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Fluffesu rolled 2 4-sided dice:
1, 3
Total: 4 (2-8)
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Posted: Wed Feb 12, 2014 8:05 am
Room 12 First die: If the number is 1-2, you encounter an Aiskala dragon. If the number is 3-4, you encounter a Gaili dragon Second die: If the number is 1, you slip and slide on the ice, lowering your luck chance by 10%. [If your normal luck range is 61-100, it is now 71-100.] If the number is 2, after fighting the dragon, you find a small chest. Opening it reveals an elixer. (One per participant.) [If you have found the chest and reenter and roll a 2 again, the chest is there, but empty since you already opened it.] If the number is 3-4, nothing happens and you fight as normal. The icy areas are still limited to the walls in this room, but they are larger patches than in the previous room. The chilly air seems to be getting even colder.Notes Success: 24(40/24) = 40 exp / 2 cause of group. = 20 EXP Exp is now 14/25. +1 Aiskala Orb +1 LUK Tohru's Stats Level: 25 Exp: 14/25 LUK: 23 LUK EXP: 0/3 Total Gained From Adventure +184 EXP +9 LUK +2 LUK EXP +2 Ysali Orb +2 Ayrala Orb +2 Kiandri Orb +2 Firani Orb +2 Peisio Orb +2 Aiskala Orb +1 Gaili Orb +1 Potion of Strength The battle was as quick as the others. Since they had technically gone backwards, then forwards again and already been in this room (at least he though they had...?), Tohru didn't have any fear that Mae and the beautiful feathered Darke wouldn't be able to handle it. The dragon was just another Aiskala, after all. And against the combined forces of-! Wait... what was this strange feeling? Excitement, eagerness? He still hated the fighting, but to see Darke do battle...
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Fluffesu rolled 1 100-sided dice:
81
Total: 81 (1-100)
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Posted: Wed Feb 12, 2014 8:07 am
Notes Success: 48(40/4 cool = 40 exp / 2 cause of group. = 20 EXP Exp is now 32/48. +1 Aiskala Orb +1 LUK EXP Mae's Stats Level: 48 Exp: 32/48 LUK: 40 LUK EXP: 1/3 Total Gained From Adventure +204 EXP +3 LUK +3 LUK EXP +2 Ysali Orb +2 Ayrala Orb +2 Kiandri Orb +2 Firani Orb +2 Peisio Orb +3 Aiskala Orb +1 Gaili +1 Potion of Strength After he and Darke finished up, Mae led them backwards again, into a previous room. He needed to train a bit more, if he didn't have the kid backing him up, but anyway! About Darke! "So, you know about the Bond, right?" The Orderite asked. He received a hesitant nod. "Well, I was just a kid when I got Darke's egg! We practically grew up together! Lookit him! He even kind of looks like me, right?" Mae asked, though only uncertain looks (from both Tohru and Darke) met him. Well, whatever. he had another dragon to take care of anyway... A Peisio... Hn... He kinda wanted to see more of the Dovaa's magic, though...
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Fluffesu rolled 2 4-sided dice:
1, 2
Total: 3 (2-8)
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Posted: Wed Feb 12, 2014 8:09 am
Room 11 First die: If the number is 1, you encounter a Peisio dragon. If the number is 2-3, you encounter an Aiskala dragon. If the number is 4, you encounter a Gaili dragon Second die: If the number is 1-2, nothing happens and you fight as normal. If the number is 3, list every participant and generate a number from this list. That character has stepped in some fresh dragon poo and will spend the rest of this room stinking. (No effect on luck chance.) If the number is 4, you begin to shiver, lowering your luck chance by 10%. [If your normal luck range is 61-100, it is now 71-100.] The light from outside no longer penetrates this far, but the glowing fungus has taken over so that you are in a perpetual twilight dimness from here onward. The dampness has now taken a chill to the air as well, leaving a few ice crystals upon the walls here and there. Notes Success: 25(40/25) = 40 exp / 2 cause of group. = 20 EXP Exp is now 9/26. +1 Aiskala Orb +1 LUK Tohru's Stats Level: 26 Exp: 9/26 LUK: 24 LUK EXP: 0/3 Total Gained From Adventure +204 EXP +10 LUK +2 LUK EXP +2 Ysali Orb +2 Ayrala Orb +2 Kiandri Orb +2 Firani Orb +2 Peisio Orb +3 Aiskala Orb +1 Gaili Orb +1 Potion of Strength So the dragons must continually respawn in the caverns... This really was an excellent place to collect orbs, if you were well-versed in dragon-killing. Not that Tohru was, or anything. But he could see how someone like Maeron would enjoy it. Although, with this Peisio, he seemed to be taking a little more care and time to dispatch of it. Darke fluttered about the cave, dodging blasts of water. He glided by Tohru just in time to avoid a particularly strong blast that nailed the Dovaa teen right in the gut and easily slammed him backwards against the wall.
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Fluffesu rolled 1 100-sided dice:
10
Total: 10 (1-100)
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Posted: Wed Feb 12, 2014 8:11 am
Notes Success: 48(35/4 cool = 35 exp / 2 cause of group. = 17.5 EXP = 18 EXP Exp is now 2/49. +1 Peisio Orb Mae's Stats Level: 49 Exp: 2/49 LUK: 40 LUK EXP: 1/3 Total Gained From Adventure +222 EXP +3 LUK +3 LUK EXP +2 Ysali Orb +2 Ayrala Orb +2 Kiandri Orb +2 Firani Orb +3 Peisio Orb +3 Aiskala Orb +1 Gaili +1 Potion of Strength Mae gasped as the attack hit the other boy. He'd mentally told Darke to lure an attack Tohru's way, but he'd thought for certain that the boy would at least dodge it. But he hadn't, and now he was just as sopping wet as Mae was after he'd taken a swim. Not only that, but the boy slumped over rather quickly too, he didn't seem to be moving... So Mae and Darke quit toying with the dragon and ended it abruptly, with the Orderite slamming his slingblade into the creature's eye. They then darted over to the Kiandri lad.
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Fluffesu rolled 2 4-sided dice:
2, 1
Total: 3 (2-8)
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Posted: Wed Feb 12, 2014 8:14 am
Room 12 First die: If the number is 1-2, you encounter an Aiskala dragon. If the number is 3-4, you encounter a Gaili dragon Second die: If the number is 1, you slip and slide on the ice, lowering your luck chance by 10%. [If your normal luck range is 61-100, it is now 71-100.] If the number is 2, after fighting the dragon, you find a small chest. Opening it reveals an elixer. (One per participant.) [If you have found the chest and reenter and roll a 2 again, the chest is there, but empty since you already opened it.] If the number is 3-4, nothing happens and you fight as normal. The icy areas are still limited to the walls in this room, but they are larger patches than in the previous room. The chilly air seems to be getting even colder.Notes Success: 26(35/26) = 35 exp / 2 cause of group. = 17.5 EXP = 18 EXP Exp is now 1/27. +1 Peisio Orb +1 LUK Tohru's Stats Level: 27 Exp: 1/27 LUK: 25 LUK EXP: 0/3 Total Gained From Adventure +222 EXP +11 LUK +2 LUK EXP +2 Ysali Orb +2 Ayrala Orb +2 Kiandri Orb +2 Firani Orb +3 Peisio Orb +3 Aiskala Orb +1 Gaili Orb +1 Potion of Strength Tohru was more stunned than anything else. He'd been hit before, but never so much as to be sent flying.... The rocky wall at his back dug in and scraped at his skin, but he could ignore that easily enough. More than anything else, he was just winded and gasping for breath.
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Fluffesu rolled 1 100-sided dice:
90
Total: 90 (1-100)
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Posted: Wed Feb 12, 2014 8:16 am
Notes Success: 49(40/49) = 40 exp / 2 cause of group. = 20 EXP Exp is now 22/49. +1 Aiskala Orb +1 LUK EXP Mae's Stats Level: 49 Exp: 22/49 LUK: 40 LUK EXP: 2/3 Total Gained From Adventure +242 EXP +3 LUK +4 LUK EXP +2 Ysali Orb +2 Ayrala Orb +2 Kiandri Orb +2 Firani Orb +3 Peisio Orb +4 Aiskala Orb +1 Gaili +1 Potion of Strength Mae felt inclined to move on without him. Keeping up with the kid really was too much work, anyway. But if they left him behind and more dragons respawned... Darke growled in annoyance and went to scoop the teen up, settling him across his back and trotting ahead. There. The kid would be safe while Mae finished up training in these rooms. Next up was another Aiskala. Without Darke or Tohru's help, Mae was on his own. But he didn't seem to mind. It meant he could jump around a bit more, anyway.
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Fluffesu rolled 2 4-sided dice:
3, 4
Total: 7 (2-8)
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Posted: Wed Feb 12, 2014 8:18 am
Room 11 First die: If the number is 1, you encounter a Peisio dragon. If the number is 2-3, you encounter an Aiskala dragon. If the number is 4, you encounter a Gaili dragon Second die: If the number is 1-2, nothing happens and you fight as normal. If the number is 3, list every participant and generate a number from this list. That character has stepped in some fresh dragon poo and will spend the rest of this room stinking. (No effect on luck chance.) If the number is 4, you begin to shiver, lowering your luck chance by 10%. [If your normal luck range is 61-100, it is now 71-100.] The light from outside no longer penetrates this far, but the glowing fungus has taken over so that you are in a perpetual twilight dimness from here onward. The dampness has now taken a chill to the air as well, leaving a few ice crystals upon the walls here and there. Notes Success: 27(40/27) = 40 exp / 2 cause of group. = 20 EXP Exp is now 21/27. +1 Aiskala Orb +1 LUK Tohru's Stats Level: 27 Exp: 21/27 LUK: 26 LUK EXP: 0/3 Total Gained From Adventure +242 EXP +12 LUK +2 LUK EXP +2 Ysali Orb +2 Ayrala Orb +2 Kiandri Orb +2 Firani Orb +3 Peisio Orb +4 Aiskala Orb +1 Gaili Orb +1 Potion of Strength And since Tohru was riding along on Darke's back, he didn't mind backtracking anywhere near as much. The Alikein kept out of the battles while the little Kiandri was aboard, content to stand by the sidelines and keep the two youngsters safe. The little Dovaa watched from behind Darke's wing as Mae went up against another Aiskala.
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Fluffesu rolled 1 100-sided dice:
89
Total: 89 (1-100)
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Posted: Wed Feb 12, 2014 8:19 am
Notes Success: 49(40/49) = 40 exp / 2 cause of group. = 20 EXP Exp is now 42/49. +1 Aiskala Orb +1 LUK EXP Mae's Stats Level: 49 Exp: 42/49 LUK: 40 LUK EXP: 3/3 --> +1 LUK! LUK: 40 --> 41 Total Gained From Adventure +262 EXP +3 LUK +5 LUK EXP +2 Ysali Orb +2 Ayrala Orb +2 Kiandri Orb +2 Firani Orb +3 Peisio Orb +5 Aiskala Orb +1 Gaili +1 Potion of Strength It was... kind of annoying to not have Darke assist him. The two had been in many a battle before, but usually... well, they were in it together. Despite the fact that Mae could still see his Aiskala companion, it didn't really do much for him. Well, whatever. These weren't particularly threatening dragons. Surely he could take them on his own.
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Fluffesu rolled 2 4-sided dice:
2, 3
Total: 5 (2-8)
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Posted: Wed Feb 12, 2014 8:21 am
Room 12 First die: If the number is 1-2, you encounter an Aiskala dragon. If the number is 3-4, you encounter a Gaili dragon Second die: If the number is 1, you slip and slide on the ice, lowering your luck chance by 10%. [If your normal luck range is 61-100, it is now 71-100.] If the number is 2, after fighting the dragon, you find a small chest. Opening it reveals an elixer. (One per participant.) [If you have found the chest and reenter and roll a 2 again, the chest is there, but empty since you already opened it.] If the number is 3-4, nothing happens and you fight as normal.The icy areas are still limited to the walls in this room, but they are larger patches than in the previous room. The chilly air seems to be getting even colder.Notes Success: 27(40/27) = 40 exp / 2 cause of group. = 20 EXP Exp is now 14/28. +1 Aiskala Orb +1 LUK Tohru's Stats Level: 28 Exp: 14/28 LUK: 27 LUK EXP: 0/3 Total Gained From Adventure +262 EXP +13 LUK +2 LUK EXP +2 Ysali Orb +2 Ayrala Orb +2 Kiandri Orb +2 Firani Orb +3 Peisio Orb +5 Aiskala Orb +1 Gaili Orb +1 Potion of Strength So Mae destroyed another Aiskala, and they continued forward again. Tohru tried to focus less on the dragons, and more on how things changed, no matter how many times they entered the same room. Yes, it was still chilly and frozen, and the same type of dragon seemed to spawn each time, but... It was still strange somehow, to leave one moment and then return and be battling the same battle all over again. It seemed like Mae enjoyed it, though.
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Fluffesu rolled 1 100-sided dice:
53
Total: 53 (1-100)
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Posted: Wed Feb 12, 2014 8:23 am
Notes Success: 49(40/49) = 40 exp / 2 cause of group. = 20 EXP Exp is now 13/50. +1 Aiskala Orb +1 LUK EXP Mae's Stats Level: 50 Exp: 13/50 LUK: 41 LUK EXP: 1/3 Total Gained From Adventure +282 EXP +3 LUK +6 LUK EXP +2 Ysali Orb +2 Ayrala Orb +2 Kiandri Orb +2 Firani Orb +3 Peisio Orb +6 Aiskala Orb +1 Gaili +1 Potion of Strength More and more Aiskalas! Mae hated to admit that battling them was starting to wear on him... But he needed to continue on! get stronger and make it to the end! Though facing these icy dragons wasn't as easy as the Ysalis in the beginning... Maybe he should consider taking a break soon... His muscles were already feeling sore. His clothes were ripped and stained with blood (possibly dragons' and his own), and that kid... Well, he was utterly useless. And Mae had thought Dovaa with their magic were supposed to be kind of cool...
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Fluffesu rolled 2 4-sided dice:
1, 1
Total: 2 (2-8)
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Posted: Wed Feb 12, 2014 8:25 am
Room 11 First die: If the number is 1, you encounter a Peisio dragon. If the number is 2-3, you encounter an Aiskala dragon. If the number is 4, you encounter a Gaili dragon Second die: If the number is 1-2, nothing happens and you fight as normal. If the number is 3, list every participant and generate a number from this list. That character has stepped in some fresh dragon poo and will spend the rest of this room stinking. (No effect on luck chance.) If the number is 4, you begin to shiver, lowering your luck chance by 10%. [If your normal luck range is 61-100, it is now 71-100.] The light from outside no longer penetrates this far, but the glowing fungus has taken over so that you are in a perpetual twilight dimness from here onward. The dampness has now taken a chill to the air as well, leaving a few ice crystals upon the walls here and there. Notes Success: 28(40/2 cool = 40 exp / 2 cause of group. = 20 EXP Exp is now 8/29. +1 Aiskala Orb +1 LUK Tohru's Stats Level: 29 Exp: 8/29 LUK: 28 LUK EXP: 0/3 Total Gained From Adventure +282 EXP +14 LUK +2 LUK EXP +2 Ysali Orb +2 Ayrala Orb +2 Kiandri Orb +2 Firani Orb +3 Peisio Orb +6 Aiskala Orb +1 Gaili Orb +1 Potion of Strength Tohru could tell that the other boy was starting to get tired, and the thought that Mae might fall this deep in the cave sent shivers down his spine. Because if the Orderite went down... how would Tohru ever get out alive...? To survive, he would have to take some of the strain off of Mae. He didn't want to, but he had to. Despite the headache still throbbing about his skull, he slipped from the Alihora's back and walked up to Mae's side. When the Orderite's questioning teal orbs landed on him, Tohru just glanced away. "I would like to help you..." He whispered. This dragon was a Peisio, anyway, weak to his attacks. At least, it should be... Gulping, Tohru dove into the fray himself.
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Fluffesu rolled 1 100-sided dice:
46
Total: 46 (1-100)
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Posted: Wed Feb 12, 2014 8:28 am
Notes Success: 50(35/50) = 35 exp / 2 cause of group. = 17.5 EXP = 18 EXP Exp is now 31/50. +1 Peisio Orb Mae's Stats Level: 50 Exp: 31/50 LUK: 41 LUK EXP: 1/3 Total Gained From Adventure +300 EXP +3 LUK +6 LUK EXP +2 Ysali Orb +2 Ayrala Orb +2 Kiandri Orb +2 Firani Orb +4 Peisio Orb +6 Aiskala Orb +1 Gaili +1 Potion of Strength "Mae speech""Darke speech"Mae stood at the ready, in case the boy may need him, but otherwise, he let himself relax a bit. It was obvious that Tohru actually had some slightly impressive acrobatic ability, despite not being able to fly. That coupled with his lightning magic was plenty enough to take down the Peisio without Mae's or Darke's direct help.
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Fluffesu rolled 2 4-sided dice:
2, 3
Total: 5 (2-8)
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Posted: Wed Feb 12, 2014 8:30 am
Room 12 First die: If the number is 1-2, you encounter an Aiskala dragon. If the number is 3-4, you encounter a Gaili dragon Second die: If the number is 1, you slip and slide on the ice, lowering your luck chance by 10%. [If your normal luck range is 61-100, it is now 71-100.] If the number is 2, after fighting the dragon, you find a small chest. Opening it reveals an elixer. (One per participant.) [If you have found the chest and reenter and roll a 2 again, the chest is there, but empty since you already opened it.] If the number is 3-4, nothing happens and you fight as normal. The icy areas are still limited to the walls in this room, but they are larger patches than in the previous room. The chilly air seems to be getting even colder.Notes Success: 29(35/29) = 35 exp / 2 cause of group. = 17.5 EXP = 18 EXP Exp is now 26/29. +1 Peisio Orb +1 LUK Tohru's Stats Level: 29 Exp: 26/29 LUK: 29 LUK EXP: 0/3 Total Gained From Adventure +300 EXP +15 LUK +2 LUK EXP +2 Ysali Orb +2 Ayrala Orb +2 Kiandri Orb +2 Firani Orb +4 Peisio Orb +6 Aiskala Orb +1 Gaili Orb +1 Potion of Strength He hated his magic. He really did. Despite how he tried to command it, it always wanted the last word with him. For every shot Tohru released, he felt a surge sweep through him as the electricity resisted his orders, lashing back at him with the force of his own powers. Abronaxus... His magic was more of a hindrance than anything else. But it didn't stop him from defeating the Peisio. Then he and Mae traveled forward into the next room together to find another Aiskala waiting for them.
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Fluffesu rolled 1 100-sided dice:
1
Total: 1 (1-100)
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Posted: Wed Feb 12, 2014 8:32 am
Notes Success: 50(40/50) = 40 exp / 2 cause of group. = 20 EXP Exp is now 1/51. +1 Aiskala Orb +1 LUK EXP Mae's Stats Level: 51 Exp: 1/51 LUK: 41 LUK EXP: 2/3 Total Gained From Adventure +320 EXP +3 LUK +7 LUK EXP +2 Ysali Orb +2 Ayrala Orb +2 Kiandri Orb +2 Firani Orb +4 Peisio Orb +7 Aiskala Orb +1 Gaili +1 Potion of Strength One battle was all Mae wanted to sit out. He was here to train, after all, and he could hardly do that from the sidelines! Plus... He had much more experience with Aiskalas that the Dovaa did. Even Mae could tell that Tohru was taking heat from his own attacks. Plus, the icy dragon wasn't weak to electric magic... But with Darke back on the assist again, Mae was able to take it down without letting the kid injure himself too much more.
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Fluffesu rolled 1 100-sided dice:
58
Total: 58 (1-100)
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Posted: Wed Feb 12, 2014 8:33 am
((Tohru rolls to defeat dragon.))
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