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Reply { ARCHIVED } ----------------- Knights, May 2015
[RG] World Snake - Jörmungandr [Open|5/7] Goto Page: [] [<] 1 2 3 ... 4 5 6 ... 10 11 12 13 [>] [>>] [»|]

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Seussi rolled 1 10-sided dice: 6 Total: 6 (1-10)

Seussi

Ice-Cold Hunter

PostPosted: Tue May 19, 2015 9:57 am


BATTLE DAMAGE

Your Arena Rank: G
DAMAGE DONE: 6
DAMAGE TAKEN: 5
YOUR REMAINING HP: 115
BOSS REMAINING HP 844
TURNS TAKEN: nulberry
Items used: nulberry

YOUR SKILLS

Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.


Seussi rolled 1 10-sided dice: 2 Total: 2 (1-10)
PostPosted: Tue May 19, 2015 9:59 am


BATTLE DAMAGE

Your Arena Rank: G
DAMAGE DONE: 2
DAMAGE TAKEN: 5
YOUR REMAINING HP: 110
BOSS REMAINING HP 842
TURNS TAKEN: nulberry
Items used: nulberry

YOUR SKILLS

Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.



Seussi

Ice-Cold Hunter

Seussi rolled 1 10-sided dice: 4 Total: 4 (1-10)

Seussi

Ice-Cold Hunter

PostPosted: Tue May 19, 2015 10:00 am


Quote:
NO AUTODAMAGE NEXT THREE TURNS


BATTLE DAMAGE

Your Arena Rank: G
DAMAGE DONE: 8
DAMAGE TAKEN: 5
YOUR REMAINING HP: 105
BOSS REMAINING HP 834
TURNS TAKEN: nulberry
Items used: nulberry

YOUR SKILLS

Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.


PhiferWolf rolled 1 10-sided dice: 5 Total: 5 (1-10)
PostPosted: Tue May 19, 2015 10:18 am


Battle Damage

BLACK FACTION

Your Arena Rank: - H -
DAMAGE DONE: 5
DAMAGE TAKEN: Null (1)
YOUR REMAINING HP: 130/180
BOSS REMAINING HP: 829/999
Turns Taken: User Image - Blocked by "Display Image" Settings. Click to show.
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4)
R3: Lucky Cat: Reroll your loot at the end.
R4: Defender Double: your FULL HP amount.
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5

PhiferWolf

Loyal Werewolf

PhiferWolf rolled 1 10-sided dice: 4 Total: 4 (1-10)

PhiferWolf

Loyal Werewolf

PostPosted: Tue May 19, 2015 11:49 am


Battle Damage

BLACK FACTION

Your Arena Rank: - H -
DAMAGE DONE: 4
DAMAGE TAKEN: Null (2)
YOUR REMAINING HP: 130/180
BOSS REMAINING HP: 825/999
Turns Taken: User Image - Blocked by "Display Image" Settings. Click to show.
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4)
R3: Lucky Cat: Reroll your loot at the end.
R4: Defender Double: your FULL HP amount.
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5
PhiferWolf rolled 1 10-sided dice: 8 Total: 8 (1-10)
PostPosted: Tue May 19, 2015 11:50 am


Battle Damage

BLACK FACTION

Your Arena Rank: - H -
DAMAGE DONE: 8
DAMAGE TAKEN: Null (3)
YOUR REMAINING HP: 130/180
BOSS REMAINING HP: 817/999
Turns Taken: User Image - Blocked by "Display Image" Settings. Click to show.
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. (4d4)
R3: Lucky Cat: Reroll your loot at the end.
R4: Defender Double: your FULL HP amount.
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
RG: Gamechanger: MAX PARTY MEMBERS SUMMON ABLE IS 5

PhiferWolf

Loyal Werewolf


Syusaki

PostPosted: Tue May 19, 2015 12:06 pm


Wilson tripped at the sight of the snake. W-What?

BATTLE DAMAGE

Your Arena Rank: G
DAMAGE DONE: weakener
DAMAGE TAKEN: 5
YOUR REMAINING HP: 175/180
BOSS REMAINING HP 817 - 100 (weakener) = 717
TURNS TAKEN: 1
Items used: nullberry

YOUR SKILLS

Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.
Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Weakener: At the start of the battle, shave 10% off the boss's HP.

Syusaki rolled 1 10-sided dice: 7 Total: 7 (1-10)
PostPosted: Tue May 19, 2015 12:11 pm


TK paused. ???

BATTLE DAMAGE

Your Arena Rank: H
DAMAGE DONE: 7+1
DAMAGE TAKEN: 5
YOUR REMAINING HP: 175/180
BOSS REMAINING HP 709
TURNS TAKEN: 1
Items used: n/a

YOUR SKILLS

Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage.
Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.

Syusaki


Syusaki

PostPosted: Tue May 19, 2015 12:12 pm


And then TK used a nullberry, smh.

BATTLE DAMAGE

Your Arena Rank: H
DAMAGE DONE: n/a
DAMAGE TAKEN: 5
YOUR REMAINING HP: 170/180
BOSS REMAINING HP 709
TURNS TAKEN: 1
Items used: nullberry

YOUR SKILLS

Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage.
Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
Seussi rolled 1 10-sided dice: 9 Total: 9 (1-10)
PostPosted: Tue May 19, 2015 12:20 pm


BATTLE DAMAGE

Your Arena Rank: G
DAMAGE DONE: 9
DAMAGE TAKEN: 5
YOUR REMAINING HP: 100
BOSS REMAINING HP 700
TURNS TAKEN: nulberry
Items used: nulberry

YOUR SKILLS

Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.



Seussi

Ice-Cold Hunter

Seussi rolled 1 10-sided dice: 3 Total: 3 (1-10)

Seussi

Ice-Cold Hunter

PostPosted: Tue May 19, 2015 12:21 pm


BATTLE DAMAGE

Your Arena Rank: G
DAMAGE DONE: 3
DAMAGE TAKEN: 5
YOUR REMAINING HP: 95
BOSS REMAINING HP 697
TURNS TAKEN: nulberry
Items used: nulberry

YOUR SKILLS

Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.


Seussi rolled 1 10-sided dice: 10 Total: 10 (1-10)
PostPosted: Tue May 19, 2015 12:22 pm


BATTLE DAMAGE

Your Arena Rank: G
DAMAGE DONE: 10
DAMAGE TAKEN: 5
YOUR REMAINING HP: 90
BOSS REMAINING HP 687
TURNS TAKEN: nulberry
Items used: nulberry

YOUR SKILLS

Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.



Seussi

Ice-Cold Hunter

Seussi rolled 1 10-sided dice: 1 Total: 1 (1-10)

Seussi

Ice-Cold Hunter

PostPosted: Tue May 19, 2015 12:25 pm


BATTLE DAMAGE

Your Arena Rank: G
DAMAGE DONE:
DAMAGE TAKEN: 5
YOUR REMAINING HP: 85
BOSS REMAINING HP
TURNS TAKEN: nulberry
Items used: nulberry

YOUR SKILLS

Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill
active).
Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.


Syusaki rolled 1 10-sided dice: 4 Total: 4 (1-10)
PostPosted: Tue May 19, 2015 12:37 pm


BATTLE DAMAGE

Your Arena Rank: H
DAMAGE DONE: 4+1
DAMAGE TAKEN: 5
YOUR REMAINING HP: 165/180
BOSS REMAINING HP 682
TURNS TAKEN: 1
Items used: nullberry

YOUR SKILLS

Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage.
Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.


Syusaki

Syusaki rolled 1 10-sided dice: 6 Total: 6 (1-10)

Syusaki

PostPosted: Tue May 19, 2015 12:38 pm


BATTLE DAMAGE

Your Arena Rank: H
DAMAGE DONE: 6+1
DAMAGE TAKEN: 5
YOUR REMAINING HP: 160/180
BOSS REMAINING HP 675
TURNS TAKEN: 1
Items used: nullberry

YOUR SKILLS

Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage.
Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.

Reply
{ ARCHIVED } ----------------- Knights, May 2015

Goto Page: [] [<] 1 2 3 ... 4 5 6 ... 10 11 12 13 [>] [>>] [»|]
 
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