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Fire Emblem 3DS Announced! Goto Page: [] [<] 1 2 3

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  No it looks awful.
  Finally, a reason to get a 3DS!
  They had betta localize it.
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Nomad Rath
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PostPosted: Sat Sep 17, 2011 12:01 am


Nazo dragon
Im worried about the double teaming myself, because i dont want enemies doing that. I hope it's support initiated, otherwise, the squishy classes are screwed lol.


You should want the enemies to be able to double team you, since you're capable of doing it. Otherwise, this feature is nothing but something shiny dangled in front of our faces that adds nothing in the area of strategy or tactics and only makes the game insanely easy.
PostPosted: Sat Sep 17, 2011 11:20 am


I don't care if it's as bad as FE8 story-wise, ******** YES, NEW GAME AND NOT A REMAKE!!!

This Krom looks like a combination of Marth and Ike. I'm kind of tired of the blue haired lords. This guy had better STAND OUT and put himself apart from his predecessors.

Wyvern Lord Vaida

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Kiln Aro Malac

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PostPosted: Sat Sep 17, 2011 12:39 pm


The Lolwut Pear

What bugs me however is: why the ******** are they going back to world maps? FE2 and 8 were some of the least popular concepts in the series, so IS sort of does the "hmm, everyone hated it thus far, I know, let's try again!", people are funny.


I'm going to have to disagree here. I've played several Fire Emblem games, and I actually liked that if FE8 that you could use the world map to your advantage. Yes, the game was insanely easy, but I know me and my brother as well as my father liked the thought of leveling up characters, even if there wasn't much need to do so, particularly for characters that would otherwise be annoying to level up.

I suppose you lose some of the strategy aspect, but to each their own I suppose. I'm still looking forward to it and, against probably my better judgement, I'll eventually buy a 3DS to play it. This is probably because my DS is dysfunctional, but whatever. Points is, not everybody hated it.
PostPosted: Sat Sep 17, 2011 1:33 pm


Kiln Aro Malac
The Lolwut Pear

What bugs me however is: why the ******** are they going back to world maps? FE2 and 8 were some of the least popular concepts in the series, so IS sort of does the "hmm, everyone hated it thus far, I know, let's try again!", people are funny.


I'm going to have to disagree here. I've played several Fire Emblem games, and I actually liked that if FE8 that you could use the world map to your advantage. Yes, the game was insanely easy, but I know me and my brother as well as my father liked the thought of leveling up characters, even if there wasn't much need to do so, particularly for characters that would otherwise be annoying to level up.

I suppose you lose some of the strategy aspect, but to each their own I suppose. I'm still looking forward to it and, against probably my better judgement, I'll eventually buy a 3DS to play it. This is probably because my DS is dysfunctional, but whatever. Points is, not everybody hated it.

You don't account for a big chunk of the fanbase, now do you? ;P Neither do I, or FE11 would have been better received among the NA fanbase.

The Lolwut Pear

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Nomad Rath
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PostPosted: Sat Sep 17, 2011 1:45 pm


The thing bout the map that many don't like is that it made the game too easy, for FE8. You could go to the tower or ruins when you wanted to, as well as do monster skirmishes when they appeared.

I liked that you could continue after the game and do stuff, but I think a feature like that should be strictly for after the game is beaten.
PostPosted: Sat Sep 17, 2011 1:58 pm


I think I was referencing FE2 more, where the large spikes in difficulty forced one to map grind in the same tedious grind spot over and over, and where you have to do branched world maps and to get to "A", one needed to pass through the scripted "B" encounter battle twice and that was a whole stage of tedium on its own. Needless to say, world maps in FE aren't a very good thing if you're forced-or even semi-forced to do the same whole friggen battle map over and over.

The Lolwut Pear

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Dasfg5

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PostPosted: Sat Oct 15, 2011 3:39 pm


In that case that's why I liked the bonus maps with FE6 and FE9. You could unlock new characters to use after the game while dealing with map where losing a character wouldn't be a cause for alarm because in FE8 if your character dies in the Ruins and you save over it...Then, that character is lost forever. (Admittedly that makes Ruins that much harder, but again it should still just be after the game).

I'd be really happy if they did bonus maps and bonus features AFTER the game instead of allowing insane grinding that would make the game either too easy or necessary if the game is particularly hard.

I was really disappointed when FE 10 end and I couldn't do anything with my super powered units especially beating the game even once takes a really long time. (Lots of save spots to repeat endgame, but doing other maps would have been fun too or a versus mode like FE7 or online like FE DS).
PostPosted: Sat Oct 15, 2011 5:11 pm


I liked the world map. You see it gives you the option to train characters who were left behind in training. Its not forceing you to do it. It gives the option, in my opinion, to make it easier. I found the Tower much easier then actually story missions to get all of the support conversations. Not to mention train the trainees. Only Amelia and Ewan though since Ross usally gets promoted around ch.3. I'll admit the giving EXP thing in Radiant Dawn is much fast and less time consuming so I may like it better. I can't remeber what its called anymore. I can get through the game just fine without grinding, with more restarts though. It also lets newcomers to the serise have it a little easier. I'm glad I started with 8 as it started me off easy and then I went on to the other games it got somewhat harder. So veteren players may not like, but newcomers might. But people have different opinions.

I really wouldn't have a problem with a remake since chances are I haven't played it. I'd like a chance to experince them. Mainly since I don't have or no how to get any of the early ones. Since I don't have an NES or any of the systems I won't be able to aside from remakes. If Shadow Dragon is a remake of the first I wouldn't mind if they remade the second game and so forth. It wouldn't be as bad as Capcom with the first Resident Evil game. There are like 4 remakes of that game. Sure its fun but really 4 times?

I'll also be happy if the support conversations are actually conversations, not saying one line and then the other character says a line and then its done. I was excited to see supports were in Radient Dawn but was throughly disappointed in them. They all may as well have just said "Hi." I'm not asking for much I'm just asking for a little character devolpment so I'll actually care about them for more then just their stats.

The double attack thing? Ohh the possiblities are endless, but not really. It sounds like a fun feature, but like some before me have said "how will it work?" I think mybe it has something to do with supports, I think someone already said that, and the higher the support the more damage is done or better chance of a critical. Double critical. But who would them enemy attack the one that started the attact or the one that didn't. Although I won't be surprised if the final boss requires you to use the sacred weapons of awsomeness to kill it and you have use the double hit thing. Although if eneimies can do it... well this experince is going to hurt.

I don't have a problem with the art style. I'm fine with it. I like it better then Shadow Dragon's.

About the hero Krom. I also don't have a problem with him ethier as of yet. Seems like his hair is a darker shade of blue then most Lords. That I know of anyway, which isn't many. But I swear to God if he can't take a hit we're going to have problems. If his states are similer to Marth or Ikes or something like that we'll get along just fine.

I hope theres a "Map" option after you beat the game because then I can keep using the characters I spent so much time training. Also if we can unlocked killed bosses as with 8 I hope they are actually good. It seemed like most of them just weren't worth it. Could you imagine having a "New Game Plus" option? Charge into battle with your units already leveled up.

I think it'd be cool if a character creation system was made in this. I heard that a early FE game had something like this and I think it'd be fun. Games that have charater creation usally get a pluse 1 point for having it.

Wheather or not it'll be localized I don't think it'll be that big of an issue. Since Fire Emblem has been gaining in popularity in the US chances are that it will be localized. Good thing I got the sweet deal of the 3-DS.

Well that was my two cents. When comapared to your two cents is like $50.

battosai matt

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