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Posted: Wed Feb 07, 2007 1:07 pm
But it runs really well, especially in the game.
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Posted: Thu Feb 08, 2007 10:31 pm
I see...well, I don't know what to tell you then...I'll take a look at your IRL deck and see if I can give that a fix sometime
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Posted: Fri Feb 09, 2007 5:37 pm
But the game is different from real life. People in the game couldn't play worth a s**t to save their penises.
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Posted: Wed Feb 14, 2007 12:17 pm
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Posted: Wed Feb 14, 2007 12:25 pm
Monsters:
D-Hero Dreadmaster x2 D-Hero Dogma x2 D-Hero Dasher x3 D-Hero Defender x3 D-Hero Diamond Dude x3 D-Hero Fear Monger x2 Mobius the Frost Monarch x2 Zaborg the Thunder Monarch x2 Sangan x1 Magician of Faith x1 Breaker the magical warrior x1 Exiled force x2
Total: 24 monsters
Spellcards:
Reinforcements of the army x2 Clocktower prison x3 Graceful charity x1 Pot of Avarice x1 Last will x1 Scapegoat x1 Lightning vortex x2 Confiscation x1 Heavy storm x1
Total: 14 spellcards
Traps:
Ultimate offering x1 Destiny signal x2 Torrential tribute x1 Mirror Force x1
Total:5 trapcards.
This is the only deck I play, I have other, unfinished, ones.
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