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A general roleplay guild with emphasis on improving RPers. 

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School Of Dedicated RPers
Captain

PostPosted: Tue Jul 03, 2007 9:34 pm


Name: Cain Perteres (Note that he rarely ever gives ouy his real name.)
Player: dun-dun-duun
Gender: Male
Age: 27
Magic?: Nyeeeh! (No)
Appearance: A small, slight man with a narrow jaw, and shoulder-length chestnut brown hair, neatly brushed back, sometimes tied in a low tail, other times hidden under a wig. His eyes are large, though narrow, and his face thin. The whole effect of him (should he not be doing some act or another), is that of a cleanly-dressed, not very honest, businessman.
Personality: A rogue, trickster, and a cross-dresser as well as a con-man, he is still a fairly likeable person, with an almost amiable personality. His humour often consists of witty remarks (at another's expense), and sarcasm. Also, he is not a very brace or loyal man, disappearing at the last possible moments, selling his 'allies' out for a sum of money, and other things of the sort. However, very rarely is he ever seen by the person he betrayed ever again, at least, in the form they expected to see him in.
History: Cain was born in Tok, to a poor, thieving family, with moral standards lower than the government. Naturally, the sort of scum that he lived with didn't have much live for anyway, and soon enough, one by one, they were caught and imprisoned, some even being executed for a more serious crime, since, after all, you had to be ruthless to survive in the lower classes of society. By the time Cain was seventeen, he had nobody else close to him, and he didn't care much for his family, who by then were all imprisoned, dead, or missing, and he had accumulated quite an amount of loot from the upper classes of nobility, with some 'high-risk trading tactics', and wasn't in a very threatened position.
In the year that followed, Cain rose up from the depths of society, into a man who's status rivaled that of a nobleman's, although his image, then, was built upon an intricate web of lies, and 'favours' from more than one source. Cain wasn't a stupid man, and knew that he needed to either disappear from Tok completely, or eliminate his past, to embed himself firmly in the politics of Tok. He chose the former - he never had much liking for politics, and after three years, Cain disappeared from the Tok society forever, leaving almost two-thousand ounces of gold unpaid as he turned his back on his birth-country.
Soon, a man by the name of Tethgorn Hesquare appeared in Feretris, free, and possesing an amazing amount of wealth. Immediately, he drew attention to himself, as he began working on taking over the market. Despite Feretris being a country primarily being run by women, he was able to swindle many men, and women, out of their money before disappearing again, a mere six months after he appeared. He became a criminal in Feretris, although not a fairly widely known one. However, someone from Tok, travelling to Feretris, must've noticed some similarity to the poster of 'Tethgorn Hesquare', and Cain, the man who owed him a small fortune.
Cain had a number of narrow escapes since then, and has revisited Tok (Although not the area he lived in), Feretris, and the nomadic lands in a variety of identities. He also built up a fairly intricate web of information in Feretris, using slaves, servants, and one woman, whose relationship with him is quite tenuous. None of those men, and woman, know of his true identity.
PostPosted: Tue Jul 03, 2007 9:37 pm


Name: Mælily Blæd
Player: [Black.Hayate]
Gender: Female
Age: 15
Magic: Blæd magic of speed and illusions
Appearance: Mælily is short for her age, only a measly 5 feet tall, but won't easily be thought younger than 14. She is pale, practically white due to the fact she is active mostly at night and stays in the shadows. She has long black hair with a hint of purple that she keeps pulled up in ponytail braids (Pulled up starting off like a ponytail then is braided) on the either side of her head. Her eyes almost appear completely black due to the fact her irises are an unusual dark purple so they blend in well with her pupils. Unlike most in the Kiyap Turea, Mælily covers her whole body with black clothing, a tight fit woolen shirt, black breeches, leather boots, and a black cloak over everything. Her white skin tone never helps while on missions (Her skin is so pale that even when a new moon is out she can seen her hand in front of her face when it's pitch black out) and she hates the feeling of body paint covering her whole body, another oddity among the Kiyap.
Personality: While on duty Mælily acts how one would imagine a spy, quiet, patient, stealthy, nimble, follows orders exactly as told, and very calm, however that is the Mælily on duty. Off duty Mælily is a completely different person. She is loud and obnoxious, acts like she is on a 24/7 sugar rush, talks goofily and makes up words with ease, has the attention span of a monkey, too curious for her own good, rebellious, a complete klutz (she could and would find a way to trip on a perfectly flat surface), and has an attitude that seems to say, 'It's my pleasure to piss you off.' In other words, she is a hyper active brat. Her two different personalities usually stick to the idea of On Duty Calm and Off Duty Hyper, but sometimes if a job is real boring or she's on a mission just not doing it at the moment Mælily's hyper self comes out to cure her boredom. Even if On Duty Mælily is patient she still does get bored, it just takes longer for boredom to affect her. There only two similarities between off duty and on duty Mælily, one is that despite the fact off duty Mælily is a klutz she is a nimble klutz (yes it is possible) and two is that both personalities never show what Mælily is really thinking. She is always hiding behind some type of mask, be is calmess or hyperness her true feelings are locked away in a little box with multiple locks.
History: Mælily has been born into the Hælt family. Everyone woman on her mother and father's side (they claim) had been a Hælt (Either born a Hælt or became one) and had were naturals when it came to healing magic, so both parents were more than confident she would follow in the family footsteps. Their confidence started to waver when they realized that she had no friends among the Hælt, her only friends were in the Blæt. In hopes of making sure Mælily would chose to stay a Hælt her mother taught her whenever she was free about healing magic and the human anatomy. What her mother didn't know was that she was sneaking out at night starting at age 6 and was being taught how to be a good spy from one of the older children of the Blæt. When Mælily came of age to decide what her profession was she was told by her mother that if she left to become a Blæt she was no longer her daughter, but that did not stop the teen and ever since then she has yet to speak with either of her parents. Mælily went through her training for being a spy quickly and made a few more friends in the process. Then for a year she was partnered with an older veteran spy and worked with her, it was almost like finishing school. Once on her own she was started off with smaller missions like all of the other new spies, but she moved on to bigger and better missions after proving that she deserved a challenge. Throughout her years of being in the Blæt she has gotten on Craze's bad side frequently, but since she was so good at doing her job she somehow always returned to being on Craze's good side.

School Of Dedicated RPers
Captain


School Of Dedicated RPers
Captain

PostPosted: Tue Jul 03, 2007 9:43 pm


Name: Sverrir Elric
Player: demadaha
Gender: Male
Age: 20
Magic? Dragon-bonded to a male green dragon named Calen'loki . Calen'loki is extremely energetic and is willing to jump into any task that is assigned to him. Rather than lazing about Calen'loki would rather go out to explore or do something constructive. He has a very playful attitude and will often joke with the other dragons. Calen'loki works to make others happy because it is what makes him happy. Calen'loki is not very intimidating for a dragon, when it comes to a confrontation he would rather let the bigger and more ferocious dragons go through the process of intimidating others and only come into view when it becomes clear that there is going to be a fight. In battle Calen'loki prefers to take the enemy by surprise. When he is in battle Calen'loki is able to put up a fair fight but he depends on his magic to overcome his smaller stature. This is the reason why he tries to avoid any situation where he is forced into an air battle as his magic does him little good in flight. Calen'loki is able to use his magic to manipulate earth and usually uses this ability to hide himself or force his enemies in a situation where they are in a confined space.
Appearance: Sverrir is about 5’ 10” in height and usually wears either a slightly mischievous smirk or an unsettling smile that makes whomever it is turned upon feel as though they are soon to be the subject of an experiment of some sort. His back, which he keeps as covered as possible, has many scars from the punishments that his second mistress inflicted upon him. A careful observer will note that whatever mood he is in will often influence his physical appearance; when he is in a good mood his deep blue eyes seem lighter and his face seems to assume a childish quality. When he is angry or troubled over some matter his eyes will become leaden, when in a bad mood he will let his hair become a disorderly mess of dark blonde strands rather than carefully grooming his hair to sweep towards the back of his head; this disorderliness will leave him with an almost comical appearance and makes the glare that he focuses on people make him seem to be little more than a upset child. In the presence of any female his demeanor changes dramatically, he immediately begins to seem as though he is sulking, his shoulders slump, his eyes become entirely fixated upon whatever task is at hand and he only do what is required of him, should he be at a loss for tasks to do he will stare blankly at the wall with his face completely emotionless deliberately making himself seem completely devoid of all intelligence.
Personality: Sverrir has his own personal brand of humor that many people fail to understand. Sverrir rarely takes time to consider the feelings of others and will make a joke at another’s expense so long as he is able to get a couple laughs out of it. Sverrir does not go out of his way to help others unless there are consequences for not doing so or he stands to make a profit in some way from it. Although he does not believe men to have a natural tendency towards good or evil Sverrir has gotten to a point in his life where he believes that women are inherently evil. Because of this he is slightly paranoid and doesn’t trust anything a woman says and will often come to conclusions that are far from the truth and will often find some way of blaming a woman for any problem that arises in his life unless there is undeniable proof that the cause was the choice of a male. He has no interest in giving women an opportunity for redemption and long ago lost any hope that he may one day escape but has many times considered trying to murder some of the women in the compound.
History: Sverrir is a son of Cedric but is unaware of it. The first woman that he served had a taste for Sverrirs sense of humor she even would laugh at his jokes provided, of course, they did not bring harm to her in any way. When his first mistress left to another compound she did not view Sverrir as valuable enough to bother transporting and decided to sell him off. This led to Sverrir being under the control of a particularly cruel mistress who took joy in making Sverrir suffer. While under the control of this woman Sverrir lost all hope in others, always believing that there would be no help for him and that the only way to improve his own life was to work for himself and only do things that further his own personal interests. Eventually this woman grew tired of Sverrir and sold him to another woman who sold him to yet another and so on and so forth. Ever since his first mistress Sverrir has dreamed of having a mistress so kind yet again, because although she still punished him regularly she was the only woman to enjoy his humor. He has come to view a woman with a sense of humor the best mistress he can hope for but does not believe it is in a females capacity to be kind. Sverrir has started having the dreams through his bond with Calen'loki but has not identified them as anything more than dreams.
PostPosted: Sat Jul 07, 2007 4:56 pm


Name: Maelyn Blaed Mestiru.
Player: ` Nonagon
Gender: Female
Age: 22
Magic?: the illusion abilities of a Blaed.
Appearance: Her brunette hair falls to just past her ears, and frames her oval face well. Her green eyes stand out against her olive skin, which is constantly speckled with dirt from keeping the horses in check. She's not skinny, but is only weighted from muscle. Her hands are calloused, but are gentle when handling the horses.
Personality: Maelyn is strong willed, and mentally capable in many aspects. Unfortunately, she doesn't get much of a chance to use it, as she spends a great amount of time with the horses. She will speak her mind at every chance, and has a mouth that would make many civilized women appalled and disgraced. Her voice could reach across the entire expanse of the Anjt tribe. But this voice softens and becomes melodious, should a horse spook.
History: Her mother was a Kiyap Turea, her father an Anjt. The two of them agreed soon after she was born, that Maelyn would keep her Kiyap Turea tribe name, but would live with her father in the Anjt tribe. As a result, Maelyn knew little about her mother. After years of living with the Anjts, she found she had a lot of potential in dealing with breeding, and training horses. And a couple years later, she discovered her magic. She grew strong, and her father had always been proud of her, no matter what the rest of the tribe thought. Maelyn had never encountered any hardships from Feretris, and so didn't get caught up political happenings.

MrsMica
Crew


MrsMica
Crew

PostPosted: Mon Jul 16, 2007 5:08 am


Gaia Name: Draconian23
Name: Arril K. Shepherd
Gender: Male
Age: 28
Magic?: No. Arril's magical abilities ceased when he was thirteen, after his transformation.
Appearance: User Image Arril is mostly seen in a dark cloak, protecting him from the harshest cold and possibly helping him conceal his inhuman appearance in the future... He wears warm clothing underneath, of earth colors. He goes around with leather feet wraps protecting his otherwise bare feet from rocks, sticks, and cold. His hair is not actually hair at all; it's long spines, silky to the touch, but able to harden the instant he feels threatened. He carries a leather satchel along with him, a frypan hanging off the side. He is armed with a bow and quiver of arrows, and a knife.
Personality: Arril is a shy and reserved individual, prone to making friends with animals over his human brethren. He tends to stay away from humans if at all possible, because of his exile. He is highly cautious and analyzing. He sometimes uses his instincts to drive him, but only in desperate situations.
History: Arril was born on the far eastern coast of Feretris, his isolationist parents wanting to keep their children away from the constant threat of slave raids and rebellion to the west. Arril's father, an Anjt farmer by the name of Ular Shepherd, was proud to have a son to call his own. Free to raise him as he pleased, he had plans to raise the best farmer in the land of Feretris. Without the threat of slavery, and their large lands free of other tribesmen (save for his family during planting seasons) it just might have been possible. His mother, a Demere Shaman by the name of Rilla Dianama, had other plans for him. She regretted leaving her tribe without one more shaman, but she longed for a child to pass on her legacy to, free from the iron grip of slavery and military actions. The two had met traveling east, away from the struggles. After a brief courtship, they married and established a settlement near the coast. Two years later, they produced their first son, Arril.

Arril's childhood was spent learning the art of shape shifting and conversing with the animals around him. Though he could say a few basic sentences in most common animal tongue, He excelled in reptilian and canine languages. As his father watched, irked at his wife's decision to sire their first child into a shaman, Arril progressed, talking more fluently season after season. His shape shifting abilities grew more and more complex, almost to par with an intermediate warrior, Arril pushed his limitations with his power more and more, often to the point of passing out in a changed form. His best friends were animals; a wise serpent named Sih, A spined lizard by the name of Yoric, and a lone wolf by the name of Ardent. Arril spent much of his time with his friends and was urged by his mother, to interact with the animals he felt most comfortable with. His father, knowing he spoke and spent most of his day in a changed form, did not know his boy was changing into the form of a snake, and spending time with animals that could be a threat to his farm. When he saw his boy changing into a serpent, then slithering over to a pond in the woods to coil around another serpent and converse with a nearby wolf and a small poisonous lizard, He was enraged. He waited until his son had changed back, just before dusk. He approached the boy, exhausted from the concentration he had to use in keeping the serpent form for so long. He was mentally exhausted from conversing with two other species with a snake's lips, and he had tender spots on him, where the older, wiser serpent, Sih, had crossed over him as they rested together, talking to the lizard and the wolf. His father shook the boy and told him take him to his friends. He took him to the wolf, the most spottable first. His father then hurled an axe at the threat to his farm, killing it instantly. He had been mad at his wife for filling his son's head with meaningless ideas for the past decade. It was time he guided his son to the right direction. Horrified and shocked at the slaying of Ardent, Arril collapsed in misery over the poor animal's body. The axe was still in the creature's side, through its heart. His father spotted the spined lizard, Yoric, and squashed the helpless thing under a large rock. His looked for the serpent as his son pleaded for him to leave her alone and stop killing his friends. His father told him they were only animals and resumed looking for the serpent, Sih. Arril, his eyes filled with tears, called out for Sih to hide, in the serpent's tongue. He was backhanded by his father, and he lie stunned against the mossy grass of the pond. "Ha!" His father had found Sih, and hurled a rock in the serpent's direction. There was a loud hiss as the serpent was hit, and moved no more. His father took the boy back to their home. Arril could smell hops and barley on him, and wept silently over his slain friends. Later in the night, when everyone was asleep, he snuck out and ran barefoot to the dogs' sleeping area and awakened a hunting dog, putting a hand on the dog's muzzle to keep it from making noise. It was a dog he conversed with on a normal basis, and she wondered what was the matter. He told her everything that had happened, and told the dog to tell his mother in the morning, why he ran away. The dog, understanding, whined her sympathy and sadness over the tale. She would stay up the whole rest of the night in sadness, and tell his mother in the morning. Arril ran to the place he last saw his friends and took the time to mourn over them individually, the wolf, the lizard, and Sih... But when he got to the place where Sih had been struck by the stone, she was not there! He called out her name silently, looking at a small trail of blood in the moonlight leading to behind a rock. She lay there, coiled around herself to protect the wound. After a brief reunion and moment of unimaginable rejoicing, Arril tore a length of his shirt away and bandaged up the snake as best as he could. He ran a ways into the forest, waiting until morning to stop and rest. He decided to do something he never heard of before, combining traits of his animal friends into one completely new creature. As he concentrated and began the shift, he screamed in pain as his insides shifted, and his exterior began to swiftly change. He tried to reverse it, but it only kept him in a semi-human form. When he awoke the next day, he was changed completely. He was a new creature. As he tried to change back, he found that his powers had failed him and he was stuck. But as his silent panic subsided, he noticed subtle changes in how he sensed the world. His smell was better, his eyesight was enhanced, detailing heat in a perception he had never before had thought possible. His movements were graceful, measured. He no longer wobbled as he stood or walked, every little shift corrected by a long tail. As he ran further away from his father, with Sih in tow, he began learning how to adapt to his changes with every footstep that he made.

Arril's teenage years were spent in the wilderness. Using his keen sense of smell, he learned to stay away from anything human at all. With guidance from Sih and many other reptiles that were inclined to help him along his travels, He gradually learned how to blend into most surroundings using camouflage and his reptilian instincts. Although they were wary of him at first, the canines that Arril encountered throughout the eastern lands warmed up to his fluency of canine language. With their help, Arril learned how to move with absolute silence and even more camouflaging skills. He learned how to stalk living creatures without being spotted in all sorts of conditions, and with years of guidance from wolves and wild dogs, he was able to read any trail, where it was going, what made it, even how big the creature was, in almost any terrain. Even wet terrain! Together with his enhanced sense of smell and teachings from the wolves and Sih and other reptiles, He became quite a skilled ranger. Throughout his teenage years, he experimented with weapons, crafting bow out of yew, strung with the fiber of flax. Over the years, he was able to shoot farther and with more accuracy, crafting straighter arrows and more complex fletching. By his 27th year on this world, he was an expert ranger, able to traverse and live off the land with ease. He had looked some for a cure to his trapped state, but it was sparingly. He had grown accustomed to being a lizard-human, even with being cold blooded. As long as he had Sih with him, to continuously cycle heat through the two as they slept on cold plains nights or freezing winters by a fire, he could survive, and survive well.

As Arril entered his 28th year on this earth, he stumbled upon an abandoned foundation in the middle of an overgrown forest. He usually stayed away from human structures, but this one had no human scent over it... It was massive, like a castle foundation. The only thing that lingered over it was the ghostly aura of his ancient ancestors. Humbled by their presence, obviously looking down on him for running from his true nature, he felt ashamed to be in the place of such wisdom, and to renounce his humanity because of his father's violent deed so long ago.. He looked up at his ancestor's highest point in the foundation and prayed to them, asking for forgiveness. He felt the urge to see his own kind again, and got up, sniffing the air. He smelled wood smoke to the west, over the horizon... He thanked his ancestors for humbling him and making him see what he was looking for all this time. As he walked west, he explained it to the now massive Sih, asking her if she wanted to part him. She politely declined, and increased her constriction of his shoulders and upper body ever so slightly. They had been through it together, and she wouldn't leave him until she was ready to part the world. She had grown into a stunningly beautiful serpent, rich with sheen from her healthiness. Her length of five feet was coiled around Arril perfectly, his balance centered with her. As he walked unknowingly westward, he thought how his brethren would react to his appearance, and started to practice the human language he had learned from so long ago...


*******************

ooooooh, in your face gaia! it did it again, but I was smart enough to take the advice of you guys and copy it to the clipboard. ninja

Sorry for the long revision, I guess I got a little carried away in the first part of his history... please read it... I took a lot of time to make this... I appreciate open critique.
PostPosted: Mon Jul 16, 2007 5:11 am



Name: Zebulun "Zeb" ((No/unknown last name))
Gaia Name: KGB123
Gender: Male
Age: 16
Magic?: Link to a dragon (must elaborate more)
Appearance: Zebulun
Personality: To most, meaning his former masters, Zebulun seemed like a very obedient boy. Yet, that was not his true face. In truth, he was a dreamer, who dreamed of the biggest feats, and was often ridiculed for it. Yet, because of such hope, people quietly admired Zebulun.
Consicse History: One of the b*****d children of Cedric, Zebulun was bought by the Eldic estate as a chamber servant, often providing meals, cleaning, and other menial chores. However, his fate was to become a... pleasure slave, once he turned 16. Yet, two weeks before his 16th birthday, Zebulun managed to escape the manor with a stolen sword, and killed a guard in the process. Ever since, Zebulun has been on the run, looking for his father... If he was still alive.

Extended History: One of the many b*****d children of Cedric, Zebulun was bought by the Eldic estate (will it be changed?), to eventually serve as a pleasure servant. But until he turned sixteen, he was kept to doing menial chores, such as attending to the many nobles who dwelled in the Eldic estate, cleaning the many rooms, and countless other menial tasks. He often wondered where he came from, and how he had gotten to where he was. And most of all, Zeb wonered who his parents were.
Then, one fateful night, after a grand banquet was held in the Eldic estate to celebrate whatever petty trifles nobles celebrated, a very drunk mistress called Zeb to tend to her. Once there, the heavily intoxicated lady began to spew forth Zeb's secrets, of how Cedric had been his father, and of Zeb's value as a beautiful 'pleasure slave'. Ever since, Zeb had only one goal in mind: Escape and find his father.
Of course, that was when he was thirteen. Now, almost three years later, two weeks before he turned sixteen, fate dealt Zebulun a most gracious hand. Zeb was called to tend to a very renowned guest, a mistress of very exquisite taste in decorations. She had her room decorated with countless swords and bladed weapons from all over the continent, and beyond. As she began to fall into a drunk stupor, Zeb seized his chance, and grabbed the nearest sword on the wall, and dashed out from the room. Yet, it would not be so easy. A guard spotted him, and demanded an explanation of why Zeb was not only leaving his ordered 'post', but also as to why he was carrying a weapon. Zeb tried to talk his way out, the best way he knew, but the guard was just too smart. Out of options and panicing, Zeb swung the stolen sword as hard as he could in a horizontal arc. The guard, caught completely off guard, was severed, and the two parts of the once whole guard fell to the floor. Shocked by the sheer amount of blood he had drawn, Zeb almost went into a bloodlust frenzy, madly sprinting down the hall, to the exit. He crashed out and ran, and guards began to give chase. Yet, by a gracious, or perhaps evil, twist of fate, the guards ceased to give chase. Zeb saw this opportunity as his only chance to escape into the world, and ran. Of course, all those years bent below the crushing feet of the matriarchs had not done his body any good, and he soon collapsed in the forest.
Unbeknownst to Zeb, he had been allowed to escape only so that he could be tracked and followed, ultimately to his father, Cedric. At least, that was the plan the matriarch of the Eldic estate had in mind. Of course, plans weren't always perfect...

MrsMica
Crew


School Of Dedicated RPers
Captain

PostPosted: Sun Aug 19, 2007 9:32 am


Name: Croofor
Gaia Name: Euphoric Ghost
Gender: Male
Age: 24
Magic: Shape-shifting and speech with animals, but only limited to mammalian creatures.
Appearance: Croofor’s name suits his style very well, rough and rugged. Like most of his tribe, he dresses warmly, but in the cured hides of his most recent hunts. His footwear is nonexistent, preferring to feel the earth beneath his feet and the grass between his toes. He favors the hide of grizzlies since it’s the mark of a strong hunter, but it’s also enough to hide his stocky build. He stands at about six feet and weighs around 250lbs. He’s built like a bull with muscles heavy around his shoulders, arms and legs, but has small cauldron for a belly. His skin, a dark bronze, is often grass stained or covered with a layer of dirt. Its tone lightens during the winter seasons. His head is matted with his long black unkempt hair. Its length reaches his back, covers his face and shoulders, almost like a lion’s mane. Unlike his head, the rest of his body seems to be void of hair. He’s got deep brown eyes, a wide and thick nose, and ever-blushing cheeks. He has youthful face which still retains a sense of innocence to this savage.
Personality: His appearance may startle most people, but the aura around him is as calm as a winnowing stream. Croofor has adapted the mannerism of a good hunter and carries this through out his life. He only speaks and acts when needed to. His patience is remarkable, having been known to stalk game for weeks, waiting for the most opportune times to strike. With his silences comes his vigilant, bordering paranoid, sense of awareness. His great ability to sense the world around also makes him very curious, but hides this from most people.
History: Croofor is a member of the Demere tribe. He comes from a family of hunters and warriors, renowned for their skills in shape-shifting and even more so in shape-shifting into the fiercest of mammalian creatures. He grew up with many “brothers” and “sisters” who were made up of his siblings, his cousins and their canine companions. They were raised communally by the family as a whole. Besides allowing him to have a pretty decent childhood playing, this method allowed the family to check who would be fit what job and also instills them a sense of community. He luckily was chosen and trained to be a hunter. He’s often dubbed as the runt of the litter, not because of his size, but because of the hulk which is his canine sibling, Balto.
The duo has served their family and their tribe well for years as hunters, and they have been serving as warriors as well. Like many others, they’ve joined the ranks to fend off Feretris invaders and even participated in small skirmishes to hamper their efforts in taking their land. Croofor found that their efforts were too small to affect the invasion as a whole. With the blessing of the family, they’ve left to look for another way…
PostPosted: Sun Sep 30, 2007 8:06 pm


Ronyo Storm

Name: Kal’daka Tepuli’ Jest
Gender: male
Age: 27
Magic?: none
Appearance: Kal, as people close to him call him, stands at about 5’10” and has been toned through training and battle. Kal’s shoulder length black hair is usually tied back in a pony tail, what won’t fit in the pony tail is left to free fall. Kal’s eyes are a bright gold color. His usual attire is the armor he was given to perform his job. His armor is simple and made so as not to give him to much protection. A light gold chest plate, gauntlets, leg guards and some on the over hang of his leather tunic. The tunic is a blue color as is his leather pants. He carries a short sword on each hip and carries his basic spear.
Personality: Kal has a serious deposition that reflexes his lifestyle. However his new post has lightened his mood more an has allowed him some small measure of freedom.
History: Kal was born into slavery as many men in Feretris and was used as labor for his early years. Showing he was fit for physical activity he was trained to be a guard for his house. Most of the time he guarded the front door, more for a show of force, or would follow one of the women on there walks through the city. However now Kal has been placed with the care of the youngest member of his house, Shelah. She seems to enjoy her new guardian as well and still retains much of her childhood innocents. Shelah is only nine years old and is only just starting to learn about how things work. She has prolonged her studies do to the fact she’s a child. She wants to have fun over learning how to use magic if she has it.

MrsMica
Crew


MrsMica
Crew

PostPosted: Wed Oct 10, 2007 9:31 am


Ronyo Storm

Nomadic Character Profile

Name: Ronyo Storm Cloud
Gender: Male
Age: 25
Magic: Ronyo has a small bit from both his parents. His mother was Demere and his father Anjits. He managed to keep his mother’s ability to talk with the animals, which is what he loves to do more than anything, and his fathers ability to control lightning. Although the lightning part is always something that is dependent on the weather. With enough concentration he can, sometimes, work together enough static electricity to use in a situation.
Appearance: Long white silvery hair and big green eyes are Ronyo‘s most noticeable features. He keeps his hair tied into pony tail with some red or green ribbon. Ronyo, living manly with his mother in the Demerey region, Usually wears a think long sleeved green top with thick green bottoms. When Ronyo ventures out, or goes anywhere but home, he puts on his brown leather tunic and matching gloves and boots. He also wears his long flowing crimson scarf to keep his neck warm. He keeps a twin pair of scimitars over his right shoulder for protection in the wild.
Personality: Ronyo is generally a light hearted person who loves to get out and live nature. His ability to talk with animals has only made this act even stronger. As much as he plays and enjoys his times of free roaming Ronyo has quite a set of principles. He believes in honor and love above all else. As long as a person has these two things they can live forever in happiness. Ronyo’s friend’s find him to be there joker in the group but also the one to stand behind when things get rough. His father always told him he would have made a fine warrior, but that’s not Ronyo’s style. Which is why he took a job as a animal translator, although sometimes he likes to fib about some translations.
History: Ronyo was the one and only child to Raven Fire Storm, his father, and Lily Sun Cloud, his mother. The marriage was to strengthen the bonds between the two tribes and created more permanent ties. Raven had been an active member in the underground and had rescued many, but had also lost many in the battles that ensued for the same reasons. Finally Raven retired himself from the front lines and aids the younger generation through information and teaching. Lily had been a maker of fine clothing and hair accessories. She still has her shop, which travels from spot to spot, but manly manages more than makes in these days. Ronyo learned much from both his parents on his stays with each. His parents did care for each other, but had important jobs with there own tribes. Ronyo learned, from his father, about combat and how do use some of his elemental magic. He also learned of Feretris and how men were treated there. His mother taught him the wonders of nature and how to talk with the animals. This stuck with the young man more than the thrill of combat. Although if you ever saw Ronyo wield his blades you would question that idea. Ronyo practices and trains with his blades so that he may defend the ones that he loves. Which with Ronyo is anyone he meets.
PostPosted: Mon Dec 10, 2007 7:53 pm


veinkiller

Name: Theron

Gender: Male

Age: 12

Magic?: Silver: When he needs to use his magic he does, but at the cost of exhaustion. He will put fake illusions into people heads to help him get out of trouble.

Appearance: About four foot, seven. His eyes are a deep dark blue, with a scar over his left eye. His upper right arms has a star on it. On his right leg in the back it has scar running all the way down from the top to the bottom of it. Very long blond hair. He wears a brown robe, that covers his face, and runs all the way down to the ground, which he can keep cleaning supplies in, and possibly other things.

Personality: Very cold at times, but is sympathetic when he needs to be. He hates authority, and will play with the peoples minds that tell him what to do, but he will still do what he is told to do.

History: He does not know anything about his heritage, as he was sold to the slave keepers as soon as he was born. His family needed the money to support their own family, as they could not support themselves. He has tried to run away a few times, but never succeeded. He has been beaten many times because of his hatred of authority. His dragon has helped him out a few times, when he has needed it. He was in a hole in the ground, and no one would help him as he was a slave. The dragon had projected an illusion into a person's head, making them think that he was just a boy, that had fallen down a hole, making the person help him out. He has to take clean up after the people that own the city.

MrsMica
Crew

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