if i get this built would you play it? |
yes |
|
42% |
[ 3 ] |
no |
|
0% |
[ 0 ] |
maybe |
|
57% |
[ 4 ] |
|
Total Votes : 7 |
|
|
|
panic_memors rolled 18 6-sided dice:
5, 5, 5, 3, 5, 2, 6, 3, 2, 1, 6, 6, 4, 2, 4, 1, 1, 3
Total: 64 (18-108)
|
|
Posted: Wed Jul 10, 2013 10:08 am
|
|
|
|
|
|
|
Posted: Wed Jul 10, 2013 10:09 am
|
|
|
|
|
|
|
|
|
Posted: Wed Jul 10, 2013 10:09 am
|
|
|
|
|
|
panic_memors rolled 3 6-sided dice:
5, 2, 5
Total: 12 (3-18)
|
Posted: Wed Jul 10, 2013 10:13 am
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Wed Jul 10, 2013 10:20 am
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Wed Jul 10, 2013 10:24 am
|
|
|
|
|
|
|
Posted: Wed Jul 10, 2013 10:32 am
|
|
|
|
|
|
|
|
|
Posted: Wed Jul 10, 2013 10:34 am
|
|
|
|
|
|
|
Posted: Wed Jul 10, 2013 10:39 am
|
|
|
|
|
|
|
|
|
Posted: Wed Jul 10, 2013 10:42 am
|
|
|
|
Harvest goddess; Water Domain, Sun Domain, Plant Domain, Healing Domain, Good Domain,
Witch princess; Trickery Domain, Magic Domain, Knowledge Domain, Evil Domain, Chaos Domain,
they both have animal domain ====
I literally don't use bows in any game (unless magic is just too clumsy to use) so it is usually a blank spot in my thinking.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Wed Jul 10, 2013 11:20 am
|
|
|
|
|
|
|
|
|
Posted: Wed Jul 10, 2013 11:29 am
|
|
|
|
Xun Ira Xenar1 btw I forgot to mention one or two things; 1. you don't need to put one's 'career' onto the character sheet. I just need to know for starting supplies. 2. since there will be fighting (depending on what you do might be a little or a lot) you can start with weapons and armor equal to 10 standard DnD gold. Why not just allow the starting supply gold be for weapons and armor as well? I mean unless if combat is the main point of the game, I don't see people spending a lot on it.
combat isn't the main point but I didn't anticipate how... 'bloodthirsty' the audience would be. the first thing people seem to want to do is head out into a dungeon and kill/beat-up monsters for loot. given that it's a DnD guild the response wasn't completely unexpected. harvest moon appeals more to kids and girls than guys. they wanted RF but I have no real knowledge of it and the wiki doesn't provide much data. DnD I can pick up and use with data sheets available. so while RF didn't make it I understood what they wanted; adventuring at the vary least, combat at the most.
the main point is provide a different place to be in. one that focused more on RP than mechanics. it's nice to go adventuring but if your like me every once in a while you'll settle down and do something peaceful or laidback. this sandbox can be that place.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|