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Seussi rolled 1 10-sided dice:
6
Total: 6 (1-10)
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Posted: Tue May 19, 2015 9:57 am
BATTLE DAMAGE Your Arena Rank: G DAMAGE DONE: 6 DAMAGE TAKEN: 5 YOUR REMAINING HP: 115 BOSS REMAINING HP 844 TURNS TAKEN: nulberry Items used: nulberry YOUR SKILLS Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
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Seussi rolled 1 10-sided dice:
2
Total: 2 (1-10)
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Posted: Tue May 19, 2015 9:59 am
BATTLE DAMAGE Your Arena Rank: G DAMAGE DONE: 2 DAMAGE TAKEN: 5 YOUR REMAINING HP: 110 BOSS REMAINING HP 842 TURNS TAKEN: nulberry Items used: nulberry YOUR SKILLS Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
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Seussi rolled 1 10-sided dice:
4
Total: 4 (1-10)
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Posted: Tue May 19, 2015 10:00 am
Quote: NO AUTODAMAGE NEXT THREE TURNS BATTLE DAMAGE Your Arena Rank: G DAMAGE DONE: 8 DAMAGE TAKEN: 5 YOUR REMAINING HP: 105 BOSS REMAINING HP 834 TURNS TAKEN: nulberry Items used: nulberry YOUR SKILLS Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
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PhiferWolf rolled 1 10-sided dice:
5
Total: 5 (1-10)
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Posted: Tue May 19, 2015 10:18 am
Battle Damage
BLACK FACTION Your Arena Rank: - H - DAMAGE DONE: 5 DAMAGE TAKEN: Null (1) YOUR REMAINING HP: 130/180 BOSS REMAINING HP: 829/999 Turns Taken:  Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4) R3: Lucky Cat: Reroll your loot at the end. R4: Defender Double: your FULL HP amount. RH: Full Revive: Revive all fallen party members. Can only be used once per battle. RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5
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PhiferWolf rolled 1 10-sided dice:
4
Total: 4 (1-10)
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Posted: Tue May 19, 2015 11:49 am
Battle Damage
BLACK FACTION Your Arena Rank: - H - DAMAGE DONE: 4 DAMAGE TAKEN: Null (2) YOUR REMAINING HP: 130/180 BOSS REMAINING HP: 825/999 Turns Taken:  Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4) R3: Lucky Cat: Reroll your loot at the end. R4: Defender Double: your FULL HP amount. RH: Full Revive: Revive all fallen party members. Can only be used once per battle. RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5
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PhiferWolf rolled 1 10-sided dice:
8
Total: 8 (1-10)
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Posted: Tue May 19, 2015 11:50 am
Battle Damage
BLACK FACTION Your Arena Rank: - H - DAMAGE DONE: 8 DAMAGE TAKEN: Null (3) YOUR REMAINING HP: 130/180 BOSS REMAINING HP: 817/999 Turns Taken:  Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4) R3: Lucky Cat: Reroll your loot at the end. R4: Defender Double: your FULL HP amount. RH: Full Revive: Revive all fallen party members. Can only be used once per battle. RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5
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Posted: Tue May 19, 2015 12:06 pm
Wilson tripped at the sight of the snake. W-What?BATTLE DAMAGE Your Arena Rank: G DAMAGE DONE: weakener DAMAGE TAKEN: 5 YOUR REMAINING HP: 175/180 BOSS REMAINING HP 817 - 100 (weakener) = 717 TURNS TAKEN: 1 Items used: nullberry YOUR SKILLS Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total. Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Weakener: At the start of the battle, shave 10% off the boss's HP.
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Syusaki rolled 1 10-sided dice:
7
Total: 7 (1-10)
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Posted: Tue May 19, 2015 12:11 pm
TK paused. ???BATTLE DAMAGE Your Arena Rank: H DAMAGE DONE: 7+1 DAMAGE TAKEN: 5 YOUR REMAINING HP: 175/180 BOSS REMAINING HP 709 TURNS TAKEN: 1 Items used: n/a YOUR SKILLS Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage. Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
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Posted: Tue May 19, 2015 12:12 pm
And then TK used a nullberry, smh.BATTLE DAMAGE Your Arena Rank: H DAMAGE DONE: n/a DAMAGE TAKEN: 5 YOUR REMAINING HP: 170/180 BOSS REMAINING HP 709 TURNS TAKEN: 1 Items used: nullberry YOUR SKILLS Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage. Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
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Seussi rolled 1 10-sided dice:
9
Total: 9 (1-10)
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Posted: Tue May 19, 2015 12:20 pm
BATTLE DAMAGE Your Arena Rank: G DAMAGE DONE: 9 DAMAGE TAKEN: 5 YOUR REMAINING HP: 100 BOSS REMAINING HP 700 TURNS TAKEN: nulberry Items used: nulberry YOUR SKILLS Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
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Seussi rolled 1 10-sided dice:
3
Total: 3 (1-10)
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Posted: Tue May 19, 2015 12:21 pm
BATTLE DAMAGE Your Arena Rank: G DAMAGE DONE: 3 DAMAGE TAKEN: 5 YOUR REMAINING HP: 95 BOSS REMAINING HP 697 TURNS TAKEN: nulberry Items used: nulberry YOUR SKILLS Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
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Seussi rolled 1 10-sided dice:
10
Total: 10 (1-10)
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Posted: Tue May 19, 2015 12:22 pm
BATTLE DAMAGE Your Arena Rank: G DAMAGE DONE: 10 DAMAGE TAKEN: 5 YOUR REMAINING HP: 90 BOSS REMAINING HP 687 TURNS TAKEN: nulberry Items used: nulberry YOUR SKILLS Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
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Seussi rolled 1 10-sided dice:
1
Total: 1 (1-10)
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Posted: Tue May 19, 2015 12:25 pm
BATTLE DAMAGE Your Arena Rank: G DAMAGE DONE: DAMAGE TAKEN: 5 YOUR REMAINING HP: 85 BOSS REMAINING HP TURNS TAKEN: nulberry Items used: nulberry YOUR SKILLS Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
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Syusaki rolled 1 10-sided dice:
4
Total: 4 (1-10)
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Posted: Tue May 19, 2015 12:37 pm
BATTLE DAMAGE Your Arena Rank: H DAMAGE DONE: 4+1 DAMAGE TAKEN: 5 YOUR REMAINING HP: 165/180 BOSS REMAINING HP 682 TURNS TAKEN: 1 Items used: nullberry YOUR SKILLS Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage. Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
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Syusaki rolled 1 10-sided dice:
6
Total: 6 (1-10)
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Posted: Tue May 19, 2015 12:38 pm
BATTLE DAMAGE Your Arena Rank: H DAMAGE DONE: 6+1 DAMAGE TAKEN: 5 YOUR REMAINING HP: 160/180 BOSS REMAINING HP 675 TURNS TAKEN: 1 Items used: nullberry YOUR SKILLS Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage. Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
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