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FrostyPeaches rolled 1 20-sided dice:
17
Total: 17 (1-20)
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Posted: Mon May 01, 2017 7:22 pm
FOURTH TASK: Escape You're safe - for now. But your experience has impressed upon you that the animal isn't safe, and it'll be less safe if you abandon it. This stretch of the Swamp isn't entirely unfamiliar to you. There's somewhere nearby that you know will be safe - either somewhere defensible, or somewhere where the animal will be guarded by someone you trust. But you'll need to travel there... OOC Footnote 15-18: You chose a bad path: the route is occupied by something or someone dangerous. You can make a run for it, probably hurting yourself in the process, or backtrack. Lose 2 HP OR travel back 3 units. Any travel that would put you below 0 units puts you at 0 instead. Current HP: 07 / 30 Current Trust: 18 Section notes: 00 / 20 units traveled ( backtracked )
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FrostyPeaches rolled 1 20-sided dice:
11
Total: 11 (1-20)
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Posted: Mon May 01, 2017 7:25 pm
OOC Footnote 9-14: You travel with your charge 5 units. You help bear its weight or alleviate its pain as you travel, gaining 3 trust. Current HP: 07 / 30 Current Trust: 18 + 03 = 21 Section notes: 05 / 20 units traveled
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FrostyPeaches rolled 1 20-sided dice:
13
Total: 13 (1-20)
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Posted: Mon May 01, 2017 7:27 pm
OOC Footnote 9-14: You travel with your charge 5 units. You help bear its weight or alleviate its pain as you travel, gaining 3 trust. Current HP: 07 / 30 Current Trust: 21 + 03 = 24 Section notes: 05 + 05 = 10 / 20 units traveled
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FrostyPeaches rolled 1 20-sided dice:
17
Total: 17 (1-20)
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Posted: Mon May 01, 2017 7:29 pm
OOC Footnote 15-18: You chose a bad path: the route is occupied by something or someone dangerous. You can make a run for it, probably hurting yourself in the process, or backtrack. Lose 2 HP OR travel back 3 units. Any travel that would put you below 0 units puts you at 0 instead. Current HP: 07 / 30 Current Trust: 24 Section notes: 10 - 03 = 07 / 20 units traveled
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FrostyPeaches rolled 1 20-sided dice:
6
Total: 6 (1-20)
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Posted: Mon May 01, 2017 7:30 pm
OOC Footnote 6-8: You and your charge move forwards 5 units. Current HP: 07 / 30 Current Trust: 24 Section notes: 07 + 05 = 12 / 20 units traveled
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FrostyPeaches rolled 1 20-sided dice:
11
Total: 11 (1-20)
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Posted: Mon May 01, 2017 7:31 pm
OOC Footnote 9-14: You travel with your charge 5 units. You help bear its weight or alleviate its pain as you travel, gaining 3 trust. Current HP: 07 / 30 Current Trust: 24 + 03 = 27 Section notes: 12 + 05 = 17 / 20 units traveled
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FrostyPeaches rolled 1 20-sided dice:
5
Total: 5 (1-20)
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Posted: Mon May 01, 2017 7:33 pm
OOC Footnote 2 - 5: You're not traveling alone, and the animal isn't too excited about moving and possibly doing something to its injury. You have to spend a few minutes reassuring it - but afterwards, it seems much calmer. +3 trust Current HP: 07 / 30 Current Trust: 27 + 03 = 30 Section notes: 17 / 20 units traveled
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FrostyPeaches rolled 1 20-sided dice:
11
Total: 11 (1-20)
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Posted: Mon May 01, 2017 7:34 pm
OOC Footnote 9-14: You travel with your charge 5 units. You help bear its weight or alleviate its pain as you travel, gaining 3 trust. Current HP: 07 / 30 Current Trust: 33 + 03 = 33 Section notes: 17 + 05 = 22 / 20 units traveled
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FrostyPeaches rolled 1 8-sided dice:
2
Total: 2 (1-8)
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Posted: Mon May 01, 2017 7:41 pm
FIFTH TASK: Search With your charge squared away, you need to find your cure. Write a post where you seek someone out for help. Who is it? Why did you pick them? What sort of advice do you seek, and do they provide it? Remember, this is a dream, so you may pick someone who your kin might not ordinarily be able to talk to. (If you pick another user's kin, you should get their permission.) Regardless of whether they've answered your actual question, you eventually manage to figure out where you'll be able to find the materials you need. Unfortunately, as you approach, you realize that the way there is hindered by a thick field of thorns. Are you sure you want to do this? OOC Footnote Current HP: 07 - 02 = 05 / 30 Current Trust: 33 Section notes: Thorn barrier HP 18 / 20
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FrostyPeaches rolled 1 8-sided dice:
5
Total: 5 (1-8)
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Posted: Mon May 01, 2017 7:42 pm
OOC Footnote Current HP: 05- 02 = 03 / 30 Current Trust: 33 Section notes: Thorn barrier HP 13 / 20
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FrostyPeaches rolled 1 8-sided dice:
6
Total: 6 (1-8)
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Posted: Mon May 01, 2017 7:42 pm
OOC Footnote Current HP: 03 - 02 = 01 / 30 Current Trust: 33 Section notes: Thorn barrier HP 07 / 20
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FrostyPeaches rolled 1 8-sided dice:
5
Total: 5 (1-8)
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Posted: Mon May 01, 2017 7:43 pm
OOC Footnote Current HP: -01 / 30 Current Trust: 33 Section notes: Thorn barrier HP 02 / 20 FAINTED
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FrostyPeaches rolled 1 8-sided dice:
2
Total: 2 (1-8)
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Posted: Mon May 01, 2017 7:44 pm
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FrostyPeaches rolled 2 10-sided dice:
9, 8
Total: 17 (2-20)
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Posted: Mon May 01, 2017 7:48 pm
SIXTH TASK: Cure Barrier eliminated, you make your way back to your sanctuary easily.
The animal seems to have settled in, and no longer regards you warily. All that's left is assembling the cure - whether that's constructing a splint or making a poultice - and administering it to your charge.
OOC Footnote 8. You need to retrieve something behind the animal, and you move to do so. In response, it swings around, intimidated. -2 trust Current HP: 05 / 30 Current Trust: 33 - 02 = 31 Section notes: 9 / 30 progress points
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FrostyPeaches rolled 2 10-sided dice:
4, 2
Total: 6 (2-20)
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Posted: Mon May 01, 2017 7:50 pm
OOC Footnote 2. The animal seems spooked by a smell or a sound that you make unintentionally as you work. -2 trust Current HP: 05 / 30 Current Trust: 31 - 02 = 29 Section notes: 9 + 4 = 13 / 30 progress points
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