized town, the arrival of the young dragons causing the villagers to panic. Their warning goes unheeded until a bitter man familiar with dragons approaches them, ordering the archers down. They tell him of the raid and that the Knights won't make it to the village on time to protect it. The man then orders an evacuation of the village and tells the dragons to they cannot follow them to their sanctuary as he doesn't want any dragon to know where it is located.
-- As the villagers evacuate, Astalder/Blade and Vastina are trying to decide what to do next. Blade suggests getting out of there as fighting off the Fallen is unlikely for them.
Humanside - Group 1:-- Risen swaps clothes with a bandit he tied up in the woods and begins to follow Avalene, close enough to help but too far to be seen. Avalene can unhappily sense his presence, however.
-- Jay returns to see Avalene and Alter far down the road and finds the 3 tied up bandits while looking for Risen. Pressed for time, Jay coup de graces the last live bandit before catching up to Avalene and asking where Risen is. Avalene says he's around but adds that Risen isn't human, also telling the ranger to go inland to avoid upcoming danger.
-- Avalene lets the ranger take Alter home while agreeing to avoid the town and meet Jay on the south side. When Avalene reaches her destination, she calls Risen out of hiding and realizes he is similar to her. She pleads for him to explain her powers and why she has them, but he has no answer. He introduces himself as "Wanderer".
-- Risen, Jay, and Avalene all see a flight of incoming dragons and think they could be trouble/Fallen. After returning Alter and getting supplies, Jay collects Avalene and the two riders speed down the road and into the woods as Risen stays behind to buy them time.
-- Risen changes to dragon form, and the Knights arrive. Master Lierce demands an explanation for Risen's challenge and irregular wings. Risen replies that he is duty-bound to a mission and can't let them pass, using his powers to block the path behind Jay and Avalene as well as send rocks flying at the Knights who quickly surround him.
-- The Knights attempt to subdue Risen, beginning a battle with damage traded between both sides. During the fight, the Knights receive Shadine's message that Fallen are moving in for a raid to the north. A clawed and sword-slashed Risen puts up a fight using his powers, keeping most of the force at bay while:
- wounding Lierce with rock shards and claws
- knocking a bound Knight right out of the saddle
- killing another dragon after Sain's mental command
- and rolling over Lierce's bound Hammand, crushing a number of his bones
-- Rolling on top of Hammand has possibly jammed sword that was between Risen's shoulders deeper into his back. After getting up, then Lierce rams his horns into Risen's neck and attempts to rip it open while roaring about how Risen has succeeded in protecting the prophetess because the Knights must now leave to deal with a dragon raid. Risen is left behind unconscious (dying?) on the road.
-- While escaping, Avalene realizes Risen was a "hound" and senses she will not see him again alive. Minutes later, she passes out and falls off Dulcimer. Jay dismounts to check on her but an albino "mage" appears from nowhere, ordering her to leave Avalene and the area. When Jay pulls a weapon and demands information, he refuses to answer with anything but info about Jay he shouldn't know.
-- The stranger (using a power far greater than any mage) scrys the ranger in entirety before giving her a vague comment about her future being unclear. Looking more composed after the scry, the stranger gives his name as "Sain". Confused and angry, the ranger leaves rations for the still unconscious Avalene before hopping astride Dulcimer and preparing to leave.
Humanside - Group 2:-- Tired of looking for food, Crevan takes a nap before traveling north to see if he runs into dragons there. A few days later he realizes he is being followed and climbs up a tree to try and knock a branch on his follower.
-- The man on horseback following the Crevan tries to capture him in a chain net, but only manages to do so after the hatchling fatally wounds the horse to the point the man must put it down. Struggling under the net, Crevan is then put into a metal cage where he is fed pieces of the horse. Though he cries and makes a fuss, no help seems to come for him.
-- The full cage is then hauled by the man for a couple days through the Eastern Forest. During a break, the man tells the hatchling that they are heading to his hay farm to the west in the Human Lands. Also after Crevan is older, they'll head farther west to the ocean. Crevan's spirit is pretty much broken at this point and he's trying understand why the man is trying to talk to him like they're friends.
-- A young traveling priestess who has been tailing them comes out into the open to stir up trouble, telling the man he should free the dragonet. The man politely says that the hatchling is his own business and releasing him is not in everyone's best interests. He asks what a girl is doing out in the Borderlands, and she replies that she is heading to a dragon gathering as she has ties with a dragon.
-- The man lets Crevan out of the cage, but the girl randomly leaves before it happens. Crevan follows the man as he starts walking away and they arrive at the farm. He is introduced to the man's 7 yr old daughter, Ashlynn, who is to help take care of Crevan. When Ashlynn mentions a panic occuring about some dragons at the nearby village, her father goes to check it out while she takes a motherly role in finding Crevan food and a place to sleep.
Humanside - Group 3:-- Damon wakes up, grabs an ale and heads outside to whistle for his dog-minded-dragon Bloodshed. He leaves the area of Lady Yvette's Keep and heads to Gorknik. Once arriving, he looks for place with a cooked meal and a resting spot.
Humanside - Group 4:-- Bri'get stops at an Borderlands inn and orders some water, ignoring the usual stares she gets for her darker skin.
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Rough Locations of NPC Dragons & Availability: Lania – Left Genyiel, unknown.
Tarketh – wandering Genyiel? (Not positive on this)
Shadine – in her quarters at Genyiel.
Fam – wandering the halls of Genyiel and trying not to have a nervous breakdown. Accessible to anyone.
Master Lierce & (most) Knights– on route from Risen's location and heading north to the Fallen raid point. Unobtainable currently.
Rough Locations of PC dragons:Aaliyah, Grishmak/Thara, Viscal - in Shadine's chambers
Astaldar/Blade, Vastina/Rue - at Village A in the Borderlands
Crevan - at a farm outside Borderland Village A with Ashlynn
Rough Locations on the Humanside: Risen - on the road south of Borderland Village B (Alter's hometown). Severely wounded, unconscious, and possibly dying.
Hammand - lying unconscious & dying on the road near Risen
Avalene, Sain, Jay – in the woods a distance south from Risen's position. Avalene is unconscious. Jay is preparing to leave.
Damien - at a tavern in Gorknik
Bri'get - at a random Borderland inn
Ashlynn's Father - arriving at Borderland Village A
Village A = Borderland village where the Fallen raid is going to occur
Village B = Borderland village near where Risen fought with the Knights