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Ephemeral Ozymandias Captain
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Posted: Sat Jun 16, 2018 5:05 pm
Mattysandwich I removed the part about DR, is it acceptable now?
Character: Tetsuhiko Hanzo Technique Name: Melee Iron Fists of the Black Desert Rank: E Type: Training Element: Jiton Description: This is an augmentation technique that allows the Satetsu to use their simple and complex hand-based taijutsu through the Iron Fists of the Black Desert. The costs of the taijutsu technique still apply and once this augmentation technique is activated then it lasts for five of the Satetsu's posts. The taijutsu used through these fists are enhanced by a wider surface area provided by the iron fists.
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Posted: Sat Jun 16, 2018 5:47 pm
As long as you are aware that the cost of the techniques will be the same regardless of your choice. However, regardless of the cost, all techniques will be treated as spiritual. As long as you are aware of this, approved.
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Posted: Tue Jun 26, 2018 4:57 pm
Character: Kenta Kuhn Technique Name: Chakra Tracking Pulse Rank: X Type: Sensory Ninjutsu Element: Maruton Description: Kenta forms a single hand seal and focuses his chakra before letting out a pulse. Depending on the amount of chakra drawn in beforehand, Kenta is able to lock on to a varying number of chakra signatures within the range of the jutsu. Once locked on, Kenta can keep tracking the direction and distance from himself to the target. Once the target exceeds 200m in distance, the tracking wears off. The chart below will detail the different ranks of cost, range, and how many targets can be tracked. E-Rank: 5m and [1] target D-Rank: 10m and [2] targets C-Rank: 20m and [2] targets B-Rank: 30m and [3] targets A-Rank: 40m and [4] targets S-Rank: 50m and [5] targets
Technique Name: ChikyΕ« no Me [ Eye of the Earth ] Rank: B Type: Sensory Ninjutsu Element: Doton Description: Kenta must unroll a blank scroll across solid earth. This technique will not work inside a building or on any non-earthen surface. Kenta performing a string of handseals with one hand while keeping one palm pressed against the center of the unrolled scroll. Kenta will pour his chakra into the scroll and into the earth. Kenta's vision will become a three-dimensional geometric form of any section of earth within the range of the jutsu. The field of vision can encompass a 1km in diameter range of landscape anywhere within the range of 10km from his current location. As long as Kenta keeps his hand on the scroll and holds the final hand seal, not only can he uphold this technique, but what he can see is projected up from the scroll. As Kenta does not speak, this is his form of relaying information to others from his sensory techniques.
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Posted: Tue Jun 26, 2018 5:37 pm
Burrtii Character: Kenta Kuhn Technique Name: Chakra Tracking Pulse Rank: X Type: Sensory Ninjutsu Element: Maruton Description: Kenta forms a single hand seal and focuses his chakra before letting out a pulse. Depending on the amount of chakra drawn in beforehand, Kenta is able to lock on to a varying number of chakra signatures within the range of the jutsu. Once locked on, Kenta can keep tracking the direction and distance from himself to the target. Once the target exceeds 200m in distance, the tracking wears off. The chart below will detail the different ranks of cost, range, and how many targets can be tracked. E-Rank: 5m and [1] target D-Rank: 10m and [2] targets C-Rank: 20m and [2] targets B-Rank: 30m and [3] targets A-Rank: 40m and [4] targets S-Rank: 50m and [5] targets
Technique Name: ChikyΕ« no Me [ Eye of the Earth ] Rank: B Type: Sensory Ninjutsu Element: Dotom Description: Kenta must unroll a blank scroll across solid earth. This technique will not work inside a building or on any non-earthen surface. Kenta performing a string of handseals with one hand while keeping one palm pressed against the center of the unrolled scroll. Kenta will pour his chakra into the scroll and into the earth. Kenta's vision will become a three-dimensional geometric form of any section of earth within the range of the jutsu. The field of vision can encompass a 1km in diameter range of landscape anywhere within the range of 10km from his current location. As long as Kenta keeps his hand on the scroll and holds the final hand seal, not only can he uphold this technique, but what he can see is projected up from the scroll. As Kenta does not speak, this is his form of relaying information to others from his sensory techniques. Approved.
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Posted: Tue Jun 26, 2018 5:53 pm
Sorry. I forgot to add in the following before submitting so I'm resubmitting: Chakra sources being viewed by this technique appear just like blips on a radar. Nothing can be known about these chakra sources other than their position.
Character: Kenta Kuhn Technique Name: ChikyΕ« no Me [ Eye of the Earth ] Rank: B Type: Sensory Ninjutsu Element: Doton Description: Kenta must unroll a blank scroll across solid earth. This technique will not work inside a building or on any non-earthen surface. Kenta performing a string of handseals with one hand while keeping one palm pressed against the center of the unrolled scroll. Kenta will pour his chakra into the scroll and into the earth. Kenta's vision will become a three-dimensional geometric form of any section of earth within the range of the jutsu. The field of vision can encompass a 1km in diameter range of landscape anywhere within the range of 10km from his current location. Chakra sources being viewed by this technique appear just like blips on a radar. Nothing can be known about these chakra sources other than their position. As long as Kenta keeps his hand on the scroll and holds the final hand seal, not only can he uphold this technique, but what he can see is projected up from the scroll. As Kenta does not speak, this is his form of relaying information to others from his sensory techniques.
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Posted: Tue Jun 26, 2018 5:57 pm
Burrtii Sorry. I forgot to add in the following before submitting so I'm resubmitting: Chakra sources being viewed by this technique appear just like blips on a radar. Nothing can be known about these chakra sources other than their position.
Character: Kenta Kuhn Technique Name: ChikyΕ« no Me [ Eye of the Earth ] Rank: B Type: Sensory Ninjutsu Element: Doton Description: Kenta must unroll a blank scroll across solid earth. This technique will not work inside a building or on any non-earthen surface. Kenta performing a string of handseals with one hand while keeping one palm pressed against the center of the unrolled scroll. Kenta will pour his chakra into the scroll and into the earth. Kenta's vision will become a three-dimensional geometric form of any section of earth within the range of the jutsu. The field of vision can encompass a 1km in diameter range of landscape anywhere within the range of 10km from his current location. Chakra sources being viewed by this technique appear just like blips on a radar. Nothing can be known about these chakra sources other than their position. As long as Kenta keeps his hand on the scroll and holds the final hand seal, not only can he uphold this technique, but what he can see is projected up from the scroll. As Kenta does not speak, this is his form of relaying information to others from his sensory techniques. Lmao youβre fine. Still approved.
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Posted: Wed Jun 27, 2018 12:27 pm
Character: The Keles Technique Name: Korabo: Water Prison Shock Execution Rank: C Type: Korabo Ninjutsu Element: Suiton & Raiton Description: When either of the twins (or another ally they have trained in Korabo with) has an enemy locked inside a Water Prison Jutsu, whichever twin is free performs a serious of handseals and presses their hands against the Water Prison, then releasing a flood of raiton chakra. The prison is filled with a powerful current of electricity that deals C-Rank damage per post as long as they keep their hands connected to the Water Prison.
Technique Name: Enhancement Seal Rank: X Type: Fuuinjutsu Element: Medical Description: The Kele's are not only skilled in their applications of sealing techniques, but have a bit of medical expertise as well. A combined application of both allows one of the twins to place a seal on the body, which they then pump full of medical chakra equal to any rank of technique they can perform. This chakra remains within the seal until the Unsealing Technique is used. When it is unsealed, the chakra seeps into the body and effectively doubles all of body's descriptive ranks for an allotted amount of time as it strengthens the muscles. The more chakra pumped into the seal, the longer it lasts. When the effects run out, the seal disappears. Only one of these seals can be placed on a body at a time. E-Rank: Lasts [1] post D-Rank: Lasts [2] posts C-Rank: Lasts [3] posts B-Rank: Lasts [5] posts A-Rank: Lasts [6] posts S-Rank: Lasts [8] posts
Technique Name: Restriction Seal Rank: X Type: Fuuinjutsu Element: N/A Description: The Keles need to perform a single hand seal and stamp their palm against a target's body. When the palm stamps against them, the Keles can create a seal that instantly starts to sap the physical abilities of the body it's placed upon. This removes all descriptive ranks they have as long as the seal remains active. The more chakra used when placing the seal, the longer it lasts. E-Rank: Lasts [1] post D-Rank: Lasts [2] posts C-Rank: Lasts [3] posts B-Rank: Lasts [5] posts A-Rank: Lasts [6] posts S-Rank: Lasts [8] posts
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Posted: Wed Jun 27, 2018 9:38 pm
WinnieP GG Character: The Keles Technique Name: Korabo: Water Prison Shock Execution Rank: C Type: Korabo Ninjutsu Element: Suiton & Raiton Description: When either of the twins (or another ally they have trained in Korabo with) has an enemy locked inside a Water Prison Jutsu, whichever twin is free performs a serious of handseals and presses their hands against the Water Prison, then releasing a flood of raiton chakra. The prison is filled with a powerful current of electricity that deals C-Rank damage per post as long as they keep their hands connected to the Water Prison.
Technique Name: Enhancement Seal Rank: X Type: Fuuinjutsu Element: Medical Description: The Kele's are not only skilled in their applications of sealing techniques, but have a bit of medical expertise as well. A combined application of both allows one of the twins to place a seal on the body, which they then pump full of medical chakra equal to any rank of technique they can perform. This chakra remains within the seal until the Unsealing Technique is used. When it is unsealed, the chakra seeps into the body and effectively doubles all of body's descriptive ranks for an allotted amount of time as it strengthens the muscles. The more chakra pumped into the seal, the longer it lasts. When the effects run out, the seal disappears. Only one of these seals can be placed on a body at a time. E-Rank: Lasts [1] post D-Rank: Lasts [2] posts C-Rank: Lasts [3] posts B-Rank: Lasts [5] posts A-Rank: Lasts [6] posts S-Rank: Lasts [8] posts
Technique Name: Restriction Seal Rank: X Type: Fuuinjutsu Element: N/A Description: The Keles need to perform a single hand seal and stamp their palm against a target's body. When the palm stamps against them, the Keles can create a seal that instantly starts to sap the physical abilities of the body it's placed upon. This removes all descriptive ranks they have as long as the seal remains active. The more chakra used when placing the seal, the longer it lasts. E-Rank: Lasts [1] post D-Rank: Lasts [2] posts C-Rank: Lasts [3] posts B-Rank: Lasts [5] posts A-Rank: Lasts [6] posts S-Rank: Lasts [8] posts Enhancement seal is denied. The other two are approved.
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Posted: Thu Jun 28, 2018 9:37 pm
Character: Todoroki Technique Name: Howling Blaster Rank: X Type: Ninjutsu Element: Wind Description: Todoroki opens his mouth and a stream of spiraling wind fires forward. In addition to pushing a target away the wind also will deliver various cuts and gashes depending on the rank used. The stream is only about eight inches wide, but can reach a formidable distance; with five feet range at E-ranked and gains ten feet per rank applied.
Character: Todoroki Technique Name: Takedown Rank: X Type: Taijutsu Element: Simple Description: Todoroki leaps onto a target in order to knock them onto the floor and pin them. This technique gains a slight increase in strength per rank applied.
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Posted: Thu Jun 28, 2018 9:40 pm
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Kondo Kaicho Vice Captain
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Kondo Kaicho Vice Captain
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Posted: Thu Jun 28, 2018 9:56 pm
Character: Kojiro Kanzaki Technique Name: Charger Kick Rank: X Type: Ninjutsu Element: Raiton Description: A concussive bolt of lightning is shot violently from the user's foot that has enough force to either propel the user in the direction aimed for five feet or blow a target stricken by the bolt back an equal distance at E rank and an additional ten feet per rank after.
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Posted: Thu Jun 28, 2018 9:58 pm
Kondo Kaicho Character: Kojiro Kanzaki Technique Name: Charger Kick Rank: X Type: Ninjutsu Element: Raiton Description: A concussive bolt of lightning is shot violently from the user's foot that has enough force to either propel the user in the direction aimed for five feet or blow a target stricken by the bolt back an equal distance at E rank and an additional ten feet per rank after. Approved.
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Posted: Mon Jul 02, 2018 7:01 pm
Character: Kya Uchiha Technique Name: Calamity [Replacing Enton: Yakasaka no Magatama] Rank: S (Ten blindness) Type: Bloodline Element: Blaze Description: This skill consumes ten blindness because it uses both Kamui and Amateratsu together. The skill creates a mass of blazing fire in an area all around Kya that blazes and swirls up into a single point. Anytime in the next two posts Kya release all of the fire in a dome all around her opponent afer bringing a piece of the Kamui verse to the normal universe. From there a mass of projectiles slowly begins to rain inwards at the target totaling at one single S rank of power. Each piece of fire homes in at a different angle, making this skill difficult to avoid all at once.
Reference: SORA
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Posted: Mon Jul 02, 2018 7:11 pm
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Ephemeral Ozymandias Captain
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Posted: Thu Jul 05, 2018 11:11 am
Mattysandwich I am posting several custom jutsu concepts here that will be learned later. Character: Kagami Hari Technique Name: The Mirrored World ββRank: S+ ββCategory: Illusory ββP/S. Sense: Sight // Touch ββBase Duration // Upkeep: 6 Posts // 200 Chakra ββSource: Hari clan mirror | Smoke and Mirrors personal attribute ββDescription: Kagami's most powerful and complex genjutsu is the Mirrored World, which is triggered when the victim looks at one of her mirrors. This optical illusion reverses the world meaning that up, down, left, right, backward, and forwards are all inverted as if the victim were living inside of a mirror. The enemy sees and feels as if they are standing on top of the sky or ceiling and under the ground or floor. The opponent's eyesight, the direction of incoming attacks, and injury locations are also inverted. The victim's own combat reflexes under this effect betray them making this genjutsu highly disorienting and nauseating.
Character: Kagami Hari Technique Name: Evermore ββRank: C-A ββCategory: Enchantment ββP/S. Sense: Sight // Touch ββBase Duration // Upkeep: 4 Posts // 20, 40, or 60 Chakra ββSource: Hari clan mirror | Smoke and Mirrors personal attribute ββDescription: The victim peers into one of Kagami's mirrors and sees themselves and what they most desire within. They become so entransed with the image of obtaining what they most deeply yearn for that they may feel a strong sense of dread and intense longing. They may wish to enter the mirror and obtain what they covet for evermore.
Character: Kagami Hari Technique Name: Shattering Hypnosis ββRank: C-B ββCategory: Instance ββP/S. Sense: Touch// Sight ββBase Duration // Upkeep: 1 Post // 20 or 40 Chakra ββSource: Hari clan mirror | Smoke and Mirrors personal attribute ββDescription: This cantrip causes the victim to believe that an attack they made full contact with Kagami and shattered her into five hundred shards of glass possibly leading the victim to believe that she was a clone. The shards then launch towards the opponent in a malestrom of glass that cuts into them and causes extreme pain for a mere moment.
Character: Kagami Hari Technique Name: Water Blade Dance Rank: A Type: Ninjutsu Element: Water Description: After forming the necessary hand seals, Kagami emits endless streams of cascading water from her hands in an elegant three hundred and sixty-degree dance. By moving her arms three hundred sharp three-foot-long water blades shaped as crescent moons fire outwards in multiple directions. This offers a powerful attack and defense situationally. The water blades can be projected up to twenty feet away from her center.
Character: Kagami Hari Technique Name: Demonic Sea Mirrors Rank: E-S+ Type: Ninjutsu | Demon Element: Suiton | Glass Description: Kagami performs four hand seals, ending with the dragon hand seal. Upon doing so she creates a total of five circular mirrors made of water and glass imbued with the three-tailed beast's chakra anywhere within thirty feet of herself. Each mirror is ten feet in diameter and suspended in a fixed midair position when created. The water mirrors are a mixture of glass and water constructed from demon chakra and given form by Kagami's Hari clan kekkei genkai. The mirrors' broad surfaces are perfectly flat and will completely reflect the images of everything they're angled toward on both sides. The water mirrors will reduce to unformed water and shards of glass after five posts.
Character: Kagami Hari Technique Name: Demonic Reflections Rank: E-A Type: Ninjutsu | Demon Element: Suiton | Glass Description: Kagami uses her Hari bloodline, the water element, and Isobu's chakra and creates a large, flat, circular pool of water and glass in front of her opponent by releasing water from her extended index finger and drawing it out; she can also use an available source of water instead. The water's surface acts like a mirror, perfectly and clearly reflecting those the surface is facing. Afterward, Kagami forms two hand seals and causes the reflection to quickly emerge and materialize from the mirror as a clone, using the water from the mirror as a source. These reflections can use the exact same techniques as their counterpart, regardless of its own source. The clone(s) created in the reflection are spiritual water clones. Only up to three clones can be made from this technique; every clone must be from the reflection of a different target. The clones disperse after two posts or if they are hit by an attack and are reduced to water. Can only reflect up to A-Rank techniques.
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