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Great Ryoman!
Crew

PostPosted: Sun Jul 08, 2012 2:22 pm


::Riphal Edea, King of Gastark::


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Gaia Avatar: [Mods will do this.]
Gaia Name: Great Ryoman!


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Name: Riphal Edea
Nicknames: The Hero King, Mr. Drama King
Age: 25
Appearance: User Image - Blocked by "Display Image" Settings. Click to show. Riphal Edea
Family/Clan: Edea (of Gastark)
Region: None (Riphal's family once ruled the Kingdom of Gastark, long before any current nations existed, on the Island of Hokkaido. They now dedicate themselves to the goals of the Yatagarasu at-wide)
Love Interest: A beauty with a strong personality, willing to stand up for the weak!
Personality: Riphal is a strong, but compassionate man. He hates fighting, and takes the weight of the world on his shoulders when he does have to hurt someone. But once he took up his sword, Glouvil, he knew that he could never stop walking his path or the lives he took, even if it had only been one, would not have been worth it. He also likes to act light-heartedly, earnest and a bit flirtatious when he's off duty, but those who know him know it's simply an attempt to bury the weight on his shoulders, one which really doesn't work on the inside.
Bio: Riphal's family has worked in battling demons for two thousand years, longer than what we know of as Japan has existed, and longer than the Yatagarasu as they are has existed. Like any small gathering of people, their family line had mixed success, and what success they did have was due mostly to the gift of Rule Fragments; items whose origins have now been lost, even to the Edea family's historians. When the Yatagarasu finally took hold of the nation with the rise of the samurai, and Japan's first unified government, the struggling Edea family was absorbed into their folds. It was less then a generation later when their greatest warrior ever, Riphal's father, was born and took control of the uncontrollable sword, Glouvil. The sword revealed it's dreadful price of activation when it claimed the lives of ten people, including the Edea family head's wife (Riphal's mother), but rewarded them with immense power in return. His father chose to use the sword in the Yatagarasu's name despite the cost, and in the midst of the Warring States Era, the Yatagarasu allied itself with the Tokugawa to form a unified government and bring peace to the nation once again. The land was torn between Devil Kings such as Mitsunari Ishida, Yoshitsugu Otani, and others...but with the power of Glouvil, the last of the Devil Kings were crushed under the heel of the Yatagarasu and the Edea family specifically. When the era finally reached it's end, Riphal's father made his son promise to seal the sword away and prevent it's being used every again, before dying young due to the sword's heavy costs.

However, Riphal's fate proved to be too intertwined with the sword, and several years later his family discovered the sealed room with the sword, pressuring the main branch of the Edea family to use it once more. The young Riphal's reprimands were soon ignored, and their home was invaded, with people searching for the deadly sword left and right. It was then that Riphal's cousins (his father's brother's sons) told him that he must protect the sword from unworthy hands at all costs, and chose to make the ultimate sacrifice. Ten Edea died, Riphal's closest remaining family, and with it the sword awoke...and to Riphal's regret, he proved to be a warrior worthy of wielding it. The feud ended, and Riphal inherited his position in the Yatagarasu, but Glouvil proved too valuable to be wasted on average foes; therefore, Riphal accepted the Yatagarasu's terms, and was sealed in between missions to preserve his life and the sword's power, guarded by his family members who now held powerful influence within the Yatagarasu. Though he was used rarely, due to the great strength of the Kuzunoha who were the backbone of the Crow, Riphal was still allowed to stretch his feet once a generation and when great threats such as the Anti-Spirits arose. Glouvil proved particularly effective against the threat of the Anti-Spirits, and so Riphal chose to do his best for the nation, to ensure a peaceful world. Anything less, he feels, would make every sacrifice to awaken Glouvil worthless, and the weight of his dead family is the heaviest burden that Riphal bears. Though he chooses never to voice the despair he feels over the dead, it shows on Riphal's face from time to time, and as a result he'd learned a fervent and happy persona to mask his inner pain.



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Yatagarasu Clan Data

Weapon: Glouvil
Arcana: The Emperor
Clan's Ability Name: Glouvil
Clan's Ability Description: The Clan of Edea use special weapons and items, called Rule Fragments, taken or handed down from incredibly powerful spirits, or gathered from realms far and wide. The most powerful, Glouvil, has had only two handlers, and the family has dedicated itself to the protection of the Yatagarasu far and wide. Handlers for the Rule Fragments are rare, and those who can use the most powerful ones nearly impossible to find, so members of the Edea forsook their homeland and serve the Yatagarasu in all their lands. A few, like Riphal, even accepted being sealed away until a needed time so that the most powerful Rule Fragments could be used in a true time of need.


Rule Fragment - Cursed Sword Glouvil


Sovereign Sacrifice - By sacrificing something precious, a part of himself, Riphal may unleash Glouvil's ultimate power...a power even the Anti-Spirit cannot consume. [Effect: ]



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Items Owned:
Glouvil - Immense, cursed sword wielded by the King of Gastark; to use its true power requires an incredible sacrifice... [Effect: See Ability]
- Description [Effect: ] [Armor Equip]
- Description [Effect: ] [Accessory Equip]

PostPosted: Sat Dec 21, 2013 12:32 am


::Miran Froaude, Froaude Clan of Fukushima::


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Gaia Avatar: [Mods will do this.]
Gaia Name: Arena Emperor


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Name: Miran Froaude
Nicknames: General Froaude
Age: 25
Appearance: User Image Miran Froaude
Family/Clan: Froaude Clan
Region: Fukushima Region, Mainland Japan
Love Interest: Jun Otsuka of the Otsuka Clan
Personality: Miran Froaude is the type of person who will do what absolutely must be done to protect the country. He believes in doing the dark deeds that protect a nation...the sacrifice of a few to save the many. Some would call him callous and cold, perhaps even evil. But the very few who know him well know of his intense dedication to his work, and his passion towards the few things in the world he does care about.
Bio: Born in a small village outside of Fukushima, Miran's affinity for the supernatural was on the radar of the Yatagarasu...and the local Froaude Clan...from early in his youth. He was an orphan, given up by a mother who simply did not wish to have children, and so he never knew his true parents at all, an issue which never particularly seemed to bother him...though the feeling of alienation he felt as a kid remained a part of him forever. Miran was adopted as a child into the Froaude Clan when they learned of his prodigiously clever mind and his proclivity for the shadows; his potential seemed to be quite unlimited for their particular style of combat. Taken in early, he was officially trained in the ways of their clan...though his path would eventually diverge when he reached his young adulthood, at age 16.

Realizing that within his own clan there were traditions and elders who would block his rise to the top of the clan, whether he was the best candidate or not, he decided to support and bring prominence to the name 'Froaude' in another fashion...volunteering himself to be a young initiate to the Japanese military under an assumed history provided by the Yatagarasu...and acting as a spy in the government, he remained in the service of the Emperor until he was aged 24 and the day of the Emperor's murder. His rise through the ranks of the military was swift, his brilliance and ruthlessness earning him continuous merits. Completing officer training in record time, a series of successful negotiations with high-ranking officers helped to speed his promotion to General at age 23. He served for a year as the head of a detachment of JSSDF forces in the southern mainland before the rise of the Mori Shogunate saw his cover revealed to Motonari Mori...who quickly reassigned him to the Fukushima Region from which the Froaude Clan was rumored to descend.

Essentially placed away from the worst of the action and put in charge of an unimportant self-defense chapter, he instead turned his attention to reintegrating with his family. His skills and leadership were already head and shoulders above the rest of his clan, but his uncle-in-law remained the clan leader. However, his uncle was far less competent than the job required...perpetuating a bloody feud with the Otsuka Clan of the Sendai region dating back to a dispute near a century ago and failing to prevent the rise of the Lin Kuei Alchemists in the Oshu territory they continue to dispute with the Otsuka...and also failing to prevent the massacre of the Iwadate Persona-User Team or properly investigate the 'Cave of Yomi' before it was lost to the tides. This was the final straw...seeing that his family was losing its credibility and lacked the mettle to do what was required, Miran took action...

...His uncle died under mysterious circumstances soon after, and the most qualified candidate to take over the clan, by far, was Miran Froaude. He was named the Eleventh Head of the Froaude Clan a mere month ago, but his reputation already precedes him. Someone who is willing to make the hard choice...he is an ideal candidate for the mission to eliminate the Anti-Spirit due to his callous desire to do what he must for the country, and his cunning mind.

...

It must also be said, though the details are kept only between the two of them, that there is a passionate history between Miran Froaude and Jun Otsuka of the rival clan. Starting with his first encounter with the clan upon his return from the South, meeting in secret has become a near-nightly indulgence between the two of them. And though their clans would vehemently oppose the union, Miran seems to care very little for what they think...blaming them for the failures that lead to his uncle's demise. They would fall in line, were the two of them to be caught together, or they would oppose him by force. There is no in between, as Froaude is not in the business of doing anything halfheartedly...



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Yatagarasu Clan Data

Weapon: Ring of the Dark Emperor
Arcana: The Moon
Clan's Ability Name: Shadow Beasts
Clan's Ability Description: A clan with the ability to control the shadows, molding them into terrifying beasts of a blue and black hue to unleash upon enemies in combat...the ability is boosted tremendously in the clan's leader, who bears the Ring of the Dark Emperor...an emblem of their clan. Molding shadows into beasts for attack, defense, and support skills is their stock and trade, but even in a place without shadows, the Ring of the Dark Emperor will produce enough to create the family's trademark beasts.

Shadow Beasts are the intangible becoming tangible...the spirit force and life force becoming actual force. Shadow Beasts deal damage both directly to the spirit/life force, and to the physical body. They can interact with and pass through the tangible world each turn at their master's bidding, performing various tasks as he commands.

Shadows must be tangible to deal any damage other than the direct 10% HP and SP...and thus, may be resisted, etc. If intangible, the direct damage may still take effect, but no other effect may be used.

Shadow Beasts

Lobo Negro - Twin shadow beasts which take on the form of blue/violet and black wolf heads; they bite at and through an enemy's body, dealing Heavy Non-Elemental Damage. Deals additional 10% direct HP and SP damage.

Serpiente Negra - Twin shadow snakes that wrap about the legs of a foe and immobilize them, preventing evasion for 1 turn afterward. Shadow serpent fangs bite into the legs of the foe to deal an additional 10% direct HP and SP damage.

Oso Negro - Twin shadows mold together into the form of a bear, charging an enemy and slamming home with an immense blow of Severe Physical damage. Deals additional 10% direct HP and SP damage.

Halcon Negro - A swarm of shadow hawks are spawned, swooping over the field and gashing at the enemies with powerful shadow talons dealing Medium Non-Elemental Damage to all foes. Deals additional 10% direct HP and SP damage to all foes.

Tigre Negro - A powerful shadow enchantment surrounds the user, shadow stripes like tigers crawling over the pale skin of the wearer. Significantly increases the speed, attack, and defense of the wearer and will remain enchanted so long as the shadows remain. Normal attacks deal additional 10% direct HP and SP damage.

Babosa Negra - A black shadow slug forms over the back of Froaude, attaching itself to his skin and slowly sucking the damage and illness and mental distortions out of his body, restoring him over time to full health and instantly cleansing him of negative status and preventing the manipulation of fighting capacity/resistances. Restores 10% HP and SP per-turn and instantly recovers status ailments. Lasts as long as there is shadow.

Arana Negra - Eight black shadow legs form from the back of Miran Froaude, a body appearing behind him not unlike that of a black widow spider, each capable of striking a foe individually for normal attack damage; his fingertips sharpen into shadow claws, and each strike thereafter will deal a 1-3 chance of dealing venom (a strong poison), 1-6 chance of dealing an instant knockout. Deals 10% direct HP and SP damage with each strike.

Manada de Lobos Negro - Tapping into the utmost of his own power and that of the Ring of the Dark Emperor, Froaude's eyes glow an eerie blue-violet, his ring unleashing a barrage of black shadow wolves in a vicious pack, attacking every foe at once with a Severe Non-Elemental assault (Up to 8 wolves and no less than 2 [RNG for it], no more than 2 per-person!). Deal 10% direct HP and SP damage wolf. [5-turn cooldown. Tigre Negro and Babosa Negro enchantment will dispel if used.]


Note: Miran Froaude possesses no elemental strengths, nor does he possess any elemental weaknesses. Also significant is the apparent ability, though it is no combat skill, of Froaude to move within the shadows with remarkable stealth and swiftness outside of combat. He comes and goes seemingly as he pleases...but generally seems to need to disengage combat to retreat using this ability.


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Items Owned:
Ring of the Dark Emperor - A large black ring with a crimson, diamond-shaped jewel at its heart; an heirloom of the leader of the Froaude Family that increases his combat ability immensely. [Effect: Amplify power of Shadow Beasts exponentially.] [Weapon Equip]
General's Uniform - Fanciful, customized uniform of Froaude's unit of the JSSDF. Somewhat old fashioned, but very stylish. Emblems on the breast pocket indicate its wearer is of a very high rank: general. [Effect: Block Instant Death.] [Armor Equip]
Plumed Pauldron - A feathered cloak or pauldron (it is hard to tell which) worn on Froaude's shoulders; clearly a stylistic choice of his own, as no one in his family or unit wear anything similar. May possess an enchantment... [Effect: Greatly improve magic defense.] [Accessory Equip]

Arena Emperor
Captain

Fashionable Genius


Arena Emperor
Captain

Fashionable Genius

PostPosted: Sun Dec 22, 2013 9:25 pm


: biggrin akota Curtiss, Your Conductor on the One-Way trip to Hell::


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Gaia Avatar: [Mods will do this.]
Gaia Name: Necromonium


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Name: Dakota Curtiss
Nicknames: The Conductor. Hell's Emissary
Age: 30
Appearance: User Image
Family/Clan: The Curtiss family
Region: The United States of America
Love Interest: My my.....I don't think You need to know that
Personality: Dakota's serious when it comes to work, but he can be kind of a jerk at times. He usually has a biting remark to reply with, and is never one shy to speak his mind. However, even with his solemn outlook on things, he's got a soft side under it, doing things for the good of others on occasion. Even his chidings of other people's ideas and such, he's only got their best interests at heart. He tries to give out a more realistic outlook on things, considering himself to have outgrown the naivety of the others.
Bio: Dakota grew up in America, as a rather intellectually gifted child, going through school with ease, and generally being bored with the whole thing. He couldn't bring himself to focus on classwork at times, but he always had lost himself in the books. Mythology and the like always piqued his interest, especially those of otherworldly beings and such. Considering them a fun tale, he was content...For a while.
However, after a while, he was let on to know of the family trade, and as he was brought into the Yatagarasu's American branch, he was awakened to a dark truth. As part of the Curtiss family, his soul was forfeit at birth as a sacrifice to a legendary Demon that granted them their powers. The Ghost Train. He was informed as soon as he was considered physically capable that his life was to be dedicated to the Yatagarasu. He was to fight to subdue demons, and bring upon them their judgement, the ghost train they evoked allowing them to send them to Hell, where they belonged.
Condeming so many beings though came with a Price, and as the Ghost Train was all too willing to help them keep the land safe of demons...By tainting themselves with it's powers, they were doomed to take the train to Hell when their own times had passed, with every demon they had captured on the ride with them. To suffer for all eternity... It was a Necessary evil, and a Sacrifice that Dakota was willing to make. Even at his younger age, he was working out really well to handle demons and other beings that threatened the United states. He worked to protect the peace, and as he got stronger, he stopped dreading the inevitable end he'd meet...The time he'd have to join all of his victims on the path to Hell.
After his latest Accomplishment, defeating a Demon that was a parallel to a very holy figure, he received a notice from the Japanese branch of the Yatagarasu. Apparently, there was a hotspot of supernatural activity. One that desperately needed their help....A little town called
Inaba.



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Yatagarasu Clan Data

Weapon: Gloves
Arcana: The Moon
Clan's Ability Name: Toll Road
Clan's Ability Description: Dakota has captured many a demon on his journey to protect the Yatagarasu, by Taking them to Their Final Destination. His own train to Hell is filled with passengers, awaiting their final judgment. As the conductor to this train, he holds the right to extract Tolls from them....Which is done by borrowing the power from their very souls, harnessing them to enact his own offensive power, and taking that which they had and treasured in life, and using it for the good of the World. As he collects more powerful Souls, older souls are sent to Hell...and as such, he can only collect from so many at a time before letting them pass on.

List of Skills/Abilities (if a list of skills is necessary)
Flames of Mischief - Using the spirit of Jack-O-Lantern, he sends out a surge of Flames that deal medium-High Fire damage, with a 1/8 chance of confusion.

Cold Snap - Using the spirit of a Particularly humanoid Jack Frost, Dakota calls forth his power, and sends out a Surge of High Ice-Element Energy to a single foe, with a 1/3 odds of Debilitate

Guillotine Slash - Harnessing the power of the Headless Horseman, Dakota sends forth a slash of High Fire/Physical Damage, aimed at the enemy. (Usually the head, out of habit of the demon)

Total Collapse - Using the power of Mothman, Dakota sends out a strong burst of Earth, hitting for Medium level Damage, and inducing a Defense Debuff in the target, from aftershock.

Monster's Stripes - Harnessing the power of the Chupacabra, Dakota's magic takes on an interesting kind of air. With the demon's energy, he manages to warp magic in a way, and as such, every 3 turns...He's able to invoke the powers of it, to break a Chosen Resistance of his foe.

Condensed Durability - Harnessing the power of Paul Bunyan, a famed giant of a Lumberjack, Dakota coats himself in the energy of the giant of a man. For three turns, he gains immense resistance to attacks (Divine Pillar), and he's charged with power for his next Physical assault.

Lady's Curse - Harnessing the power of the White Lady, a famed Ghost of a woman scorned, Dakota invokes her power. With it, he gains a 5% healing regeneration for four turns With a 1/4 Odds of Giving his foe a special curse. If it hits, they're drained of 5% of their health, which adds onto his own healing. (Drain only lasts for 3 turns)

Unholy Inferno - Harnessing the power of Damien, the toughest demon he'd had the misfortune of having to fight...Dakota brings forth an immense power, that threatens to tear away his very soul. Harnessing it, he sends forth a surge of Severe Fire and Darkness Element damage, harnessing the flames of Hell themselves. With such a power though, Dakota can't use it as often as the others, having to wait three turns to do it again.

Resistances
Dakota takes on the resistances of the last demon he's captured, having their presence still fresh on his body.
Last Demon Captured: Damien

Null: Darkness
Resist: Fire


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Items Owned:
Necromantic Gloves - A Pair of Dark-feeling Gloves, worn to cover one's hands, and used as a Catalyst to seal demons with his powers. As such, they strike differently when dealing with Devils/Demons/Atma-users [Effect: Physical strikes to Demons/Devils/Atma-Users Do Non-Elemental Damage, instead of Physical ] [Weapon Equip]
Conductor's Robes - Extravagant clothes, worn when on and off Duty. While he may be incredibly skilled, it's always best to not let one's guard down.... [Givess Dakota Immunity to Instant Death ] [Armor Equip]
Demonic Spectacles - Glasses worn by Dakota, that radiate a positively evil Aura, yet they' provide an invaluable service....[Effect: Allows Dakota to Analyze an enemy's Resistances] [Accessory Equip]
PostPosted: Sun Dec 22, 2013 11:05 pm


::Futaba Kongiku, Kongiku Clan of Kyoto::


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Gaia Avatar: [Mods will do this.]
Gaia Name: stickdude


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Name: Futaba Kongiku
Nicknames: Fu-Chan, Kongiku, Hime-Sama(To her most devoted followers, at least.) Oneesama
Age: 26
Appearance: User Image
Family/Clan: Kongiku Clan
Region: Kyoto
Love Interest: None yet
Personality: Calm, demure, kind, and quite carefree, even in more serious situations. Though that doesn't mean she doesn't take her role or position lightly. She's high-ranking and she knows it, but she doesn't boast. Perfering to remain more modest about her abilities.
Bio: Born and raised in kyoto, Futaba grew up in a rather classic setting, joining the crows from a young age, being part of the Kongiku clan. despite the rough and tumble of her work for the Yatagarasu, she managed to remain a dignified, elegant woman. But what most people find impressive is how she was able to retain her whimsical kindness while undergoing the trials to become head of the clan.
She took to the the Shibo Sakura ablilty with great ease, quickly bypassing her peers, some say it's her state of mind that allows her to command the ability with such skill.
She's spent most of her life guarding the Kyoto area. Some of the other clan heads may look down on her for her kindness, but they do respect her skill. But make no mistake, an enemy is an enemy, and Futaba will fight tooth and nail to defend her allies and her country.



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Yatagarasu Clan Data

Weapon: Eien ni saku (Normal attacks are simple waves of the tiny magnetite blades controlled by the user's will and the Eien ni Saku)
Arcana: Empress
Clan's Ability Name: Shibo sakura
Clan's Ability Description: A clan with the ability to generate and control thousands of tiny magnetite blades, the appearance of which is almost identical to the petals of a cherry blossom tree. The blades are perfectly sharp, and incredibly deadly. Though the blades prove no threat to the user, provided they have truly mastered the ability. They scatter around the area when released, but a small few swirl around the the user, forming a basic defense, cutting anyone who gets too close.

List of Skills/Abilities

Hana no yoroi - The blossoms form on the user like a suit of armor, blocking immediate attacks. Though the defense is perfect, a lucky strike might still break it. This skill can be deadly to the user if they have not mastered the ability. Tetrakarn, armor dispels after a single use, physical attackers recieve light damage in return, has a 1/3 chance of being broken through. Two post Cooldown.
Uzumaku sakura - A large amount of blossoms go forth to rapidly swirl around a target, and cut whoever is inside. 3 hits, High Damage.
Todome kogeki: Shin no sakura - The user forms all of the blossoms into one, giant whip-like sword, which then the user can swing like a normal weapon, the form moves slowly, but is very, very powerful. The form is about as tall and wide as a person, and can stretch up to 15 meters if need be. One post charge-up. three post use. Severe Damage, breaks physical defense(3 turns of physical vulnerability) 3 post cooldown.


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Items Owned:
Eien ni saku - A katana passed on to each head of the clan. It's a sign of both power and rank. The weapon acts as a control rod of sorts, allowing Futaba's already natural knack for her clan ability even more powerful [Effect: Makes the user one with the Shibo Sakura ability, increasing response time, and blade movement speed] [Weapon Equip]
Kongiku Kimono - An elegant silk kimono bearing the emblem of the clan, and a sign of her office. Emmits a small magical aura and just wearing it helps one's mind remain clear [Effect: Immunity to instant death and Rage/fear ] [Armor Equip]
Assassins parasol - A common-looking parasol, adorned with the emblem of the Kyoto Yatagarasu. Holds a common dagger in the base. [Effect: Greatly increase physical defense] [Accessory Equip]

Arena Emperor
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Fashionable Genius


Arena Emperor
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Fashionable Genius

PostPosted: Mon Dec 23, 2013 1:37 am


::Malik Suna, Suna Clan of Cairo::


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Gaia Avatar: [Mods will do this.]
Gaia Name: Zorc James


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Name: Malik Suna
Nicknames:
Age: 28
Appearance: User Image
Family/Clan: Suna Clan
Region: Cairo Region
Love Interest: THE SUN!
Personality: Malik is a firm believer of the sun and it's gloriousness. He is happy to spread his love of the sun, but he does know when to be serious and deliver judgment through his worship.
Bio: Born and raised in a foreign wing of the Yatagarasu that had long paid respects to the sun, drawing power from the deities which represented her splendor, their base was in the land of sand and fire...and there, he learned what it was to Praise the Sun. From birth, members of his clan were taught to pay respects to the Four Aspects of Life represented by the Sun Gods, and to use these powers to defend the land against Egypt, protecting Japan's interests from afar and defusing potential threats to the country before they could spread beyond the foreign borders. Raised in their image, they learned to honor them, praise them, to draw upon their power and spread the word of their glory. The sun gave life to all; in all the world, there could be no greater power than that of the star that gave them their very existence. It was this lesson that shaped his life and childhood. Growing older, he became enamored with the sun all the more, and his talents grew; soon, he began to even outshine the clan's elders, his abilities powerful enough that he seemed to have been chosen. It was his destiny to inherit the clan, they believed, and on his 21st birthday, he ascended to the rank of High Priest of the family and claimed his birthright. Now he ruled over the family, defenders of the land of sand and fire, keeping watch over the region from his home in the backstreets of Cairo...an emissary of both the shadowy Crows of the Yatagarasu, sworn to protect the world upon which their beloved sun shined, and of the sun upon which his power was drawn. He continued in this role for seven years, his reputation growing both for his power and his absolute devotion to his duty...and there he would have remained, were it not for the summons of the only patron the family would ever recognize beyond the sun herself...the Heads of the Yatagarasu. He had been summoned to Japan, to check a threat to the very world itself...an Anti-Spirit...his path leading him across sand and land and seas, unto the island nation...and a small town known as Inaba.



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Yatagarasu Clan Data

Weapon: Millennium Rod
Arcana: SUN
Clan's Ability Name: Solar Phantasma
Clan's Ability Description: Through the worship and dedication to the sun, the Suna clan is able to harness a power from one of the four gods that represent her. Though they are able to utilize all of them, they are only able to use one at a time. Each ability is unique and represents an aspect of the god as well as symbolizes a part of the sun in her motion.

Solar Phantasma

Solar Phantasma - Ra - [Wings that enable the user of flight as well as deal Medium Light damage]
Solar Phantasma - Horus - [All physical attack damage is increased by 50 percent and is imbued with light element]
Solar Phantasma - Atem - [Heavy Almighty damage with a medium chance of light Instant Kill on all enemies]
Solar Phantasma - Khepri - [Able to heal 50 percent of their health and all status ailments on himself]


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Items Owned:
Millennium Rod - A golden metal scepter with a spherical eye inscribed on one end. Inside of the scepter is a small dagger [Effect: Cast Compelling Light [Breaks target's resistance to Light for 5 turns (Instant-death resistance unaffected)]]
Ceremonial Priest Skirt - Traditional ceremonial skirt made of fine silk, trimmed and embedded with gold.[Effect: Immunity to Instant Death]
Millennium Puzzle - An ornate golden puzzle that, when worn, envelopes the user in a unique aura that heals the user when bathed in light.[Effect: Absorb Light]
PostPosted: Mon Dec 23, 2013 6:28 pm


::Jun Otsuka , Otsuka Clan of Sendai::


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Gaia Avatar: [Mods will do this.]
Gaia Name: Hibarii chan


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Name: Jun Otsuka
Nicknames:
Age: 25
Appearance: User Image
Family/Clan: Otsuka Clan
Region: Sendai Region
Love Interest: Miran Froaude
Personality: Jun is a fierce woman with a commanding presence. She’s strong and proud, not ever backing down from a challenge. She has a strong grip on her subordinates, and will not hesitate to talk down or shout to put people in place; though she does reward them when it’s earned. Harsh with her people and unforgiving with enemies, Jun takes her duties seriously and will not take s**t from anyone. Despite the authoritative air about her when around the clan members, Jun shows she cares deeply for her men, taking risks in order to protect the lives and well-being of those who put their trust in her.
Passionate and quick to heat up or anger, though she rarely goes so far as to lose control...she enjoys being on the top of any situation, coyly teasing her enemies and people she actually deems worthy competition in any situation.
Bio: Jun was born in the Otsuka clan of the Sendai Region and was trained in their ways since a young age. It wasn’t long before she realized they were a simple bunch: powerful protectors of the area with a hierarchy based on strength and skill, following the ‘survival of the fittest’ philosophy. They were also very territorial, more so than most families, and took great pride in their work of protecting the northernmost region of the mainland from devils, cultists and whatever other threat might come to plague it. When the Froaude started to venture into Oshu and declared they could handle the region without the help of ‘the Otsuka brutes in the North’, the clan took it as an offense, causing great tension between the two. That hatred have been there for generations, the Otsuka being seen as brutes by the Froaude, and them being seen like pampered magicians by the Otsuka who hide in shadows to fight.
At the age of 17, Jun had developed far beyond what anybody in the clan expected and believed the way the clan was being led wasn’t the best decision, it being pretty simple and foolish, unable to keep the people in line. A trail by combat had always decided the clan’s leader, and so, Jun challenged the clan’s head to a match. She eventually won, even if it was one Hell of a fight. Having proven her strength and skill, the clan began to respect and follow her…and those who resisted were quickly beaten into line. Jun gained a reputation for power, kicking butts throughout Sendai as years went by and even pushing the Froaude back for a little while. Her goal was to lock down their territory…beat some Froaude’s asses out of Oshu and put the issue to rest once and for all. There was no meaning to it all, anyway. Why they couldn’t beat a bunch of shadowy pansies, Jun could never understood.
That was, until she met Miran Froaude.
When she was twenty-four, the fight between the two families reached a peak when one of her people was injured by a Froaude while they both chased an enemy in Oshu. She met and fought Miran Froaude to set an end to the conflict between the two. The fight ended up in a ‘draw’, and things began to operate as normal…even if tensions still existed. Her relationship in secret with him began not long after.


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Yatagarasu Clan Data

Weapon: Fists and Legs
Arcana: The Strength
Clan's Ability Name: Blue Devil's Fist
Clan's Ability Description: Drawing out the flow of energy within the earth and into her body, Jun can increase her biorhythm, physical limits and enhance their attributes to superhuman levels in increasing, small increments that avoids her muscles being overtaxed and destroyed.
Technically, it would be a skill which incrementally increases her fighting skills, each one, to immense levels, increasing her speed in the first turn, her attack power in the second, her defense and durability in the third, a double-power boost in the fourth, and all of her stats at once in the fifth.

List of Skills/Abilities (if a list of skills is necessary)
b***h Fist – Using the flow of energy and channeling it to her fists, forming a hard layer of magnetite around them, Jun hits the enemy with Severe Non-Elemental damage.
Titan Hammer – Gathering energy on her hands, Jun can throw it at enemies from afar. Ranged attack. [1 turn cooldown]
Magnetite Armor – Jun reinforces herself with a shell of magnetite to greatly increase her defense for a turn.


Quote:
Items Owned:
Beat Gauntlets – Mismatched gauntlets with added knuckles on the right fist. The left gauntlet goes up to the elbow while the right stops just at the wrist. [Effect: Double Critical Rate of Physical Attacks ] [Weapon Equip]
Otsuka Clan Gear – Simple button up shirt with an arm band signaling her status. [Effect: Ari Dance Effect] [Armor Equip]
Shadow Gem – Dark gem that gives out an ominous aura. A gift from Froaude. [Effect: Prevents Instant Death. ] [Accessory Equip]

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PostPosted: Tue Dec 24, 2013 7:28 pm


::Tear Hemels, Songstress of Heaven::


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Gaia Avatar: [Mods will do this.]
Gaia Name: Yokoalchemist


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Name: Tear Hemels
Nicknames: Lady Tear
Age: 26
Appearance: User Image
Family/Clan: Hemels family
Region: Bruges
Love Interest: I can't risk such a thing..
Personality: Tear is a the kind of person who always strives to do what's right, wanting to give second chances and the like. She shows compassion for demons unless they prove they are unable to be saved. At times she can be seen as motherly with how she protects and tends to her friends and family. Yet Tear can also be seen as cold with how she refuses to take romantic interests in other people. It's not that she thinks no one is good enough for her, she is just afraid to fall in love. It was love that pushed her mother to break the oath and she will not repeat the same mistake.
Bio: Years ago the Hemels family was faced with a terrible plight, a Dark Summoner had summoned demons to attack the innocents in Bruges. Many family members fell to these demons but even so the leader could not bring herself to fully blame the demons themselves. They were being ordered by the dark summoner and wouldn't have been in Bruges if it wasn't for that summoner. So the leader was in a bind, not sure what to do in order to save her family and stop the demons. It was then her prayers were answered, an angel named Abdiel appeared before her with a solution. He would teach her the language of the Angels but only on one condition. To take a solemn oath that would be passed on to the next generations and so forth. The oath was to never use the Angelic Language in anger and never kill a demon unless it is beyond saving. If this oath is broken then the angel himself will appear to gather the soul of the oath breaker, taking them away. What did this power do exactly? It purified demons of all evil intent, unless they truly were beyond saving.

Tear's mother was the leader of the Hemels family when she was born and thus started to learn the language from her. She always did her best at her lessons, not wanting to disappoint her family since she was the next in line. Though something terrible happened that made a large impact on her life and views. One day demons attacked near the Hemels compound, making the young Tear watch the battle in curiosity. What she saw was the last thing she expected to witness. Her father was slain in the battle and her mother did the unthinkable. She used her powers to kill the demons without trying to save them first as a result of her blind anger. Tear was taught what the punishment was when she was very small so she rushed out of her home and went to latch onto her mother. Even as the child wept, nothing could be avoided. Abdiel appeared to carry out what had to be done, he didn't enjoy separating the saddened child from her only remaining parent but there was nothing he could do. All the angel could do was advise Tear was to do better and not repeat the same mistake. That was exactly what Tear aimed to do and succeeded. She learned the Angelic Language, earned her rank of Leader once she came of age, and always stuck to the oath. Once in a while Abdiel will appear to see how she is doing or to some-what offer advice if she seeks it.



Quote:
Yatagarasu Clan Data

Weapon: Staff
Arcana: Justice
Clan's Ability Name: Calm Litany
Clan's Ability Description: Through singing angelic hymns Tear is able to purify most demons, unless they are beyond saving, by expelling all evil intent within them. Using these hymns also allow her to aid her allies and harm/hinder her opponents as well.

List of Skills/Abilities

Purification Rite: - Weakens enemy devils by singing her ritual songs...all stats go down.
Purification Vibrato: - A powerful increase in the purifcation song's tempo that strikes an enemy for severe damage. (Severe Light Damage, Light Break)
Nightmare - 1/8 of putting enemies to sleep
Purity Field - Boosts Attack/Crit. Rate on allies
Purity Shield - Boosts Defense/Evasion on allies
Holy Song - Heals allies (Mediarama effect)
Minuet of Light - A slight increase in the purification song's tempo that strikes an enemy for medium Light damage


Quote:
Items Owned:
Athena's Staff - A staff fashioned after an ancient Greek weapon said to have been passed down by the mother of wisdom. A Daidara reproduction using unique materials. [Effect: Mind Charge a spell once every 3 turns. ] [Weapon Equip]
Athena's Robe - A beautiful lightweight fabric with a powerful enchantment upon it, fashioned after an ancient Greek robe said to have belonged to the mother of wisdom. [Effect: Resist Instant Death via Hama or Mudo skills. ] [Armor Equip]
Purification Glove - A pair of white gloves with a musical note charm on the backs. Charms may be enchanted... [Effect: Hama Boost] [Accessory Equip]
PostPosted: Tue Dec 24, 2013 7:33 pm


::Shimazu Guardian Clan - Shimazu Sieg the 'Freed', Temporary Shimazu Clan Head::


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Gaia Avatar:
Gaia Name: Great Ryoman!


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Name: Sieg Shimazu
Nicknames: Sieg the Freed
Age: 39
Height: 5'7
Appearance: User Image - Blocked by "Display Image" Settings. Click to show., User Image - Blocked by "Display Image" Settings. Click to show.
Love Interest: I lost that battle a long time ago.
Personality: Wiser than most of the sword swinging Shimazu, Sieg is more a philosopher than any of his brother's children, though his brooding sometimes lead the more action-oriented clan members to dislike him. In a group that seems to focus solely on fighting, it's wonder they consider the most educated among them as someone who could be traitor...though he makes no attempt to rebuke his family if they look down on him, either.


Bio: Born and raised in the Kyushu Province at the Shimazu Village in the outskirts of Satsuma, Izuru and his brothers are part of a long tradition of elite swordsmen trained from birth to carry on the line of their clan which has endured since before the Feudal Age. Formerly one of the Great Clans of Japan, their influence and fame slowly gave way over the years, but as their notoriety faded and their lines seemed to 'die' out, what was actually happening was a secret migration.

Now the Shimazu exist not as the famed Daimyou of Satsuma, but as a group which continues to safeguard the island of Kyushu with their unique skills. They are known as the 'Shimazu Guardian Corps', a secretive branch of the Yatagarasu with their own unique abilities and location not unlike the Tsukigata. Rather than assassinations, however, they deal with more overt supernatural threats in Kyushu and take pride in defending their homeland well. Never before has one of the Great Summoners had need to set foot onto the Island of Kyushu thanks to their efforts. But now, for reasons unknown, several of the Shimazu's best have relocated onto the mainland and taken up residence in Inaba.


Sieg is the slightly younger brother of Izuru's father, to a different and foreign mother no less, and from a young age they were obvious rivals; while his older brother succeeded in mastering the art of the sword, Sieg was a talent himself, but spent no more time on it than his eldest brother...and though he fell behind in their clan's art, he grew to love thinking, reading, and attempting to live a more normal life as well. That's how Sieg first met Izuru's mother, first before all their clan, in a school that he had been permitted to enter after his brother was named the clan's next great heir. Despite the meeting however, she was as friendly with the clan as anyone else in their home city, and when he wasn't looking fate conspired to introduce the two would-be lovers, causing an immediate rift between the two. Before Sieg could rationalize the events however as he returned one day from practice, a messenger brought him terrible news; the Taihaku had known of his close relations with her, and had kidnapped her, asking a hefty ransom for her. In a heart-pumping moment of disparity, Sieg chose the rash action and ran to the designated point, hoping to free her and receive her admiration when he saved the day. There was no ransom however, and the entire thing had been a trap, the messenger a spy who lied in order to lure out the Head of the Shimazu's son out, where he was defeated by a clan of Gravekeepers who intended to win favor with the head of the Taihaku. And instead of being saved by his brother, or his father leading men, he slowly felt his life slipping out of his fingers as days passed, assuming they had left the son who was not heir to die for his shame.

When Sieg was at last freed, earning his later scornful nickname, it was by the demon Seo himself who had cast the clan out for their underhanded tactics, and slain their clan when they sought to kill him and take retribution as well as the head of the Alliance. The misery he felt when he learned his father and brother hadn't even been aware of the betrayal only steepened the rift between his family, and as he had walked, of all things, home that day he felt himself slipping further into self-deprecation. It was there, in the fading hours of the day he encountered the girl he loved, and felt like it was the last chance he'd been offered to avoid the overshadowed life he lived. When Sieg proclaimed his love for the girl quite suddenly, he was hearbroken to hear her refuse, and more so when he learned that while he was gone his brother had revealed his own feelings, to her own joy. And in despair he did the only thing a teenager would if he thought it would change his beloved's feelings; he challenged his brother to a duel for control of the clan, and was beaten and reduced to an unquestionable pulp. Eventually, Sieg recovered to some extent...though he became more withdrawn than ever before, and officially joined his brother's service when he succeeded in becoming the new Head of the Shimazu Clan, becoming his chief adviser and the second best blade of the Shimazu in their generation. And although few ever believed that the tension between brothers had disappeared, the resentment that Sieg felt as a child towards his family's occupation faded with time much more easily, dispelling any notion that he would consider abandoning their clan against the Taihaku Alliance.

Of course, recently he has become head of the Shimazu after his brother's unfortunate and untimely demise, word given by the previous Head himself to watch over his sons until the time was right. On the other hand, many still claim that this was all the fault of Sieg, and even now he does not have the absolute faith of those in branch families, who often taunted him for his scrupulous nature and who claim that Zoro is the rightful heir and should have claimed his position even now, though Sieg has tried to avoid exacerbating their unrest. Though no family's relations are are clean as they would like, the Shimazu's have recently become quite tangled, even for the messiest of family trees.


Note: Shimazu Swordsmen gain their power based on a sword they obtain by defeating a demon in one-on-one combat using only their incredible training and skill with a blade. When they slay the demon, they obtain their weapon and craft an armor and accessory from the remnants of the demon's body, which they then equip to themselves to use in their work thereafter.

Sieg's victory came over a demon known as Penrose, whose weapons (a single straight sword with runes on the blade) he claimed as his own, at the age of 20. His victory was fairly easy, but in reflection of that his blade does not have as much raw power as most Shimazu blades.





Quote:
Shimazu Clan Data

Weapon: Straight Sword
Arcana: Star
Affiliation: Yatagarasu
Fighting Style: A smooth, practiced swordsmanship. It doesn't surprise, but it doesn't leave openings, either.
Sword Name: Penrose
Sword Element: Light (Adds Light to Phys, Light Break)



Quote:
Equip Skills:
Power Charge, Akasha Arts, Null Dark, Ari Dance, Mediarama , Samsara


Shimazu Style Secret Art (Use your weapon)

Dash - Drastically increase speed for attacking and dodging, True Evade Phys. For 5 turns.
Gash - Purple energy surrounds the blade and it gains a Pierce effect for 3 turns. Physical strikes deal double damage from Penrose each time this spell is activated.
Transcribe Double Phys Damage and uses the spell Mute, with double chances against enemies with a Unique Ability .

Elemental Affinities:
Absorb: Light
Null: Dark


Quote:
Items Owned:
Penrose - Weapon Equip
Oublier - Armor Equip
Ecriture - Accessory Equip
Me Patra Gems (x25)
Antidotes (x25)

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PostPosted: Mon Dec 30, 2013 8:59 pm


::Raven Gallen, The Forgotten Leader::


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Gaia Avatar: [Mods will do this.]
Gaia Name: Yokoalchemist


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Name: Raven Gallen
Nicknames: Old Man
Age: 49
Appearance: User Image
Family/Clan: Gallen family
Region: Echigo
Love Interest: None/Not looking
Personality: Raven is a bit of an odd individual, always seeming overly friendly and lazy outside the battlefield. He is a bit of a chatterbox and is prone to complain in a melodramatic way, in a joking way of course. He hardly ever expresses anger around friends and allies, always trying to keep a calm aura about himself. Raven does his best to stay calm and level headed in most situations. Though when he chooses, Raven can turn very serious and cold which catches people off guard often since it is the complete opposite of how he usually is.
Bio: Raven was born to the Gallen clan that was in charge of protecting the Echigo region, well known for their prowess in the ways of archery. Their specialty was using enchanted arrows to slay demons and devils that threatened the safety of humans. His father, the leader at the time, put him through intensive training to ensure his son would be able to protect the clan when his time came. Raven showed great skill and agility when it came to the ways of bow and arrow, even dabbling the art of using a short blade. Though there was a small problem, at times he was lazy and too carefree to really focus on his training sometimes. It was during one of his rare free days that he met a young lady that caught his eyes, a person that lived in the nearby town. The two got to know one another for quite some time until an incident occurred. The clan was preparing for a very special event, a party of sorts to celebrate the end of Raven's training and giving him is own Tetra-Gem. He had brought the love of his life to this gathering, having been allowed to tell her the truth about his family. Sadly the event didn't turn out as intended. While the entire clan was gathered, a very powerful demon appeared to unleash its revenge upon them. Unknown to them, Raven's father had encountered this demon before in the past and made a grave mistake. The demon offered him a bargain and Gallen Leader rudely turned it down, fleeing shortly afterwards. Such an insult was not easily forgiven and the demon was going to make that known.

One by one the demon slayed members of the Gallen Clan no matter how hard they fought back. Soon Raven, his girlfriend, and father were the only ones that remained. Knowing that there was no way to defeat the powerful beast, the leader ordered Raven to flee as far as he could and keep the Gallen bloodline alive. So Raven grabbed the only person he had left and ran away from the massacre, earning his title of Leader the worst way possible. The man knew the only way to stay safe was to blend in with the general public. So the two went to Iwatodai in hopes that the demon wouldn't find them. Surprisingly the pair found peace in this distant town and even started a family. Though every now and then a rogue demon would show up, providing some training to keep Raven in shape. He even kept in contact with a few clan leaders, visiting them when he could. Sadly, this simple lifestyle was doomed to end..

One night Raven and his wife were out on the town, enjoying a little time for themselves. On the way home the worst possible incident occurred. That demon showed up yet again and caused a horrible accident. In truth it should've killed Raven like it did his wife but something happened that prevented his death. The Tetra-Gem fused itself into his chest, keeping him alive but at a cost. If the gem is ever removed from his body then he will truly perish. While Raven wanted nothing more than to make sure his children were okay, he knew that to go to them would surely end with them being killed. So the Gallen Leader had to make the hardest choice in his life. In order to protect the lives of his children Raven had to stage his death and vanish. Raven did keep in contact with the Yatagarasu, sending his namesake birds to deliver messages while performing his duties the best he could. Until recently when the leaders were called together to aid the town of Inaba...



Quote:
Yatagarasu Clan Data

Weapon: Transform Bow
Arcana: The Hermit
Clan's Ability Name: Tetra-Gem
Clan's Ability Description: A multi-elemental gem that is used enchant their bows to then infuse an element of their choosing into their arrows. Since Raven's gem became a part of his body he can directly enchant his arrows by touching them.

List of Skills/Abilities

Estelle's Love: - By channeling some of his own energy into physical form he can fire it into allies, healing them. (Media for multiple, Diarama for a single target)
Rita's Bolt - Enchants an arrow with blazing flames to fire at a target. (High Fire Damage)
Repede's Claws - Enchants 1-3 arrows with the element of Earth, making them hard and sharp. (Low Earth Damage)
Flynn's Stand - Enchants an arrow with the element of Light (Medium Light Damage, 1/8 chance of insta-KO)
Yuri's Strike - Enchants an arrow with the element of Dark (Medium Dark Damage, 1/8 chance of insta-KO )
Judith's Gale - Enchants an arrow with the element of Wind (Severe Wind Damage)
Karol's Hammer - Enchants an arrow with the element of Lightening (High Elec Damage)
Strength of Heart - A last resort option in which Raven releases all his energy in a powerful non-elemental blast. (Severe Non-Elemental Damage)
Mabufudyne - High Ice Damage to All enemies



Quote:
Items Owned:
Transform Bow - A special bow crafted to transform into a blade [Effect: Sukukaja Effect when a Bow, and a Tarukaja when a sword ] [Weapon Equip]
Extravagant Coat - A flashy purple coat [Effect: Auto-Rakukaja ] [Armor Equip]
Locket - A simple gold locket with a picture of his family within [Effect: Immune to Insta-death ] [Accessory Equip]
PostPosted: Mon Dec 30, 2013 9:01 pm


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