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Posted: Fri Jul 21, 2006 8:58 pm
Sword Rune (lower tier of Black Sword Rune) Lv1 - Lust Sword - Party attacks before enemies for 3 turns. Lv2 - Crimson Blades - 300 DMG to all enemies, 50% of healing party for 50% of damage dealt. Lv3 - Terror Edge - 100% counterattack rate for 3 turns.
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Posted: Sat Jul 22, 2006 3:47 am
Cosmetic Rune lv.1: Make-Up - 30% chance of attraction to all foes lv.2: Hair Spray - Protects Allies from Magic a attack for 3 turns 30% of blindness on allies lv.3: Lipstick Smack Attack - cast attraction on one foe lv.4: Drop Dead Gorgeous - 90% attract on all foes and 30% chance of death on allies
Animal People Rune lv.1: Kobold Defender - summon a generic kolbold 100hp which will defend anyone under 1/5 hp lv.2: Furry Fury - summon a Nay-Kobold and a Beaver and do 300 damage to one enemy lv.3: Gnaw, Claw, and Bite - summon a Kobold, Nay-Kobold, and a Beaver and do 400 damage to all foes lv.4: REVENGE xp - do a 100 damage for every Animal Person killed in the Suikoden series
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Posted: Sun Jul 23, 2006 6:16 pm
Darkness Wizard ornitia_danz I also made these runes... Holy Soul Sword Rune Lv.1: Shining Soul - 50HP to all allies Lv.2: Holy Light - 300HP to all allies Lv.3: Swords of Revealing Light - 300DMG to all enemies Lv.4: Friendship Revenge - 2500HP to all allies and 2500DMG to one enemy Dark Eater Shield Rune Lv.1: Blinding Soul - 50DMG to all allies Lv.2: Evil Darkness - 300DMG to all allies Lv.3: Swords of Concealing Light - 300DMG to all enemies Lv.4: Bretreyal Revenge - 2500DMG to one enemy Can you say overpowered? And I don't get the use of Blinding Soul and Evil Darkness. oh sorry, my mistake... because I only copy Holy Soul Sword Rune's effect to Dark Eater Shield... they make the Rune of the End... like Bright Shield and Black Sword that make the Rune of the Beginning...
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Posted: Tue Jul 25, 2006 9:03 am
Baby T-rax Rune Level 1: Outta my way noob-100% instant death to one non-boss Level 2: Suffer-Every status ailment to one enemy Level 3: Friends-Fully restore entire party's Hp and status Level 4: BBTR Fury-9000 non-elemental damage to all enemies, berserk status to user
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Posted: Tue Jul 25, 2006 9:07 am
Noob Rune Level 1: I r stupid-50% Instant death to self Level 2: I r stupider-100In;stant death to self Level 3: I r stupidest-80% Instant death to entire party Level 4: I r n00b!-Entire party wiped out, enemies fully restored
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Posted: Tue Jul 25, 2006 9:15 am
The Wyvern Rune Level 1: Wind Ray:500 wind damage to 1 enemy Level 2: Flare: 500 fire damage to 1 enemy Level 3: Magma Seal: 500 Earth damage to one enemy Level 4: Wyvern's Wrath: 1500 damage to all enemies, the damage element is always dominant over the enemies' elements
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Posted: Thu Jul 27, 2006 3:01 am
ornitia_danz Behold!! My Official True Rune, Illusion RitualX! Lv.1: Illusion Shield= Immune to all attacks, magics in 5 turns Lv.2: Illusion Attack= 1000 DMG to all enemies Lv.3: Illusion Recovery= Heals all HP and status ailments to one ally(even unconcious) Lv.4: Illusion RitualX= Kills all enemies(always works at bosses) twisted twisted twisted twisted twisted twisted twisted twisted twisted twisted twisted twisted twisted twisted HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!!!!!!!!!!!!!!!! Before it became Illusion RitualX, it was Illusion Ritual...because it was evolved. Illusion Ritual Rune Lv.1: Illusion Shield= Immune to all attacks, magics in 2 turns Lv.2: Illusion Attack= 500 DMG to all enemies Lv.3: Illusion Recovery= Heals 300HP and status ailments to one ally Lv.4: Illusion Ritual= 2000DMG to 1 enemy row
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Posted: Tue Aug 15, 2006 2:34 am
Golden Justice Lv1 Merciful Edge - 100 DMG to one enemy, 25% of gaining 50% of DMG as HP. Lv2 Blind Sword - For 3 turns increase counterattack rate by 50%, 25% of gaining 50% of DMG as HP. Lv3 Great Balance - 1 enemy loses 50% of current HP (Max loss of 1000 HP), caster gains 25% of HP lost by enemy. Lv4 Thunderous Judge - 700 DMG to all enemies, 25% of gaining 50% of total DMG as HP.
Dark Vengence Lv1 Frozen Heart - 200 DMG to one row. 25% caster takes 100 DMG. Lv2 Mindless Blade - For 3 turns increase counterattack rate to 100%, every successful counterattack drains caster of 25 HP. Lv3 Shattered Reality - Entire ally party loses half of max HP and convert to DMG to all enemies. Lv4 Double Edge Wrath - 1500 DMG to all enemies, 25% of reducing caster's HP to 1.
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Posted: Fri Aug 18, 2006 12:21 pm
True Badass Rune
weak enemies flee in terror, but not before droping all their money and joining your fanclub xp
Lol, I wouldnt have that one...I would have the Chickenwuss rune
plus 5% to evasion, -10% strength. Enemies skip one turn because they're too busy laughing at you.
mrgreen
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Posted: Fri Sep 08, 2006 5:35 pm
CapKamikazi Animal People Rune lv.4: REVENGE xp - do a 100 damage for every Animal Person killed in the Suikoden series *gaps* the Suikodens are WAR games! *does NOT want to be hit with that attack* eek
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Posted: Fri Sep 08, 2006 8:12 pm
The Forest Rune
lv 1: The Gathering: 50 % defense for all party members lv 2: The Forests will: heals 500 HP to all party member lv 3: Fairies tear: heals 300 HP to all party members how ever much HP is healed becomes damage to the enemy lv 4: Final Wish: causes 2000 damage to all enemies. However much damage is taken by the enemies becomes HP for the whole party.
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Posted: Fri Sep 08, 2006 8:20 pm
Riou_Genkaku92 The Forest Rune lv 1: The Gathering: 50 % defense for all party members lv 2: The Forests will: heals 500 HP to all party member lv 3: Fairies tear: heals 300 HP to all party members how ever much HP is healed becomes damage to the enemy lv 4: Final Wish: causes 2000 damage to all enemies. However much damage is taken by the enemies becomes HP for the whole party. Wow... that's overpowerd like woah.
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Posted: Fri Sep 08, 2006 9:39 pm
Chikuu Riou_Genkaku92 The Forest Rune lv 1: The Gathering: 50 % defense for all party members lv 2: The Forests will: heals 500 HP to all party member lv 3: Fairies tear: heals 300 HP to all party members how ever much HP is healed becomes damage to the enemy lv 4: Final Wish: causes 2000 damage to all enemies. However much damage is taken by the enemies becomes HP for the whole party. Wow... that's overpowerd like woah. Like yeah O_O lol but it could be one of those supersuper rare runes that can only be found once in a while? XDD Or only one person comes with it and they're totally useless in battle except they've got their rune.
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Posted: Sat Sep 09, 2006 10:46 am
did I over do it sweatdrop
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Posted: Sun Sep 10, 2006 10:17 pm
 .....~~..... Naw it's totally awesome, it's just that it's kind f impossilbe? XDD .....~~.....
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