|
|
|
|
|
|
Posted: Sun Oct 21, 2007 4:35 pm
User-name: Naked_superhero Posting: whenever I can…will try for at least once a day Time zone: EST ~Character Data~
Name: Fubuki, Ikkoku Village: Kirigakure Clan/Bloodline: Fubuki Element Affinity: Wind/Ice Age: 12 Gender: Male Rank: Genin ~Appearance~
Headband: none Height: 5’3 Weight: 87 Hair: White Eyes: pale bluish gray Physical Description: Like many of his clan he is very feminine and has a slim build. He enjoyed being feminine and used it to his advantage. His hair is long and very curly, as he never really cut it and that just added onto the fact that he looks like a girl. He usually has it hanging wherever it wants to be, usually in front of his face partially to hide some of his more masculine features. He has a scar across his chest from trying to escape with the Fubuki clan, his back is also filled with slash marks from the interrogation Clothing: Before being put into jail, he was wearing heavy, baggy clothing of no particular style. Background: A little kid could be seen running through the snow. He is hard to distinguish from the snow thanks to his white hair and pal skin, the only thing not white on him was the kunai in his hand. He ran frantically, his head looking around him with fear in his grey eyes. He slid to a halt at the sight that lay in front of him, his breath heavy in the freezing air. A battle lay in front of him between the people with characteristics similar to his and ninjas from the village hidden in the mist. The kid could only stand there as the snow fell heavily and people fell to the ground with their skins blue or blood staining the snow thanks to a mortal wound. “Ikkoku!” a maternal voice cried, awakening the kid from disbelief at the sight in front of him. He ran towards the battle hoping to be of some use to the people fighting, ignoring the cry of the woman calling him above the howling storm. He slipped of his bracelet letting his chakra loose allowing its affect to be added to the already mighty storm that others had caused. He wouldn’t be able to be put to much use, since as soon as he joined in the fight one of the ninjas from hidden mist noticed and decided to kill him; luckily for Ikkoku, a familiar man stepped in the fight at the last second, landing a kunai in the man’s throat. Ikkoku watched as his father killed the man only to gain the attention of his allies. His father’s turned quickly to Ikkoku yelling at him. “Run!” only to be caught a carried away by the increase of the storm. Quickly his mother’s hands wrapped around his body pulling him away from his father, “Hurry, your father can take care of this on his own.” His mother said to him. His father knowing his doom was near turned to face mouthing the words “I love you.” to him. The enemy’s blade quickly met with his father’s back causing him to fall limp in the snow. Ikkoku’s voice yelled, “NOOOOOO!!!!” only to echo in a dim cell the he had lived in for the last year. He laid there in a cold sweat, hugging his knees close to him, as he started to sob uncontrollably. A friendly voice broke the silence of the cell. “Did you have the dream again?” Chijin said to him gently. “Yeah.” Ikkoku said between sobs, slightly more relaxed thanks to the sound of his voice. “Your mother is fine I bet.” “Sometimes I doubt it.” Ikkoku said in reply his voice becoming stronger as he forced himself not to cry. The silence hung in the air like a damp sheet. “One day we will leave this place and get revenge for our clan.” Chijin said to him. Ikkoku remained quiet. Personality: What do you suspect from a kid whose father was killed in front of him, put in prison, and doesn’t know where his mother is… He isn’t the happiest person, but he isn’t emo. After a year, he can pretty much keep it inside himself allowing him to seem stronger. He usually keeps people away from him emotionally, since he is now afraid to get attached to someone for fear they will die. He isn’t bad person though and is very stubborn like his parents and has the loyalty and sense of honor of his father. Other:
Missions:
S: 0 A: 0 B: 0 C: 0 D: 0
Jutsu:
Ninjutsu- Bunshin no Jutsu: Bunshin no Jutsu: Kawarimi no Jutsu (Replacement Technique)
Genjutsu-
Taijutsu-
Summoning Contract- ~Stats~
LV. 2 Experience: 0 Hp: 20 Cp: 14 Strength: 10 [0] Dexterity: 18 [+4] Constitution: 10 [0] Intelligence: 16 [+3] Wisdom: 14 [+2] Charisma: 14 [+2] Chakra: 19 [+4] Dodge Bonus: 10+2+4+0=16
Base Attack Bonus: 2 Attack Melee: 2 Attack Ranged: 6
Base Save Bonus: 2 Fort: 2 Rex: 6 Will: 4
Damage: taijutsu 1-6 + dex ~Skills~
Bluff: (Cha) 2=2+0+0 Diplomacy: (Cha) 2=2+0+0 Disguise: (Cha) 2=2+0+0 Gather Information: (Cha) 2=2+0+0 Handle Animal: (Cha) 2=2+0+0 Intimidate: (Cha) 2=2+0+0 Innuendo: (Cha) 2=2+0+0 Perform: (Cha) 2=2+0+0 Sense Motive: (Wis) 2=2+0+0 Read Lips: (Wis) 2=2+0+0 Seduction: (Cha) 2=2+0+0
Balance: (Dex) 4=4+0+0 Disable Device: (Int) 3=3+0+0 Escape Artist: (Dex) 4=4+0+0 Hide: (Dex) 4=4+0+0 Listen: (Wis) 2=2+0+0 Move Silently: (Dex) 4=4+0+0 Sleight of Hand: (Dex) 4=4+0+0 Survival: (Wis) 2=2+0+0 Swim: (Str) 0=0+0+0 Treat Injury: (Wis) 2=2+0+0 Tumble: (Dex) 4=4+0+0 Use Rope: (Dex) 4=4+0+0
Concentration: (Con) 0=0+0+0 Craft: (Int) 3=3+0+0 Forgery: (Int) 3=3+0+0 Knowledge: (Int) 3=3+0+0 Repair: (Int) 3=3+0+0 Research: (Int) 3=3+0+0 Search: (Int) 3=3+0+0 Spot: (Wis) 2=2+0+0
Chakra Control: (Int) 7=3+4+0 Ninjutsu: (Chk) 4=4+0+0 Genjutsu: (Int) 3=3+0+0 Taijutsu: (Str) 2=0+2+0 Fuuin Jutsu: (Int) 3=3+0+0 Kawarimi: Kunai: Shuriken: Ninja Weapons: Sneak Attack: ~Possessions~
Money: 0
¥en: 0 Ryo: 0
Equipment: none
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Tue Oct 23, 2007 12:52 pm
User-name: RhikoDemson Posting: Relatively Often Time zone: US-East Coast Time ~Character Data~ Name: Tategami Sanabi(Traditional Japanese Format, Last name=First) Village: Kirigakure Clan/Bloodline: Tategami Element Affinity: Earth/Water Age: 11 Gender: Male Rank: Academy Student
~Appearance~
Headband: Around the Neck Height: 4 Feet & 8 Inches Weight: 90 Pounds Hair: A Little Scruffy / Half Neck Length / Brown Eyes: Brown Physical Description: Thin, but has a good build. Has tan skin, but not very rough, his skin is rather on the sensitive side. This all adds up to his pretty weak appearance, yet he isn’t. He often fools larger opponents into thinking they have a strength advantage. (After Graduation)Clothing: He dresses in white and gray clothing, on missions; he wears a darker gray cloak and hood that can completely cover him from head to toe. Under this he has a light gray sleeveless muscle shirt, along with fishnet armbands that span from his wrist to his elbow. He has two belts that are worn parallel to each other. He wears loose pants that hang over the back his open toed shoes. His off mission attire, includes a brown ragetty jacket, some riped up pants with a few holes, scruffy shoes, and an old thin cloak for rainy or cold days. Background: Sanabi, a young member of the tategami clan, is one that often stands outside the box. Unlike his rather physicaly based clan, his mind drifts more toward mental abilities such as genjutsu. His parents were very supportive of his decition, and they often shared thier knowlege of stratagy with him at a very young age. Dispite his wish to be different, he found himself drawn in by the clan's traditional training. He is relatively strong, and very agile. On most off days, he makes a striaght dash for the library. This is where he spends alot of his time, the only difference from other book worms... he does his reading on top of the selves and isles. Personality: Sanabi is friendly, and loyal. His ties to friends are hard to break, and he’ll rarely leave their side, even if it’s the losing one. When a debate breaks out, he rarely joins in until he’s gotten a good overview of the subject. Listening and waiting is his specialty, then after making a definitive decision, he’ll state his opinion and reasons why, and leave it at that. When he is part of the original debate however, he often wont back down and keep fighting, even after he’s lost. His cool headedness also plays into his strategies. When playing out mach battles in the academy, he often did nothing and watched the opponent captain’s moves. After playing defensive for a good while, his strategy turns viciously aggressive, striking out against any weak spot he’s spotted. These attacks are often organized in waves or phases. Other:
Missions:
S: A: B: C: D:
Jutsu:
Ninjutsu-
-Bunshin no Jutsu: This is a basic technique taught to ninja at an academy. In certain years, Ninja are required to know this jutsu in order to advance to the Genin level. Bunshin no Jutsu creates one or more clones of the user, which can be used as a means to create a diversion, distraction, or cause confusion. Unlike Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these illusory clones will simply disappear if come into contact, thus, they are without substance, and cannot do anything to damage the opponent. Cp cost: 1 pt. per bunshin. Damage: N/A Requirements: Academy students learn it on the academy as a basic jutsu. Training days: Academy. Chakra control check DC: 5 per bunshin. Special: The Int DC to see through a bunshin is 1/2 of your Chakra mod + 1/2 of your Int mod.
-Henge no Jutsu (Transformation Technique) The user utilizes the sheep hand seal or the tiger hand seal and concentrates their chakra to assume the appearance of another person, an animal, or even any object. This is one of the required basic jutsu taught at the Ninja Academy. Fundamentally, all ninjas know this technique. Cp cost: 2 "+1 per minute the jutsu is maintained" Damage: N/A Requirements: Learn in the Academy. Training days: Academy time. Chakra control check DC: 10 Special: Add chakra mod to your Disguise check.
--------------------------------
Genjutsu- N/A
-
--------------------------------
Taijutsu- N/A
-
--------------------------------
Summoning Contract- N/A
~Stats~
LV. 1 Experience: 93/100 Hp: 9 Cp: 2 Strength: 10 Mod= 0 Dexterity: 12 Mod= 1 Constitution: 8 Mod= -1 Intelligence: 8(+6) Mod= 2 Wisdom: 8 Mod= -1 Charisma: 8 Mod= -1 Chakra: 8(+1) Mod= -1 Dodge Bonus: 10
Base Attack Bonus: 1 Attack Melee: +1 Attack Ranged: +2
Base Save Bonus: 0 Fort: -1(+1)=0 Rex: +1 Will: -1
Damage:
~Skills~
Bluff: 0 (+Char) -1 Diplomacy: 0 (+Char) -1 Disguise: (+Char) -1 Gather Information: (+Char) -1 Handle Animal: (+Char) -1 Intimidate: (+Char) -1 Innuendo: (+Char) -1 Perform: (+Char) -1 Sense Motive: 1 (+Wis) -1 Read Lips: (+Wis) -1 Seduction: (+Char) -1
Balance: (+Dex) +1 Disable Device: (+Int) +2 Escape Artist: (+Dex) +1 Hide: (+Dex) +1 Listen: (+Wis) -1 Move Silently: (+Dex) +1 Sleight of Hand: (+Dex) +1 Survival: (+Wis) -1 Swim: (+Str) +0 Treat Injury: (+Wis) -1 Tumble: (+Dex) +1 Use Rope: (+Dex) +1
Concentration: 1 (+Con) -1 Craft: (+Int) +2 -Blacksmith: -Puppets: -Art: 3 Forgery: (+Int) +2 Knowledge: (+Int) +2 -Anatomy: -Art: -Behavioral Science: -Business: -Civics: -Current Events: -Earth and Life Sciences: -History: -Ninja Lore: -Popular Culture: -Streetwise: -Tactics: -Theology and Philosophy: Repair: (+Int) +2 Research: 8 (+Int) +2 Search: (+Int) +2 Spot: (+Wis) -1
Chakra Control: 6 (+Int) +2 Ninjutsu: 2 (+Chk) -1 Genjutsu: (+Int) +2 Taijutsu: 1 (+Str) +0 Fuuin Jutsu: (+Int) +2 Kawarimi: 1 (+Int) +2 Kunai: Shuriken: 2 Ninja Weapons: Sneak Attack:
~Possessions~
Money:
¥en: Ryo:
Equipment:
10x -Paper Shuriken: Damage= 0-1+Dex mod
1x (Book) -Tategami Research Fubuki Journal - (Research Catagory=Ninja Lore)
1x (Book) -Wolvine Research Fubuki Journal - (Research Catagory=Ninja Lore)
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Thu Oct 25, 2007 6:48 pm
Posting:Everday but lightly on weekdays Time zone: Eastern ~Character Data~ Name:Toshiro Fubuki Village:Kirigakure Clan/Bloodline:Fubuki ((not until approved at least)) Element Affinity:Ice, Wind Age:12 Gender:Male Rank:Academy Student ~Appearance~ Headband: The standard Suna head band wrapped around his neck Height:4'11 Weight:112 Hair:A nice shade of pure white Eyes:A deep icy green Physical Description: Background:Itazuki comes from Kirigakure, . There, he lived with his brother, an old woman, and possibly other people. Little else is known about his past, but it is known that he decided to take on the shinobi role role shortly after His brother. He had never actually dreamed of taking on the life of a shinobi but one day his destiny set him on that path . One dark night about 2 years ago, The clan seemed to be moving at Itazuki's age it looked like they were all going on a night walk .He constantly pestered his mother about where they were all going but she always replied with "We're going to a different house tonight"and then firmly pat him on the head it eased the fear he had bottling up inside.In the dead of night hos mother picked him up despite his age and the all hurriedly ran across the frosty grass of the night.It all seemed to be normal at first but then unexpectedly they were attacked but ninja of their own village ! His clan members were being brutally beaten and killed he could hear the helpless shrieks of children and women .It was too much much he tore out of his mothers grasp and ran he simply just ran.Splashing through puddles of blood .It would be three days later that his traumatized body would be found curled up in a ball nearly terrified to death. Personality:Quiet ,Sarcastic,Laid back ((as seen by his clothing)) Other:When his skin is damaged the wood of a puppet can be found under it Missions: S: A: B: C: D: Jutsu: Ninjutsu- Genjutsu- Taijutsu-Summoning Contract-~Stats~ LV. 1 Experience:0/100 Hp:10 Cp:3 Strength: 9 | mod =-1 Dexterity: 11 | mod =-0 Constitution:7 | mod =-0 Intelligence: 8 | mod =-0 Wisdom: 9| mod =-1 Charisma: 6 | mod =0 Chakra:13 | mod =1 Dodge Bonus:11 Base Attack Bonus:1 Attack Melee:2 Attack Ranged:0 Base Save Bonus:0 Fort:0 Rex:0 Will:1 Damage: 1-6 Taijutsu: [any other weapon you use] ~Skills~ Swim: (Str) Balance: (Dex) Escape Artist: (Dex) Hide: (Dex) Move Silently: (Dex) Sleight of Hand: (Dex) Tumble: (Dex) Use Rope: (Dex) Concentration: (Con) Chakra Control: (Int) Craft: (Int) Disable Device: (Int) Forgery: (Int) Knowledge: (Int) Repair: (Int) Research: (Int) Search: (Int) Listen: (Wis) Read Lips: (Wis) Sense Motive: (Wis) Spot: (Wis) Survival: (Wis) Treat Injury: (Wis) Bluff: (Cha) Diplomacy: (Cha) Disguise: (Cha) Gather Information: (Cha) Handle Animal: (Cha) Intimidate: (Cha) Innuendo: (Cha) Perform: (Cha) Seduction: (Cha) Ninjutsu: (Chk) Genjutsu: (Int) Taijutsu: (Str) Fuuin Jutsu: (Int) Kawarimi: Kunai: Shuriken: Ninja Weapons: Sneak Attack: ~Possessions~ Money:Ryo: Equipment:Valuables
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Fri Nov 16, 2007 1:55 pm
User-name: ProtoXtreme Posting: Fast, like a forest fire Time zone: EDT ~Character Data~ Name: Fubuki Hatsuyuki (Fubuki=snowstorm, Hatsuyuki=first snow of season) Village: Hidden Mist (Kirigakure) Clan/Bloodline: Fubuki / Boushi no Hyouden (Eye of the Field of Eternal Snow; 3 Cp per use) Element Affinity: Wind/ice Age: 12 Gender: Female Rank: Academy Student ~Appearance~ Headband: No headband. Not a graduate. =) Height: 5’2 Weight: 80 Ib Hair: Raven-haired Eyes: Piercing, brilliant sapphire-blue Physical Description: Hatsuyuki has her long hair flowing down in the traditional miko hair style (like Kikyou’s from Inuyasha). Her pretty short but even bangs mostly fall on her forehead and she has long sidebangs that reaches way past her chin framing her face. Hatsuyuki’s eyes are the most expressive part of her, as unlike her other Fubuki kin whom usually have dull or near colorless eyes, hers is a brilliant blue that seems to pierce into other people’s souls. Clothing: Hatsuyuki usually dons a lovely white kimono embroidered with pale pink lotus blossoms and elegant white cranes. The obi has the same design as her kimono, except it is trimmed with white fabric which has woven flowers of royal blue. She also wears the usual wooden kimono sandals instead of the traditional shinobi sandals. Her long sleeves usually keep her unusual, black metal bracelet-like chakra repressing glove which curls around her left arm hidden from sight. Though people usually won’t recognize it, this was a method the Fubuki clan developed to protect their children from being injured by their potentially dangerous chakra. Background: Six hundred years. Six hundred long years since the ancestors of the Fubuki clan of Kirigakure arrived in the Water Country from their native Yukigakure. Welcomed by the Mizukage of long past, the clan settled in Kiri and eventually became accepted widely due to their noble actions and unique bloodlimit, despite their usually cold attitude. And in return, this clan gave the Mizukage their loyalty and the loyalty of generations to come. Pride, valor, and their kekkai genkai. That was what defined the Fubuki clan from other clans native to Kirigakure. But they were still outsiders, and despite their sacred vow to the Mizukage, they could not truly see themselves settling in Kiri itself. After all, it was only their vow to the Mizukage that ties them to the village, the soon to be unbreakable vow which runs as true in their veins as their artic bloodlimit. And so, they will need a new home. And near five generations later came with the completion of their northern compound, in a land of artificial tundra created by their kekkai genkai to emulate their native country. And six hundred years later, Fubuki Hatsuyuki would be born to this unique clan, as daughter and the second child of FubukiYanagi (literally meaning willow) and his wife Fubuki Hibiki (literally meaning echo) of the Janus main family sect, the most powerful group among the six main family sects, second in power after the head family. Her older brother Koyuki, born two years earlier, was promised by Hatsuyuki’s parents to Fubuki Shinkou (literally meaning rising) who was clan head back then to give their first child as guardian once the clan heir was born to his wife Fubuki Kouseki (literally meaning crystal). But her parents had not expected that their first child would be their only male son and with much grief, they gave him up to be the future clan heir’s protector. Shinratsu was born two years after and after his weaning month a ceremony binding him with the then two year old Koyuki was performed. When Hatsuyuki’s mother became pregnant again, her father was hopeful that the child would be a boy again, as he had to give up his eldest to the head family. But much to his dismay, Hatsuyuki was a girl and to make matters worse, a Fubuki born with a defect in her chakra circulatory system, thus damaging her ability to fully utilize the Fubukis’ naturally large chakra reserves in addition to problems with her ability to release large amounts of chakra at once as well. Thus as a young child, Hatsuyuki suffered greatly, both from her parents disappointment and later as well as the clan elders, who prayed constantly for the girl to one day be somehow miraculously healed of her disability, thus ending up with Hatsuyuki wearing the clan’s ornamental headdress (which comprises of a twisted circlet of white gold with two silvery phoenixes on either side, with dropping pearl chains representing phoenix tails with tiny crystals at the base), usually reserved for the sickly. Arguments would later erupt between Hatsuyuki’s father and Shinratsu’s, ending with a possible rift between the two powerful families. However, Hatsuyuki’s mother Hibiki was able to secure reconciliation by having offered her daughter to the head family. The clan head, Shinratsu’s father Shinkou protested due to the girl being a defect but his wife Kouseki, who owed Hatsuyuki’s mother a favour from their childhood days pressed her husband until he grudgingly agreed on an engagement between his only son and Hatsuyuki. Kouseki’s reasons wasn’t just the unpaid favour to Hatsuyuki’s mother Hibiki because her son had been growing increasingly cold and withdrawn since the death of his dear little sister Fubuki Shimekiri (literally meaning end) during his sixth birthday, when a sledding accident permanently damaged her spinal cord, ending with the four year old girl in a deathly coma before passing away shortly after. Kouseki knew her son still blame himself for not watching more carefully over his sister. But she had met Hatsuyuki before and was quite taken aback by the girl’s benevolent aura as well as beautiful personality and hoped the girl could somehow heal him. This arrangement would actually prove to be beneficial for both families. In fact, Hatsuyuki might have never been even motivated to become a shinobi due to her low self-esteem by both her parents’ and the clan elders’ constant reminders that she was a defect. In addition, her movements were usually restricted to within the clan estate, due to the elders fearing other Kiri villagers may realize a prominent clan had produced a defect. During their first meeting, Hatsuyuki’s mother woven an intricate patterned cloth with the main families symbol and added that to her headdress to disguise the fact that it labeled her as a born failure. Shinratsu, with his keen eyes, quickly pointed out and identified the different crystals on Hatsuyuki’s headdress as symbolizing healing for different ailments. Gripped by fear, the boy’s parents couldn’t keep the truth from him due to his ingenious inquiries and was forced to reveal the truth. But much to both families’ surprise, Shinratsu didn’t care. He even bluntly told Hatsuyuki she didn’t need the circlet and got up and left. Hatsuyuki removed the headdress and allowed the ornate circlet drop to the ground as she ran after him. At first, Shinratsu’s cold personality struck Hatsuyuki with the same fear the clan elders always reluctantly expressed when they were around the boy. But gradually, little by little, she was able to warm his heart and soon enough, when the young clan heir’s cold expression became slightly warmer; he would begin to teach her many things. Things she had never touched before. Things on the shinobi way. And Hatsuyuki, with a start, realized that she could never truly understand Shinratsu’s genius or ever make up for all the years of lessons she missed. Disappointed, Hatsuyuki inaudibly said she hoped she could just be a kunoichi at the very least. Shinratsu heard and scoffed at her words, reminding her that the goal was not to become a kunoichi but to become a shinobi. Hatsuyuki pondered upon his words, realizing that he meant for her to go further than the expectations for a kunoichi, whom were usually overlooked in comparison to their male counterparts. Over the years, Shinratsu would keep reminding her that it did not matter if she could not master the ninjutsu field. There were many more shinobi fields, after all. With the boy’s help, Shinratsu was able to determine that she will eventually be quite excellent in the genjutsu and medical fields, due to the Fubukis’ excellent chakra control which she inherited. His presence became an important part of Hatsuyuki’s life. He was the only one she met to have never expressed disgust or contempt at her medical condition. And he was the only one to have truly worked on helping her overcome her disability. Just when life looked auspicious, Mistress came to Kirigakure. At first, fear gripped the entire clan. They had heard rumors of the unsealing of the Go-ryuu Masters by the Fifth Dawn, a group of infamous missing-nin whom had taken over Kusagakure, Takigakure, and Otogakure. That wasn’t the main problem though, as this woman who claims to be the Water Master and the village’s new Mizukage had driven their old village leader out single-handedly. After much debate, the clan agreed to their clan leader Shinkou’s proposal to leave the village and search for their Mizukage, join his forces and help reconquer Kirigakure. The main family could choose whether to go or not but the branch families had to follow their clan head. Additionally, the sickly and extremely elderly will have to be left behind. As cruel and despotic as Mistress was, most likely she will not target blood-limit carriers, due to their scarcity in Kirigakure and how advantageous they can be when their powers are cultivated correctly. Hatsuyuki, who had fallen ill at the time with a high fever, could not go and so her brother and their parents stayed as well, despite their rank and Koyuki and Hatsuyuki’s status. They will not hear about the tragic results of the clan’s attempt to flee the village until a few weeks later, when news came that the head family were dead as well as many Fubukis whom self-sacrificed themselves in an attempt to bring down as enemies possible with their bloodlimit. Survivors were thrown in jail and promptly tortured. Many chose suicide but that wasn’t the end of the ordeal. Unknown to them, due to the fact that Fubuki Kouseki and her son’s bodies weren’t retrieved from the battlefield, Mistress was bent on carving out information from the clan, in hopes of getting the whereabouts the former head was planning to take them. And if those imprisoned won’t be value to her, then the target will be moved to those remaining in the Fubuki compound. A mass clan incarceration followed, the main family leaders and the clan elders chose death rather than to betray their clan. The persecution would continue until the only ones left in the Fubuki compound were young children and the extremely elderly, whom Mistress dismissed as unimportant. Hatsuyuki would attempt to secure clan release from Mistress many times during the months that followed but she would always miss encountering the Water Master. A year had gone by, and Mistress’s anger at the Fubukis had cooled down. She was finally able to meet the Water Master and secure clan release, with the condition of a probation time. But, she had lost the clan their freedom and broke their sacred, ancient vow...most definitely the remaining clansmembers would not appreciate what she had done. Only fate knows what the future holds and what more ordeals this tragic clan will have to endure. Personality: Despite having a lonely childhood, Hatsuyuki actually grew to be as beautiful (good-natured) in personality as she is physically. Kind and gentle, she speaks with great wisdom and understanding far beyond her years. She expresses great respect to everyone around her, despite their rank. Born to a ninjutsu-based clan but with a rare disability in her chakra system which renders her incapable of advancing in the ninjutsu field, Hatsuyuki sought to become a better shinobi in the genjutsu field. Other: Just as her treatment of all those around her are equal, so is her perspective on her likes and dislikes on different things. Hatsuyuki isn’t indifferent, she just accepts everything as they are as that is how her personality developed. Her opinion is that there is no need to dislike anything, because they would always be people whom are worse off. It was rather ironic of her humbleness even during the time when the Fubuki clan was wealthy and a prominent group in Kiri. Now, with the clan dropped to middle-class status, her extreme modesty became a figure-head for her clan. Missions: S: 0 A: 0 B: 0 C: 0 D: 0 Jutsu: Ninjutsu:Genjutsu: Taijutsu: Summoning Contract: None ~Stats~ LV. 1 Experience: 10/100 Hp: 10 Cp: 5 MHp: 10 Strength: 10 | mod = +0 Dexterity: 14 | mod = +2 Constitution: 10 | mod = +0 Intelligence: 6 | mod = -2 Wisdom: 10 | mod = +0 Charisma: 6 | mod = -2 Chakra: 15 | mod = +2 Dodge Bonus: 12 Base Attack Bonus: 1 Attack Melee: 1 Attack Ranged: 3 Base Save Bonus: 0 Fort: 0 / (with Hyouden) 4 Rex: 0 Will: 0 Damage: Taijutsu: 1 - 6 + 0 (+2) = 1 - 8 ~Skills~ Chakra Control: (Int) -2+0=-2 Ninjutsu: (Chk) 2+1=3 Genjutsu: (Int) -2+0=-2 Taijutsu: (Str) 0+2=2 Swim: (Str) 0+0=0 Balance: (Dex) 2+0=2 Escape Artist: (Dex) 2+0=2 Hide: (Dex) 2+0=2 Move Silently: (Dex) 2+0=2 Sleight of Hand: (Dex) 2+0=2 Tumble: (Dex) 2+0=2 Use Rope: (Dex) 2+0=2 Concentration: (Con) 0+0=0 Craft: (Int) -2+0=-2 Disable Device: (Int) -2+0=-2 Forgery: (Int) -2+0=-2 Knowledge: (Int) -2+0=-2 Repair: (Int) -2+0=-2 Research: (Int) -2+0=-2 Search: (Int) -2+0=-2 Listen: (Wis) 0+0=0 Read Lips: (Wis) 0+0=0 Sense Motive: (Wis) 0+0=0 Spot: (Wis) 0+0=0 Survival: (Wis) 0+0=0 Alchemy: (Wis) 0+0=0 Treat Injury: (Wis) 0+1=1 Bluff: (Cha) -2+0=-2 Diplomacy: (Cha) -2+0=-2 Disguise: (Cha) -2+0=-2 Gather Information: (Cha) -2+0=-2 Handle Animal: (Cha) -2+0=-2 Intimidate: (Cha) -2+0=-2 Innuendo: (Cha) -2+0=-2 Perform: (Cha) -2+0=-2 Seduction: (Cha) -2+0=-2 Fuuin Jutsu: (Int) -2+0=-2 Kawarimi: 0 Kunai: 0 Shuriken: 0 Ninja Weapons: 0 Sneak Attack: 0 ~Possessions~ Money: Ryo: x0 Equipment: ----- Posessions: Wooden flute
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Sun Nov 18, 2007 6:02 pm
User-name: ProtoXtreme Posting: Fast, like a forest fire Time zone: EDT ~Character Data~ Name: Fubuki Koyuki (Fubuki=snowstorm, Koyuki=light snow) Village: Hidden Mist (Kirigakure) Clan/Bloodline: Fubuki / Boushi no Hyouden (Eye of the Field of Eternal Snow; 3 Cp per use) Element Affinity: Wind/ice Age: 14 Gender: Male Rank: Genin ~Appearance~ Headband: His Kiri headband is worn in the traditional style around the forehead. Height: 5’8 Weight: 100 Ib Hair: Snowy-white Eyes: Cold shade of gray-blue, like the color of the winter sky Physical Description: Koyuki has semi-long spiky white hair. His long bangs mostly fall on his forehead covering most of his forehead protector and he has long sidebangs that reaches way past his chin framing his face. Koyuki’s eyes usually give the impression of him being a cold boy during first meetings, as they’re an icy gray-blue, much like the color of the winter sky. Koyuki has quite a feminine figure as well despite his current age due to the fact that is a clan trait common to all the Fubuki clan males. Clothing: Koyuki usually wears a black fishnet shirt with a black, long-sleeved shirt with flowing sleeves and dons a black vest above, highly reminiscent of the ones Chuunins and Jounins usually wears. He also wears the usual shinobi sandals and has a black belt wrapped around his waist. A pouch for keeping shurikens and kunai knives is attached to the belt. Due to his long sleeves, his unusual, black metal bracelet-like chakra repressing glove which curls around his left arm is usually kept from sight. Though people usually won’t recognize it, this was a method the Fubuki clan developed to protect their children from being injured by their potentially dangerous chakra. Background: Six hundred years. Six hundred long years since the ancestors of the Fubuki clan of Kirigakure arrived in the Water Country from their native Yukigakure. Welcomed by the Mizukage of long past, the clan settled in Kiri and eventually became accepted widely due to their noble actions and unique bloodlimit, despite their usually cold attitude. And in return, this clan gave the Mizukage their loyalty and the loyalty of generations to come. Pride, valor, and their kekkai genkai. That was what defined the Fubuki clan from other clans native to Kirigakure. But they were still outsiders, and despite their sacred vow to the Mizukage, they could not truly see themselves settling in Kiri itself. After all, it was only their vow to the Mizukage that ties them to the village, the soon to be unbreakable vow which runs as true in their veins as their artic bloodlimit. And so, they will need a new home. And near five generations later came with the completion of their northern compound, in a land of artificial tundra created by their kekkai genkai to emulate their native country. And six hundred years later, Fubuki Koyuki would be born to this unique clan, as the eldest and only son of Fubuki Yanagi (literally meaning willow) and his wife Fubuki Hibiki (literally meaning echo) of the Janus main family sect, the most powerful group among the six main family sects, second in power after the head family. Before his birth, Koyuki was promised by his parents to Fubuki Shinkou (literally meaning rising) who was clan head back then to give their first child as guardian once the clan heir was born to his wife Fubuki Kouseki (literally meaning crystal). But his parents had not expected that their first child would be their only male son and with much grief, they gave him up to be the future clan heir’s protector. Shinratsu was born two years after and after his weaning month a ceremony binding him with the then two year old Koyuki was performed. When Koyuki’s mother became pregnant again, his father was hopeful that the child would be a boy again, as he had to give his eldest to the head family. For the very vow made to the head family, Koyuki could not truly be declared as the next head of the Janus family sect. He will suffer much distance between him and his parents, due to their sudden hope for the unborn child. But much to his father’s dismay, his sister Hatsuyuki was born and to make matters worse, as a Fubuki born with a defect in her chakra circulatory system, thus damaging her ability to fully utilize the Fubukis’ naturally large chakra reserves in addition to problems with her ability to release large amounts of chakra at once as well. Thus as a young child, Hatsuyuki suffered greatly, both from her parents disappointment and later as well as the clan elders, who prayed constantly for the girl to one day be somehow miraculously healed of her disability, thus ending up with Hatsuyuki wearing the clan’s ornamental headdress (which comprises of a twisted circlet of white gold with two silvery phoenixes on either side, with dropping pearl chains representing phoenix tails with tiny crystals at the base), usually reserved for the sickly. Despite how he was treated due to Hatsuyuki’s birth, Koyuki would become quite protective of his little sister, angrily chasing away all the other Fubuki children whom mocked her for her disability. Arguments would later erupt between Koyuki’s father and Shinratsu’s, ending with a possible rift between the two powerful families. However, Koyuki’s mother Hibiki was able to secure reconciliation by having offered her daughter to the head family. The clan head, Shinratsu’s father Shinkou protested due to the girl being a defect but his wife Kouseki, who owed Hatsuyuki’s mother a favour from their childhood days pressed her husband until he grudgingly agreed on an engagement between his only son and Hatsuyuki. Kouseki’s reasons wasn’t just due to the unpaid favour to Hatsuyuki’s mother Hibiki because her son had been growing increasingly cold and withdrawn since the death of his dear little sister Fubuki Shimekiri (literally meaning end) during his sixth birthday, when a sledding accident permanently damaged her spinal cord, ending with the four year old girl in a deathly coma before passing away shortly after. Kouseki knew her son still blame himself for not watching more carefully over his sister. But she had met Hatsuyuki before and was quite taken aback by the girl’s benevolent aura as well as beautiful personality and hoped the girl could somehow heal him. This arrangement would actually prove to be beneficial for both families. In fact, Hatsuyuki might have never been even motivated to become a shinobi due to her low self-esteem by both her parents’ and the clan elders’ constant reminders that she was a defect. In addition, her movements were usually restricted to within the clan estate, due to the elders fearing other Kiri villagers may realize a prominent clan had produced a defect. During their first meeting, Hatsuyuki’s mother woven an intricate patterned cloth with the main families symbol and added that to her headdress to disguise the fact that it labeled her as a born failure. Shinratsu, with his keen eyes, quickly pointed out and identified the different crystals on Hatsuyuki’s headdress as symbolizing healing for different ailments. Gripped by fear, the boy’s parents couldn’t keep the truth from him due to his ingenious inquiries and was forced to reveal the truth. But much to both families’ surprise, Shinratsu didn’t care. He even bluntly told Hatsuyuki she didn’t need the circlet and got up and left. Hatsuyuki removed the headdress and allowed the ornate circlet drop to the ground as she ran after him. At first, Koyuki was suspicious of Shinratsu’s intentions. Despite his status as the heir’s legal guardian, he had heard plenty of tales concerning the cold boy. Why would he suddenly be so kind to one girl? But, slowly, after seeing the profound change upon Hatsuyuki’s once sad personality develop into her naturally bright one, he accepted the fact that Shinratsu had meant well. And eventually, he would grow attached to the heir and no longer was meant to be a simple, emotionless bodyguard, to live and die for the clan heir. Koyuki would come to view Shinratsu as a little brother, and though initially resistant, Shinratsu eventually allowed Koyuki and Hatsuyuki to accept him as an extension of their family. He will still express quite a lot of respect, though, as necessary due to Shinratsu’s status in the clan. In due time, Koyuki easily passed the Genin Exams and was about to be placed on a squad. Just when life looked auspicious, Mistress came to Kirigakure. At first, fear gripped the entire clan. They had heard rumors of the unsealing of the Go-ryuu Masters by the Fifth Dawn, a group of infamous missing-nin whom had taken over Kusagakure, Takigakure, and Otogakure. That wasn’t the main problem though, as this woman who claims to be the Water Master and the village’s new Mizukage had driven their old village leader out single-handedly. After much debate, the clan agreed to their clan leader Shinkou’s proposal to leave the village and search for their Mizukage, join his forces and help reconquer Kirigakure. The main family could choose whether to go or not but the branch families had to follow their clan head. Additionally, the sickly and extremely elderly will have to be left behind. As cruel and despotic as Mistress was, most likely she will not target blood-limit carriers, due to their scarcity in Kirigakure and how advantageous they can be when their powers are cultivated correctly. Hatsuyuki, who had fallen ill at the time with a high fever, could not go and so her brother and their parents stayed as well, despite their rank and Koyuki and Hatsuyuki’s status. They will not hear about the tragic results of the clan’s attempt to flee the village until a few weeks later, when news came that the head family were dead as well as many Fubukis whom self-sacrificed themselves in an attempt to bring down as enemies possible with their bloodlimit. Survivors were thrown in jail and promptly tortured. Many chose suicide but that wasn’t the end of the ordeal. Unknown to them, due to the fact that Fubuki Kouseki and her son’s bodies weren’t retrieved from the battlefield, Mistress was bent on carving out information from the clan, in hopes of getting the whereabouts the former head was planning to take them. And if those imprisoned won’t be value to her, then the target will be moved to those remaining in the Fubuki compound. A mass clan incarceration followed, the main family leaders and the clan elders chose death rather than to betray their clan. The persecution would continue until the only ones left in the Fubuki compound were young children and the extremely elderly, whom Mistress dismissed as unimportant. Despite Koyuki’s protests, his sister would attempt to secure clan release from Mistress many times during the months that followed but she would always miss encountering the Water Master. A year had gone by, and Mistress’s anger at the Fubukis had cooled down. She was finally able to meet the Water Master and secure clan release, with the condition of a probation time. But, she had lost the clan their freedom and broke their sacred, ancient vow to the rightful Mizukage...most definitely the remaining clansmembers would not appreciate what she had done. Only fate knows what the future holds and what more ordeals this tragic clan will have to endure. Personality: Despite appearing cold, Koyuki is actually quite a gentle and understanding person. He was forced to lock away his emotions due to his future role as guardian to the clan heir. Koyuki is highly protective of his little sister as well and would repay anyone twice-fold whom dare to hurt her. He is also willing to protect the clan heir at any costs, the very reason why Koyuki could not forgive himself (thinking that Shinratsu is dead due to Mistress’s subordinates whom spread the lies). Other: Koyuki shows no particular interest for anything. He accepts things as they come, due to being raised as the clan heir’s bodyguard. Missions: S: 0 A: 0 B: 0 C: 0 D: 0 Jutsu: Ninjutsu:Kawarimi no Jutsu (Replacement Technique) This is a technique that usually confuses the attacker. The user quickly projects themselves with another nearby object such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack. Cp cost: 1 Damage: N/A Requirements: Must have something to replace with. Training days: Academy time. Special: Add chakra mod to dodge bonus. You cannot use this while in a defensive position. Very Special: This jutsu is currently being hotly debated on and may change. Bunshin no Jutsu: This is a basic technique taught to ninja at an academy. In certain years, Ninja are required to know this jutsu in order to advance to the Genin level. Bunshin no Jutsu creates one or more clones of the user, which can be used as a means to create a diversion, distraction, or cause confusion. Unlike Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these illusory clones will simply disappear if come into contact, thus, they are without substance, and cannot do anything to damage the opponent. Cp cost: 1 pt. per bunshin. Damage: N/A Requirements: Academy students learn it on the academy as a basic jutsu. Training days: Academy. Chakra control check DC: 5 per bunshin. Special: The Int DC to see through a bunshin is 1/2 of your Chakra mod + 1/2 of your Int mod. Henge no Jutsu (Transformation Technique) The user utilizes the sheep hand seal or the tiger hand seal and concentrates their chakra to assume the appearance of another person, an animal, or even any object. This is one of the required basic jutsu taught at the Ninja Academy. Fundamentally, all ninjas know this technique. Cp cost: 2 "+1 per minute the jutsu is maintained" Damage: N/A Requirements: Learn in the Academy. Training days: Academy time. Chakra control check DC: 10 Special: Add chakra mod to your Disguise check. Genjutsu: Taijutsu: Summoning Contract: None ~Stats~ LV. 2 Experience: 16/110 Hp: 24 Cp: 12 MHp: 24 Strength: 14 | mod = +2 Dexterity: 22 | mod = +6 Constitution: 14 | mod = +2 Intelligence: 12 | mod = +1 Wisdom: 14 | mod = +2 Charisma: 8 | mod = -1 Chakra: 17 | mod = +3 Dodge Bonus: 18 Base Attack Bonus: 2 Attack Melee: 4 Attack Ranged: 8 Base Save Bonus: 1 Fort: 3 / (with Hyouden) 7 Rex: 7 Will: 3 Damage: Taijutsu: 1 - 6 + 2 (+6) = 3 - 14 ~Skills~ Chakra Control: (Int) 1+5=6 Ninjutsu: (Chk) 3+0=3 Genjutsu: (Int) 1+0=1 Taijutsu: (Str) 2+0=2 Swim: (Str) 2+0=2 Balance: (Dex) 6+0=6 Escape Artist: (Dex) 6+0=6 Hide: (Dex) 6+0=6 Move Silently: (Dex) 6+0=6 Sleight of Hand: (Dex) 6+0=6 Tumble: (Dex) 6+0=6 Use Rope: (Dex) 6+0=6 Concentration: (Con) 2+0=2 Craft: (Int) 1+0=1 Disable Device: (Int) 1+0=1 Forgery: (Int) 1+0=1 Knowledge: (Int) 1+0=1 Repair: (Int) 1+0=1 Research: (Int) 1+0=1 Search: (Int) 1+0=1 Listen: (Wis) 2+0=2 Read Lips: (Wis) 2+0=2 Sense Motive: (Wis) 2+0=2 Spot: (Wis) 2+0=2 Survival: (Wis) 2+0=2 Alchemy: (Wis) 2+0=2 Treat Injury: (Wis) 2+0=2 Bluff: (Cha) -1+0=-1 Diplomacy: (Cha) -1+0=-1 Disguise: (Cha) -1+0=-1 Gather Information: (Cha) -1+0=-1 Handle Animal: (Cha) -1+0=-1 Intimidate: (Cha) -1+0=-1 Innuendo: (Cha) -1+0=-1 Perform: (Cha) -1+0=-1 Seduction: (Cha) -1+0=-1 Fuuin Jutsu: (Int) 1+0=1 Kawarimi: 0 Kunai: 0 Shuriken: 0 Ninja Weapons: 0 Sneak Attack: 0 ~Possessions~ Money: Ryo: x0 Equipment: ----- Posessions: Wooden flute
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Tue Nov 20, 2007 11:05 pm
Sticking with this skill setup as per speaking with Kenkaru If you don't like it, tough titty, talk to kenkaru, he made the damn setup User-name: Kyoji kun Posting: As often as possible Time zone: EST
~Character Data~ Name: Kiroku Jidou Village: Kirigakure Clan/Bloodline: N/A [To be Determined] Element Affinity: Water Age: 15 Gender: Male Rank: Genin
~Appearance~
Headband: Tied loosely to the belt loop on his right hip Height: 5'5" Weight: 98lbs Hair: White, Medium length all around Eyes: Blueish Grey Physical Description: Clothing: Green sleeveless hooded shirt with tight brown pants. 5 piercings in each ear, and one lip ring in the center of his bottom lip. Background: N/A [Unsure of what to make currently] Personality: Quiet, Controlled, Seclusive Other:
Missions:
S: A: B: C: D:
Jutsu: Bunshin No Jutsu, Henge no Jutsu, Kawarimi no Jutsu,
Ninjutsu-
Genjutsu-
Taijutsu-
Summoning Contract-
~Stats~
LV. 2 Experience: Hp: 24 Cp: 10 Mhp: 20 Strength: 8 +6 = 14 [+2] Dexterity: 8+8 = 16 [+3] Constitution: 8+6 = 14 [+2] Intelligence: 8+6 = 14 [+2] Wisdom: 8+2 = 10 [0] Charisma: 8 +2 = 10 [0] Chakra: 8+6 = 14 [+2] Dodge Bonus: 10 +3 = 13 [owwie gonk ]
Base Attack Bonus: 2 Attack Melee: 4[Tanto, +1] Attack Ranged: 5 [Tanto, +1]
Base Save Bonus: 1 Fort: 3 Rex: 3 Will: 1
Damage: Tanto w/ Ball and Chain: Melee: 1 - 4 +str = 3 - 6[+2] = 3 - 8 dmg Ranged: 1 - 4 +dex = 4 - 7[+2] = 4 - 9 dmg
~Skills~
Bluff: (Cha) Diplomacy: (Cha) Disguise: (Cha) Gather Information: (Cha) Handle Animal: (Cha) Intimidate: (Cha) Innuendo: (Cha) Perform: (Cha) Sense Motive: (Wis) Read Lips: (Wis) Seduction: (Cha)
Alchemy: (Wis) Balance: (Dex) Disable Device: (Int) Escape Artist: (Dex) Hide: (Dex) Listen: (Wis) Move Silently: (Dex) Sleight of Hand: (Dex) Survival: (Wis) Swim: (Str) Treat Injury: (Wis) Tumble: (Dex) Use Rope: (Dex)
Concentration: (Con) Craft: (Int) Forgery: (Int) Knowledge: (Int) Repair: (Int) Research: (Int) Search: (Int) Spot: (Wis)
Chakra Control: (Int) 5 +2 = 7 Ninjutsu: (Chk) 10 + 2 = 12 Genjutsu: (Int) Taijutsu: (Str) Fuuin Jutsu: (Int) Kawarimi: Kunai: Shuriken: Ninja Weapons: 10 [Tanto w/ Ball and Chain] Sneak Attack:
~Possessions~
Money: Ryo:
Equipment: Pouch across the small of his back that holds his Ranged Tanto [In a sense it looks like Ganju's from Bleach, if you wanna get an idea of what I'm going for xd only that's all it holds, not all this other crap like fireworks and other scary miscellaneous stuff that's useless sweatdrop ]
Valuables:
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Fri Nov 23, 2007 7:32 am
User-name: Muzsa Posting: Everyday Time zone: Central
~Character Data~
Name: Vesimine Village: Mist Clan/Bloodline: Fuyu Element Affinity: None Age: 12 Gender: Female Rank: Doesn’t have one she’s not arrived in the village yet.
~Appearance~
Headband: Doesn’t have one Height: 4’6” Weight: 67Ibs Hair: Red Eyes: Slate Blue Physical Description: Unusually petite, LONG hair (The stuff sweeps the floor when she has it put up!) When she’s older - younger its a little shorter, Small limbs, pale skin (really pale), little fingers, built more like a medic then a ninja Clothing: Beginning: Torn, ripped robes that were once made from a fine material. Later: A form fitting body suit and mask showing only her eyes and mouth (Its to keep her skin from the sun) Background: Her clan was once part of the land of snow but when it began to melt the were forced to leave the suns rays. They were well known to be healers with there own body - that is to say they absorbed illnesses and poisons into their blood to become a living vaccine. She wondered away from her home use to being able to go where she please without worrying about the sun and ended up trying to run from the light. She got lost. Personality: Polite to a fault, very soft spoken and rarely outspoken she has a tendency to fall back into herself for long bouts of time. Other: Her skin is so sensitive to sun light that if the sun touches her skin she begins so burn. If the sun in a place like Suna touched her, she would probably die; burned alive.
Missions:
S: 0 A: 0 B: 0 C: 0 D: 0
Jutsu: Knowledgeable about poisons - she has already absorbed many. She can use some basic healing using VERY cold water, ice, or snow.
Ninjutsu- Healing abilities though there few
Genjutsu- She’s not very good with these
Taijutsu- Fast by nature but doesn't have the proper training
Summoning Contract- Not as of yet.
~Stats~ LV. 1 Experience: 19/100 Hp: 8 Cp: 1 MHp: 8
Strength: 6 | mod = -2 Dexterity: 26 | mod = 8 Constitution: 6 | mod = -2 Intelligence: 6 | mod = -2 Wisdom: 6 | mod = -2 Charisma: 6 | mod = -2 Chakra: 6 | mod = -2 Dodge Bonus: 16
Base Attack Bonus: 1 Attack Melee: -1 Attack Ranged: 9
Base Save Bonus: 0 Fort: -2 Rex: 8 Will: -2
Damage: 0 Taijutsu: [any other weapon you use] Her Blood (With all the poisons its both healing and toxic – toxic in its purest form.
~Skills~
Swim: 0(Str)
Balance: 8(Dex) Escape Artist: 8(Dex) Hide: 8(Dex) Move Silently: 8(Dex) Sleight of Hand: 8(Dex) Tumble: 8(Dex) Use Rope: 8(Dex)
Concentration: 1(Con)
Chakra Control: 0(Int) Craft: 0(Int) Disable Device: 0(Int) Forgery: 0(Int) Knowledge: 0(Int) Repair: 0(Int) Research: 0(Int) Search: 0(Int)
Alchemy: 2(Wis) Listen: 0(Wis) Read Lips: 0(Wis) Sense Motive: 0(Wis) Spot: 0(Wis) Survival: 0(Wis) Treat Injury: 0(Wis)
Bluff: 0(Cha) Diplomacy: 0(Cha) Disguise: 0(Cha) Gather Information: 0(Cha) Handle Animal: 0(Cha) Intimidate: 0(Cha) Innuendo: 0(Cha) Perform: 0(Cha) Seduction: 0(Cha)
Ninjutsu: 0(Cha) Genjutsu: 0(Int) Taijutsu: 0(Str) Fuuin Jutsu: 0(Int) Kawarimi: Kunai: 0 Shuriken: 0 Ninja Weapons: 0 Sneak Attack: 0
~Possessions~
Money:0
Ryo: 0
Equipment:0
Valuables: Solid silver ornamental hair chop sticks, miniature (this thing is tiny!) diamond (Because diamond cuts everything) mortar and pestle on a necklace
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sat Nov 24, 2007 1:11 pm
User-name: ProtoXtreme Posting: Fast, like a forest fire Time zone: EDT ~Character Data~ Name: Fubuki Kira (Fubuki=snowstorm, Kira=fine clothes) Village: Hidden Mist (Kirigakure) Clan/Bloodline: Fubuki / Boushi no Hyouden (Eye of the Field of Eternal Snow; 3 Cp per use) Element Affinity: Wind/ice Age: 12 Gender: Male Rank: Academy Student ~Appearance~ Headband: No headband. Not a graduate. =) Height: 5’4 Weight: 85 Ib Hair: Raven-haired Eyes: Hazel, near-black but with hints of gray-blue Physical Description: Kira has his short, neat raven-hair (though a little unruly in the back) usually kept in place by some sort of cap. His long bangs mostly fall on his forehead and he has long sidebangs that reaches past his chin framing his face. Kira’s eyes are a fairly curious color, as most of his clan members have pale-colored eyes. His is a gray-blue shade of hazel and sometimes seems dark enough to be considered black. Clothing: Kira dons a simple short sleeved, low-cut tunic held together by criss-crossed leather straps. Below, he wears simple, flowing semi dark-brown shorts. Usually Kira would be seen wearing several different amulets at once criss-crossed around his neck. It isn’t required anymore but prominent branch family members used to wear the same type of amulets around their necks to signify their slightly different rank from the rest of the clan. Since Kira does not wear long-sleeved clothing, his unusual, black metal bracelet-like chakra repressing glove which curls around his left arm is usually visible. However, being the type of person he is, Kira would say its for decoration purposes and would not tell others that the glove was used to surpress his clan’s dangerous bloodlimit, because unmonitored use can seriously injure a young Fubuki or even cause death. Background: Six hundred years. Six hundred long years since the ancestors of the Fubuki clan of Kirigakure arrived in the Water Country from their native Yukigakure. Welcomed by the Mizukage of long past, the clan settled in Kiri and eventually became accepted widely due to their noble actions and unique bloodlimit, despite their usually cold attitude. And in return, this clan gave the Mizukage their loyalty and the loyalty of generations to come. Pride, valor, and their kekkai genkai. That was what defined the Fubuki clan from other clans native to Kirigakure. But they were still outsiders, and despite their sacred vow to the Mizukage, they could not truly see themselves settling in Kiri itself. After all, it was only their vow to the Mizukage that ties them to the village, the soon to be unbreakable vow which runs as true in their veins as their artic bloodlimit. And so, they will need a new home. And near five generations later came with the completion of their northern compound, in a land of artificial tundra created by their kekkai genkai to emulate their native country. And six hundred years later, Fubuki Kira would be born to this unique clan, as the only child of the leaders of the Julius branch family sect, the most powerful group among the six branch family sects, after the head and main family. As due to his rank in the clan, Fubuki Kira is Fubuki Hatsuyuki of the Janus main family sect’s legal protector and guardian by birthright. At first, the boy was unwilling to serve the main family but gradually Hatsuyuki’s kind soul and benevolent actions won him over. Kira became extremely fond of her and is willing to train stronger and even die fighting for her sake. Just when life looked auspicious, Mistress came to Kirigakure. At first, fear gripped the entire clan. They had heard rumors of the unsealing of the Go-ryuu Masters by the Fifth Dawn, a group of infamous missing-nin whom had taken over Kusagakure, Takigakure, and Otogakure. That wasn’t the main problem though, as this woman who claims to be the Water Master and the village’s new Mizukage had driven their old village leader out single-handedly. After much debate, the clan agreed to their clan leader Shinkou’s proposal to leave the village and search for their Mizukage, join his forces and help reconquer Kirigakure. The main family could choose whether to go or not but the branch families had to follow their clan head. Additionally, the sickly and extremely elderly will have to be left behind. As cruel and despotic as Mistress was, most likely she will not target blood-limit carriers, due to their scarcity in Kirigakure and how advantageous they can be when their powers are cultivated correctly. Hatsuyuki, who had fallen ill at the time with a high fever, could not go and so her brother and their parents stayed as well, despite their rank and Koyuki and Hatsuyuki’s status. Kira stayed as Hatsuyuki’s guardian but his parents would leave with the clan by the orders of the clan head Shinkou. They will not hear about the tragic results of the clan’s attempt to flee the village until a few weeks later, when news came that the head family were dead as well as many Fubukis whom self-sacrificed themselves in an attempt to bring down as enemies possible with their bloodlimit. Survivors were thrown in jail and promptly tortured. Many chose suicide but that wasn’t the end of the ordeal. Unknown to them, due to the fact that Fubuki Kouseki, wife of Fubuki Shinkou and the lady of the clan, and her son’s bodies weren’t retrieved from the battlefield, Mistress was bent on carving out information from the clan, in hopes of getting the whereabouts the former head was planning to take them. And if those imprisoned won’t be value to her, then the target will be moved to those remaining in the Fubuki compound. A mass clan incarceration followed, the main family leaders and the clan elders chose death rather than to betray their clan. The persecution would continue until the only ones left in the Fubuki compound were young children and the extremely elderly, whom Mistress dismissed as unimportant. Hatsuyuki would attempt to secure clan release from Mistress many times during the months that followed but she would always miss encountering the Water Master. A year had gone by, and Mistress’s anger at the Fubukis had cooled down. She was finally able to meet the Water Master and secure clan release, with the condition of a probation time. But, she had lost the clan their freedom and broke their sacred, ancient vow...most definitely the remaining clansmembers would not appreciate what she had done. Only fate knows what the future holds and what more ordeals this tragic clan will have to endure. Personality: Cold/distant, may appear rude but actually loves Hatsuyuki very much and is willing to defend her with his life, not just because he’s her guardian by birth. Unfortunately, he has a life-long grudge against Shinratsu (with fair reason since he still blames the head family for his parents’ death), thus falling from Hatsuyuki’s good graces (as well as her brother’s). Other: Kira does not care much for wordly comforts. Despite the fact that the Fubukis were once a wealthy and prominent Kirigakure clan, the branch families while they resided in the same estate as the head and main families, they never shared in the clan’s wealth. Thus, over the centuries, the branch families became fiercely independent and reliant on their own abilities. While the head and main families pride themselves for their bloodlimit, the branch families focus on expanding knowledge in other areas. In fact, if it wasn’t for the branch families, the Fubukis would’ve never perfected their unique taijutsu style. Missions: S: 0 A: 0 B: 0 C: 0 D: 0 Jutsu: Ninjutsu:Genjutsu: Taijutsu: Summoning Contract: None ~Stats~ LV. 1 Experience: 0/100 Hp: 10 Cp: 5 MHp: 10 Strength: 10 | mod = +0 Dexterity: 14 | mod = +2 Constitution: 10 | mod = +0 Intelligence: 6 | mod = -2 Wisdom: 10 | mod = +0 Charisma: 6 | mod = -2 Chakra: 15 | mod = +2 Dodge Bonus: 12 Base Attack Bonus: 1 Attack Melee: 1 Attack Ranged: 3 Base Save Bonus: 0 Fort: 0 / (with Hyouden) 4 Rex: 0 Will: 0 Damage: Taijutsu: 1 - 6 + 0 (+2) = 1 - 8 ~Skills~ Chakra Control: (Int) 0+0=0 Ninjutsu: (Chk) 0+0=0 Genjutsu: (Int) 0+0=0 Taijutsu: (Str) 0+0=0 Swim: (Str) 0+0=0 Balance: (Dex) 0+0=0 Escape Artist: (Dex) 0+0=0 Hide: (Dex) 0+0=0 Move Silently: (Dex) 0+0=0 Sleight of Hand: (Dex) 0+0=0 Tumble: (Dex) 0+0=0 Use Rope: (Dex) 0+0=0 Concentration: (Con) 0+0=0 Craft: (Int) 0+0=0 Disable Device: (Int) 0+0=0 Forgery: (Int) 0+0=0 Knowledge: (Int) 0+0=0 Repair: (Int) 0+0=0 Research: (Int) 0+0=0 Search: (Int) 0+0=0 Listen: (Wis) 0+0=0 Read Lips: (Wis) 0+0=0 Sense Motive: (Wis) 0+0=0 Spot: (Wis) 0+0=0 Survival: (Wis) 0+0=0 Alchemy: (Wis) 0+0=0 Treat Injury: (Wis) 0+0=0 Bluff: (Cha) 0+0=0 Diplomacy: (Cha) 0+0=0 Disguise: (Cha) 0+0=0 Gather Information: (Cha) 0+0=0 Handle Animal: (Cha) 0+0=0 Intimidate: (Cha) 0+0=0 Innuendo: (Cha) 0+0=0 Perform: (Cha) 0+0=0 Seduction: (Cha) 0+0=0 Fuuin Jutsu: (Int) 0+0=0 Kawarimi: 0 Kunai: 0 Shuriken: 0 Ninja Weapons: 0 Sneak Attack: 0 ~Possessions~ Money: Ryo: x0 Equipment: ----- Posessions: Wooden flute
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Thu Nov 29, 2007 1:34 pm
User-name: Caleo Posting: when i'm feeling like it Time zone: GMT ~Character Data~ Name: Batosai Hitorki Village: Kirigakure (Village Hidden in the Mist) Clan/Bloodline: none Element Affinity: Earth Age: 12 Gender: Male Rank: Academy Student
~Appearance~
 Headband: none
Height: 5'5" Weight: 115 Hair: its short lengthed; straight black hair Eyes: big blood red eyes Physical Description: He pretty thin, but not like a stick. He works out a lot in the sun, but he also attends to his studies too. Because of this he sorta tan, not really tan just enough so that he doesn't look pale. The workouts and training had made pretty muscular for his age. His studies has also made pretty smart kid. Clothing: Wears black baggy pants with a tight white tank top, see picture
Background: Batosai was born in the land of water 12 years ago in a small, poor village. He never had a father, there is no known information about him or his whereabouts. The only information was rumors. Some said he was a ninja who died in war. Some said that he was a business man who abandoned him and his mother. Some said that he had no father to begin with. So Batosai was raised by only his mother. Within the years of raising him, she actually never really mentioned or talked about his father. Batosai never really cared for his father anyway. To him his father was just a man, nothing more, nothing less. His mother was a gentle woman with a lot of spirt in her heart. Batosai was more quiet and to himself then all the other children were, but yet his mother still loved him for who he was. Also unlike his mother, Batosai never really showed that he loved her, when she showed it like he was her entire world. Even if he never showed that he loved her, she was only thing important to him. Cause of this he sworn he would be strong and protect his mother from everything. This oath kinda brought them closer. So after all of those years of raising Batosai she never showed concerned about Batosai having a father figured since he showed such strength as a child. He was raised by his mother for 8 years before his mother died. There was war at the time, and it unfortunatly came to Batosai's home. Batosai can remember that night like it happened yesterday. All the death and destruction around as the fires rised high into the sky, as he was on his knees over his dead mother.
As of that day he decided not to get close to anyone for as long as he lived. This promise to himself wasn't hard for keep as he had no one else left in the world. He was all alone without no one to help him throught all of this pain he had. He also lost his home in the fighting as it raged on all through the night. So not only his was alone but he had nowhere to call home.
So thats was the day when Batosai left his village, which was laid to ruins. He began to travel a great distance throughout the land, discovering a vast world for him to call home. He met so many people and see so many places. It just amazed him that their was all of this outside of his old home. He didn't try to think about his home as he wanted to forget the fires, destruction, and death all around him, especially his mother. This and the lonliness he had made him cold and emotionless.
It didn't take long for him to find a place to live as he found a temple of scholars and monks. He was accepted as a member of their family. As two years progressed Batosai was able to read scrolls in just about every subject. He gained so much knowledge that it impressed the scholars. He also began to meditate with the monks as he was trying to learn their ways and culture. Batosai, a ten year old child, found a place called home. But even though he found home, he never could forget what happen a year ago in his village. It haunted him like a leech attached on your skin that won't let go.
As time progressed, he started to read scrolls of the history of ninja. He was astonish on how ninjas went through so much and lived on to this very day. So he began to learn about their ninja way. He started to channel his chakra, learn hand to hand combat from some of the monks. and trying to learn jutsus with the help of the scholars. The scholars and monks were very supportive in what Batosai was trying to accomplish. But as Batosai tried harder, the more he had fail. But within time Batosai learned basic hand to hand combat, learned to channel his chakra correctly. This is when Batosai decided to become a ninja. But he knew that he couldn't do it alone, but he couldn't have help from the scholars and monks either. So he packed up what he had left and set out to the village in the mist, so that he could accomplish his goal.
Personality: He a quiet person who mainly keeps to himself. He only talks when he wants to, but that so far seems to rarely happen. Even though he can be quiet he is actually pretty smart. So if he was in a battle he would study his surroundings and come up with options on how to stay alive and to take out his enemy without putting harm to his team and himself. He also one of those type of people who hard to understand, like they don't show any emotion, like they keep to themselves.
Missions:
S: A: B: C: D:
Jutsu:
Ninjutsu-
Genjutsu-
Taijutsu-
Summoning Contract-
~Stats~
LV. 1 Experience: 6/100 Hp: 10 Cp: 4 Mhp: 8 Strength: 7(+1)=8 (-2(+1)= -1) Dexterity: 8 (-1) Constitution: 9 (+1) Intelligence: 12 (+1) Wisdom: 7 (-2) Charisma: 6 (-2) Chakra: 12 (+1) Dodge Bonus: 8
Base Attack Bonus: 1 Attack Melee: -2 Attack Ranged: -1
Base Save Bonus: 0 Fort: 0 Rex: -1 Will: -2
Damage: (taijutsu and every wepon you use)
~Skills~ (1)x1= 1 skill point Bluff: (Cha) Diplomacy: (Cha) Disguise: (Cha) Gather Information: (Cha) Handle Animal: (Cha) Intimidate: (Cha) Innuendo: (Cha) Perform: (Cha) Sense Motive: (Wis) Read Lips: (Wis) Seduction: (Cha)
Alchemy: (Wis) Balance: (Dex) Disable Device: (Int) Escape Artist: (Dex) Hide: (Dex) Listen: (Wis) Move Silently: (Dex) Sleight of Hand: (Dex) Survival: (Wis) Swim: (Str) Treat Injury: (Wis) Tumble: (Dex) Use Rope: (Dex)
Concentration: (Con) Craft: (Int) Forgery: (Int) Knowledge: (Int) Repair: (Int) Research: (Int) Search: (Int) Spot: (Wis)
Chakra Control: (Int) 1 Ninjutsu: (Chk) Genjutsu: (Int) Taijutsu: (Str) Fuuin Jutsu: (Int) Kawarimi: Kunai: Shuriken: Ninja Weapons: Sneak Attack:
~Possessions~
Money:
Ryo:
Equipment:
Valuables:
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Mon Dec 03, 2007 6:32 pm
Posting:Weekends until un-grounded Time zone: Central(Texas) ~Character Data~ Name: Uzuki Arashi Village: Kirgakure Clan/Bloodline: Arashi Element Affinity: Wind, Water Age: 11 Gender:Male Rank: Academy Student ~Appearance~ Headband: His headband(when he recieves it) has a dark blue cloth. He usualy wear it around his head like its suppose to be. That why it called a headband. Height:5'4 Weight:95lb Hair:He has somewhat long, spikey, black hair. Eyes: He has dark brown eyes. Physical Description: Uzuki has light brown skin and an alright build for someone his age. He usually has a bored ezpression on his face even though most of the time he is doing something and enjoying it. Clothing: He wears a black, long sleeved shirt with dark blue vest like clothing above it. His pants are also black with blue lightning shaped strikes on the sides. He also wears black gloves that used to belong to his brother. Background:Uzuki was born in the mist village with a twin brother named Mizuki. A few months ago Mizuki, and a few other people in Uzuki's family were kidnapped by a few rogue ninja. He hasn't seen his brother sonce then. All he has left of him were some black gloves. He has cherished them ever since. Since that day all he can think about is how he was powerless to help his brother. He has now decided to become a ninja in order to find his brother who he still beleives is alive. Shortly after his brothers kidnapping he learned about his clan and bloodline from his parents. Personality: He can be serious when need to, but he still know how to have fun. He likes to help people, but also plays the occasional prank. Because of his past he doesn't trust people right away. Other: Missions: S: A: B: C: D: Jutsu: Ninjutsu- Bunshin no Jutsu: This is a basic technique taught to ninja at an academy. In certain years, Ninja are required to know this jutsu in order to advance to the Genin level. Bunshin no Jutsu creates one or more clones of the user, which can be used as a means to create a diversion, distraction, or cause confusion. Unlike Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these illusory clones will simply disappear if come into contact, thus, they are without substance, and cannot do anything to damage the opponent. Cp cost: 1 pt. per bunshin. Damage: N/A Requirements: Academy students learn it on the academy as a basic jutsu. Training days: Academy. Chakra control check DC: 5 per bunshin. Special: The Int DC to see through a bunshin is 1/2 of your Chakra mod + 1/2 of your Int mod. Henge no Jutsu (Transformation Technique) The user utilizes the sheep hand seal or the tiger hand seal and concentrates their chakra to assume the appearance of another person, an animal, or even any object. This is one of the required basic jutsu taught at the Ninja Academy. Fundamentally, all ninjas know this technique. Cp cost: 2 "+1 per minute the jutsu is maintained" Damage: N/A Requirements: Learn in the Academy. Training days: Academy time. Chakra control check DC: 10 Special: Add chakra mod to your Disguise check Genjutsu- Taijutsu- Summoning Contract- ~Stats~ LV.1 Experience:89/100 Hp:8 Cp:4 MHp:11 [Base+Distribute+Training=Total] Strength:6+6+1=14 [mod= 2] Dexterity:6+0+0=6 [mod= -2] Constitution:6+0+0= [mod= -2] Intelligence:6+4+0=10 [mod= 0] Wisdom:6+6+0=12 [mod= 1] Charisma:6+0+0=6 [mod= -2] Chakra:6+4+2=12 [mod= 1] Dodge Bonus:9 Base Attack Bonus:1 Attack Melee:3 Attack Ranged:-1 Base Save Bonus:0 Fort:-2 Rex:-2 Will:1 Damage: Taijutsu: 3-8 [any other weapon you use] ~Skills~ [mod+training=total] Swim: (Str)1+0=1 Balance: (Dex)-2+2=0 Escape Artist: (Dex)-2+0 Hide: (Dex)-2+0 Move Silently: (Dex)-2+0 Sleight of Hand: (Dex)-2+0 Tumble: (Dex)-2+0 Use Rope: (Dex)-2+0 Concentration: (Con)-2+0 Chakra Control: (Int)0+4=4 Craft: (Int)0+0 Disable Device: (Int)0+0 Forgery: (Int)0+0 Knowledge: (Int)0+0 Repair: (Int)0+0 Research: (Int)0+0 Search: (Int)0+0 Alchemy: (Wis)1+0=1 Listen: (Wis)1+0=1 Read Lips: (Wis)1+0=1 Sense Motive: (Wis)1+0=1 Spot: (Wis)1+0=1 Survival: (Wis)1+0=1 Treat Injury: (Wis)1+0=1 Bluff: (Cha)-2+0 Diplomacy: (Cha)-2+0 Disguise: (Cha)-2+0 Gather Information: (Cha)-2+0 Handle Animal: (Cha)-2+0 Intimidate: (Cha)-2+0 Innuendo: (Cha)-2+0 Perform: (Cha)-2+0 Seduction: (Cha)-2+0 Ninjutsu: (Chk)1+2=3 Genjutsu: (Int)0+0 Taijutsu: (Str)1+1=2 Fuuin Jutsu: (Int)0+0 Kawarimi: Kunai: Shuriken: Ninja Weapons: Sneak Attack: ~Possessions~ Money: Ryo: Equipment: Valuables: His brothers black gloves.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Sat Jan 05, 2008 1:04 am
User-name: sasuke is my boyfriend Posting: near constant Time zone: eh...doesn't matter I'm on all the time
~Character Data~
Name: Amane, Sariko (Sari) Village: Konohagakure no Sato Clan/Bloodline: N/A Element Affinity: Water Age: 14 Gender: Female Rank: Genin
~Appearance~
Headband: Wears it around her waist. Height: 4’11 Weight: 86 Hair: Picture. Eyes: Picture. Physical Description:  Clothing:Picture. Background: Sari and her sister have always been together since they were young. Always the better of the two, even though that isn’t much of a difference, she doesn’t like to be compared to her sister. Even though they are basically the same in every aspect, she likes to keep herself as her own person, and not as just ‘one of the twins.’ Sari dyes her hair, an attempt to keep herself different than her sister. Even with all the things they do to keep different, they are best friends as they always have been. When Sari was 10, her mother left for a mission, only to find she wouldn’t be coming home. The girl was left with her father, along with her sister. The family has been cold to each other since then. Only crossing for dinner or breakfast. When the girls had been sent to the Academy, she was happy to be able to stay away from her father, if only for a few hours during the day. Personality: The happier of the twins, Sari is more of the type of girl to be seen walking the streets with a crowd of friends, unlike her sister. Loving to be the center of attention, Sari will perform for anyone who wants to watch. She’s always thinking of jutsus to learn when she gets out of the Academy. It’s quite common to find Sari playing around than learning though. Though, more often than not, she is very respectable to others who are more advanced or older than she is. She loves to do things that are creative in any way. Sari hopes to be better than her sister, since she sees her sister as better because she has a bit more in the chest area and is an inch taller. She likes to tell herself she so owns her sister in the weight department though. Other:
Missions:
S: A: B: C: D:
Jutsu:
Ninjutsu- Bunshin no Jutsu: This is a basic technique taught to ninja at an academy. In certain years, Ninja are required to know this jutsu in order to advance to the Genin level. Bunshin no Jutsu creates one or more clones of the user, which can be used as a means to create a diversion, distraction, or cause confusion. Unlike Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these illusory clones will simply disappear if come into contact, thus, they are without substance, and cannot do anything to damage the opponent. Cp cost: 1 pt. per bunshin. Damage: N/A Requirements: Academy students learn it on the academy as a basic jutsu. Training days: Academy. Chakra control check DC: 5 per bunshin. Special: Can create 1 per 5 points in Chakra control. Up to 5 bunshin can be created. *The user assigns a number 1 through 6 to themselve and each of their clones indivudually. The attacker rolls a 6 sided die to see what they hit.
Henge no Jutsu (Transformation Technique) The user utilizes the sheep hand seal or the tiger hand seal and concentrates their chakra to assume the appearance of another person, an animal, or even any object. This is one of the required basic jutsu taught at the Ninja Academy. Fundamentally, all ninjas know this technique. Cp cost: 2 "+1 per minute the jutsu is maintained" Damage: N/A Requirements: Learn in the Academy. Training days: Academy time. Chakra control check DC: 10 Special: Add chakra mod to your Disguise check.
Kawarimi no Jutsu (Replacement Technique) This is a technique that usually confuses the attacker. The user quickly projects themselves with another nearby object such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack. Cp cost: 1 Damage: N/A Requirements: Must have something to replace with. Training days: Academy time. Special: Add chakra mod to dodge bonus. You cannot use this while in a defensive position. Very Special: This jutsu is currently being hotly debated on and may change.
Jibaku Fuda: Kassei, (Exploding Tag: Activate) Utilizing chakra, the user is able to activate the explosion mechanism of a distant bomb tag. Cp cost: 3 per tag Damage: Exploding tag damage [10-20] Requirements: Chakra Control 5
Genjutsu-
Taijutsu-
Summoning Contract-
~Stats~
LV. 2 Experience: 72/120 Hp: 26 Cp: 12 MHp: 22
Strength: 12 | mod = 1 Dexterity: 10 | mod = 0 Constitution: 17 | mod = 3 Intelligence: 14 | mod = 2 Wisdom: 12 | mod = 1 Charisma: 10 | mod = 0 Chakra: 17 | mod =3 Dodge Bonus: 11
Base Attack Bonus: 2 Attack Melee: 3 Attack Ranged: 2
Base Save Bonus: 1 Fort: 4 Rex: 1 Will: 2
Damage: Taijutsu: 2-7 [any other weapon you use]
~Skills~ alloted(start out and time skip) +trained
Swim: (Str)
Balance: (Dex) Escape Artist: (Dex) Hide: (Dex) 1 Move Silently: (Dex) Sleight of Hand: (Dex) Tumble: (Dex) Use Rope: (Dex)
Concentration: (Con)
Chakra Control: (Int) 2+12 Craft: (Int) Disable Device: (Int) Forgery: (Int) Knowledge: (Int) Repair: (Int) Research: (Int) Search: (Int)
Alchemy: (Wis) Listen: (Wis) 1 Read Lips: (Wis) Sense Motive: (Wis) Spot: (Wis) 1 Survival: (Wis) Treat Injury: (Wis) 1
Bluff: (Cha) Diplomacy: (Cha) Disguise: (Cha) Gather Information: (Cha) Handle Animal: (Cha) Intimidate: (Cha) Innuendo: (Cha) Perform: (Cha) 2 Seduction: (Cha)
Ninjutsu: (Chk) 3+2 Genjutsu: (Int) Taijutsu: (Str) 1+4 Fuuin Jutsu: (Int) Kawarimi: Kunai: 1 Shuriken: 1 Ninja Weapons: Sneak Attack:
~Possessions~
Money:
Ryo:
Equipment:
Valuables
-------------------------------------------------------------------------------------------------------------------------------------------------------------------
User-name: sasuke is my boyfriend Posting: near constant Time zone: eh...doesn't matter I'm on all the time
~Character Data~
Name: Amane, Mariko (Mari) Village: Konohagakure no Sato Clan/Bloodline: N/A Element Affinity: Wind Age: 14 Gender: Female Rank: Genin
~Appearance~
Headband: She has it sewn into her hat Height: 5’0 Weight: 89 Hair: Picture. Streaks in her hair are red though. Eyes: Picture. Physical Description:  Clothing:Picture. Jacket/shirt is red though. Background:Mari and her sister have always been together since they were young. Always the more troublesome of the two, even though that isn’t much of a difference, she doesn’t like to be put down and compared to her ‘perfect sister‘. Even though they are basically the same in every aspect, she likes to keep herself as her own person, and not as just ‘one of the twins.’ Mari streaks her hair red, an attempt to keep herself different than her sister. Even with all the things they do to keep different, they are best friends as they always have been. When Mari was 10, her mother left for a mission, only to find she wouldn’t be coming home. The girl was left with her father, along with her sister. The family has been cold to each other since then. Only crossing for dinner or breakfast. When Mari was sent to the Academy, she didn’t really care about much. Nothing really meant anything to her, as it did her sister. The only thing Mari wants, is for her and her sister to stay together. Personality: Mari is the more anti-social of the twins. She doesn’t like to talk to anyone other than her sister most of the time. Though she will pretend to be happy and helpful if she wants to. Seeing talking as just a form of wasted movement, she keeps to herself most of the time. Mari loves to hold onto Sari’s hand. It seems as though she is the more dependent of the two, even though she is a minute older and a inch taller. Other:
Missions:
S: A: B: C: D:
Jutsu:
Ninjutsu-
Bunshin no Jutsu: This is a basic technique taught to ninja at an academy. In certain years, Ninja are required to know this jutsu in order to advance to the Genin level. Bunshin no Jutsu creates one or more clones of the user, which can be used as a means to create a diversion, distraction, or cause confusion. Unlike Kage Bunshin no Jutsu (Art of the Shadow Doppelganger), these illusory clones will simply disappear if come into contact, thus, they are without substance, and cannot do anything to damage the opponent. Cp cost: 1 pt. per bunshin. Damage: N/A Requirements: Academy students learn it on the academy as a basic jutsu. Training days: Academy. Chakra control check DC: 5 per bunshin. Special: Can create 1 per 5 points in Chakra control. Up to 5 bunshin can be created. *The user assigns a number 1 through 6 to themselve and each of their clones indivudually. The attacker rolls a 6 sided die to see what they hit.
Henge no Jutsu (Transformation Technique) The user utilizes the sheep hand seal or the tiger hand seal and concentrates their chakra to assume the appearance of another person, an animal, or even any object. This is one of the required basic jutsu taught at the Ninja Academy. Fundamentally, all ninjas know this technique. Cp cost: 2 "+1 per minute the jutsu is maintained" Damage: N/A Requirements: Learn in the Academy. Training days: Academy time. Chakra control check DC: 10 Special: Add chakra mod to your Disguise check.
Kawarimi no Jutsu (Replacement Technique) This is a technique that usually confuses the attacker. The user quickly projects themselves with another nearby object such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack. Cp cost: 1 Damage: N/A Requirements: Must have something to replace with. Training days: Academy time. Special: Add chakra mod to dodge bonus. You cannot use this while in a defensive position. Very Special: This jutsu is currently being hotly debated on and may change.
Genjutsu-
Taijutsu-
Summoning Contract-
~Stats~
LV. 2 Experience: 62/120 Hp: 24 Cp: 10 MHp:20
Strength: 18 | mod = 4 Dexterity: 12 | mod = 1 Constitution: 14 | mod = 2 Intelligence: 15 | mod = 2 Wisdom: 10 | mod = 0 Charisma: 12 | mod = 1 Chakra: 14 | mod = 2 Dodge Bonus: 11
Base Attack Bonus: 2 Attack Melee: 6 Attack Ranged: 3
Base Save Bonus: 1 Fort: 3 Rex:2 Will: 1
Damage: Taijutsu: 5-10 [any other weapon you use]
~Skills~ alloted(start out and time skip)+trained
Swim: (Str)
Balance: (Dex) Escape Artist: (Dex) Hide: (Dex) 1 Move Silently: (Dex) Sleight of Hand: (Dex) Tumble: (Dex) Use Rope: (Dex)
Concentration: (Con)
Chakra Control: (Int) 2+4 Craft: (Int) Disable Device: (Int) Forgery: (Int) Knowledge: (Int) Repair: (Int) Research: (Int) 1 Search: (Int)
Alchemy: (Wis) Listen: (Wis) Read Lips: (Wis) Sense Motive: (Wis) Spot: (Wis) Survival: (Wis) Treat Injury: (Wis) 1
Bluff: (Cha) Diplomacy: (Cha) Disguise: (Cha) Gather Information: (Cha) Handle Animal: (Cha) Intimidate: (Cha) 2 Innuendo: (Cha) Perform: (Cha) Seduction: (Cha)
Ninjutsu: (Chk) 1 Genjutsu: (Int) Taijutsu: (Str) 3+6 Fuuin Jutsu: (Int) Kawarimi: Kunai: 1 Shuriken: 1 Ninja Weapons: 1 Sneak Attack:
~Possessions~
Money:
Ryo:
Equipment:
Valuables
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Wed Jan 09, 2008 1:21 am
User-name: william_ruby Posting: Very often Time zone: Dont know but i live in washington. i think thats pasific west ~Character Data~ Name: Uchiha, Tadashi Village: Kiri Clan/Bloodline: Uchiha Element Affinity: Fire, Lightning (all) Age: 16 Starting Age:10 Gender: male Rank: Genin
~Appearance~
 Headband: A Konoha headband across his forehead. The plate is mad of a material harder then steel that has a blue crystal look to it while the cloth that ties it around the head is made of blue silk. Height: 5'9 Weight: 145lb Physical Description: Under neath his shirt is a well toned body but it is amazingly deceiving for he is rather weak. He always has a fit body though if he ever wants to fall back and learn Taijutsu. Background: The day Tadashi joined the academy was the greatest day of his life. He was the smartest kid in the class and the instructors decided to tutor him one on one on the side since Tadashi had other moves in mind. So with his head start he was assigned to his first team to find out he was a nobody compared to them. Both used taijutsu and neither would allow him a chance to get any moves off in sparing. It was even worse when they were competing against other teams because his partners would purposefully let people past their defense to hit Tadashi. Lets just say things didn't go so smooth. After the chunins Tadashi set out to work again and train harder. Amazingly his teacher felt sympathy after watching him for many nights and one day approached him and began to teach him everything she knew about genjutsu. It was long before Tadashi surpassed her on it though and had to go learn on his own again. The next time he would fight his teammates he would conquer them all, but he never got a chance because the teacher passed away and the team disbanded. Upon the arrival of the Fire Master, Tadashi was not in the village but currently traveling the country with the permission of the kage in hopes that the child could learn what the village could no longer teach him. So now here Tadashi is heading to where ever his feet lead him. Personality: Hes very hyper and always looks at the good side of things. (ex: the house is burning down and all he thinks of is at least he wont have to vacuum it any more.)) Other: Missions:
S: 0 A: 0 B: 0 C: 0 D: 0
+63 exp, +2 genjutsu, +9 shuirken +59 exp, 5 chakra control
Jutsu:
Ninjutsu- Genjutsu Kai: Release The user attempts to break the chakra circulation flow in his body in order to see through a genjutsu. Cp: 10 Damage: N/A Requirements: Chakra Control 10 Training: 5 days Special: Add chakra mod to Will Save
Jibaku Fuda: Kassei, (Exploding Tag: Activate) Utilizing chakra, the user is able to activate the explosion mechanism of a distant bomb tag. Cp cost: 3 per tag Damage: Exploding tag damage [10-20] Requirements: Chakra Control 5
Katon: Gokakyu no Jutsu (Fire Release: Grand Fireball Technique) (learning, one day left) Utilizing a high amount of chakra, a large ball of flame is exhaled from the user's mouth. Cp cost: 30 Damage: 20 - 40 + chakra modifier. Reflex DC: 10 + Character level + chakra mod for half damage. Neutral 20 or surpassing the save by 10 means no damage. Requirements: Fire Affinity, Chakra 20+, Chakra Control 12 Training days: 7 days/ if Uchiha teaches you, 4 days Special: Uchihas learn this at young age.
Genjutsu-
Kokuangyo no Jutsu (Bringer-of-Darkness Technique) Forming the tiger hand seal, this powerful Genjutsu creates an ambiance of complete darkness around the surrounding background, enabling the user to attack without being seen. Cp cost: 35 Requirements: Genjutsu 50 Ranks Training days: 10 Will save: 20 + character level + charisma mod.
Magen: Jubaku Satsu (Demonic Illusion: Tree Bind Death) With this jutsu, the user can make themselves disappear so that they can approach their opponent unnoticed. Once near the desired target, a tree will grow at the target's feet and branches from an illusory tree will bind them from behind so that they are unable to even move or use hand seals. Once the opponent believes that they are captured, the user can then reappear from above the tree and quickly kill the opponent, preferably with a kunai. Cp cost: 30 Requirements: Genjutsu 50 Ranks Training days: 5 days. Will save: 15 + character level + charisma mod.
Magen: Niju Kokoni Arazu no Jutsu (Demonic Illusion: Double False Surroundings Technique) Type: Unknown, probably: B-rank, Supplementary, All ranges A second atmospheric layer of Genjutsu is placed among the first illusion performed at firsthand. Cp cost: 25 Requirements: Genjutsu 10 Ranks Training days: 5 days. Will save: 15 + character level + charisma mod.
Magen: Narakumi no Jutsu (Demonic Illusion: Hell Viewing Technique) Narakumi no Jutsu is a Genjutsu that causes its target to see a horrifying vision. The user will use the rat hand seal that causes an imaginary circle of leaves to spin and envelop the target and then fall away. Once cast, the world will appear normal to the target until they have already seen the illusion. Cp cost: 10 Damage: 1 - 6 Requirements: Genjutsu 10 Ranks Training days: 5 days. Will Save: 10 + character level + charisma mod.
Kori Shinchu no Jutsu (Sly Mind Affect Technique) Kori Shinchū no Jutsu is a Genjutsu which causes the target to travel around in circles. If the ninja is unable to detect the illusion very quickly, they can become exhausted mentally and physically because they are unable to reach their desired area by traveling along the same path over and over. Cp cost: 20 Requirements: Genjutsu 30 Ranks Training days: 6 days.
Magen: Kokoni Arazu no Jutsu (Demonic Illusion: False Surroundings Technique) Kokoni Arazu no Jutsu is a rather sophisticated Genjutsu which changes the appearance of a nearby object or climate. Cp cost: 10 Requirements: Genjutsu 15 Ranks Training days: 5 Save: Will 10 + character level + charisma mod. Intelligence check DC "Same as above"
Jutsu Name: Friend or Foe? (learning) Description of Jutsu: This powerful genjutsu confuses all the enemies senses and changes the image of allies in there eyes to enemies while the true enemies appear to them as allies or just fade out of sight all together. Any other snse that might identify their teammate such as their voice won't work. In fact the voice would come out as what the enemies would and their allies would play voices and things they might normally say in these situations from using memories in the mind. The smell of an ally or enemy will also be pulled from the mind of the victim. So shall the taste though one can only imagine why they would taste them. It goes all the way down to even the feel of what an allies or enemies course or smooth skin would feel like. This genjutsu starts as a quick black out. It is a moment that is practically instant but in that time the body starts to tingle there is a buzzing in the ears and the sight seems to vanish. When the victim comes to again they feel some what confused, but still have the fighting instinct in them and continue as if nothing had happened. This effect in the beginning is so that the victim cannot just remember that his ally was next to him and now it is an enemy. Rank: S Cp Cost: 110 + 8 per turn Damage: N/A Requirements: 80 genjutsu Must be ready for battle or in battle. (The fighting instinct must be there.) Must learn from someone that knows or have a scroll. Training: 10 days Special: The enemy begins to attack their allies and assist there enemy. 15+Cha. Mod. + Charecter lvl. Owner: William_ruby [Must ask to use!]
Shi no Kumi no Jutsu (Death Foreseeing Technique) (learning) 3 days left This jutsu is much like the Temporary Paralysis Technique, but paralyzes the foe by showing them a vision of their own gruesome death. In addition to the paralysis, the enemy is overwhelmed with fear, and will no doubt suffer severe mental stress. Cp cost: 50 Damage: 100 - 200 Requirements: Genjutsu 60 Training: 10 days
Taijutsu-
In game stats: Int + 6 Dex+ 4 All elements. 1 skill per level in genjutsu, +10 intimidate Summoning Contract-
 In game stats: Allows the user to memorize any technique it see's that isn't a bloodline or a summoning contract they do not have.
~Stats~ LV. 13 Hp: 143 Cp: 143 Mhp:195 Exp: 350/122 Strength: 8 mod: -1 Dexterity: 12 mod: 1 Constitution: 12 mod: 1 Intelligence: 36 mod: 13 Wisdom: 20 mod:5 Charisma: 24 mod: 7 Chakra: 26 mod: 8 Dodge Bonus: 16 21
Base Attack Bonus: 13 Attack Melee: 13/8/3 18/13/8 Attack Ranged: 13/8/3
Base Save Bonus: 6 Fort: 7 Rex: 7 Will: 11
Damage: 40dc genjutsu add on 1-6
~Skills~ 130 Dark red=in game stats red= sharingan stats Swim: (Str)
Balance: (Dex) Escape Artist: (Dex) Hide: (Dex) Move Silently: (Dex) Sleight of Hand: (Dex) Tumble: (Dex) Use Rope: (Dex)
Concentration: (Con)10+1
Chakra Control: (Int)13+15+10 Craft: (Int)13 Disable Device: (Int)13 Forgery: (Int)13 Knowledge: (Int)13 Repair: (Int)13 Research: (Int)13 Search: (Int)13+6
Alchemy: (Wis)5 Listen: (Wis)5 Read Lips: (Wis)5+6 Sense Motive: (Wis)10+5+13 Spot: (Wis)5+6 Survival: (Wis)5 Treat Injury: (Wis)5
Bluff: (Cha)7 Diplomacy: (Cha)7 Disguise: (Cha)7 Gather Information: (Cha)7 Handle Animal: (Cha)7 Intimidate: (Cha)7+10 Innuendo: (Cha)7 Perform: (Cha)7 Seduction: (Cha)20+7+10
Ninjutsu: (Chk)27+20 Genjutsu: (Int)82+13+13+20 Taijutsu: (Str)9+20 Fuuin Jutsu: (Int)13 Kawarimi: Kunai: Shuriken:19 Ninja Weapons: Sneak Attack:
~Possessions~
Money:
Ryo: 50
Equipment: A backpack with rations and a bottle of sake 6 Shruiken 3 Hikari Dama 3 Hyourougan 6 Kibaku Fuda Radio Metal wire
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Wed Jan 09, 2008 2:42 pm
User-name: Seth_Tyron Posting: I try to post at least 2 to 3 times a day. School you know. Time zone: Mountain standard time. ~Character Data~ Name: Seth Tyron Village: Kirigakure Clan/Bloodline: Tyron Element Affinity: Water, Lightning Age: 12 Gender: Male Rank: Academy Student ~Appearance~  _________ Headband: When gotten he wears it like in pic. Height: 5'2 Weight: 100 lbs Hair: White messy hair with a little spike. Eyes: Ocean blue Physical Description: Seth has a small muscle build but is quite strong. He has a little tan and has a tattoo on his right arm showing a wolf. Has a metal left arm he's bonded to by chakra. Clothing: Wears a white vest with a black long sleeve underneath. Wears lightweight dark pants and boots that are comfortable light and are good for fighting so they dont get in the way. He also wears black gloves and wears a necklace with a crescent moon on it given to him by his mother and father before they died. Background: When Seth was born he had lost an arm in process and they had the idea of a metal arm. So they modled a metal arm for him and he is bonded to it by chakra. It was said that with this bond connecting him to the arm he could learn to master his own jutsu to morph the arm into different forms. Not long after about when Seth was five both his parents died and was left alone with his older brother in Kirigakure. He spent his last few years training in taijutsu and the jutsus being taught in the academy while learning to control his arm better. He has been making up his own techniques the last two years as he is in the academy and is trying to graduate. Personality: A little goofy around friends and shy around new people, sarcastic, calm. Other: Inherited the powers of the Raiken clan. Missions: S: A: B: C: D: Jutsu:Ninjutsu- Genjutsu- Taijutsu-Summoning Contract-~Stats~ LV. 1 Experience: [0/100] Hp: 9 Cp: 2 MHp: 9 Strength: 10 | mod = 0 Dexterity: 12 | mod = 1 Constitution: 8 | mod = -1 Intelligence: 8 | mod = -1 Wisdom: 8 | mod = -1 Charisma: 8 | mod = -1 Chakra: 8 | mod = -1 Dodge Bonus: 10 Base Attack Bonus: 1 Attack Melee: +1 Attack Ranged: +2 Base Save Bonus: 0 Fort: -1 Rex: +1 Will: -1 Damage: 1-6 Taijutsu: [any other weapon you use] ~Skills~ Swim: (Str) Balance: (Dex) Escape Artist: (Dex) Hide: (Dex) Move Silently: (Dex) Sleight of Hand: (Dex) Tumble: (Dex) Use Rope: (Dex) Concentration: (Con) Chakra Control: (Int) Craft: (Int) Disable Device: (Int) Forgery: (Int) Knowledge: (Int) Repair: (Int) Research: (Int) Search: (Int) Alchemy: (Wis) Listen: (Wis) Read Lips: (Wis) Sense Motive: (Wis) Spot: (Wis) Survival: (Wis) Treat Injury: (Wis) Bluff: (Cha) Diplomacy: (Cha) Disguise: (Cha) Gather Information: (Cha) Handle Animal: (Cha) Intimidate: (Cha) Innuendo: (Cha) Perform: (Cha) Seduction: (Cha) Ninjutsu: (Chk) Genjutsu: (Int) Taijutsu: (Str) Fuuin Jutsu: (Int) Kawarimi: Kunai: Shuriken: Ninja Weapons: Sneak Attack: ~Possessions~ Money:Ryo: Equipment:Valuables
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sat Jan 19, 2008 3:23 pm
Posting: I'll try to post everyday. Timezone: Doesn't really matter! I'm on almost every hour of every day. ~Character Data~ Name: Kawasaki Ina Village: Kirigakure Clan/Bloodline: None Element Affinity: ...? I guess water Age: 12 Gender: Female Rank: Academy Student ~Appearance~ Height: 5'0" Weight: 100 lbs. Picture:  Background: Ina was born into one of the most wealthiest families in Kirigakure. She was born while the war almost ended. Her family was killed, and they left her with a HUGE amount of money. Now Ina lives in the Kawasaki Estate, and is left living alone with 6 butlers and 87 maids. Her family was killed right before her very eyes, kinda like what happened to that Uchiha brat. Ina tried her hardest not to cry during those times of loneliness, but couldn't help it. She was only 7. She has billions of friends from all around the world, but then she still feels lonely inside. She wants someone to be by her side. That's one of her dreams, to meet the person who'll stay by her side, and will never leave. Though nobody knew about her wealth, a lot of people also hated her. She was the target. Every girl you'll see will either be talking smack about her, or the boys will be pulling pranks on her. She just has to endure it all, until she graduates. Since she was little, everybody loved her. Until her parents died, and the Kawasaki family's fame withered. One day she finally found the person who understood her, and would stay by her side. Her name was Mistress. She learned that she was the so called "Leader" of Kirigakure. She was nice, and always helped her. When Ina turned 10, she became ill, very, very, very ill. It seemed that it couldn't be cured. Mistress was distressed, and searched everywhere for the person who could cure the incurable. She stumbled across a small town in the Tea Country, and met a woman name Moroko. She begged and pleaded to cure me. Moroko finally said yes, and came to Kirigakure, to my room. Ina looked like she was on her death bed they used to say. Moroko looked like she pitied me, which I didn't need. She cured me! Me it was a miracle! I never knew somebody so great ever lived. I vowed on that day, that I'll be like her! A Medic Ninja! Jutsu: Ninjutsu: Genjutsu: Taijutsu: Summoning Contract: None ~Stats~ LV. 1Experience: 1 Hp:12 Cp:5 MH:12 Strength: 6 +6/ 7mod = 2 Dexterity: 6 mod = 2 Constitution: 6 mod = 2 Intelligence: 6 +6 mod = 2 Wisdom: 6 mod =2 Charisma: 6 +2 mod = 2 Chakra: 6 +6 mod = 2 Dodge Bonus: 10 Base Attack Bonus: 1 Attack Melee: 2 Attack Ranged: 1 Base Save Bonus: 1 Fort: 1 Rex: 1 Will: 1 Damage: 2 Weapons: Kunai, shurikens, Senbon Needles. ~Skills~ Chakra Control: (Int) -2+0=-2 Ninjutsu: (Chk) 2+1=3 Genjutsu: (Int) -2+0=-2 Taijutsu: (Str) 0+2=2 Swim: (Str) 0+0=0 Balance: (Dex) 2+0=2 Escape Artist: (Dex) 2+0=2 Hide: (Dex) 2+0=2 Move Silently: (Dex) 2+0=2 Sleight of Hand: (Dex) 2+0=2 Tumble: (Dex) 2+0=2 Use Rope: (Dex) 2+0=2 Concentration: (Con) 0+0=0 Craft: (Int) -2+0=-2 Disable Device: (Int) -2+0=-2 Forgery: (Int) -2+0=-2 Knowledge: (Int) -2+0=-2 Repair: (Int) -2+0=-2 Research: (Int) -2+0=-2 Search: (Int) -2+0=-2 Listen: (Wis) 0+0=0 Read Lips: (Wis) 0+0=0 Sense Motive: (Wis) 0+0=0 Spot: (Wis) 0+0=0 Survival: (Wis) 0+0=0 Alchemy: (Wis) 0+0=0 Treat Injury: (Wis) 0+1=1 Bluff: (Cha) -2+0=-2 Diplomacy: (Cha) -2+0=-2 Disguise: (Cha) -2+0=-2 Gather Information: (Cha) -2+0=-2 Handle Animal: (Cha) -2+0=-2 Intimidate: (Cha) -2+0=-2 Innuendo: (Cha) -2+0=-2 Perform: (Cha) -2+0=-2 Seduction: (Cha) -2+0=-2 Fuuin Jutsu: (Int) -2+0=-2 Kawarimi: 0 Kunai: 0 Shuriken: 0 Ninja Weapons: 0 Sneak Attack: 0
|
 |
 |
|
|
|
|
|
|
|
 |
|
|
|
|
|