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Skwinky
Vice Captain

PostPosted: Tue Aug 08, 2006 2:51 pm
[F]ar hot [R]emnant

-Character Dropped, position open-
 
PostPosted: Wed Aug 09, 2006 12:55 pm
[T]he [W]andering [R]onin


-Player banned, position open-  

Skwinky
Vice Captain


Skwinky
Vice Captain

PostPosted: Thu Aug 10, 2006 7:06 am
[T]he [N]unchaku [W]izard


Gaia Username: gothicangelfarore
LJ Username: trabianforlife
Character AIM: N/A at the present time

Character Name: Selphie Tilmitt
Gender: Female
Age: Appears to be around 13, really 17 (see history)

Appearance: She may be a highly-trained member of an elite military force, but outside of work she can easily be mistaken as still being in high school. Standing at only five-one, and rather slender to boot due to rigorous military training, people often assume she is the tag-along younger sister of one of her friends. Her copper-colored hair would fall to her shoulders if straight; however, thanks to the miracle of hair gel, it is flipped out at chin-level. She has a very cheerful face, accented by her mischievous green eyes, button nose, and permanently smiling mouth. She is also at a normal stage of development for her age, which her co-workers IRVINE have taken notice of.

When not on duty or attending class, she is often seen in a yellow zip-up sundress with overall-like straps. However, this garment is made a bit stronger than the typical dress, allowing her to train and fight without worry about her clothes ripping. She also wears a beaded necklace around her neck that seems to holds sentimental value for her, although no one knows why. Finally, she wears well-made brown boots that reach up to the middle of her calves that are far more comfortable and serve as better protection than regular street shoes or going barefoot. While on Destiny Islands, she wears a more childish version, or a school uniform of a blue button-down shirt, a plaid skirt and plaid necktie, along with black knee-socks and shoes.

Personality: Selphie’s true personality is that of a caring, almost motherly individual. Honest and outgoing, she has the rare ability of being able to make friends with nearly anyone that crosses her path.
The possessor of a definite maternal streak, she treats her friends like siblings and younger acquaintances almost like her own children, and has a tendency towards being quite bossy. Surprisingly, her interests tend towards childlike, as she has an obsession with all things cute and cuddly. She is also the textbook example of an eternal optimistic. Very few things can dampen her bright and sunny outlook, and she is able to bounce back quickly on the rare occasion she has a bad day. In the grim and gritty world of the military and wars, she is the ray of light that can obliterate the darkness.

However, there is one itty-bitty detail that tends to overshadow all of this: Selphie is crazy. Not crazy as in trying to take over the universe with time compression like Rinoa…..er, I mean, Ultimencia, but crazy in a loony, ADHD way that can seriously impact the way people perceive her. In addition to her love of cutesy things, she is also rather interested in explosives and all things dangerous. When something isn’t going her way, her first idea to solve the problem often involves blowing something up. The random nature of such insanity can be quite scary to those who don’t know her personally, and as a result only close friends and comrades will stand within twenty feet of her in a stressful situation.

Abilities/Weapons: Selphie’s weapon of choice is a gigantic nunchaku that looks more like a toy than something deadly. Childlike as it may seem, it has the ability to shatter bones and do unbelievable damage to adversaries in one hit. As a SeeD, she is exceedingly well-trained in its use and can wield deadly force through it, if needed. Another benefit of her SeeD training is her ability to summon guardian forces and use para-magic through them; however, the recent evidence linking this power to memory loss has lead to its seldom use.

When in serious trouble, she likes to use an attack that is quite simply called “Slot.” In this attack, she is able to use randomly selected magic that she may or may not have already equipped. Perhaps the most valuable of such spells are Full-Cure, Wall, which casts Protect and Shell, Rapture, which flies an opponent out of battle, and The End, which sends the monster to a flower field guess which one.

While on Destiny Islands, she prefers to hit people on the head with fight with a jump rope.

Strengths/Weakness: Perhaps Selphie’s greatest strength is her heart. She is very empathetic towards everyone, and can be very compassionate when many others can not be. As a result, she is more able to see with an unbiased eye than anyone else. She is also very dedicated to her work and is that more determined to destroy all evil.

Her main weakness is her youth and inexperience. Although she has accomplished a lot in a short amount of time, she is still a neophyte SeeD who has not seen many battles outside of the ones against Ultimencia, and even then she took more of a supporting role than that of the hero. To add on to it all, she grew up in Trabia, an area not known for producing competent battle heroes, and now that she is in Destiny Islands in a child’s body, things are ten times worse. However, she probably could beat Commander Hardass in a fair fight.

History: Selphie was born in Sinai, probably on the Galbadia Continent, during the infamous Sorceress Wars. Sometime between birth and her fourth or fifth birthday, her birth parents were killed in the war and she was sent to an orphanage on the Centra continent ran by Edea Kramer. She lived there for a couple of years, making many friends and really having a good time, despite the bleak conditions of the rest of the world. Around the time she started school, she was adopted by the Tilmitts of the country of Trabia, and eventually went to school at Trabia Garden. After a while, she began to forget all about her old orphanage buddies and became a very popular student at Garden.

When she was seventeen years old, she qualified to transfer to Balamb Garden for SeeD training, an offer she took without a second thought. After only a short time in her new school, the final exam for SeeD cadets approached and she was picked to be on the communications/message division. Her main job was to relay to the battle divisions when they would be discharging from battle, a job made quite difficult when one of the teams weren’t in their designated area. After a few minutes of chasing, she finally found the three men, who, unbeknownst to her, were three of her orphanage buddies, trapped in a battle with Galbadian soldiers and a EVIL nearly invincible mecha. After a long battle, they all finally made it to the evacuation site running like wussies the entire way and to Garden safely. Despite the unorthodox handling of the mission, Selphie and two of the men Soon-to-be-Commander Hardass and Chicken-Wuss were named to SeeD.

When the three were put on their first mission, assisting the Forest Owls with the retaking of Timber from Galbadia, she came into contact with the rest of her old orphanage buddies; as well as uncovering Ultimencia’s plot to achieve time compression. From that point on, she was heavily involved in the fight to save the world, her resolve only strengthened when her home was bombed and her friends were attacked. By the time of the final battle, she had been all around the world, fighting every type of monster imaginable.

Selphie was in the SeeD group that went into the future to defeat Ultimencia once and for all. She kicked major a** was extremely invaluable in the ultimate battle, helping the team get through the complex actually very easy in my opinion puzzles that plagued their way and got some decent hits in as well. When the evil sorceress was defeated, the outcome was something no one could expect. The dark power radiating from the sorceress in her final minutes sent waves of Heartless to their world, destroying it. The SeeDs that attacked her were all flung to different worlds, their physical appearance grossly changed by the black magic.

About the same time, a little girl named Selphie appeared in the Destiny Islands, without a family or any memories of her life. This, of course, was Selphie Tilmitt, turned into a little girl by Ultimencia’s power. Although much of her memories are gone, she is still the crazy girl she once was, and, of late, is having weird dreams that consist of events of her past life.  
PostPosted: Thu Aug 10, 2006 7:16 am
[W]orkoholic [T]urk


Gaia Username: queen_qing
LJ Username: shinraelitist01
Character AIM: shinraelitist01

Character Name: Tseng Look out, world. Here comes Hardass No. 3
Gender: Male
Age: Early to mid-thirties, most likely.

Appearance: Poster boy for the Turks, the man is immaculately dressed. Black suit, black tie, the works. His dark, shoulder length hair is occasionally let loose, or tied in a ponytail – it all depends on his mood, really. Tall, dark, and handsome, he's probably every girl's dream man, but in between mountains of paperwork, doing Turk things, keeping his Turks in line, and camping out in the Turk pantry to get at the coffee, the man has hardly any time to socialize. A dark mark on his forehead is a mystery, and seriously, Tseng doesn't want to talk about it. Ever.
Get it? Good.

Personality: He has a stick the size of Bahamut Sin shoved up his a**.

No, really.

Rigid, serious, a**l about rules and regulations, etc, etc. (If you thought that I meant that literally, you are sick and you need help.)

Cold, ruthless, and practical, Tseng is extremely focused; every task he sets out to do would be completed flawlessly, no matter what it took. He is even known to sacrifice his conscience for his job. Not very much is known about Tseng, but it is clear that he would get rid of anything that stands in his way to accomplish his goal. Because hey, leader of Turks, here. However, despite that, he is quite the gentleman, and is sometimes known to bend the rules a little here and there. He is a man of his word – and quite unfortunately, he doesn't speak very much of them.

However, he does have a twisted sense of humor, and advocates the use of sarcasm occasionally, especially (in lighter moments) when his boss decides to be a moron and throw himself off random buildings/do really stupid things make his life hell, etc, etc, you get the idea.

Abilities/Weapons: Himself. Seriously. An expert in martial arts and related top-notch assassin skills, as well as the ability to remain stunningly poker-faced. He's a dead shot with a gun, having excelled in all sorts of sniping assignments

Strengths/Weaknesses: In addition, his strengths lie mostly in his abilities. Being a professional assassin/spy/clean up crewinvestigator, he's not allowed to show any weakness, but his is probably women. Not in THAT way, pervert. Being rather…old-school, Tseng tends to go a little easier on the women who aren't his subordinates – Turks are a different thing entirely, considering his high expectations for them.

History: Not too much is known about Tseng's past before his entry into ShinRa, although it is clear that he was born in Wutai before he was 'exiled'. Of course, boring corporate crap ensues, and the man climbs up the corporate ladder faster than a monkey on speed. He sacrifices his conscience, his time, and even his life he purportedly got shanked by Sephiroth, then got squished, but then he still came out nicely, so whatever, man. Don't ask me how that s**t happened.

So anyway, back on track. Tseng was once under a formidable geezer Turk named Veld, until the guy probably got hacked/shot/blown to bits, and he took his place. Having had a record of excellence, Tseng was put in charge of following up the Nibelheim affair, when Sephiroth went nuts and put the smackdown on the entire village. He was a little hesitant in pursuing Cloud and Zack, but hey, work was work.

And so he sent the Turks out, but Cloud and Zack got attacked by ShinRa's army before they could reach them, and so s**t happens.

s**t meaning amount of damn paperwork he had to do after that.

And, of course, there was that whole thing with Aerith, what with the capturing her and all that. Contrary to public opinion, Tseng himself does not have a crush on her; not when he only has eyes on his job. However, he feels sorry for her, and since he's a gentleman and has a weak spot for women, he's rather…lenient when it came to her.

So anyway. The story goes on, the maniac with the bigass sword not Cloud, jeez. The OTHER maniac with the bigass sword. tears a new breathing hole in his intestines. He's supposed to die, but he comes back anyway, fills up the damn paperwork helps the not-dead Rufus ShinRa rebuild ShinRa Company somehow, and goes on recon missions to random large holes in the earth.

It was in such a random place that both he and Elena were ambushed by Kadaj and his minions. Torture ensues, Hardass No. 2Vincent saves them, and he gets all healed in time to save his pesky, trouble-seeking boss from certain death.

And this concludes the thrilling life story of Tseng.  

Skwinky
Vice Captain


Xandrei
Vice Captain

PostPosted: Thu Aug 10, 2006 1:25 pm
[T]he [G]ambler [of] [F]ate



Gaia Username: [Temporary Glitch]
LJ Username:
Character AIM: Poker Prattle

Character Name: Luxord
Gender: Male
Age: Unknown.

Appearance: Visually armed with short, choppy, bleach-blonde hair and a moustache-goatee combo, The Gambler of Fate is more of a thinker than a fighter, and relies more on strategy to render their foes' tactics useless.

Personality: He enjoys games to an unhealthy extent, and he also likes a good prank. He is very resourceful and is always ready to take what he can get...unless he can be 'hit' one more time, of course.

Abilities/Weapons:
Luxord controls the power of time and uses no weapons except for the sharpness and usefulness of his trusty card deck. He has the ability to transform beings and objects into die or cards for his own amusement and advantage.

Strengths/Weaknesses: Luxord uses his cleverness and keen scheming skills to outwit his opponent, but when the fight gets physical, he will often become too dazed to think of a witty comeback before the time is up.

History: Luxord was always the one to play silent pranks, and he was always a bit of a daredevil with games such as "strip poker" and "truth or dare". He always challenged the other Organization members to assorted card games, and he would often keep something they seek hidden until they won. Which they never did. This allowed all of his superiors (and few subordinates) to get off their lazy bums and find the object in question themselves, and they would oft never speak of the matter to the blonde gambler again. He never controlled time, except for in battle, since it was often rather troublesome, in the sense of power limitations, to use it in everyday 'life'. Of course, the ability to freeze Xemnas during a lecture, then walk away, Luxord thought, may prove to be quite useful.  
PostPosted: Fri Aug 11, 2006 10:16 pm
[T]he [R]ookie


Gaia Username:
Hikariangel426
LJ Username: N/A
Character AIM: RookiexTurk

Character Name:
Elena
Gender: Female
Age: Early to mid 20’s.
Appearance: Elena’s most noticeable feature would have to be her short blonde hair, unevenly cut on one side for a somewhat trendy look to it. For such a light hair color, Elena has surprisingly dark eyes.

Her attire is that of a normal Turk, a simple business suit that still manages to look feminine on her. The suit, of course consisting of a dark blue-black jacket with matching pants and tie, classic white dress shirt underneath.

If it wasn’t for this, she would look like a normal young woman; one would think she’d be the type not to harm a fly. They’d be wrong. Despite her innocent and naïve appearance, Elena, as a Turk, is trained in weaponry and all things Turk-ish…

Personality: Being the rookie, she isn’t exactly the best when it comes to withholding information from the enemy. Her tongue is often a loose one, and she finds herself spilling valuable information. A bit over eager, and definitely naïve, Elena still tries her best and is hardworking. She tends to get mad at Reno and Rude for being so casual about the job she takes so seriously.

This is mostly because of her crush on Tseng, when he gets injured at the temple of the ancients, she holds Cloud and friend’s responsible. A part of her does seem to know that chances of her being with Tseng are slim to none.

Abilities/Weapons:
Elena works with a standard issue gun, just like her sister before her. She has no out of the ordinary abilities, though. Sometimes she carries a special net-shooting gun, used for saving her boss when he goes and decides it will be fun to jump off a building.

Strengths/Weaknesses:
Hardworking and dedicated, Elena would one day be a great Turk. If…she could get over her habit of being a blabbermouth. This major weakness often aids her enemy and gets her in trouble. She doesn’t mean for it to happen it just…happens.

History: The daughter of a ShinRa military academy teacher, Elena first wanted nothing to do with the Turks. Especially after her older sister climbed their ranks, she resented her sister for her high status, and wanted nothing to do with her or the Turks.

After an encounter with them, it convinced her to join. She obtained her field status after Reno was injured while battling AVALANCE.

->Insert FF7 storyline here. <-

2 years later, while investigating the Northern Cave , Tseng and her were ambushed by Kadaj and his gang when they found Jenova’s head. After brutally being tortured by the gang, they were rescued by Vincent Valentine, who helped them recover. They got back to Edge just into time to catch one Rufus ShinRa from falling off a building.  

Skwinky
Vice Captain


Skwinky
Vice Captain

PostPosted: Sun Aug 13, 2006 5:43 pm
Gaia Username: Chaosnightmare
LJ Username: n/a
Character AIM: xOnexWingedx

Character Name: Sephiroth (Nick-named the “One-Winged Angel”)
Gender: Male
Age: Around 25 years.

Appearance: GIRLY. Sephiroth is a very tall man, 6’1. He has long silver bangs, and even longer silver hair, which comes to about waist length. The man has a sharp jaw with smirky lips, which are set under an extremely straight nose. His eyes are emerald and cat-like, with slender silver eyebrows on a pale face. Finally, the trait which gives him the famous nick-name, “One-Winged Angel”, is the one black feathered wing behind his right arm, as well as the additional two black wings in the hip area.

Sephiroth's clothing consists of a black coat, metal pauldrons, and belted black boots.

Personality: EVIL.If there is one thing about Sephiroth, it is that he almost always gets what he wants through either fighting or manipulating. Until, of course, he met Cloud Strife. But that's a different story. He's a very twisted sort of man, and if he thinks you're worth the time, he will want to know what makes you suffer the most. Sephiroth is also quite talented at emotional and psychological manipulation, which he has done many times to get his way in the past with Cloud. At times he's persuasive, and other times he’s just so smirky you wonder just what exactly he's thinking. Due to past events, it's probably either your demise or torturing Cloud. Or both.

He’ll step off to the side to observe, but once he’s satisfied with the situation, he’ll come out in the most dramatic of ways, usually surprising Cloud his victim or target. Sephiroth’s one that’s amused by sudden surprises, and loves to tear the enemy up with emotional manipulation while fighting, which he’s seen doing in Advent Children. This gives him an enormous advantage, especially if he knows the person well enough to bring up the past. He’s also very arrogant, fully aware of how powerful he is.

Abilities/Weapons: A GIANT SWORD OF DOOM. Sephiroth is equipped with the 8 foot long Masamune, a sort of odachi, which he swings around with ease. He was also trained to be the ultimate soldier, proving to be incredibly strong as well as agile.

Strengths/Weaknesses: Due to Jenova’s cells, the swordsman is immensely strong physically. In Advent Children, we see him bring down parts of a large concrete building on the blonde Cloud, and do various jumping and parrying in the air. Sephiroth is not one to give up, and he rarely has to. Being defeated about four times by Cloud has taught him many things about his enemy, and having a past with the man also gives him the advantage of playing around with his mind, weakening him if he succeeds.

Sephiroth believes he’s a god. Yes, a god. In the past, he has attempted to intercept the great Lifestream, believing that he would be able to control the Planet’s Life cycle. This, however, brought him to his demise. The man knows how powerful he is, and may not say it outright, but it’s in his smirks, his arrogant lines, and of course, the many battles with the ex-SOLDIER Cloud.

History: Insert FF7 story here.

After the events that took place in FF7, Sephiroth appears once again in KH1 and KH2 as the manifestation of darkness in Cloud’s heart. In the end, Cloud battles Sephiroth, and then a white flashes, and the disappear. Nobody knows what happened to either of them.

However, Sephiroth also appears in Advent Children, using Kadaj as his host. It’s possible that he and his enemy were brought to this world. When Cloud was battling Kadaj for the last time, the silver-haired host releases the unknown body part of Jenova and thus, becomes the One-Winged Angel, Sephiroth. (-insert theme song-) He battles Cloud, but then gets defeated (again) by the blonde swordsman’s infamous Omni Slash, disappearing and leaving a very weak Kadaj to fend for himself.  
PostPosted: Sun Aug 13, 2006 8:48 pm
[T]erran [A]ngel

Gaia Username: actoratheart
LJ Username: monkey_thief
Character AIM: terranmonkey

Character Name: Zidane Tribal
Gender: Male
Age: 16

Appearance: Zidane is about 5'8, a skinny little bloke with a prehensile monkey’s tail that often earns him unfair nicknames. He wears blue pants, a white shirt, and a dark teal vest-ish item over the shirt with a really bizarre frilly white thing item under his chin. A tan belt looped twice around his waist holds a scabbard with a long knife to his body, and he wears black gloves with large blue cuffs with more frilly lacy stuff. He also wears white and black mid-calf boots with an open top. His long blonde hair that makes his head look twice as tall as it is tops the ensemble, with pale skin and deep blue eyes.

Personality: Zidane tries to pass himself off as cool babelicious and personable, flirting with just about every girl he meets. On the inside, though, Zidane is lonely and frustrated with never finding the answers he needs. He pretends he’s a romantic hero, but often he feels he’s merely playing a part.

Abilities/Weapons: Zidane learned everything he could possibly need to learn about survival in the wilderness and thievery from Baku, his foster father. He’s sensible when it comes to forest smarts, and is a fair hand when it comes to his blades. He wields a dual-bladed sword think Darth Maul with blue tights and huge hair but occasionally resorts to dual daggers instead. He’s a very good pickpocket, and is talented at deception especially in battle, a signature move being to trick his opponent into looking behind him at nothing, stealing the foe’s valuables and then disappearing into the brush unscathed. His tail which, like a monkey’s, can support his own weight, comes in handy to avoid conflicts by allowing him to hang from rafters or tree branches while his would-be-enemies pass beneath him oblivious to his presence.

Strengths/Weaknesses: One of Zidane’s greatest strengths is his compassion and morality despite life as a world-class thief. He believes that helping other people and sticking to what he started are the most important endeavors, and never forgets a promise. His weakness, though, is an inability to be honest with himself, and a complete non-understanding of his own emotions. His downfall, however, is lost hope. When he was shown undeniable proof of his intended purpose, he rejected his friends and tried to get rid of them. It was their perseverance, not any part of his behavior, that saved his heart from despair then.

History: Zidane was born to kill. The truth hurts, what can I say. Terra, a world frequently in a tentative balance, was nearing its own collapse, but the Terran people were a bit... hesitant to give up on their life. The Terrans, with the exception of Garland, locked their souls into containers, which Garland would keep watch over. Garland then planted the Iifa tree in Gaia to disrupt Gaia’s soul cycle. In plain English This allowed Garland to remove the souls of newly killed people of Gaia from the reincarnation cycle. Once Gaia’s soul “pool,” as it were, was empty, Terran souls would fill it, returning to empty shells called Genomes that were patiently awaiting their use on Terra. To speed up this process, Garland created a Genome with a soul to be his Angel of Death, who would bring chaos to Gaia and find the most powerful destructive forces on Gaia to use them for war. This Genome was named Kuja. But, knowing that Kuja was inherently mortal, having a soul, Garland created a replacement who would take over for Kuja once he had grown.

However, Kuja became aware of his mortality, a secret Garland had been keeping from him, as well as his replacement, Zidane. In spite, he took the 6 year old Zidane and dumped him on Gaia, where he was raised by his foster father Baku, head of the thief group Tantalus. With Baku Zidane learned the tools of his trade and, wanting to know more about his past, he learned how to survive when he would, someday, go wandering and looking for answers. He didn’t find any, however, until Tantalus’ botched attempt to kidnap Princess Garnet, and he joined up with Vivi, who taught him to take his life more seriously and be true to himself.

The mission of keeping Garnet safe and, ultimately, saving Gaia, took him on paths he’d never expected, teaching him things he’d never dreamed. He fell in love, and long after defeating the bringer of death, he finally was able to return to Alexandria and see his friends again.  

actoratheart
Vice Captain


Xandrei
Vice Captain

PostPosted: Wed Aug 16, 2006 10:51 pm
[A] [C]hosen acrifice


Gaia Username: queen_qing
LJ Username: chosensacrifice
Character AIM:

Character Name: Lenne
Gender: Female
Age: 20, 21?

Appearance: One of the most famous songstresses in Spira a thousand years ago, Lenne possesses delicately beautiful features and coffee brown hair that brushes just above her slender waist. Long, beaded earrings reach down to brush over her chest, and she wears odd sorts of…arm warmers made of blue cloth, with black strips securing it in place and reaching up to her upper arms in criss-crosses. Lithe and willowy, she wears a blue, midriff baring songstress costume with a gossamer-silvery flare on her left, reaching below the black miniskirt she wears. The black miniskirt is secured by a white belt resting on her hips. Light brown, knee-length boots complete the entire ensemble.

Abilities/Weapons: Lenne is not known to have any weapons, however, she is known to be a summoner with the ability to summon – for the purposes of the RP – Valefor, Ifrit, and Shiva.

Personality: Not very much is known about her, however, from what could be gleaned from records, Lenne was someone who resembled Yuna in many ways. During the machina war in Spira, it was said that Lenne could have lived her life happily and could have retired peacefully if she stayed a singer, however, her own conscience did not allow her to do that.

During the war, summoners were at the forefront of the battle, and Lenne – despite Shuyin's protests – had made up her mind to go. Stubborn, compassionate, and with a strong sense of justice, Lenne knew that she could not simply stand by and do nothing. Much like Yuna, and the summoners before her, Lenne was a strong, kind woman who knew that to be a summoner was to give up her life eventually for the people of Spira, no matter what it took. Something which, ultimately, spelled her downfall.

Strengths/Weaknesses: Her strengths would be her character. Kind, compassionate, with a gentle grace and a strong sense of justice, Lenne always seeks to do what is right, and not what is easy, even if it means her death. Blessed with an excellent singing voice, Lenne's greatest strengths lie in the ability to comfort and to soothe weary souls, as well as her propensity for forgiveness and for not harboring any grudges. More of a caregiver than a fighter, this works as one of her flaws as well, especially when coupled with her stubbornness. Her single-mindedness to do the right thing and to protect others can often land her and her companions in deep trouble.

History: Lenne was one of the most famous songstresses in Spira a thousand years ago, before the Machina War. However, she possesses a unique power that would prove to be a mark of her destruction; she was a summoner as well. During one of her concerts, Lenne had fallen in love with Shuyin – the man the fayth had based Tidus on – but that, perhaps, was not to last.

War came, and the summoners had to go to the warfront to prepare for battle. Lenne herself had decided to go, to help defend her country against the enemy, but Shuyin had vehemently disagreed. Stubborn, Lenne had insisted on her way, and had refused to budge. To her, her country mattered more than her personal comfort. Shuyin, determined to protect her till the end, infiltrated the enemy camp and had decided to enlist the help of the machina Vegnagun to save Lenne.

While he was about to raise the enormous machina, Lenne found out about his plan and had raced into enemy territory to stop him. However, she was too late. She had barely managed to stop Shuyin from activating the gigantic machina when the enemy soldiers entered and gunned them down. Up until her death, Lenne had never once blamed Shuyin. However, Lenne was not by Shuyin's side when he awakened, and he perhaps found her within the songstress dress sphere that Yuna possessed. In any case, Lenne's spirit was around, and when she finally appeared to him once he was defeated by Yuna and her team, she finally took him away to the Farplane, where they could stay peacefully.

However, something went terribly wrong; the Heartless overwhelmed Spira, and eventually the Farplane, when something very strange happened. Before they could fully dissipate, Lenne realized that instead of being all ghosty and stuff ethereal, she was made flesh, her body returned to her. The same happened to Shuyin, and they were forced to fight the Heartless until they were separated from each other once again.  
PostPosted: Mon Aug 21, 2006 3:42 pm
[T]he [F]inal ummoner


Gaia Username:
gothicserenity
LJ Username: AeonMistress
Character AIM: GracefulSummoner

Character name:
Yuna
Gender: Female
Age: 19

Appearance: She is tall, slender, and graceful. Her hair is an ordinary brown style, but it is her eyes that stand out most; one is blue, and the other green. Her ordinary attire consists of a white tank top with a pink hood, and a symbolic design over the chest. She wears denim shorts with a blue and white half-skirt on the left side. Both arms sport yellow armbands, and her footwear of choice is a pair of black lace-up boots. However, she uses many dresspheres, which change her outfit.

Personality:
When thinking of Yuna, the first thing to come to mind is grace. She exudes this characteristic both in her physical movement and in her actions and choices. She is ever humble, and quite a forgiving person. As shown through her actions in her first adventure, she is willing to give up her life for the benefit of the greater good. She is loyal and mature, and only slightly stubborn. She is not a cold, unfeeling person, but she is also not one to share her emotions with just anyone. If something is troubling her, and she feels nobody can do anything about it, she will not bother telling anyone. Yuna is quite wise, and great at giving advice; for this reason, she is easily seen as a big sister to some of her close friends. She is very caring, honest, and most likely one of the least selfish people in Spira.

Abilities/Weapons: Yuna’s primary focus is in gunning. She has excellent aim and knows how to use many different types of shots. However, her dresspheres allow her to use many other weapons and abilites as well, such as swords, magic, and thievery.

Strengths/Weaknesses:
As her main specialization is in magic and shooting, Yuna is slightly less adept at using swords or other more physical attacks. In terms of personality, Yuna has a great deal of moral fiber and is quite determined, so it would be difficult to break her courage. However, she cannot stand the thought of her friends being hurt or dying.

History: Yuna was born the daughter of the High Summoner on Besaid Island in Spira. She inherited her father’s role, and traveled for many months in the company of her six guardians. She had a brief romantic affair with Tidus, one of her guardians, before he mysteriously vanished after helping Yuna to bring the Calm to Spira. Two years later, Yuna set out with her friends and fellow Gullwings, Rikku and Paine.  

Skwinky
Vice Captain


Xandrei
Vice Captain

PostPosted: Thu Aug 24, 2006 8:17 pm
[T]he [D]ream [R]unner


Gaia Username: Hikariangel426
LJ Username: xWomanofScience
Character AIM: CrystalxCrescent

((WARNING: THIS PROFILE WILL CONTAIN SPOILERS FROM DIRGE OF CERBERUS))

Character Name: Lucrecia Crescent
Gender: Female
Age: It never says…But probably around Vincent’s age now…

Appearance: Lucrecia has long brown hair that is usually wrapped around a yellow ribbon. Her bangs fall somewhat lopsided along her face. She is a fairly tall woman with blue eyes and very delicate features. Her appearance hasn't changed in 30 years.

Personality: It is very hard to tell what this woman is thinking, and you often wonder what she is thinking. She is known for making many mistakes....Lucrecia usually doesn't second guess herself and she's a bit impulsive, overlooking the consequences of her actions. Stubborn to the core, she doesn't like anything or anyone sway her way of thinking, and she often gets very...VERY passionate about the things she believes. Getting almost obsessive.....
Lucrecia is a bit like a spoiled child. She only believes what she chooses to believe....when reality is too much she neglects it and the people around her. Even when they are trying to help for her own good. ((*cough* VINCENT*cough cough*)) Overall she is a very nice person, despite the flaws, though she does get depressed really easily. When her fragile view of reality is shattered she often doesn't want to face the truth and what is really going on. She runs from her mistakes instead of dealing with them.

Abilities/Weapons: Lucrecia doesn't really have an weapons or special abilities, but she does know a lot about Cetran legends.

Strengths/Weaknesses: Her strength is her protectiveness and kindness, you notice that she is very protective over Vincent. Despite the fact that she constantly pushes him away, when Vincent was shot by Hojo she immediately took his body and tried everything in her power to keep him alive. This ended in her somewhat accidental placing of Chaos into his body. A weakness would be that she neglects reality too much and does not realize the gravity of her mistakes until it is too late...she can't stand all the things she's done and chooses to run away instead of facing them.

History: Not much is known about Lucrecia's childhood. She became a ShinRa scientist at a very young age, after submitting her first thesis on the ultimate weapon, Omega and it's messenger, Chaos; to ShinRa she was immediately laughed at and shut down. Lucrecia then became almost obsessed with proving ShinRa wrong. She worked with Grimoire Valentine, Vincent's father. He had discovered the cave containing a passage on Chaos and Omega, this is the cave where you find Lucrecia in FFVII and Dirge of Cerberus. After an experiment gone haywire, Grimoire died protecting Lucrecia when dark matter shot out of a test tube at her. Even though he told her not to worry, that is was simply his time to return to the planet; Lucrecia blamed herself for his death.

Vincent one day, while working as a bodyguard in the ShinRa mansion, stumbled across a file on Lucrecia's computer about his father. He questions her, asking if she worked with his father, she immediately takes offense and denies it, telling him to get out. She later breaks down and sobs the story to him. Lucrecia breaks all ties with Vincent, and goes with Hojo ((though, none of us can understand WHY)). Lucrecia later becomes pregnant with Sephiroth and gingerly agrees to let Jenova cells be placed into her body. Thus creating Sephiroth, Vincent is strongly against this and addresses Hojo and Lucrecia on it, Lucrecia tells him it's her decision and to leave her alone. That she never wants to see him again. He reluctantly backs down, only to confront Hojo later. The two get into an argument, which Hojo settles. By shooting him.

Lucrecia enters the room, and quickly takes the dying Vincent to her lab. Trying everything in her power to keep him alive. Later relying on "G substance" and the Chaos legend. This backfires and Chaos is directly put inside Vincent through a somewhat tainted lifestream. Devastated at what she has done to him, and haunted by the visions of what her son will later do. She tries to take her life, leaving fragment files or her data to later be accessed by Vincent. Since the Jenova cells won't let her die so easily, she locked herself inside a mako crystal. In a some what suspended animation. Until now....  
PostPosted: Fri Aug 25, 2006 8:28 pm
[A] [T]ormented oul

-Character dropped, position open-  

Skwinky
Vice Captain


Xandrei
Vice Captain

PostPosted: Fri Aug 25, 2006 9:09 pm
[T]he [F]iery [G]unner



Gaia Username: Xandrei
LJ Username:
Character AIM:IIshootxherII

Character Name: Marina "Em" Pryce
Gender: Female
Age: 27

Appearance: The saying "appearances are deceiving" can be rightly applied to Marina. She has light brown hair pulled back in a flowing pony tail, deceptively gentle looking gold eyes, and a pretty face. To anyone who doesn't know her, she's just a pretty face, no brain included. However, they do not know that those gold eyes glitter dangerously and that the previously serene rouged lips turn into a half snarl, half smirk when they turn around. She is tall, but not overtly so, standing at a graceful 5' 8''.

Just as the rest of the Turks, Marina wears the black suit, fitted to her curves. Sometimes, she will wear the pants, but she is more often than not (oddly) seen wearing a skirt. Heels included.

Personality: Kickass. This girl doesn't take crap from anyone, and that includes even Tseng. More passionate in battle than most Turks should be, Marina channels her emotions into her fights, keeping them in sharp turn. She does not hesitate to fulfill whatever orders are given to her, and doesn't even blink when she's injured. Some say her nerves are made of steel, but she would like to argue that they are indeed mythril.

However bitchy she may get, Marina does have her gentle moments. This includes the times when she doesn't punch Reno while passing in the hallway and when she turns back to help a fellow Turk out. She is very dedicated to the idea of teamwork, but is not always keen on authority. It doesn't help that Tseng lets her get away with just about everything.

Abilities/Weapons: A large rifle of sorts, with a fire materia located where the handle and top piece connect. Firearms in general are her primary weapons. Although not very skilled in hand-to-hand, she can still pack a punch. Marina is also trained in the art of espionage and various forms of torture, interrogation, and dropping subtle death threats.

Strengths/Weaknesses: Her main strengths are her passion, her training, and her ability to sharpen her emotions to match the moment. Weaknesses would include her foul mouth and well--- probably Tseng. She also doesn't deal all that well with people in general, coming off as very rough around the edges. It pushes people away even if she doesn't want it to.

History: Marina was born to a wealthy family in Junon. With four older brothers, this girl had to learn fight like one. For most of her childhood, she could've been seen as a tomboy of sorts, always playing rough with the boys. Her father worked as a weapons developer for Shinra, while her mother owned a materia shop in the heart of Junon itself. One day, while the Wutai war raged on, her father came home, followed by the notorious bodyguards known as the Turks. Mr. Pryce had developed a great weapon and was to be guarded carefully during the wartime. During this time, their home was attacked by Wutaian spies, trying desperately to get their hands on the weapon's blueprints.

They did not make it past the front gate.

A curious little Marina witnessed the entire thing, gold eyes wide with awe and newfound respect for these... Turks that had kept her inside for the whole month out of duty. She made a particular attachment with the lone lady Turk, who we know as Elena's older sister. The morning after, she proclaimed to her father that she would join the Academy, to be trained as part of the deadly Turks. A worried father and mother tried everything they could to persuade their only daughter to do something less risky with her life, perhaps to even follow her father's footsteps in creating weapons.

She adamantly refused, and they eventually caved--- on one condition... that she would never dig herself so deep into her job that she wouldn't be able to pull out. An excited Marina agreed, and just after the Wutai war ended, she left with the Turks to Midgar. The Academy years were tough for Marina, now calling herself "Em", if only because she was a woman. There was only two other girls in the Academy, and they were terribly outnumbered by the men. But that didn't slow her down at all.

Test day came quicker than expected and it came as a shock to the existing Turks that this young girl passed--- with flying colors. Her resume was sent to the Head of the Turks, Tseng. After a rather... interesting interview and impromptu sparring session in his office, Em was accepted into the Turks with a Rank 2 in firearms. Her first few months in the Turks were awkward, as she had to adjust to the time tables and well.... the notoriously detailed reports she had to write for Tseng. Marina, however, found out who she got along with.... and who she didn't. Connections within Shinra itself were developed, as was a rather foul mouth, and a strange relationship with her "boss", Tseng.

Don't ask her about it though, she does bite.  
PostPosted: Sun Aug 27, 2006 7:20 pm
[G]overnor’s [D]aughter


Gaia Username: RowenaIsolde
LJ Name: SwannPrincess19
AIM Name: MissSwann12

Character Name: Miss Elizabeth Swann
Gender: Female
Age: 19 years of age


Appearance:
Elizabeth Swann is a tall woman of about five feet seven inches. Her hair color changes all the time from a blondish-brown to a blonde color depending on the light. Her eye color is not just a simple brown but a shining amber colored brown if you look closely. She has a large forehead and long cheeks but these features suite her better than any other. Elizabeth proves you don’t need a perfect face to be beautiful.

Personality: Elizabeth likes her independence. At times she is a sophisticated governor’s daughter or a sassy will of iron pirate-like woman. She’s not afraid to risk anything, even her life to save Will or Jack sometimes. Elizabeth is a rebellious woman trapped within an 18th century world. She does not like to be treated as some damsel-in-distress who needs saving every minute of the day. No, she prefers to fight her own way out of things by any means necessary.

Abilities/Weapons: Elizabeth doesn’t particularly have a weapon because women in the 18th century did not own weapons. Thankfully, she has the knowledge of at least knowing how to turn any household object into a weapon. A column for example! Elizabeth will use just about anything she can get her hands on to use as a weapon whether it be guns, swords, or household objects found in treasure caves.

Strengths/Weaknesses: Like any woman in the 18th century she can use her assets to lure any pirate to her will. Other strengths include sword fighting and using her head to find a way out like burning the rum. Her weaknesses include harm against Will Turner, her beloved, and her father, Governor Swann.

History: Elizabeth Swann was on a ship to Port Royal singing a pirate song she heard as a child. She was warned not to sing it by a crewmember Mr. Gibbs who was turned away by Colonel Norrington. Just her luck, she noticed a boy in the water and shouted for the crewmembers to save the poor dying boy. This boy stated his name to be Will Turner before passing out. At this point Elizabeth discovered his medallion and guessed he was probably a pirate. After this incident, Will was taken to Port Royal along with her and raised by a local blacksmith. The two became childhood friends but the relationship became sort of awkward when Will started calling her Miss Swann, as they got older.

Eight years later, the new Commodore Norrington proposed to her and she unfortunately fell into the water and was rescued by a captain Jack Sparrow who later used her as a way to escape. It was in that evening that she was kidnapped a band of pirates on a ship called the Black Pearl. It was here, she made the mistake of giving her name as Elizabeth Turner. They believed her to the daughter of Bootstrap Bill Turner and needed her blood. She was rescued by Will and is due to marry him some time soon.  

Skwinky
Vice Captain


Skwinky
Vice Captain

PostPosted: Wed Aug 30, 2006 5:13 am
[A]l (B)hed [T]heif


Gaia Username: gothicserenity
LJ Username: blackroserikku
Character AIM: KawaiiThief

Character Name: Rikku
Gender: Female
Age: 17

Appearance: She has straight blonde hair that is held back with a blue bandanna, then braided and beaded in various ways. She wears a yellow bikini top and a green miniskirt, with blue and white boots. Despite her summer attire, she completes her outfit an orange and yellow scarf, white frilly arm warmers, and fingerless brown gloves. She also wears a yellow pouch around her waist to hold items.

Personality: Slightly more mature than she was two years ago, Rikku is still the bubbly, friendly girl many of her friends have come to appreciate. She seems carefree, but often knows when to use discretion in decision-making, considering her recent overcoming of her fear of lightning. Rikku is innocent and easy to talk to, but her naïveté vanished as her years increased. Her childlike personality can be quite deceptive, however. She is deeper than many give her credit for and can certainly pack a punch. Rikku is also stubborn as all hell, and can go off like a rocket when provoked, especially with regards to her friends or her race.

Abilities/Weapons: As a fifteen-year old, she was already a skilled pickpocket, her abilities even including stealing magic and hit points. At seventeen, she has acquired a much greater repertoire of attacks and abilities, including the use of dresspheres. She can change at will into a gunner, warrior, white mage, black mage, or songstress. Thief is her preferred dressphere, however. As a thief, she uses two short blades to deal quick slashing damage.

Strengths/Weaknesses: In terms of fighting, she is very nimble and has many unique abilities, but her weaknesses include a slight disadvantage particularly in the area of defense. Her physical attack power is also less than that of others, owing to her slight frame and lack of muscle. In terms of personality, she is undyingly loyal, and when she trusts people, she trusts them with her life and would follow them to the ends of the earth. But this loyalty also brings stubbornness. Rikku will not yield to a fight that she believes is important, even if she is quite mismatched with her opponent. She is also criticized by some as being too childish and ignorant. Though she is not a selfish person, Rikku does tend to ignore the greater good in favor of fixating on the “here and now.”

History: As a young girl, Rikku was hit by an accidental lightning spell, causing her to be terrified of thunderstorms until her later teen years. When she was 15, she spent several months traveling as a guardian for Yuna along with Tidus, Wakka, Auron, Lulu, and Kimahri. She adopted Yuna and Lulu as big sister figures. She also became particularly close with Tidus, and there was some speculation that she was interested in him romantically, but she would never admit it. Currently she is traveling with her comrades and friends, Yuna and Paine, to search for their lost friend Tidus.  
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Kingdom Hearts II: [A] [H]eart [R]eborn

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