Pae'il Name: Magnus Vis Concept: Dionysus | Magnus Vis is based off of the Greek god Dionysus (the Roman Bacchus), the god of intoxication and wine. He was also commonly linked to madness, ecstasy, and frenzy. Primary Power: Potions of Madness - Magnus can create very high proof alcohols and spirits. Secondary Power: Sanity Release - Magnus has the ability to draw what is holding someone back out of them, from their reason, to their morals, to their self-consciousness, and draw them into a temporary state of ecstasy. Tertiary Power: Magical Item: Thyrsus - wrapped in ivy and dripping with honey, much like Dionysus' own thyrsus.
Posted: Sun May 19, 2013 2:23 pm
The following concepts and powers have been approved with any notes given! Congratulations!
Magnus Vis (Concept and primary power previously approved, secondary power now approved.)
Seiana_ZI
Pae'il Name: Magnus Vis Concept: Dionysus | Magnus Vis is based off of the Greek god Dionysus (the Roman Bacchus), the god of intoxication and wine. He was also commonly linked to madness, ecstasy, and frenzy. Primary Power: Potions of Madness - Magnus can create very high proof alcohols and spirits. Secondary Power: Sanity Release - Magnus has the ability to draw what is holding someone back out of them, from their reason, to their morals, to their self-consciousness, and draw them into a temporary state of ecstasy. Tertiary Power: Magical Item: Thyrsus - wrapped in ivy and dripping with honey, much like Dionysus' own thyrsus.
Pae'il Name: Cobweb Concept: Hydrangeas and their color change properties Primary Power: Shimmer Shift: Cobweb taps (or smacks) someone or something with her staff, temporarily changing them to the color or colors of her choice. Secondary Power: Heartfelt Hope: Cobweb touches someone and they become temporarily more receptive to putting aside pride and forgiving (or apologizing). [Information on this association can be found here] Tertiary Power: N/A Magical Item: Staff
Cobweb was alone when the voice caught her.
"So pensive for one so young. You'll get wrinkles before your time."
Blue hair whirled as she turned in startled confusion toward the sound, fingers tensing around the edges of her book.
"Who's there?"
"Are you blind?"
A luminous orb floated nonchalantly into her field of vision, unmistakably one of the little fairies that tended to wander around. She'd never paid these creatures much mind before, they'd always just seemed more like decorations than sentient beings with thoughts, and speech, she supposed.
"No. Sorry."
Why was she apologizing to this fairy? It was the one who had burst in on her reading.
A silvery laugh greeted her apology, "You don't get out much do you girly?"
The casual way with which the flitting ball spoke was oddly disarming, in a way, and she found herself less reluctant to reciprocate.
"Well, I do. Just not with other Pae, usually." She tried not to show the sadness that threatened to seep into her voice. The others she had met seemed to find her strange, her foibles drawing more scrutiny that others.
No matter what assurances she was given by her friends, that she was no more inspected than any other fae, she had a hard time buying it.
"They don't seem to like me much sometimes."
"Do you talk to them? Really talk to them?"
"Well...no. I don't."
The orb darted closer to her face, "Well you'll never know if you never try!"
This took Cobweb by surprise, the suggestion that she actually engage these other Pae seemed completely foreign. There was no arguing with this.
"I suppose... I suppose you're right."
Posted: Mon May 27, 2013 11:45 am
The following concepts and powers have been approved with any notes given! Congratulations!
Cobweb (Concept previously approved, primary and secondary power now approved.)
Oziandra
Pae'il Name: Cobweb Concept: Hydrangeas and their color change properties Primary Power: Shimmer Shift: Cobweb taps (or smacks) someone or something with her staff, temporarily changing them to the color or colors of her choice. Secondary Power: Heartfelt Hope: Cobweb touches someone and they become temporarily more receptive to putting aside pride and forgiving (or apologizing). [Information on this association can be found here] Tertiary Power: N/A Magical Item: Staff
Cobweb was alone when the voice caught her.
"So pensive for one so young. You'll get wrinkles before your time."
Blue hair whirled as she turned in startled confusion toward the sound, fingers tensing around the edges of her book.
"Who's there?"
"Are you blind?"
A luminous orb floated nonchalantly into her field of vision, unmistakably one of the little fairies that tended to wander around. She'd never paid these creatures much mind before, they'd always just seemed more like decorations than sentient beings with thoughts, and speech, she supposed.
"No. Sorry."
Why was she apologizing to this fairy? It was the one who had burst in on her reading.
A silvery laugh greeted her apology, "You don't get out much do you girly?"
The casual way with which the flitting ball spoke was oddly disarming, in a way, and she found herself less reluctant to reciprocate.
"Well, I do. Just not with other Pae, usually." She tried not to show the sadness that threatened to seep into her voice. The others she had met seemed to find her strange, her foibles drawing more scrutiny that others.
No matter what assurances she was given by her friends, that she was no more inspected than any other fae, she had a hard time buying it.
"They don't seem to like me much sometimes."
"Do you talk to them? Really talk to them?"
"Well...no. I don't."
The orb darted closer to her face, "Well you'll never know if you never try!"
This took Cobweb by surprise, the suggestion that she actually engage these other Pae seemed completely foreign. There was no arguing with this.
Pae'il Name: Diona Concept: Bahama Mama Cocktail Primary Power: Why is the Rum Always Gone?: Diona can fill any object with rum by holding it. This is by choice, it isn't like Midas' touch. Secondary Power: Love Drunk: When a pae (who is attracted to females) looks at Diona's... hindquarters.... while she walks, they will temporarily become infatuated with her and begin to act drunk. Tertiary Power: n/a Magical Item: (some fae will have unique items, but most will have a default staff only) Staff
Diona was soaking up the rays of sunlight on the warm sandy beach, enjoying the peace and quiet. She had been indulging in her new found freedom by pampering herself. Diona had wanted to exercise her freedom to flirt with males too, but had decided she was too prone to accidents and was avoiding them for now. She frowned as the sun suddenly began to move around behind her eyelids. "Sit still!" she commanded at the sun as if it should listen to her will. That wasn't right though... two suns? Diona's eyes peeked open at a little ball of light buzzing around her face. "Eeek! Get away!" she swatted at it. It disappeared for a moment before returning in full form with half a coconut shell. Diona stared at it curiously, "Do you mind? You're going to ruin my tan..." she commented, as if she could even get a tan.
"You look like you could use a drink," it chimed back at her, swaying back and forth with the coconut shell in a teasing manner.
"Why yes, yes I could. If you're offering." Diona sat up and held her hand out to accept the coconut shell. When it dropped into her hand, Diona turned it upside down. "What is the meaning of this, its empty!" she called out. "You're possibly the worst cabana boy ever." The red faerie declared in her dramatic voice.
The mellon giggled with a roll of its eyes. "You are a strange one. I've been following you for some time, Diona."
"Ugh, that's creepy." she retorted, letting the coconut shell roll out of her hand as she laid back down.
"Hardly... I am here for you."
Diona instantly sat back up, with glittering green eyes. "Oh really? Do tell me more. And get me a real drink while you're at it."
The mellon sighed with frustration, this fae was sure rather thick to get through to. "You could get yourself a drink..." it suggested.
Diona shot the mellon a glare, "I could... but then you would be dreadfully bored."
The mellon danced its way back to the coconut cup and picked it up, setting it in Diona's lap before she could refuse. "Why don't you try."
Diona shook the cup, anger bubbling under her surface. "I want a drink." she demanded of the mellon.
It almost seemed like the mellon was grinning, "You should look in your cup again." It suggested as it danced around Diona.
Diona looked in her cup, and sure enough there was a small amount of liquid in the bottom. "Strange..."
"I told you I was here for you." The mellon responded as it finally sat down in front of Diona. "You don't have very many friends... we could be friends."
Posted: Sun Jul 28, 2013 12:57 am
Pae'il Name: Seiya Concept: The Star Money, a German fairy tale collected by the Brothers Grimm Primary Power: Wish Upon a Star - Seiya has the ability to grant wishes made upon a star. However, true to the fairy tale, only wishes made in the spirit of generosity will be granted as intended. Selfish wishes will either be ignored, or granted, but in a twisted fashion. Secondary Power: Guiding Stars - Seiya can summon falling stars to guide the lost to their destination. The stars may not always guide the Pae'il where they want to go, however. Sometimes they might guide them to where they need to be instead. Or maybe the stars are just trolls. Tertiary Power: (rare, for PLOT purposes and must be approved by RP mod beforehand) Magical Item: His wings are unique.
The following concepts and powers have been approved with any notes given! Congratulations!
Diona (Concept previously approved, primary and secondary power now approved.)
Wolfs Heart
Pae'il Name: Diona Concept: Bahama Mama Cocktail Primary Power: Why is the Rum Always Gone?: Diona can fill any object with rum by holding it. This is by choice, it isn't like Midas' touch. Secondary Power: Love Drunk: When a pae (who is attracted to females) looks at Diona's... hindquarters.... while she walks, they will temporarily become infatuated with her and begin to act drunk. Tertiary Power: n/a Magical Item: (some fae will have unique items, but most will have a default staff only) Staff
Diona was soaking up the rays of sunlight on the warm sandy beach, enjoying the peace and quiet. She had been indulging in her new found freedom by pampering herself. Diona had wanted to exercise her freedom to flirt with males too, but had decided she was too prone to accidents and was avoiding them for now. She frowned as the sun suddenly began to move around behind her eyelids. "Sit still!" she commanded at the sun as if it should listen to her will. That wasn't right though... two suns? Diona's eyes peeked open at a little ball of light buzzing around her face. "Eeek! Get away!" she swatted at it. It disappeared for a moment before returning in full form with half a coconut shell. Diona stared at it curiously, "Do you mind? You're going to ruin my tan..." she commented, as if she could even get a tan.
"You look like you could use a drink," it chimed back at her, swaying back and forth with the coconut shell in a teasing manner.
"Why yes, yes I could. If you're offering." Diona sat up and held her hand out to accept the coconut shell. When it dropped into her hand, Diona turned it upside down. "What is the meaning of this, its empty!" she called out. "You're possibly the worst cabana boy ever." The red faerie declared in her dramatic voice.
The mellon giggled with a roll of its eyes. "You are a strange one. I've been following you for some time, Diona."
"Ugh, that's creepy." she retorted, letting the coconut shell roll out of her hand as she laid back down.
"Hardly... I am here for you."
Diona instantly sat back up, with glittering green eyes. "Oh really? Do tell me more. And get me a real drink while you're at it."
The mellon sighed with frustration, this fae was sure rather thick to get through to. "You could get yourself a drink..." it suggested.
Diona shot the mellon a glare, "I could... but then you would be dreadfully bored."
The mellon danced its way back to the coconut cup and picked it up, setting it in Diona's lap before she could refuse. "Why don't you try."
Diona shook the cup, anger bubbling under her surface. "I want a drink." she demanded of the mellon.
It almost seemed like the mellon was grinning, "You should look in your cup again." It suggested as it danced around Diona.
Diona looked in her cup, and sure enough there was a small amount of liquid in the bottom. "Strange..."
"I told you I was here for you." The mellon responded as it finally sat down in front of Diona. "You don't have very many friends... we could be friends."
Seiya (Concept, primary, and secondary power approved.)
Teigra
Pae'il Name: Seiya Concept: The Star Money, a German fairy tale collected by the Brothers Grimm Primary Power: Wish Upon a Star - Seiya has the ability to grant wishes made upon a star. However, true to the fairy tale, only wishes made in the spirit of generosity will be granted as intended. Selfish wishes will either be ignored, or granted, but in a twisted fashion. Secondary Power: Guiding Stars - Seiya can summon falling stars to guide the lost to their destination. The stars may not always guide the Pae'il where they want to go, however. Sometimes they might guide them to where they need to be instead. Or maybe the stars are just trolls. Tertiary Power: (rare, for PLOT purposes and must be approved by RP mod beforehand) Magical Item: His wings are unique.
Posted: Mon Aug 12, 2013 1:07 am
Pae'il Name: Summer Concept: Summer Solstice Primary Power:Summer Manipulation: This means that wherever she goes, she can create small spheres of Summer weather. (She can make it warm, sunny and create a small "growing season" for individual-sized gardens.) She can also create small rain clouds to aid in the summer spheres she makes to help with gardens. The unfortunate weakness to this power is that wherever she steps, it's summer, so she will never know what Winter feels like. The range of her abilities is approximately 10 square meters, and has the potential to grow as she is RP'd and powers up. Secondary Power: Ribbon Manipulation: Using any of the ribbons on her staff Summer can use them to tie elaborate bows and that are hard to get out of. This can be used to bind two pae together or to just tie a paes hair up. Once the knot is undone the ribbon will vanish and return to Summers staff. Tertiary Power: (rare, for PLOT purposes and must be approved by RP mod beforehand) Magical Item: Maypole-themed staff with ribbons, a rose-etched golden orb, and a brass sun charm
Pae'il Name: Prisma Concept: Lewis Carroll's Alice's Adventures in Wonderland Primary Power: Rabbit Hole - Whenever there is extreme danger, or perhaps if she is just feeling mischievous, she can create a 'rabbit' hole that seems to extend far underground to make a quick get away. Another hole is created somewhere else that they 'pop' back out of. (its entirely random but normally far enough out of harms way to get a head start) Secondary Power: Smoke Signals - Prisma can take any existing smoke she happens to be around, and twist them into brilliantly colored 'puppets' that she controls. These can be of any shape. Words, animals, objects, etc. Mostly for enjoyment and entertainment but may also be used as distractions or to gain attention if need be. Tertiary Power: (rare, for PLOT purposes and must be approved by RP mod beforehand) Magical Item: A staff covered in red roses
Posted: Sat Aug 17, 2013 4:40 pm
Fea Line
Pae'il Name: Prisma Concept: Lewis Carroll's Alice's Adventures in Wonderland Primary Power: Rabbit Hole - Whenever there is extreme danger, or perhaps if she is just feeling mischievous, she can create a 'rabbit' hole that seems to extend far underground to make a quick get away. Another hole is created somewhere else that they 'pop' back out of. (its entirely random but normally far enough out of harms way to get a head start) Secondary Power: Smoke Signals - Prisma can take any existing smoke she happens to be around, and twist them into brilliantly colored 'puppets' that she controls. These can be of any shape. Words, animals, objects, etc. Mostly for enjoyment and entertainment but may also be used as distractions or to gain attention if need be. Tertiary Power: (rare, for PLOT purposes and must be approved by RP mod beforehand) Magical Item: A staff covered in red roses
These powers are fine, and even with what I am about to tell you, it will be okay; we just wanted to be certain you didn't mind. :3 There will be an Alice In Wonderland event in the future, inspired from specifics in the book. Therefore, there may be a bit of inspiration overlap. Is that okay with you?
Pae'il Name: Prisma Concept: Lewis Carroll's Alice's Adventures in Wonderland Primary Power: Rabbit Hole - Whenever there is extreme danger, or perhaps if she is just feeling mischievous, she can create a 'rabbit' hole that seems to extend far underground to make a quick get away. Another hole is created somewhere else that they 'pop' back out of. (its entirely random but normally far enough out of harms way to get a head start) Secondary Power: Smoke Signals - Prisma can take any existing smoke she happens to be around, and twist them into brilliantly colored 'puppets' that she controls. These can be of any shape. Words, animals, objects, etc. Mostly for enjoyment and entertainment but may also be used as distractions or to gain attention if need be. Tertiary Power: (rare, for PLOT purposes and must be approved by RP mod beforehand) Magical Item: A staff covered in red roses
These powers are fine, and even with what I am about to tell you, it will be okay; we just wanted to be certain you didn't mind. :3 There will be an Alice In Wonderland event in the future, inspired from specifics in the book. Therefore, there may be a bit of inspiration overlap. Is that okay with you?
Trollololol NO MAKE NEW EVENT. Yarp :3 Theres so much to draw from, I figured there would be anyways at some point XD <3
Posted: Sat Aug 17, 2013 8:14 pm
Pae'il Name: Ei-Kal Concept: celestial dragon Primary Power: Divine Wind:: Ei-Kal can, when necessary, summon a very powerful blast of roaring wind that can deliver a substantial concussive blow to a target/disturb quite a bit of material, etc.. He cannot maintain the wind for long, as it is indeed a blast of it, nor can he control the wind once he sets it in motion. The wind can damage/affect friendly and non targets alike and takes a normal amount of time to die down. He cannot summon the origin point further away than the distance of his hands/feet from his body. He must also be able to move in some decisive way to summon it, whether clapping his hands, snapping his fingers, etc.. He is not immune from the effects of the wind. While he does have protection from the kickback, if he summons the wind inside, for example, he is just as liable as anyone else to get hit in the head by flying wood/stone/etc.. Likewise for getting swept under by an errant wave should he summon the wind on the water. Secondary Power: Lucky Dragon:: Ei-Kal is lucky. However, he is lucky in the way that a totem is lucky, and his luck affects the health, prosperity, etc. of those around him rather than him himself. He exudes an aura of fortune that seems to tilt the balance of the universe in the favour of those he spends time around. He cannot control this, nor what becomes of it, for better or for worse, and if someone else's fortune is his misfortune, that's just the way it works. Any benefit he personally gets from this ability is coincidental at best. Tertiary Power: n/a Magical Item: the sash he's wearing around his upper body
Pae'il Name: Aspen Tyler Concept: Dennis The Menace Primary Power: Perfect Shot: With a slingshot, her target will never be missed. Secondary Power: Mischief Managed: Any mischief she causes she can get away without getting in trouble for it. Tertiary Power: N/A Magical Item: Slingshot.
Posted: Sat Aug 17, 2013 10:56 pm
Pae'il Name: Pandora Concept: Vampire Lore? Primary Power: Jack of All Trades, Master of None: At the hours of sunset to sunrise she becomes a full vampire, she has all the abilities of a vampire but none that she is the master of (I.E: she has vampire speed but she is just faster then the normal Pae but not as fast as a Pae who has speed as their main ability) but with this power comes the fact that she is weakened to the normal stuff vampires are weakened to also which means for Pandora, holy water, a wooden stake to the chest, sunlight (not that it really matters at night, ) silver, crosses, garlic etc are not her friends.
During the day, however, she is a normal Pae, nothing amiss, she can hang out in sunlight, eat what other Pae eat, has a reflection unlike her vampire form and also, the blood has to leave her body, which will take a week, before she can go out into the sun and thus be a normal Pae. Secondary Power: N/A Tertiary Power: (rare, for PLOT purposes and must be approved by RP mod beforehand) Magical Item: Vile of blood hanging from her staff (in case of an emergency, it is not a full replenish just enough to sate her craving if she ever needs to have her craving stopped for a little bit till she can find a actual source of food.)
Pae'il Name: Kheliot Concept: (2nd gen - Ei-Kal x Zeme) Primary Power: Charms:: Like his biological mother, Kheliot can use metal to make intricate objects. However, he is not limited in which metals he can use, and is capable of highly detailed patterns and complicated designs. Once completed, the objects he makes impart good fortune onto whatever they are set on, whether as a decoration or a piece of jewelry. He must gather the tools and materials himself, and he must learn how to work with those metals. Secondary Power: Lucky Streak:: Like his biological father, Kheliot can affect the luck of the people around him, in a passive-aura manner. However, his changes slightly in that his presence increases the chance of a repeat occurrence of a fortunate event that has already happened to an individual. Like his father's ability, the luck does not affect himself directly, and he cannot control how it manifests. Tertiary Power: n/a Magical Item: a thin, gold chain necklace