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Velris the Blade

PostPosted: Sun Jun 25, 2006 8:59 pm


Ironiiku, it would probably be most beneficial for you to play Vladimir, considering that Velris is the same class as Bleau and the party will most likely need the spell support of a sorcerer.

Gloshuan, there's some problems with your skill choices. You've marked the wrong skills as class skills (the little checkmarks in the small boxes). Here are the ranger's class skills: Climb (Str), Concentration (Con), Craft (Int), Handle Animal (Cha), Heal (Wis), Hide (Dex), Jump (Str), Knowledge (dungeoneering) (Int), Knowledge (geography) (Int), Knowledge (nature) (Int), Listen (Wis), Move Silently (Dex), Profession (Wis), Ride (Dex), Search (Int), Spot (Wis), Survival (Wis), Swim (Str), and Use Rope (Dex).

You can put up to 3+your character level into a class skill, and half that amount into a cross-class skill (any skill that is not a class skill). For a ranger, the most useful skills are probably Hide, Move Silently (both allow you to be stealthy), and Survival (allows you to survive in the wild and also follow the tracks of creatures). Handle Animal is another useful one, since it allows you to teach your animal companion tricks and tell it what to do. Knowledge (Nature) is also a good choice for rangers.

Since your intelligence modifier is +2, you'll have 56 skill points to distribute at level 4, and you can put a maximum of 7 points into a single skill (putting 7 into a cross-class skill will give you 3.5 ranks in that skill). When you boil it down, you can max out (put 7 skill points in) 8 skills, because you get 8 skill points per level (6 from your class and 2 from your intelligence).

So, I would max out Hide, Move Silently, Survival, Handle Animal, and Knowledge (Nature), and then spread out the remaining points (there will be 28 remaining) among your other class skills. Listen and Spot are useful, as are Climb, Jump, Swim, Ride, and Use Rope. It's up to you if you want to put points into Heal, but usually that is the cleric's area of expertise.

One other bit of knowledge: the racial ability adjustments (+2 Dex and -2 Constitution, for an elf) are applied directly to the ability scores and are not temporary modifiers. So, your Dex would be 15 and your constitution 11.

Also, a recommendation: I would put the 14 into wisdom and the 17 into Dexterity. The ranger is a warrior-type class and focuses on combat, and since you've chosen the archery combat style, dexterity is your main ability score. For a ranger's spells, 14 is the highest wisdom you'll need (you need 14 wisdom to cast 4th level spells, which is the highest level rangers get). If you do put the 17 into dexterity, it will become a 19 because you are an elf. One other thing: at level 4, you get a single point to add to any one ability score. If you put it into dexterity, (and you follow my previous advice), you'll have a 20 dexterity, which gives you a +5 modifier.

On the subject of hit points, you get 8+ your constitution modifer for first level, and then you roll 1d8 and add your constitution modifier for each new level you attain, so you would have 8+3d8 hit points since your constitution is 11.

One last thing... At level 4, rangers get spells to cast. You'll have 0 spells per day granted by your class, but since you'll have a 14 wisdom, you'll get 1 bonus spell for 1st level spells (and, when you get to level 8, one bonus 2nd level spell) Here's the list of ranger spells. You can pick one 1st level spell to memorize.
PostPosted: Mon Jun 26, 2006 5:07 am


not to be contradictory, but on the profiler i use, the check marks show cross-class skills

and ur calculations are off b/c my con is 10 not 11

happy?

http://www.sylnae.net/3eprofiler/view.php?id=25910

Gloshuan Ithilgalad


Ironiiku

PostPosted: Mon Jun 26, 2006 9:16 am


"Well, I'm almost completely done with Vladimir (I decided to use him for the campaign). All I have to do is finish ranking his skills and them create his bat familiar. Other than that, I'm pretty much done. I've done his background and his physical appearance." ::smiles:: "Ahh..."
PostPosted: Mon Jun 26, 2006 9:18 am


"I believe Velris is correct. The team could use some spell support (plus, I didn't want Velris' character to be the only evil one. But now, which is the lesser of two evils... hmm?)" ::smirk::

Ironiiku


Ironiiku

PostPosted: Mon Jun 26, 2006 9:22 am


"The reason that I can't finish the character now is due to the fact that I have to go to work soon (yes, I do have a life of some sort), and I'll most likely be through with everything completely by tomorrow morning." ::sigh:: "Man, I just can't wait to blow things (and monsters) up!"
PostPosted: Mon Jun 26, 2006 11:12 am


Gloshuan Ithilgalad
not to be contradictory, but on the profiler i use, the check marks show cross-class skills



Woops, looks like we use different profilers. Sorry 'bout that. sweatdrop

I just noticed one more thing: You have to pick a second feat because you get an extra feat from 3rd level. Also, don't forget to add the bonuses to Listen and Spot from Alertness.

Velris the Blade


Mostlyfiller

PostPosted: Mon Jun 26, 2006 2:18 pm


Thanks for all the help, Velis

Gloshuan, I'm not sure why, but for some reason the profiler keeps your dex bonus as +4 when everything should be +5, it's not your fault, I think it's just a glitch or osmething.
PostPosted: Mon Jun 26, 2006 2:53 pm


well, i still don't remember how to do hit points but:

http://www.sylnae.net/3eprofiler/view.php?id=25910

Gloshuan Ithilgalad


Mostlyfiller

PostPosted: Mon Jun 26, 2006 6:04 pm


We're using average hit points in this campaign, which means first level is done as normal maximum hit points (for a ranger that's 8+con modifer) from there, for every level after, you add 4.5 + con modifer for every level beyond first. Rounding down if the total comes up with a .5 after they're all tallyed up.

Also: Could you review your attack bonuses for your weapons, again?
Ironiiku rolled 1 20-sided dice: 17 Total: 17 (1-20)
PostPosted: Mon Jun 26, 2006 6:55 pm


"Finally, I'm completely finished, thank Vecna!" ::bows in prayer to a fake goddess:: "Amen." (Actually, I'm not completely finished. I just have to type out the SAs of the bat familiar. Other than that, I'm pretty much ready.)

Ironiiku


Gloshuan Ithilgalad

PostPosted: Mon Jun 26, 2006 6:59 pm


PostPosted: Mon Jun 26, 2006 7:53 pm


Woops, average HP? That means my HP total is actually 20. Fixed it on my sheet.

Edit: Also, I think Vladimir's correct HP total is 19 (6 + 4.5 + 4.5 + 4.5 = 19.5) not 22. You may also consider switching out one of his cantrips for read magic, unless you want to always have to succeed a DC 20 + spell level spellcraft check every time you want to identify a scroll.

Velris the Blade


Ironiiku

PostPosted: Mon Jun 26, 2006 10:46 pm


"Okay, I'm completely done with Vladimir. I have background (which is the longest one I've ever written), physical appearance, personality, the bat's stats, and all that good stuff. I switched out disrupt undead with read magic, and I find it oddly ironic that although Vladimir has a phobia towards disease, he's a necromancer. Isn't that funny?" ::sigh of relief:: "Thank Vecna..."
((P.S. I'll draw a portrait of Vladimir later.))
PostPosted: Mon Jun 26, 2006 10:48 pm


heart heart heart "Clydee's cute..." heart heart heart

Ironiiku


Velris the Blade

PostPosted: Tue Jun 27, 2006 9:49 am


Looks like we have three people finished now... If only one more person would submit a character sheet... confused
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