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A letter for all you questers out there. [Please read] Goto Page: [] [<] 1 2 3 4 [>] [»|]

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Kimie Kitty

Gracious Gekko

PostPosted: Thu Sep 14, 2006 4:13 pm


Yes yes, research is a good thing!

About the animal, about your character's profession (for example), hometown, personal history (especially if there is any reference to real-world events), etc.

And one thing I've seen a lot... MEDICAL CONDITIONS! For all that is good and holy, know what you're talking about. This does not mean doing a google search, or skimming through Wikipedia, although those are a good place to start. Official websites dedicated to a particular condition are useful, as are (dun dun DUN) LIBRARIES!

Remember those big buildings full of books? xd
PostPosted: Thu Sep 14, 2006 4:47 pm


As far as the combo's go, Jaar put it pretty well for the most part.
If you are going for a straight-up combo, don't expect to be able to dictate what animal is going to contribute to what part. For the most part, unless there is a VERY specific reason, the labs make combination creatures as undirected, and testing the various ways the DNA mingles. Much like the island as a whole is an experiment in introducing Animal DNA into humans, the combos would be a further experiment in complicating that with more than one species data.

For the most part, undirected combos are limited to about 3 species.

The extra serums generally have to have a good in-character reason for being added, which is why even though they have a price tag, they are "by approval." These, in-character, at least, are some of the only things that can be added in game later. While you can't totally change someone's animal mid transformation, an extra serum might plausibly be introduced ((Though since the art is done in advance, if you want your character to "get" something, you'll have to discuss it with the GM's ahead of time to say "I will want them to get this later, becuase X")).

The 'mythicals' are actually the exception to combo rule. Becasue Sabin is there In-character, his own pet project is to recreate mythical creatures through the use of the serums. He got in BIG trouble by trying to do it on normal animals because he was "wasting" serums, but doing it to incoming subjects is perfectly legit~! So there's a good enough excuse for anyone questing for a "mythical". BUT - keep in mind that the opportunities that allow a mythical creature can be rare. So it is a good idea to have a backup serum. Like others have said, the focus of your quest character should be the human character, not necessarily the serum. That also goes for if someone else gets the animal first.

Ultimately, we don't allow directed combinations that don't go for a specific goal (like mythicals, etc) that the labs wouldn't have a reason in creating. They don't know about your personal aestetic likes, and likely wouldn't tailor-make a creature that happens to match with how you want to design your character or fursona. Directed combinations are more expensive, generally involve more animals, and higher-up permission to make (sabin/Moreau/Aubrey).

Also, a lot of people have a tendency in their quest threads in describing out the full transformation. I don't mind if you want to do that for fun, but keep in mind that the progression is ultimately up to the artist - this is one of the perks, IMO, of being a staff artist, is being able to look at the design of the human, look at the animal, and then have fun with the change. because of the clause in the fact that serums react differently to different people, or that each serum is a bit different - the changes can go very differently between different subjects.

Sabin Duvert
Vice Captain

Winter Trash


Kimie Kitty

Gracious Gekko

PostPosted: Fri Sep 15, 2006 4:21 am


*loves on Sabin* heart

Maybe I'll shift some of the really good points to a post on the front page or something >.>
PostPosted: Sat Sep 16, 2006 2:10 pm


As I posted on page 16176 in the main thread, regarding characters "based on your real-life self":

Really, the problem a lot of people have when designing a character after themself is that they give the character all of the good and fun stuff, without recognizing their own character flaws and otherwise negative quirks. To make a character like yourself, you need to portray yourself as you really are, not just the parts you like or are more socially acceptable. Basically, you have to look at yourself as objectively as possible, all the while having your own (very subjective) insights into your thoughts and actions.

Kimie Kitty

Gracious Gekko


Meeki

Apocalyptic Girl

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PostPosted: Sat Sep 23, 2006 9:07 am


Let people do their own thing, find their own way? It's what you guys did, so let them have the same opportunity? It's just a bit intimidating to see people so strict about 'their opinions and beliefs'. Kills the fun and only opens doors to worries and doubts. I know I feel a lot less comfortable after reading some posts here. sad
PostPosted: Sat Sep 23, 2006 2:34 pm


As I said, this thread IS more about getting people to do their own thinking-- but that thinking is still necessary. A lot of the things mentioned have been helpful for people who have successfully quested (IE, now have their characters on the Island).

And I did see your post before you edited, so perhaps this suggestion will bear some relevance.

Emelyn
Y'know- about your 'letter to the questers'- I think that a few of us folks who are bored one afternoon should create a sort of quick database (aka, list *laugh*) for questers to see what sort of things that would be duplicates. Basically- just a short list of 'keywords' for each islander that will be easier for them to peruse. ...It would still be their (decent) responsibility to know the islanders, and to know what would be a direct hock... but, to be fair- there are- what, 60+ of us, now? That's a lot of information to read up on just to see if something has already been done. (Esp since some of that information isn't always spelled out.) ...One 'cliff notes' page would probably make everything a little easier.

^__^


Kimie Kitty


Example/Ideas

Nita: Age 20 ['cept she's 21 now, haha, I forgot my own age], from American Midwest, English major/student. Intelligent, reserved, bookworm. Clinical depression/OCD, briefly hospitalized. Red panda.

Maybe something like how they got to the island (if it was really specific, like Anatoli being a relative of Moreau), or major events in their pre-Island life (Rex losing his fiance, Zach losing his arm...)


Sabin Duvert
I agree, that would be a relatively useful database. The first page of this thread obviously has an animal list, but there are a lot of interesting character quirks that I've started to see repeated in some quest threads. Obviously, some overlap isn't horrid wiht as manhy islanders as we have, but .. yeah.


Emelyn


*nod* Very similar- definitely some major events/esp how they got to the island- BUT...

I suggest that this be only a list of keywords of important things that, if duplicated, would cause an obvious overlap. Thus- for Nita- something like 'intelligent' and 'reserved'- wouldn't be listed.

And, obviously, things in real life would be duplicated when you get a group of people shoved together- but at least this way, it would be a decisive choice to overlap, and not ...happenstance.


Kimie Kitty

Right, although it would still be interesting to see what kinds of personality types are already represented (without saying, "THIS IS OVERLAP, FIND SOMETHING ELSE!") -- same with major life events. 3nodding

Kimie Kitty

Gracious Gekko


Jaar

PostPosted: Mon Sep 25, 2006 6:41 pm


The above post is relevant to my interests.
PostPosted: Mon Sep 25, 2006 6:50 pm


As with I. I think there should be both a islander list and a questers list. Just state throughly (Bolded with red color) That these are not permanant or official and you can use the consepts as long as you dont have a clone character.

This would be extreamly helpful to any questers who want a original character... like me. 3nodding

Casey_Mae


Kimie Kitty

Gracious Gekko

PostPosted: Tue Sep 26, 2006 1:29 pm


Except... do you /know/ how many questers there are? Over a hundred... and many of them do not have approved concepts (with the Seal of Approval, etc.) And really, this is more about not having too much overlap between characters that are already on the Island. For the same reason that there's no list of "Animals Being Quested For", a database of quest characters wouldn't really make sense either.
PostPosted: Tue Sep 26, 2006 7:20 pm


If there was an islander AND a quester thread, I think just about all of the bases would be overlapped. It would be incredibly difficult to find something completely "original" if we included all of the hundreds of concepts.

Jaar


Bress Baltar

PostPosted: Sun Oct 01, 2006 9:33 pm


This thread is 1% redundant, 2% common sense, 2% eye opener, and 95% needed.

Just about everything in this thread makes sense, and many of them were my own thoughts voiced by other avatars. I can't stress enough the need for originality. I'm a Gaia AND IoDM RPG newb, but I know that knowledge is power, and a unique, fresh idea can easily be worth the same amount as a serum. Sure you're going for the gold total, but do you really think they're going to go for a squid when they've got a octopus, or a toad when they have two frogs, you're nuts. Same with character backgrounds.

Think of it as marketing a product. Short of produce, everything they sell in a store has to be DISTINCT. What's the difference between that cleaner and the other? What does this box of crackers REALLY have that this other package doesn't.
Every character has to have its own flavour, something that NONE of the current 60-odd islanders have. There are millions of different species that are perfectly viable on this planet, and there are six billion people with a different story.
Every character is, in themself, a protagonist of an ongoing novel. Ask yourself this: Is your novel worth reading?
PostPosted: Mon Oct 02, 2006 3:27 pm


Actually, a squid or a toad would both be perfectly acceptable. But thank you. XD

And welcome to Gaia and IoDM. whee

Kimie Kitty

Gracious Gekko


Bress Baltar

PostPosted: Mon Oct 02, 2006 6:37 pm


Perfectly acceptable, I agree, but an unlikely pick until Billious and the frogs get 'older' or more transformed, to avoid repitition. That's all I was saying
PostPosted: Tue Oct 10, 2006 2:38 pm


At the same time though, Islanders, please don't wig out on a newbie-quester when they make the mistake of having something too close to an islander. There are a looooot of islanders, and a lot of people probably just don't have the time to read through the journal of each one in addition to reading through all of the quests.

So if they trespass, try seding them a nice PM asking them to change something rather than saying, "You concept stealing c**t," or something along those lines in the thread. If they refuse or throw a tantrum, then feel free to bring out the guns.

But at least give civility a chance. It's intimidating for some people - especially those who have never quested in a 'major' breedables shop before - to come and quest in a community as big as this.

Orestae


Kimie Kitty

Gracious Gekko

PostPosted: Thu Oct 12, 2006 8:41 pm


Oh, of course. :3 We really do want to keep things civil over here, and help people. Or I do, at least. XD

And yes, IoDM can be intimidating, but if people really want to participate, it would be nice of them to pay attention to what's already been done >.>
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Character Development/Idea Generators & Future Character Dicussion topics

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