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Kenkaru
Crew

Aged Noob

PostPosted: Wed Oct 18, 2006 2:10 pm


cool
I shall eliminate all bitchi profiles.
PostPosted: Tue Oct 24, 2006 12:50 pm


Profile page upgraded.

Kenkaru
Crew

Aged Noob


Kenkaru
Crew

Aged Noob

PostPosted: Fri Nov 03, 2006 4:56 am


cool
I did a small upgrade to the skill section of the battle system since I found a small unbalance on my last test enjoy.
PostPosted: Fri Nov 03, 2006 4:58 am


cool
Hp per level was also upgraded.
More damage means more hp hehehe.

Kenkaru
Crew

Aged Noob


Dischord

Nerd

PostPosted: Mon Nov 06, 2006 5:54 pm


Okay, since Ken put me in charge of Soul Society, as well as the Academy now..


>_> Thanks bunches, Ken.

There's going to be some changes!

If you have an area, you need to put, instead of 'Blah Blah's Training' the area its near. Is it near a specific district? Is it secluded in the forest? Some of the thread titles make them look like Dragon Ball Z episode names. Not what we want, folks.

Just do a little changing, the area can still be just for you, but make sure to let people know that in the first post.

Many thanks in advance for all of your cooperation. :3
PostPosted: Thu Nov 09, 2006 11:52 am


whee
Basic Kidou list completed !

Kenkaru
Crew

Aged Noob


StateAlchemist Natsu

6,800 Points
  • Citizen 200
  • Team Jacob 100
  • Treasure Hunter 100
PostPosted: Mon Nov 27, 2006 12:22 am


If you need any more Kidous I can get you tones of them.
PostPosted: Mon Nov 27, 2006 1:25 am


3nodding
Nah people already made enough of them !

Kenkaru
Crew

Aged Noob


StateAlchemist Natsu

6,800 Points
  • Citizen 200
  • Team Jacob 100
  • Treasure Hunter 100
PostPosted: Mon Nov 27, 2006 11:20 pm


Not made up I'm talking about all of the binding, healing, and blasting Kidous, at least that have been mentioned.
PostPosted: Tue Nov 28, 2006 5:46 am


StateAlchemist Natsu
Not made up I'm talking about all of the binding, healing, and blasting Kidous, at least that have been mentioned.
I think he made a list with those alread...

-J!NX-


Dischord

Nerd

PostPosted: Thu Jan 11, 2007 12:30 pm


Reminder to all members!

If your character attends the Academy, you need to go ahead and PM me with your character's full name, and the dorm number you want. (make sure it isn't taken, or, if it isn't up there, specify! I'll add whatever number you want)

We have more students than we have taken dorms.

Hope to get all of it updated soon.
PostPosted: Wed Feb 14, 2007 1:02 am


As per my announcement from early yesterday morning, there are some changes, currently, to the battle system. Because these changes have not been 100% solidified to be posted into the Battle System forum, I'm noting them here.

Attack Rolls are: 1d20+Attack Bonus
Dodge Rolls are: 1d20+Dodge Bonus

Currently, Dodge Bonus does not yet have a maximum level cap. This will be changing in the near future. An additional change to the battle system is in reference to 1 always failing, and 20 always succeeding. Because of the similarity of our battle system to the d20 system, this has been changed. Bonuses now count, and the total bonus of an attack will need to equal a number higher than your opponents dodge. A detailed example of this will be posted here at a later time and date.

Also - starting over the weekend, I will be giving out experience awards. Currently, I'm taking time to get accustomed to figuring experience bonuses, so that I can accurately assign stats and award points for the role-play that's already been done. I'll be assigning a generic amount for attending classes, as well as individual bonuses.

Those who haven't yet done so, please consolidate (combine) all of your training posts into a single post in this thread, so that I can go through each person's information all at once, instead of skimming through multiple threads for it. Anyone who hasn't yet posted by Saturday, I will likely get to your information last as I'm forced to skim the training report for it. I'll try to get everyone, but I'm only one person, and aside from work, I have a lot currently going on.

Dischord

Nerd


Akuma Kyasuta

PostPosted: Tue May 15, 2007 5:17 pm


YAY can't wait
PostPosted: Wed May 16, 2007 9:08 am


Small upgrade in the battle system:
I been doing some work on the battle system for Quincy and Bounto characters. Quincy's high lvl techniques will take some time to get their damage figured since well...Kumo sensei likes to make things complex...
Bounto system is under development however Vizard and Arrancar battle system is on hold until more information is revealed on them. For now I think I be able to finish the changes on the above mentioned by Friday. "Since I have an exam tomorrow crying . Anyways enjoy and have fun with le system ^_^.

Kenkaru
Crew

Aged Noob

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