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Persona 4: FES

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A Persona 4 roleplay set the year after the defeat of Izanami. 

Tags: Persona, Megami, Tensei, School, Roleplay 

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Arena Emperor
Captain

Fashionable Genius

PostPosted: Mon Jan 09, 2012 10:18 pm


::Kozakura Kazami-Taihaku(Member of the Tachibana-Hakushaku Demon Clan)::


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Gaia Avatar: --
Gaia Name: Nekama Speaks


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Name: Kozakura Kazami
Nicknames: Koko, Koza, Kura, Ko (Take your pick though she prefers Koko or Ko)
Age: Appears to be in her 20's (900+?)
Appearance: User Image
Clan: Tachibana-Hakushaku [Associated]
Rank: Head
Love Interest: ???
Personality: Kozakura comes off as serious, she takes her work and her position serious as she guides her clan of rambunctious Kitsune ninja's through missions and training. However Koko has a playful side, she'll crack jokes with a serious face and leave those around her wondering if she's joking or not until she starts laughing or walks away. Being a Kitsune, she enjoys a good prank and is not above giving into her trickster nature; however she is very loyal and when it is time to get to work she takes her duties seriously.
Bio: To recap Kozakura's whole life would take long, the lovely Kitsune has been the head of her clan for 200 years having been appointed by previous head and her master to take his place when he passed on; at the time she only had seven tails and wasn't sure if she wanted to lead a small village's worth of fox demons. However war shortly broke out after this announcement and the choice was made for the redheaded demon; her previous master was slain on the field and in her anger, Kozakura stepped up to take his place and avenge him. With her skills and new ideas the Kazami reigned supreme and annihilated the neighboring clan; not a single soul was left to raise war against them again, the battle and hostilities between the two demon clans was ended with war and the extinction of their enemies.

The Kazami ninja clan has been with the Tachibana-Hakushaku alliance since it was formed in the Sengoku Era; the skilled Kitsune's serving under the lords of the alliance whenever their services were needed. There has not been a time when the tricksters were not loyal to the alliance and to speak of going against the lords is considered treason. The Kazami would keep to their own and fight their own battles, avoiding having to call in the aid of their allied clans unless it was life or death; it would be safe to say they liked to prove their strength on their own, though they would readily rush into battle to support the Taihaku when they were called upon.


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Organizational Data

Color: Bright Pink
Arcana: The Sun
Demon Type: Kitsune
Weapon-type: Short daggers among other various small weapons (such a shuriken) are on her person at all times
Body Part: Tail, though Kozakura can hide the majority of her tails one is always present to give her away as something other than human
Fighting Style:


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Items Owned:
Tachibana Clan Crest Tattoo across upper back


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[Demon] Form

Physical Appearance when Transformed User Image



Elemental Affinities:
Physical:
Fire: Resist
Ice: Weak
Water: None
Elec: Absorb
Wind: None
Light: None
Earth:
Dark: None

Skills:
1. Zionga - SP:8 - Medium Elec Damage to 1 Foe (med)
2. Heat Riser - SP:30 - Increase All Status for 3 turns on one ally (med)
3. Elec Boost - Increase Elec Damage by 25% (med)
4. Fool's Whisper - SP:12 - Cause Silence on All Enemies (med)
5. Blade of Fury - HP:18% - 2-4 hits of Medium Damage on all enemies (high)
6. Regenerate 3 - Recover 6% HP every turn in battle (high)
7. True-Evade Physical - High Evade in Physical (high)
8. Maziondyne - SP:22 - High Elec Damage to All enemies (high)

Demonic Abilities:
Cherry Blossom Storm – Kozakura fires a vortex of cherry blossom petals, that are sharper than blades, from the hands to swarm the opponent; A multiple hit attack (1-3) that deals heavy physical damage
End Waltz – The Kitsune makes a clone of herself entirely of lightning, both her speed and the clones are temporarily boosted all physical attacks from Kozakura now deal electric break for 5 turns with a 3 turn cool down. Good luck guessing who the real Koko is.
Kitsune Fire – From her hands (or fur in case of demon form) a blue fire emerges, and is tossed at the targets, the long burning fire then consumes all enemies and deals severe Almighty Damage and lowers Defense and Magic Defense for 3 turns with a 3 turn cool down.
PostPosted: Tue Jan 10, 2012 10:56 am


::Honto, Teki-Taihaku (Member of the Tachibana-Hakushaku Demon Clan)::


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Gaia Avatar: --
Gaia Name: Yokoalchemist


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Name: Honto Teki-Taihaku
Nicknames: Monk, Priest, Trickster
Age: ??? (Appears to be in 23.. but so isn't)
Appearance: User Image
Clan: Tachibana-Hakushaku [Associated]
Rank Head
Love Interest: I could tell you.. but where's the fun in that?
Personality: Honto is an easy going and laid back kind of guy, though he does play the occasional trick in his fellow Taihaku. Though if someone angers him in someway he can turn into quite the cutthroat.
Bio: Honto was born heir to the Teki clan, a decently sized clan of Inari that populated an old temple in the woods of Japan. They would protect the shrine and temple from evil spirits and demons to protect the humans since they kept their home well taken care of and were, in a way, their source of power. When people started visiting their home less and less their power started to grow weak. Honto's father passed away when he lacked the power to fend off some attackers. He defeated the murderers and took his place as head of the clan..
Things only got worse, even to the point where no one came to their area anymore. The Shrine and temple was in shambles and his people were becoming more vulnerable. He wasn't sure what to do until he learned about the Taihaku, a gathering of many demon clans to serve under one. So Honto met with Seo to make a deal. If Seo provided a place for his clan to live and survive he would follow him without question.


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Organizational Data

Color: Olive
Arcana: The Magician
Demon Type: Inari (Kitsune)
Weapon-type: Exorcism Beads (A long chain of prayer beads, like a whip of sorts)
Body Part: White fox ears
Fighting Style: Mainly magic but will fight close-handed if need be


Quote:
Items Owned:
Tachibana Clan Crest Tattoo - Chest (Over his heart)
A Fox Mask that hangs around his neck


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[Demon] Form

Physical Appearance when Transformed
True Demon Form

Elemental Affinities:
Physical: None
Fire: Strong
Ice: None
Elec: Weak
Wind: Null
Light: None
Dark: None

Skills:
1. Panta Rhei - Very High Wind Damage to 1 Foe
2. Magarula - Medium Wind Damage to All enemies
3. Fire Breath -High Fire damage to Random Enemies
4. Recarm - Resurrect a single ally with 50% HP
5. Regenerate 2 - Recover 4% HP every turn in battle.
6. God's Hand - Very High Damage on 1 Foe
7. Vicious Strike - High damage on all enemies.
8. Wind Boost - Increase Wind Damage by 25%

Demonic Abilities:
Soul of the Guardian - being a guardian Honto is used to taking abuse for the sake of others. (Passive: Endure and Wind Break)
Rage of the Inari - In a moment of rage Honto howls loudly at his opponents, enough to scramble the brains of his targets for a moment before unleashing a powerful wind spell. (High Wind damage to all foes with a chance of Confusion)
Forest of Illusion - Using his powers as a Inari, Honto casts an illusion around his target. What the affected will see is the illusion that they are in the middle of a forest, then several inari start to surround them, circling them until the illusion ends. (Induce Fear - Boosted Odds)

Arena Emperor
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Arena Emperor
Captain

Fashionable Genius

PostPosted: Sat Jan 14, 2012 9:23 am


::Azazel Neyaphem-Taihaku (Member of the Tachibana-Hakushaku Demon Clan)::


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Gaia Avatar: --
Gaia Name: Master Agito


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Name: Azazel Neyaphem-Taihaku
Nicknames: Zel, Devil (due to his demon appearance)
Age: Appears around 18
Appearance: User Image
Clan: Tachibana-Hakushaku [Associated]
Rank Head
Love Interest: cool
Personality: Zel, despite his extremely suspicious appearance, is a pretty stand up guy to those he can call allies. He's a man of his word and makes sure to pay back his debt to those who help him out. He is usually never seen without at least a smirk and seems completely carefree. He embraces his demonic nature, not wanting to become completely human, but he prefers to stay in his human disguise as it is much more low key.
Bio: The Neyaphem clan is allied under the Taihaku clan's banner for a reason most likely much different than most other clans. The Neyaphem is an ancient and very discrete clan, they are one of the few demon races that have the ability to 'teleport' and age much slower than other demons. Due to their rare teleportation powers, the clan became that of a mercenary group. They were payed to kill and became famous for it, but they eventually began to dabble in human affairs, lending the highest human bidder their strength in order to overthrow empires. Eventually the demon clans joined together and exiled the Neyaphem, sealing them away in another dimension that not even they could escape from. They were sealed away for about 100 years until they were one day released by the head of the Taihaku clan. Ever since, the Neyaphim have permanently promised their allegiance to the Taihaku serving as a fast means of transportation, assassins, and tacticians over the years. Azazel was the 3rd gen head after they were freed and joined the Taihaku. But the head of the clan, upon dying and passing their head spot to their heir, pass on their memories as well. So Azazel was not even alive when they were trapped in the exile dimension, but he remembers it as if he was there for every minute of the exile. This allows each head to remain completely grateful to the head of the Taihaku clan and passes on every mastered fighting style that a clan head has ever mastered..but makes determining their own age pretty hard.


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Organizational Data

Color: firebrick
Arcana: Magician
Demon Type: Asura
Weapon-type: Dual short sword
Body Part: Tail
Fighting Style: Lots of movement, Surprise attack


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Items Owned:
Tachibana Clan Crest Tattoo - (Back of left hand)


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[Demon] Form

Physical Appearance when Transformed
True Demon Form

Elemental Affinities:
Physical: weak
Fire: None
Ice: weak
Water: None
Elec: None
Wind: None
Light: None
Dark: Null

Skills:
1. Speedy Recovery
2. Endure
3. Tetraja
4. Diarama
5. True Evade Thunder
6. True-Evade Fire
7. True-Evade Ice
8. True-Evade Wind

Demonic Abilities:
Spirit Cannon - Zel summons a large ball of nuclear energy around his hands and then fires at opponents. If aimed at one opponent, it pierces resistances for severe nuclear damage (3 turn cool down), if aimed at all opponents then it is just high nuclear damage, no piercing.
Knock that sh*t off - Azazel unleashing a glass breaking shriek which returns everyone back to normal.[ Dekunda, Dekaja]
Jump (shunpo) - Short, Focused bursts of speed allowing azazel to move faster than the eye can track, making it appear as if he had vanished. Those with the skill and/or perception, however, may track, follow, and potentially counter these movements. Allows much faster travel between regions outside of battle. Azazel leaves behind a red puff of smoke upon every jump. [In battle: True-evade Physical, Trafuri]
PostPosted: Thu Jan 19, 2012 2:50 pm


::Kappa Taihaku (Member of the Tachibana-Hakushaku Demon Clan)::


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Gaia Avatar: --
Gaia Name: Arena Emperor


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Name: Kappa (Taihaku)
Nicknames: None
Age: Unknown (Even by Kappa)
Appearance: User Image (Demon Form), Human Form
Clan: Taihaku [Associated]
Rank Member
Love Interest: Koko? Or maybe Jin or Mai or Yasuko? ...He seems to be fairly ambiguous, actually. ...Is he even interested in romance, or is he just influenced by Kurotabou?
Personality: Kappa is an easy-going demon who just goes with the flow. Despite his looks, he is actually a very skilled ninja, and can be extremely deadly in water. Perhaps this ninja-background is what makes him so malleable, able to be calm when it's called for, be a little playful when it's called for, or whatever the situation demands. He tends to only stick his head out when there is a worthwhile reason to do so, or simply for fun's sake. He can be a little mischievous as well, calmly poking at those around him and stirring little pots of mischief or trouble here and there. He appreciates Koko in particular for sharing this trait with him, and can often be found (when out of the koi pond) with her or Kurotabou. He loves having water poured over his head (it's like a really, really good massage to him), enjoys Western music best, absolutely loves eating cucumbers, and sometimes passes out in rivers just for the fun of figuring out where he has floated off to when he wakes up. He also has one of the most complete and convincing human transformations, often to the point that even his allies fail to notice him.
Bio: The history of Kappa is generally unknown to the majority of the important members of the Taihaku Clan. The truth of the matter is simply that for quite some time the small demon has merely been there, living in the Estates and guarding the heads of the Clan, lounging in the koi ponds, and generally existing as a friend to all those heads of the clan who have come to know him. His skills indicate that he has some history with a ninja clan of demons, but whether or not he learned from a clan of Kappa himself or if he learned from someone else and remains unknown. What is known is that Kappa is neither a part of nor claims membership in any sub-clan, only having sworn his loyalty to the Taihaku as a whole some time ago. Most can't quite remember when he joined, if he has only been there in recent years or has been there for a while, such is the low-key existence he preferred to keep...that is, before Lord Seo. For reasons known only to him, Kappa grew quite attached to the ill young Lord, and has come out of his pond a bit more, so to speak, in the days since he took over the clan. Becoming more involved with the celebrations and ongoing actions of the Clan, he seeks still to serve, occasionally stirring up trouble and generally making fun with other rambunctious members of the clan on occasion. Most of the time, however, he can still be found relaxing in the ponds just outside the estate's main building either having water poured over his head by those who happen by or pleasantly munching on a cucumber in anticipation of some fun, new happenings here or there.

It is known that at some point he became relatively familiar with Kurotabou, and the two have been known to speak outside of the meetings on occasion. He also seems fond of Koko, who is a bit of a kindred spirit in her mischievous nature as well as her ninja background. Her Kitsune Fire and his Mizuchi Sphere are a deadly fire-water combination if they were to deign to fight together.


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Organizational Data

Color: Forest Green
Arcana: Temperance
Demon Type: Kappa
Weapon-type: Water and Martial Arts
Body Part: Fingers (They can web and un-web at will in human form)
Fighting Style: Swift, patient, methodical. Tends to lack brute force strength so he compensates in other ways.


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Items Owned:
Tachibana Clan Crest Tattoo - (Behind the Human Ear and/or Below the Flower in Demon Form)


Quote:
[Demon] Form

Physical Appearance when Transformed
True Demon Form

Elemental Affinities:
Physical: None
Fire: None
Ice: Resist
Water: Absorb
Earth: None
Elec: Weak
Wind: None
Light: None
Dark: None

Skills:
1. Torrent Blade
2. Frost Sword
3. Mamudoon
4. Mudo Boost
5. Frost Amp
6. Water Amp
7. Aquary Tide
8. Neptune's Wrath

Demonic Abilities:
Kappa Secret Art: Mizuchi Sphere - Kappa creates a sphere of water within his hand that grows larger and more powerful the longer that he holds it. Is eventually thrown like a projectile that impacts and splashes water out all over the battlefield, dealing immense damage to a chosen enemies. [High Water Damage, increases to Severe with one turn of charging, increases to Severe with a Mind Charge after two turns of charging, Hits all enemies with Double Mind Charge Severe Damage after three turns. Always Breaks Water Resistances.]
Kappa Ninja Art: Hidden Pond Bypass - Water is the domain of Kappa, and as long as there is water spread around the battlefield he can act and move with a much greater freedom than if he were on entirely dry land. Surrounding himself with water, he prepares to move through these small pools of water using a ninja technique which will allow him to emerge from other pools nearby. [Drastically increase speed/attack power, may dive into pools of water and emerge from another pool nearby. Great when used in conjunction with Mizuchi's Sphere to create small pools of water on the battlefield.]
Kappa Secret Art: Liquid Courage - No, we're not talking about alcohol. We're talking about literal water. If Kappa is hit with a water spell, is able to dive into water, or otherwise is able to consume, absorb, or be surrounded by water, his combat abilities will increase drastically. He is, after all, an aquatic creature, so fighting outside of his element is a bit awkward for him. With water, however...Kappa becomes a truly fierce enemy! [Double Heat Riser + Power and Mind Charge (6 turns, 3 turn cool down unless in water)]

Arena Emperor
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Fashionable Genius


Arena Emperor
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Fashionable Genius

PostPosted: Sat Feb 25, 2012 9:48 pm


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PostPosted: Sat Feb 25, 2012 10:11 pm


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PostPosted: Sat Feb 25, 2012 10:15 pm


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PostPosted: Sat Feb 25, 2012 10:36 pm


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