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Posted: Mon Jun 25, 2012 7:21 pm
Before Cass can get an answer from the group, there is a muffled scream from upstairs.
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Posted: Mon Jun 25, 2012 7:29 pm
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Posted: Mon Jun 25, 2012 9:21 pm
"s**t. Looks like we have a place to check first," Jordan said. He motioned for Dakota to back him up and headed for the stairs, moving quickly but as quietly as he could manage. He didn't summon Ferros just yet, but the ring's stone glowed a fierce red.
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Posted: Wed Jun 27, 2012 9:22 pm
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Posted: Wed Jun 27, 2012 9:24 pm
Dakota jumped at the loud scream, Chama in his hand as he nodded.
"Right behind you bro." Was all he added to Jordan. Defense up. Time to see what s**t was going on. His feet were oddly light as he took the same steps as Jordan upstairs.
"I am so excited...." Dakota face just lit up at the prospect of finding something...ANYTHING.
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Posted: Wed Jun 27, 2012 9:31 pm
It was the effect of Castle Brenenburg! It was herding them that way to lead them into disaster!
"Be careful, you two." While Cass would feel bad about it later, something about the sheer atmosphere of the place sat on her gut in a way that said 'Let them go to their own doom if it is there'. She didn't like throwing people to the lions, but man..
"I guess while they're doing that, we should snoop around down here." Cass nudged Wilson then nodded to one of the many doorways they had to go peer into.
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Posted: Wed Jun 27, 2012 9:37 pm
“Are you sure?” Wilson gave both Dakota and Jordan worried looks as they followed after the scream. He seemed especially reluctant to see the moon hunter leave, but he wasn’t going to abandon Cass either. They were on a buddy system, after all. “Well, if you say so. Which room do you want to search first?”
He eyed the other rooms. The darker room was definitely out for now. Walking to the back room might be... "Maybe the one on the left?"
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Posted: Wed Jun 27, 2012 9:42 pm
There was nothing on the stairs. It was a completely different story upstairs. There was someone standing outside one of the rooms, looking in with hands clasped tightly to their mouth. There was another person standing there, one who looked up as soon as the hunters appeared. A hand rose to their lips, indicating silence. "Don't make a sound."Upon closer inspection, the two people are civilians. The one who motioned for silence looked to their companion before sneaking a glance into the room. They then reached forward and yanked them with enough force to knock them both over. It isn't until they both rise, one clinging to the other and burying their face into them that the hunters realize they're just children. The child looking at the group gestures them forward, raising a finger to their lips. "Shh. Don't look." "We were just playin'," the child whispers, "An' then Patti dared us to come in, an' Ashley went in first an', an'-" the child stops, a loud sob coming from the other child. The speaker hugged the other, looking at the hunters, voice cracking. "We can't get out. An' if that thing sees you, it gets you. We... I want my mom." The other child turns, clinging to their companion and begins to cry. The two children are cowering next to the open door, out of its line of sight. The room itself has an open door, however it is dark within: there is no window, no light, but a definite sense of Fear. Do you go in? Quote: Welcome to red light green light. You know something is in there, and if the kid is to believed it sounds like it's something you don't want looking at you. Or seeing you. Your best bet would be to move close, and if there's another kid in there... Roll 5d10. Match the first dice to the Movement table below. The rest of the dice only come into play if noted. Movement points are how far into the room a character is. Each hunter needs a total of 10 movement points to encounter the creature. Movement Table: Silence. Movement +2. No sign. Movement +1. You feel something watching you. You hold still. +0 movement. Something touches your leg! It squeezes you tightly, dragging you forward +3 steps before you fight it off. The second and third dice are the damage you do to it, add this to the "damage dealt." The last two dice are the damage YOU take. Don't forget to -6 on both! Nothing happens. Movement +3. Something brushes your fear! You feel nothing, but...? Take the last two dice. Calculate the damage and add it to the ??? total. You freeze. You feel something's eyes on you. +0 movement. All's clear. Movement +2. You think you can sense the creature. Strike the darkness! Movement +0, second and third dice are the damage you deal. Something touches you! You strike back, and whatever it is backs away. The second and third dice are the damage you do to it; note this under "damage dealt." Determine damage from the last two dice and apply it to the ??? total.
Please note that the movement totals for every character is separate. "Damage dealt" and "??? damage" are totals shared by everyone. If you roll a placeholder, please edit in your values ASAP. Don't forget to -6 damage totals! [b](CHARACTER NAME)'s HP:[/b] Your HP here [b]Charge:[/b] 0/3 [b]Movement:[/b] /10
--GROUP TOTALS-- [b]Total Damage Dealt:[/b] [b]Total ???:[/b]
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Posted: Wed Jun 27, 2012 9:48 pm
Downstairs
Cass seemed to frown at the darkened room as well, before she looked back to Wilson and nodded. "The room on the left is fine." She agreed, passing an anxious look upstairs before she started to make her way towards the room that Wilson had suggested.
Yeah, the boys would be in charge and she would just..ummm... do her.. Cass-thing..and follow it. She figured that was safe enough. It had always been safe enough.
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Pixie Nyxie rolled 5 10-sided dice:
2, 7, 5, 8, 1
Total: 23 (5-50)
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Posted: Wed Jun 27, 2012 9:59 pm
Dakota moved first, past Jordan to set up defense when he saw the kids.
s**t something they shouldn't look at!??! that's just ******** fantastic.
"Jordan...." He pushed the kids towards the sun hunter, "Take the kids down to Cass and Wilson, We'll get your friend in there? Right?" He started to move towards the kids. Nothing happen though as he did, confident in his steps....
(CHARACTER NAME)'s HP: 50/50 Charge: 0/3 Movement: 1/10
--GROUP TOTALS-- Total Damage Dealt: Total ???:
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Posted: Wed Jun 27, 2012 10:05 pm
Downstairs
When Cass looked back upstairs, so did he. His lips were twisted into another frown. On the bright side, he didn’t hear any more yells. That had to count for something, right? Wilson eyed the stairs before following after Cass. Dakota, don’t do anything stupid. He sighed and tugged at his hood before he lightly stepped into the open room.
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Posted: Wed Jun 27, 2012 10:08 pm
"Got it," Jordan agreed. "I'll be back once they're safe." Safer, not safe until they all got out of here, but no sense saying that and scaring the kids. He dropped down to one knee to get on the kids' eye level. "Hey," he said quietly, reaching out with an open hand, palm up. "Dakota's gonna go find your friends. Why don't you come on downstairs with me? My friends are downstairs, and they can keep you protected while Dakota and I take care of the monster, and then we'll take you home."
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Pixie Nyxie rolled 5 10-sided dice:
4, 9, 7, 5, 1
Total: 26 (5-50)
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Posted: Wed Jun 27, 2012 10:30 pm
Dakota took another step towards the door, his leg sliding as he felt something grip at him. Looking down, he didn't see a thing as it dragged him forward. Cursing the whole couple of steps.
Chama came crashing down on the black grip though, its hold loosening instantly as she flared up. Taking a deep breath, he pulled up his pant leg and looked at the grip mark on his leg. ******** that was going to sting...especially in battle.
He poker faced as he gestured the kids down. "Go ahead guys, we have two fri....ends downstairs to help you." He smiled again. It helped to smile yeah? JORDAN WAS DOING A GREAT JOB AT THAT. LURE THEM IN JORDAN AND GET THEM OUT....
Dakota's HP: 44/50 Charge: 1/3 Movement: 4/10
--GROUP TOTALS-- Total Damage Dealt: 10 Total ???:
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Pixie Nyxie rolled 5 10-sided dice:
3, 8, 6, 4, 6
Total: 27 (5-50)
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Posted: Wed Jun 27, 2012 11:05 pm
Dakota froze in step as he felt someone watching him.
Except Jordan and the kids were there so of Course someone was watching....FFFFFFF.
Dakota's HP: 44/50 Charge: 1/3 Movement: 4/10
--GROUP TOTALS-- Total Damage Dealt: 10 Total ???:
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Pixie Nyxie rolled 5 10-sided dice:
6, 8, 8, 5, 5
Total: 32 (5-50)
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Posted: Wed Jun 27, 2012 11:07 pm
What Chama?
Oh...don't worry me like that!
Dakota's HP: 44/50 Charge: 1/3 Movement: 4/10
--GROUP TOTALS-- Total Damage Dealt: 10 Total ???: 4
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