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♦Mark of the Wizard♦ (Fairy Tail Guild)

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Tags: Stat System, Semi-Literate, Fantasy, Roleplay, Fairy Tail 

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Twotonedrebel

PostPosted: Sat Jul 27, 2013 2:53 pm


Battle Ram

Ometison

I like your idea Ram, but I think we need a few adjustments to the statistics. I would like to interest you to the Experience Point System.

Experience Points, or EXP is way to know your character's strengths and weaknesses.

Base EXP is your character's current range of Experience Points. Total EXP is the limitation for the amount of Experience Points your character can spend.

For example,
Strength - 10
Defense - 5
Speed - 10
Resistance - 5
Power - 10
Base EXP = 40
Total EXP = 40 (Default)

The new system is very simply. Just add up the numbers in each stat and BAM, you got your total. A little math couldn't hurt. No dice included.
PostPosted: Sat Jul 27, 2013 3:15 pm


Cont.

EXP is limited by rank. That way we can keep people from becoming OP.

D-Class = 0 - 40 EXP
C-Class = 0 - 80 EXP
B-Class = 0 - 120 EXP
A-Class = 0 - 160 EXP
S-Class = 0 - 200 EXP
Guild Ace (S+) = 0 - 240 EXP
Master = 0 - 280 EXP
Wizard Saint = 0 - 320 EXP

Twotonedrebel


Twotonedrebel

PostPosted: Sat Jul 27, 2013 4:14 pm


Clash Rule:
If two attacks of equal strength stats clash, they will both bounce back from the point of impact. If not, the higher attack overpowers the weaker to break the clash. If two attacks of equal power stats clash, they will both bounce back from the point of impact. If not, the higher magic attack overpowers the weaker to break the clash.

Blocking / Guard Break Rule:
If the attacker's strength stat is higher, character's guard is broken and the attack will follow through. If the strength of the attacker is lower than the defense of the defendant, the block will successfully defend.

Evasiveness / Accuracy Rule:
If someone's speed is higher than their opponent's, they are able to evade attacks more often and their attacks in turn have a higher chance of landing. Depending on the difference in speed stats, the results may vary.
PostPosted: Sun Jul 28, 2013 7:02 pm


Cont.
Speed Stat # Determination
0 - 10 EXP (D) = To the extent where your movement is standard.
11 - 20 EXP (C) = To the extent where your movement is slightly quicker.
21 - 30 EXP (B) = To the extent where your movement is very quick.
31 - 40 EXP (A) = To the extent where your dashing.
41 - 50 EXP (S) = To the extent where your moving at darting speed.
51 - 60 EXP (S+) = To the extent where your moving at rocketing speed.
61 - 70 EXP (Master) = To the extent where your moving at breakneck speed.
71 - 80 EXP (Saint) = To the extent where your moving in a blur.

Twotonedrebel


Twotonedrebel

PostPosted: Mon Jul 29, 2013 1:17 pm


Cont.
Strength Stat #

1 - 10 (D) = (15+ Damage)
11 - 20 (C) = (25+ Damage)
21 - 30 (B) = (35+ Damage)
31 - 40 (A) = (45+ Damage)
41 - 50 (S) = (55+ Damage)
51 - 60 (S+) = (65+ Damage)
61 - 70 (Master) = (75+ Damage)
71 - 80 (Saint) = (85+ Damage)
PostPosted: Mon Jul 29, 2013 2:22 pm


Cont.

Resistence Stat #

1 - 10 (D) = Damage is halved by 2.
11 - 21 (C) = Damage is halved by 4.
21 - 30 (B) = Damage is halved by 6.
31 - 40 (A) = Damage is halved by 8.
41 - 50 (S) = Damage is halved by 10.
51 - 60 (S+) = Damage is halved by 12.
61 - 70 (Master) = Damage is halved by 14.
71 - 80 (Saint) = Damage is halved by 16.

Ex. 153 / 2 = 76.5 = -76 damage inflicted.

Twotonedrebel


Crasher Wave

Neat Guest

PostPosted: Fri Sep 19, 2014 2:50 pm


We could start doing main story arcs as a guild? I've found it to be a blast in another guild I'm in.

Can we also have activity check announcements? The guild seems to be going at a great pace but that's only because the rolls are out. Maybe remind the crew and the rest of the members a little bit more about activity. (Yes I know we have school, college, jobs, etc, but just the vice captains aren't going to cut it. It's one thing if your busy with this stuff but if you have the access then try and post at least once a day no matter how small it is. If you really can't post then don't and explain to someone why you can't. (Duh) So why don't we all work together and get more active! emotion_c8 ) It'd also be nice if the crew assist in making magic so the vice captains don't have to do it themselves. Maybe I'm a little biased as I'm hasty for Paper Magic but dammit you left the poor guy to work on it all on his own! D':
PostPosted: Sat Sep 20, 2014 2:05 pm


Crasher Wave
We could start doing main story arcs as a guild? I've found it to be a blast in another guild I'm in.

Can we also have activity check announcements? The guild seems to be going at a great pace but that's only because the rolls are out. Maybe remind the crew and the rest of the members a little bit more about activity. (Yes I know we have school, college, jobs, etc, but just the vice captains aren't going to cut it. It's one thing if your busy with this stuff but if you have the access then try and post at least once a day no matter how small it is. If you really can't post then don't and explain to someone why you can't. (Duh) So why don't we all work together and get more active! emotion_c8 ) It'd also be nice if the crew assist in making magic so the vice captains don't have to do it themselves. Maybe I'm a little biased as I'm hasty for Paper Magic but dammit you left the poor guy to work on it all on his own! D':


I hear ya bud. Story arcs are something that I have been waiting for the longest. Sorry for leaving it to you to make the Paper Magic. I would continue making more magic, but it is hard to do without my computer (doing this all on a cell phone isn't a easy task bro).

I know that me, ReV, and Ome been doing all the work. Most of the crew have busy lives as do ours which is the reason why their absent. Another activity check might just do the trick. Its almost the end of the month anyway. (A activity check every end of the month could be a good idea, but we wouldn't want to pressure our members via crew)

Twotonedrebel


nightmare_rabbit_alice

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PostPosted: Wed Oct 08, 2014 6:28 pm


I've got a suggestion that i'm not sure if someone made the thread for it and is not implementing it or no ones doing it yet. Every time an announcement is made someone should make a post in a permanent thread. Half the time i've noticed Gaia can be flaky about notices, and if they're in a permanent thread we've got a date/time stamp that prevents people from trying to twist things into their favor, by maintaining their was no announcement if it was long enough ago. Also it keeps everyone in the crew on the same page as to what is said so they don't end up telling someone something incorrect.
PostPosted: Wed Oct 08, 2014 7:32 pm


nightmare_rabbit_alice
I've got a suggestion that i'm not sure if someone made the thread for it and is not implementing it or no ones doing it yet. Every time an announcement is made someone should make a post in a permanent thread. Half the time i've noticed Gaia can be flaky about notices, and if they're in a permanent thread we've got a date/time stamp that prevents people from trying to twist things into their favor, by maintaining their was no announcement if it was long enough ago. Also it keeps everyone in the crew on the same page as to what is said so they don't end up telling someone something incorrect.


Thank you for your suggestion. Ironically, we have something like that already but we just haven't been using it for months due to complications. I think this post is probably the biggest sign yet that we should probably start it back up as soon as possible. Thanks! 3nodding

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PostPosted: Thu Oct 09, 2014 2:40 am


Ometison
nightmare_rabbit_alice
I've got a suggestion that i'm not sure if someone made the thread for it and is not implementing it or no ones doing it yet. Every time an announcement is made someone should make a post in a permanent thread. Half the time i've noticed Gaia can be flaky about notices, and if they're in a permanent thread we've got a date/time stamp that prevents people from trying to twist things into their favor, by maintaining their was no announcement if it was long enough ago. Also it keeps everyone in the crew on the same page as to what is said so they don't end up telling someone something incorrect.


Thank you for your suggestion. Ironically, we have something like that already but we just haven't been using it for months due to complications. I think this post is probably the biggest sign yet that we should probably start it back up as soon as possible. Thanks! 3nodding

well the only reason i was suggesting it was because of your announcement from tonight. In looking at my notice history i only had two announcements from the guild the poison slayer announcement and the one from tonight. So i didn't have any idea the white dragon slayer/ flame god slayer contests were over or who the original winner was.
PostPosted: Fri Feb 20, 2015 6:55 am


just a suggestion i'm not trying to be biased here or anything because i'm trying to go on my first mission: I work overnights at Walmart Tuesday and Wednesday nights are my off nights and i try being as active as possible however around 12pm central time i'm normally trying to go to bed for work so it is a bit harder for me to keep up with accepting things and that is my personal problem, compared to some people my attendance I'd really good others not so much. I loath my attendance and know I need to work it out because I have days where jerks "kidnap" me all day and refuse to let me touch a computer.

I think the mission acceptance system is a bit flawed if one follows the anime/manga source material

In the Anime/manga the only time I've ever seen guilds collaborate on a job would be by total accident meaning they ran into one another on said job and helped out, or the Oración Seis arc.

I know arguably the client could go to two guilds and post the request, but that would be a bit foolish since if we're speaking from an in character perspective two or three people might discuss doing a job at 1 guild then at another guild two or three people may again be discussing doing a job together. if two members from one guild grabbed it and it allowed for three people and a third person from a different guild grabbed it with people in mind already it might spark ooc conflict.

In the actual rp at the moment Elly, Toshi, and Sonata are talking about taking a job: currently in the job request section Elly and Toshi are both signed up for said job, (which was posted after i had gone to bed at 1:00-1:30pm central ,) also signed up on that job is Redder a member of a completely different guild also someone to my knowledge Elly nor Sonata know. Toshi knows of Redder but again different guild. In reality mages tend not to work with new/unknown mages unless there is a good reason to.



If this is a rp guild and we're following logical events shouldn't mission sign up have some more logical set up?

I had three solution in mind to hopefully make the guild mission system easier to work with:

1) allow for other's to get written permission be it in a occ confirmation, or an in character confirmation that they wish to go on a job right then and there, letting someone else confirm for them if they are offline at the time since groups of people have varying online times

2) allow and recognize team's and allow 1 person unless otherwise stated to sign up a whole team.

3) provide a guild only waiting time meaning someone picks a fair time frame and the quest is posted after first acceptance the timer begins when the timer is empty it becomes a any guild quest

(Sorry if there are errors I'm not at my computer atm)

nightmare_rabbit_alice

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PostPosted: Fri Feb 20, 2015 12:29 pm


nightmare_rabbit_alice


Thank you for your concern, and I'll try to address the problem as best as possible. The guild and mods are always working on ideas to improve the guild, recently we've focused on what it means to be C-Rank mages because a few are about to get there. I promise that as soon as that work is finished we shall re-assess the mission system once more.

Now then, what we've tried in the past was of course mission board topics in every guild, so that they list the missions specific to that guild. Now that raised a few particular problems. If we made a mission for Lamia Scale, wouldn't the other guilds deserve one as well? It forced the mods to really strain themselves to come up with missions specific to each guild. Now this is a free wizard world isn't it? We've got a handful of rogue mages that can take up missions as well, I personally don't think should be denied their chance to go on missions regardless of which guild mages are signing up on it. (oh but don't worry rogue mages can't get to the next class unless they align with a guild.)

Now I want to remind you we aren't denying anyone the chance to get confirmation between each other in ooc.

I'm assuming this particular problem has only occurred recently with the mission 4 of you accepted. One of them being Souchi who isn't in the same guild. You could always respectfully ask him to withdraw from the mission and I'm assuming he'll understand. Otherwise there isn't a particular problem with getting one person to have all 3 of them signup for the mission. This weekend, say sunday, I'll get some topics posted in every guild for their official teams, to try and make things a little more clear.

All that I humbly ask is that you patiently wait and the problem will be fixed as soon as possible.
PostPosted: Fri Feb 20, 2015 7:25 pm


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nightmare_rabbit_alice


Thank you for your concern, and I'll try to address the problem as best as possible. The guild and mods are always working on ideas to improve the guild, recently we've focused on what it means to be C-Rank mages because a few are about to get there. I promise that as soon as that work is finished we shall re-assess the mission system once more.

Now then, what we've tried in the past was of course mission board topics in every guild, so that they list the missions specific to that guild. Now that raised a few particular problems. If we made a mission for Lamia Scale, wouldn't the other guilds deserve one as well? It forced the mods to really strain themselves to come up with missions specific to each guild. Now this is a free wizard world isn't it? We've got a handful of rogue mages that can take up missions as well, I personally don't think should be denied their chance to go on missions regardless of which guild mages are signing up on it. (oh but don't worry rogue mages can't get to the next class unless they align with a guild.)

Now I want to remind you we aren't denying anyone the chance to get confirmation between each other in ooc.

I'm assuming this particular problem has only occurred recently with the mission 4 of you accepted. One of them being Souchi who isn't in the same guild. You could always respectfully ask him to withdraw from the mission and I'm assuming he'll understand. Otherwise there isn't a particular problem with getting one person to have all 3 of them signup for the mission. This weekend, say sunday, I'll get some topics posted in every guild for their official teams, to try and make things a little more clear.

All that I humbly ask is that you patiently wait and the problem will be fixed as soon as possible.



If you have 1 active mod per active guild, make a mission board for each guild. Why not make "generic missions" that can be applied to each active guild, that mods can collaborate on then give mods the charge of making 1 guild specific mission a weak/month whatever. Also some missions could be recycled; delete and repost missions whilst keep a mission cleared log to see who's done what job and put a limit on repeat job or when a job is posted put in the title "accepting mages" then "started" and lastly "finished" once the mission has been cleared wait a week from clear date and reopen it. Using the same thread just re posting the mission header and going through same process again. It's a great way to reduce stress on mods so they need not come up with so many missions and they can remove missions if they want to but either way no shortage of jobs, and fewer people bugging for missions.

Rogue mages could have the same if not a similar system set up. Multi guild/mage missions could be made into a special/seasonal event for instance valentines day a rouge mage using cupid magic goes and causes havoc on a fiore wide level and it takes a collaboration from people and guilds to stop him

the problem is from what looking around i've done it doesn't really seem there's a spot where you've explained the mission acceptance system. You have a spot where you explain job rank and promotion from rank, but nothing where you tell people "the system is first come first serve, unless you have a persons confirmed agreement in ooc chat then you can vouch for them" I got a pm from "ethor x" explaining that and i got uber confused because there wasn't anything posted.

i've no problem with waiting on a solution, my problem with this system is if we get more active role players heads are gonna but if the system stays as it is; it will promote the potential for conflict. Redder did withdraw himself from the mission after being asked to but not all people are nice and understanding, with an actively recruiting guild unless there is a stable system in place for mission acceptance eventually your bound to run into a person who refuses to cooperate and it will take a rather sensitive person over the edge and make them snap and it might cause all hell to break loose.

nightmare_rabbit_alice

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PostPosted: Fri Feb 20, 2015 11:58 pm


nightmare_rabbit_alice
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nightmare_rabbit_alice



I realize that the system has a small king in it but I'd like it if no one completely dissed it. There is no real notice or explanation for mission acceptance besides join. There's never been a situation until today where 2 people of a group of 3 post but the 3rd one posts a day after, behind a surprise 4th mage. There's never actually been a situation like that UNTIL today.

The guides are being edited at the moment. Seeing as several things have been missed that really only get noticed based on the activity of the guild.

I won't speak on behalf of the guild specific missions because I, personally, am not a fan.

Also, the job shortage we have is merely because new missions are still being formulated to cover for the flaws in the old missions. I personally apologize for the inconvenience however, although I see and understand your frustration, I'd like there to be an understanding that we are discussing the problem this weekend and it will hopefully be addressed regarding mission acceptance and Official Teams
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Mark Of The Wizard

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