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Reddemon

PostPosted: Sun Nov 20, 2005 3:58 pm


desade
me and my friend just took it up, i play chaos and love the repulsive class (yes i love close combat in standard 40 k) I give them all demonic and mark of khorne, and generally use anything with either high powered guns, or lances...I hate abbadons ship though, it died so easily when i took it on with 2 repulsives.. although only one had any enhancements.
My friend uses imperials, but focus's mainly on pounding from a longe range or torpedoes...
We have a campaign going where you need to land transports on wherever you're attacking, every transport means 100 pts on the battlefield (three battles to take a planet, 1 for a moon, space stations are special)
Very nice you will have to post it in the battle reports section
PostPosted: Tue Dec 13, 2005 7:55 am


Has anyone else noticed that the Planet Killer is used by Chaos Players practically every game? It is incredibly annoying.

And the comment about the Tau ships, my biggest issue with the Tau ships is not the look, but the firepowerand armor. For such an advanced race, their ships are sorely lacking. Some highly advanced shields (preferably superior to void shields), heavier armor (or greater speed), and some more heavy railguns would go a long way to making the Tau a more viable force in BFG.

Darth_Ravage


GT_Popogeejo

PostPosted: Sun Dec 18, 2005 7:05 pm


You're lucky the Tau have any offensive capabilitys at all.The Tau ships weren't desinged for war and are still being adapted.Also Rail guns wouldn't as usefull in space,lasers are best for that enviroment.
PostPosted: Sun Dec 18, 2005 7:57 pm


GT_Popogeejo
You're lucky the Tau have any offensive capabilitys at all.The Tau ships weren't desinged for war and are still being adapted.Also Rail guns wouldn't as usefull in space,lasers are best for that enviroment.
Ie. Ion Cannons. Dose anybody know if there are rules for Crisis suit swarms? I mean that would be uber cool if you could use them in that fasion. But I guess they would count as Ordence

Reddemon


Kozo

PostPosted: Sun Dec 18, 2005 10:55 pm


Where can I obtain rules on BFG? Are they on the GW website? There's no GW in my town and I don't think they are in the nearest one either....that ones 3 or 4 towns over...
PostPosted: Mon Dec 19, 2005 4:05 am


Heavy Railguns would be just as useful as lasers. It is long range, can carry explosive ordnance, has stupendously high KE, and great armor penetration. And in space, its speed (and thus KE and therefore AP) would not decrease due to air resistance, limiting range. And as mentioned earlier, Ion Cannons would be laser equivalents, being the about same strength as a lascannon. They are shorter range than a railgun, and would thus be useful for mass broadsides rather than long range attacks.



And I refuse to believe that that Tau have never encountered enemy space warships, given all the times they have fought with the Orks. In fact, the fluff says they fight and defeat some before they land on teh Kroot homeworld.

Darth_Ravage


GT_Popogeejo

PostPosted: Mon Dec 19, 2005 9:52 am


I never said Tau have never encountered enemy warships,I said Tau ships weren't designed for war!

As for rail guns,heasvy or otherwise,they fire solid rounds.These would take up more space than laser weapons.All other ships in 40k have powerfull engins to power their weapons so there isn't uch use for solid shots.
Also with solid shots,you can only fit a finite ammount on a ship.What happens if the ship is stuck in a prolonged campain in enemy terrortry?they would run out of ammo and be deffencless.
PostPosted: Mon Dec 19, 2005 1:55 pm


Why would a nation fail to design warships after years of conflict with powerful enemy vessels? Especially a race as intelligent and advanced as the Tau. Constant conflict causes military advancement and production. Its a fact. Look at any war in history for proof. Its shitty thinking by GW.

Tau ships don't venture far outside their own territory, and their own territory is tightly packed. And most of hte most powerful and/or common IoM, Chaos, and orkish weapons are projectile weapons. Projectile weapons aren't unique to the Tau, and the Tau railguns are the best projectile weapons out there.

Darth_Ravage


GT_Popogeejo

PostPosted: Mon Dec 19, 2005 3:15 pm


Quote:
And most of hte most powerful and/or common IoM, Chaos, and orkish weapons are projectile weapons.


Actually most IoM and Chaos ships use laser weapons with Torpedos as special weapons.The most powerfull IoM weapon is the Lance strike oin the front of the ship.None of the races depend on a single gun design.

Quote:
Why would a nation fail to design warships after years of conflict with powerful enemy vessels?


Again you don't understand.Tau ships have been ADAPTED for war.It is not their primary role.There are Tau ships in the works that are dedicated warships but it still takes years of development.

Quote:
Tau ships don't venture far outside their own territory, and their own territory is tightly packed.


Well thats just wrong.Sorry but it is.I thought you were a Tau player but I'm starting to think otherwise.Tau want to expand their Empire.Thats gonna be mighty difficult if they don't go out of their territory.

Quote:
Constant conflict causes military advancement and production. Its a fact. Look at any war in history for proof.


True but it stillk takes time.For the Tau to design a warship they would need to;
*Figure out how to make a more manuvurable ship,
*design a mixture of weapons to deal with otherships main defences,
*desing suppirior methods of defense against other races
*Train crew,
*build the ship,
*Get approval from the Ethreals.

And they would have to make more than one pattern of ship.

All that would take years of research,development,trial and error and feild testing before it could go to war.

Quote:
Its shitty thinking by GW.


I agree.Tau should have the most adavnced ships around.Never mind the Eldar and necrons have much better technology in space warfare.
Also in 40K,tau should have Bs4 coz their guns are only Str5 rolleyes Also they have advanced armore wich should confer a 3+ save.[/sarcasam]
PostPosted: Tue Dec 20, 2005 5:37 am


Quote:
Again you don't understand.Tau ships have been ADAPTED for war.It is not their primary role.There are Tau ships in the works that are dedicated warships but it still takes years of development.

But the Tau have been fighting the orks for years. Decades at the very least. And it has been years since the Damocles Crusade, time for them to put a decent warship into production. And according to the site, some of the ships are made for war, they are just underarmed, underarmored, and underpowered.

Quote:
Well thats just wrong.Sorry but it is.I thought you were a Tau player but I'm starting to think otherwise.Tau want to expand their Empire.Thats gonna be mighty difficult if they don't go out of their territor

They expand slowyly, a few planets at a time. ANd they inhabit a tightly packed cluster of stars, meaning that they don't need to go far to reach non-tau territories. They actually don't go that far out of their space. The farsight expedition is an exception, and they never came back.

Quote:
I agree.Tau should have the most adavnced ships around.Never mind the Eldar and necrons have much better technology in space warfare.
Also in 40K,tau should have Bs4 coz their guns are only Str5 icon_rolleyes.gif Also they have advanced armore wich should confer a 3+ save

THey should have better BS, their whole army is oriented around long range fighting, why would they have the same hitting ability as a barely trained guardsman? And I haven't heard anyone say anything about the +3 save. As for the ships, the Tau should have more advanced and powerful ships. It would make sense considering they have had years to design and build warships, years of constant fighting with orks and on and off fighting with the IoM. They don't have to equal Eldar and Necron ships to be better than they (current Tau ships) are at the moment. It means they should be improved, it doesn't mean they have to become the most powerful ships around.

Darth_Ravage


GT_Popogeejo

PostPosted: Tue Dec 20, 2005 9:02 am


I would respond to your points but it is plain to see that you won't listen and will continue to hail the Tau as gods of technology.
I will say this about Tau Bs.You say gaurd are porly trained yet they train every day.You say Tau should have a better Bs because they are a shooty army.It dosen't seem to matter that they already have the best basic weapon in the game.If they had bs 4 they would be over powered.
PostPosted: Tue Dec 20, 2005 1:52 pm


Do you really think the Tau would keep fighting with converted civilian ships after decades of conflict with the orks? If so, your being an idiot. The guard are often pulled off the streets, given a few months of trainting, and thrown into battle. Tau Fire Caste members train from birth for war, as it is what their caste does. And their relience on shooting would naturally make them emphasize range weapons training, improving their BS. SM's train every day, not most guardsman.

Darth_Ravage


GT_Popogeejo

PostPosted: Tue Dec 20, 2005 3:55 pm


FFS!I didn't say the Tau wouldn't build any warships.I SAID IT WOULD TAKE TIME!
Please,I take the time to read your posts carefully,I expect the same from you.

Tau have the best god damned guns for troops in the whole game and still you want more.Freaking fan boys!"oh it's only wounding marines on 3 but hitting on 4's that's insane."God damn.Eldar fight for hundreds of years and still hit on 4's.Stop making stupid demands.
Gaurd train everyday while not on tour's of duty.Most serve 4-5 years.
PostPosted: Wed Dec 21, 2005 3:18 am


The Tau have been fighting for decades, they had the time, your claim they didn't is ridiculous. Which means accordign to your theory, they are simply continuing to fight with converted civie ships decades after they should have started to build dedicated warships. And the online site mentions dedicated Tau warships like the Hero class (produced since hte Damocles crusade), the defender class (produced since hte Damocles Crusade), and the orca class (produced since contact with the orks). This throws your theory out the window.

Darth_Ravage


Accalia Nadia

PostPosted: Wed Dec 21, 2005 8:46 am


I have been looking through the website for BFG and I love it. I really like the fact that that you can use Warhammer 40k with it to make campaigns. I am planning to make an Imperial Navy for BFG and a Imperial Guard Army for 40k so I can set up my own little campaign with both BFG and 40k.
But I could use some suggestions on what I should get for a Imperial Fleet.
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