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Orchid Moon
Crew

PostPosted: Sun Jun 13, 2010 4:47 pm


Sofa accepted
PostPosted: Sun Jun 13, 2010 5:41 pm


Chessa Nara

User Image - Blocked by "Display Image" Settings. Click to show.-----------------------------------------------------------------------------------------



╫Main Information╫


Full Name: Chessa Nara
Nicknames: Chess, Che che and Stormy
Age: 8
Birthdate: July 11th
Gender: Female
Village Mist
Race: White
Rank: Academy student
Shinobi Profession: Guardian
Ninja Type/Class: Ninjustu

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╫Major Information╫



Bloodline/Clan/Demon: Nara clan and if i can a demon?
Current Bloodline Stage: 1
Chakra Color: Sickish purple
Chakra Level: medium
Chakra Element: Wind

Battle Strength: Fuuton, shadows
Battle Weakness: Fire and no shadows


Fights Won: 0
Fights Lost: 0

Shinobi Special Skills:
1.
2.
3.

-Completed Missions-
S Rank:
A Rank:
B Rank:
C Rank:
D Rank:

Organizations:
Aotai
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╫Shinobi Equipment Information:╫

Headband Location:Neck
Headband Style: Normal
Headband Color: Blue

Weapon Class:

Name of Weapon: Serenity [it's a giant fan..]
Weapon Range: It's not a boomerang sheesh!
Special Abilities: Better Fuuton control and +power
Weapon Location: Back

Exploding Smoke Grenade:5
Shuriken:10

Kunai Holster Location: Leg
Kunai Holster Color: Black
Shuriken and Bomb Holster Location: Pouch on right hip
Shuriken and Bomb Holster Color: Black


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╫Technique List╫

Ninjutsu
Basic:
Henge No Jutsu (Transformation Technique)
Kawarimi No Jutsu (Body Switch Technique)


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╫Character Description╫


Personality: Spunky yet smart
Nindo: "Always smile to show your strength and only frown if your weak!"
Height: 4.7
Weight:105
Original Eye Color: Light Brown

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╫Background Information╫


Chessa is a spunky a** girl who is more of a tomboy than a lady. During her younger years she would destroy dolls and hated anything pink and girlie. Her parents though she was a boy when she cut her own hair when it was to her waist and it was shortened to the middle of her back and blonde. She was never liked by girls of the village and the boys thought of her as a boy more than a girl. She wears mostly baggy black pants and a normal T-shirt so people can tells he is female by certain things like voice and body figure. She is really young but is really smart because she is a Nara.
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little mintchan

Heroic Mage

17,250 Points
  • Magical Girl 50
  • Hero 100
  • Super Tipsy 200

Orchid Moon
Crew

PostPosted: Sun Jun 13, 2010 6:25 pm


Nara clan isnt in this guild.. if you want nara clan then post it in the custom clan/bloodline thread with everything for it
PostPosted: Sun Jun 13, 2010 7:58 pm


Kay Taichi

User Image
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╫Main Information╫


Full Name: Kay Taiichi
Nicknames:Kay
Age: 29
Birthdate: 5/11
Gender: male
Village sand
Race: African american, Russian
Rank: Sannin
Shinobi Profession: Search and destroy, protecting kazekage. The works.
Ninja Type/Class: Short range, summon specialist

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╫Major Information╫



Bloodline/Clan/Demon: Taiichi
Current Bloodline Stage: 1
Chakra Color: grey
Chakra Level:High

Chakra Element: Katon, Doton, Suiton

Battle Strength: Attacking, fending off multiple nionja at once. Sneaking his snake, which he named Orochi, to single opponents at a time.
Battle Weakness:Genjutsu are a slight porblem for him. So are heavily genjutsu reliant ninja.


Fights Won: 0
Fights Lost: 0

Shinobi Special Skills:
1. Summons cost less and do more damage
2. Close range atacks and jutsu do more damage.
3.

-Completed Missions-
S Rank:
A Rank:
B Rank:
C Rank:
D Rank:

Organizations:

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╫Summoning information╫


Summoning Type: Snakes
Boss Summoning: Manda

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╫Shinobi Equipment Information:╫

Headband Location: Around his arm
Headband Style: Sand
Headband Color: Black
Flack Jacket Style: Vest
Flak Jacket Color: Black

Weapon Class:

Name of Weapon:
Weapon Range:
Special Abilities:
Weapon Location:

Exploding Smoke Grenade=20
Makibishi= 40
Shuriken= 50
Light Bombs= 10


Kunai Holster Location: right hip
Kunai Holster Color: black
Shuriken and Bomb Holster Location:left hip
Shuriken and Bomb Holster Color: black
Backpack Style: Dual strap with buckle
Backpack Color: black
Summoning Scroll Holster Location: just under backpack
Summoning Scroll Holster Color: black


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╫Technique List╫

Ninjutsu
Basic:
Henge No Jutsu (Transformation Technique)
Kawarimi No Jutsu (Body Switch Technique)
All katon jutsu (Mastered)


Suiton
Water Release
______________________________

Basic

Mizu no Waruasobi (Trick of Water)
Description: A very simple technique which involves a simple flick of one's hands and a muster of sweat in the fingers. A precise flick comes from of the hands or even a shake can be made as if trying to get something off one's hands. The water streaks from the hand of the user and towards the enemy's eye. This unexpected irritation can blur their vision. Does not require hand seals.

Mizu Kagami no Jutsu (Water Mirror Technique)
Description: A simple jutsu that allows the user to turn a quantity of water as small as a drop and as large as a small puddle into a mirrored surface. This can allow the user to see behind himself, and around corners with careful application of the technique. Does not requrie hand seals.

Uo Tsuba (Fish Spit)
Description: A simple jet of water shot from the mouth. It can hit with enough force to stun you if it hits properly. It can be done up to 5 times in succession, or one jet can be shot. To give an example of its power, Mist academy students usually use this technique to play a game much like tag.

Mizu Bunshin no Jutsu (Water Clone Technique)
Description: Creates one or multiple identical copies of the original out of water. More similar to Kage Bunshin then a regular Bunshin, water clones are capable of attacking, except each clone is roughly 1/10 the power of the original. The water clone can perform one jutsu that the user also knows once. It must be a water elemental jutsu. One solid hit will destroy the clone.

Mizu Soujuu (Water Manipulation)
Description: Any Mist Shinobi that uses ninjutsu should likely have this technique. This involves learning basic manipulation of the properties of water. Boiling, freezing, and pressurization of water are included in these studies. Freezing is mostly limited to small amounts of water, and boiling includes the creation of steam by further putting chakra into the water. The user cannot perform these tasks on larger bodies of water with this basic study alone. Furthermore, by learning to draw water from the moisture in the air, the shinobi can use water techniques without requiring a source of water nearby (unless stated otherwise.) A Kage level jutsu always requires a water source, even if the Mist-nin in question creates it first. Does not require hand seals.

Mizu Peretto (Water Pellet)
Description: An enhanced Uo Tsuba, instead of a stream, it is a bullet that impacts the enemy at high speed (though with blunt force,) and it is roughly about the size of a fist.

Mizutamari no Jutsu (Water Puddle Technique)
Description: By altering personal body shape, the user can melt into a puddle of water on the ground. This allows the user to hide and set up an ambush, or lose inexperienced trackers.

Suiton: Mizu Shuriken no Jutsu (Water Release: Water Shuriken Technique)
Description: Through the use of water manipulation, the user can create multiple small shuriken comprised of water and launch them towards the target. After hitting and/or cutting a solid surface, they revert to water. It is important to note that these shuriken can be physically launched (by hand) or launched as they are created.

Isonagi no Jutsu (Beach Crab)
Description: A jutsu that can only be used on water or atop loose soil (sand, non-rocky aerated dirt, etc,) this technique causes a pair of pincers to rise out of the ground/water and grasp the target by the ankles before pulling him underground/water. An important difference between this technique and Doton: Shinjuu Zanshu is that in this technique the target is fully enveloped in the earth or water. If strong enough, the target can break free, due to the loose earth. Water is less efficient because of its fluidity, and the target not held long. There is something to be said, though, for the change in momentum that can occur when you force an opponent to abandon all thoughts save survival.

Mizu Tate no Jutsu (Water Shield Technique)
Description: A shield of water is formed around the user as a cylindrical barrier that reaches just above the user's head. After the initial creation that user can manipulate the water, allowing for water spikes, tentacles, hands and the like, though these appendages are not dexterous enough to handle a weapon. The bad thing is that the shield isn't that reliable against ninjutsu. However, an opponent who is strong enough can break through the shield.

Mizu no Yaiba (Water Sword)
Description: Creates a sharp sword made of solid water in the user’s hand. As the user's control improves, he can manipulate the shape and size he/she wants the sword to have, from a tiny dagger to a massive decapitator sword. At the minimum requirements, the sword has minimal offensive power, able to make slight cuts and tears in the flesh of an opponent, and susceptible to high pressure (an opponent breaking the blade with a weapon of his own) and earth attacks.
Academy Level: The sword can be up to the size of a wakizashi, and is fragile, breaking under the pressure of weapon strikes against it and low level earth ninjutsu.
Genin Level: The sword can be up to the size of a katana, and is now as strong as a normal, metal blade. Strong earth Ninjutsu can still destroy the blade, however.
Chuunin Level: The sword can be up to the size of a nodachi, and now cuts with the edge of a finely crafted blade. It can no longer be destroyed by any genin level fire ninjutsu and using it as a defensive sweep can negate academy level Fire ninjutsu.
Jounin Level: The sword can be up to the size of a cleaver, and is now incredibly durable and lethal. Advanced Chuunin level earth Ninjutsu is required to harm the blade, and defensively the blade can disperse up to genin level fire techniques.

Mizutamari Yusuo no Jutsu (Water Puddle Transportation)
Requirements: Mizutamari no Jutsu
Description: The normal Mizutamari Technique must be learned before you can use this technique, since it requires Mizutamari to be used in conjunction with it. The user uses the Mizutamari to sink into a puddle and can then appear in another puddle within the area, this can be a great way to surprise your opponent. If a user uses the Mizutamari while standing on top of a lake or river or any other water source, he/she can materialize himself/herself back anywhere he/she wants within the area of the water source (maximum range, 1/2 a mile.) That way the user can surprise the enemy from behind or even from below.

Mizukaisou Bunshin no Jutsu (Water Reflection Clone Technique)
Description: A jutsu that makes the user's reflection in water step out of the reflection and attack as a physical body. This type of water clone is an improvement over the Mizu Bunshin, possessing Chakra, Intelligence, and Physical abilities equivalent to 1/3 the user's. Each clone can be destroyed with a solid blow.

Mizu no Yoroi (Water Armor)
Description: A thin layer of water covers the user’s whole body. At the basic requirements, it gives protection against fire techniques by dampening the effects, as well as nullifying some Taijutsu attacks. While the armor is on, it constantly draws out small amounts of both the user’s chakra and stamina, and thus can only be kept up for a limited time.

Suiton: Fuuma Mizu Shuriken (Water Release: Evil Windmill Water Shuriken)
Description: Instead of creating multiple smaller shurikens made of water, the user creates one or more large Fuuma Shurikens made of water and launches it towards the enemy. The shuriken causes massive damage when hitting an enemy. It is also much more solid than the normal water shurikens and can easily parry other kunais and shurikens that come in its path. This technique can be performed in one of two ways: the first is to create a single shuriken that the user may throw (this requires no body of water to draw from,) the second requires a large body of water, but allows the Mist shinobi to create multiple shuriken that he can launch directly from the water sources towards the enemy. This can be especially deadly if the fight itself is taking place atop said body of water, since the shurikens are hidden until they actually emerge from the water.

Deido Tama (Mud Ball)
Description: A very useful technique used to slow down their opponents, the user spits out a large ball of mud. The mud is kept together with chakra and, when it stikes a hard surface, it hardens-- slowing down movement of the person hit or weighing down an item. Once it has turned solid, only a strong person can break it, though a water technique of chuunin level or higher can liquify the mud once more. Eventually, the hardened mud shatters, and the victim is no longer inconvenienced by it.

Kirigakure: Shunshin no Jutsu (Hidden Mist: Instantaneous Body Skill)
Description: An ability which allows the user to transport from one area to another in a spray of fine mist. The user has to have been to the area before and the distance is limited to about one mile. This jutsu can only be used to escape combat, and may not be used if the shinobi is attacking or has been attacked.

Suikusari no Jutsu (Water Chains Technique)
Description: Creates chains made of water and binds the enemy's ankles and wrists to make them more vulnerable and less mobile. The enemy can still perform normally if he is strong enough to move.

Suimenka no Kisoku ( Breathing underwater Technique)
Description: The art of breathing underwater using chakra to remove oxygen from water has been a long handed down secret of the Mist. The length of time and the depth that the diver can go under depends on the ability of the user. This technique typically activates whenever the shinobi breathes in water and requires no handseals.

Kirigakure no Jutsu (Hidden Mist Technique)
Description: A highly effective cover technique which blankets an area in a thick mist, confusing the senses of the enemy. Unless the user is trained to fight without the use of his vision, or has learned the technique to see through the mist, this doesn't not provide a significant combat advantage. The mist swirls about, confusing vision and distorting sound. Visibility is cut down to three feet. The mist lasts for 3 posts, plus an additional post for every 10 points in Reserves the user has. It is important to note that this mist is non-natural, and obstructs the view of even those using low level techniques (stage 3 or lower) to attempt to see through it.

Doton: Tsuchi Gunjikoudou no Jutsu (Earth Release: Earth Military Movement Technique)
Description: This jutsu allows the user to enter the ground and "swim" in it for a limited time.

Doton: Bunshin no Jutsu (Earth Release: Earth Clone Skill)
Description: This jutsu creates one single clone out of the ground. Its defense is incredible, and it's very powerful, but lacks speed. Two hits will destroy the bunshin.

Koujin Bunshin no Jutsu (Dust Clone Technique)
Description: A simple bunshin jutsu, using dust and small particles of dirt found everywhere but the cleanest of places, the user is able to form a clone. The clone itself cannot attack, but can pose as a good distraction, since once it is hit, the dust and dirt particles burst open, entering the enemy's eyes, mouth and nose. Also, the clone can be dismissed at will.

Doton: Iwa Tounyuu no Jutsu (Earth Release: Rock Throw Technique)
Description: A small rock, the size of a fist, can be lifted and thrown using chakra.

Doton: Doroku Gaeshi (Earth Release: Rock Shield)
Description: In the jutsu, the user lifts up a giant piece of earth and uses it as a shield. For every rank, the shield grows 5 feet by 5 feet, and thickens by 3 inches.

Doton: Ishi Yoroi no Ude (Earth Release: Stone Bracers)
Description: By taking dirt and rubbing it on his/her arms or legs, after performing the necessary hand seals, the shinobi is able to create very durable defensive bracers that add extra protection when using the arms to block. The chakra that is infused in them help to soften the blows of any physical attacks. These are very useful for taijutsu users or to defend against an onslaught of upper body blows. These bracers block physical attacks.

Doton: Gou no Doro (Earth Release: Mud Moat)
Description: This jutsu converts the area immediately surrounding the performer of it into a a deep murky moat full of mud. The moat is at least 6 ft deep and four feet in radius (6 feet radius for genin, 8 feet for chuunin, 10 feet for Jounin, 15 feet for Sennin). Due to the nature of the moat, water walking can not be performed on it. Only an area of 1½ feet in diameter remains of solid, dry land for the user to stand on.

Tsuchi Tou Tou (Swift Earth)
Description: When performing this jutsu the shinobi places his/her hands on the ground and causes it to move rapidly away as if it were a conveyor belt. As the shinobi increases in skill and rank the size, speed, and range of this jutsu all increase.

Doton: Shuriken no Jutsu (Earth Release: Stone Shuriken Skill)
Description: Widely used in situations where the user runs out of projectiles. By picking up dirt from the ground and infusing it with chakra, it molds together and takes the form of a shuriken.

Doton: Shinjuu Zanshu no Jutsu (Earth Release: Inner Decapitation Skill)
Description: This earth jutsu allows the user to “dive” into the ground and move around in it as if it was water, or even thin air. This ability allows the user to get near an opponent without notice and when below him, pull down the opponent to ground, burying his body and leaving only the head above the ground. This particular jutsu isn’t an attack by itself, but it easily creates and opening for more deadly attacks.

Doton: Tamaishi Danmaku (Earth Release: Pebble barrage)
Description: Another basic technique. The user releases a surge of chakra that is capable of lifting small stones and pebbles off the ground and sending them flying towards the enemy. Only small stones up to the size of a grape can be sent flying, and objects too small such as sand will not be carried by the chakra. The force of this attack is not really damaging. It’s only something like having many pebbles thrown at you. It’s more of a distraction and annoyance than to actually damage. Yet, it’s pretty useful to distract an enemy while one makes an escape.

Doton: Rikujou Douyou no jutsu (Earth Release: Ground shaking technique)
Description: Using this technique, the user sends chakra into the ground to cause the ground to shake. The spot of the ground to affect can be controlled. The magnitude of shaking is rather minor though, only capable of probably slightly unbalancing the opponent. If done while the opponent is not on firm ground, it may cause him/her to fall. Usually used for distraction as well.

Doton: Jihibiki Kansei no Jutsu (Earth Release: Earth Tremor Sense Technique)
Description: By touching the ground, the user can sense tremors or vibrations in the ground. These tremors indicate movement, which the user can sense, although he doesn't know who exactly it is. The range is half a mile.

Ohitsuji Kashira (Ram head)
Description: A basic earth protection jutsu where a small, curved wall about the size of the creator is created. It can deflect shuriken and fire jutsu but is weakened by raiton jutsu. For every rank, the wall grows 5 feet by 5 feet.

Doton: Tsuka no Tsuchi Souzou (Earth Release: Earth Mound Creation)
Description: The earth is caused to rise up at least 10 feet and a steep sloped mound is made with the shinobi performing this jutsu at its peak. The mound soaks up water like a sponge making this an effective jutsu to perform when fighting any water using shinobi.

Geigeki No Doro (Mud Inteceptor)
Description: The performer of this jutsu causes small mud balls to shoot out of the ground, deflecting and countering any projectiles. This has no effect on a person other than soiling their clothes. Though it has been used by many a boy who wished to get into a mud fight.

Doton: Sekkai Koutetsuban (Earth Release: Stone Breast Plate)
Description: By taking earth and rubbing it on his/her chest and stomach, the earth is hardened into a stone breast plate that adds extra protection to the user. The breastplate is held intact through the chakra molded into it.

Kajuu No Doro (Mud Weights)
Description: Mud shoots at a target’s limbs and then gets stuck, through chakra the mud is made to weigh a quarter ton(1/2 ton if chuunin and 1 ton if a Jounin). This helps to slow down opponents a great deal.
Doton: Doryu Taiga (Earth Release: Mud River)
Description: In this common stone jutsu, the user converts part of the floorground that he and his opponent are standing on into a raging avalanche of mud and earth. The opponent quickly loses hisher standing and starts sliding wherever the mud river will take himher.

Maruishi Tounyuu (Boulder throw)
Description: This technique focuses chakra on a single large boulder found in the vicinity and sends it flying towards an enemy. The impact is of course greater since it’s a big rock, and yet, being a big rock, it’s easier to dodge. Also, only one rock can be thrown at time. However if the user is good at chakra control, (those with tree and water walking mastered) this can be done in quick rapid succession (a few rocks sent consecutively, about 5). Can also be used on variations such as concrete rubble.

Tsuchi Shouaku no jutsu (Earth holding technique)
Description: This technique allows the user to manipulate the earth below an opponents feet to rise up and grab hold onto both their legs. The earth is rather durable, and can only be physically forced away by taijutsu specialists and human tanks. However, the downside is that the earth rises up rather slowly, and a well trained shinobi would be able to notice it fairly easily. Another disadvantage is that it can only be used on natural earth, meaning it can’t be used in buildings or grounds with no earth. Should be used only when the shinobi is distracted.

Doton: Katana no Jutsu (Earth Release: Earth Element Sword)
Description: Similarly to Doton Shuriken, the user picks up dirt and/or earth, molds chakra into the dirt/earth, and forms a sword. It isn’t as sharp or powerful as a real sword, and is destroyed after a few hits.

Doton: Karyoku Bunshin no Jutsu (Earth Release: Volcanic Earth Clone Skill)
Description: This jutsu creates one single clone out of the ground. Its defense is incredible, and it's very powerful, but lacks speed. The difference from the normal clone is that this one comes from heated earth, making it's skin almost volcanic and painful to touch. The bunshin can use one Doton jutsu.

Ryuusha no Jutsu (Quicksand skill)
Description: A simple yet effective skill. Using chakra, the user is able to create a pool of quicksand in the ground. The pool is ovalcircular, and is of about 4 feet in diameter. A perfect jutsu for setting traps, although it can be created under an opponent's feet, but will only work if the opponent's movement is severely hindered.

Doton: Doryuudan no Jutsu (Earth Release: Earth Dragon Blast)
Description: In this jutsu, a large mudstone structure appears from the ground in the shape of a dragon’s face. The dragon then shoots many earthmud “cannon balls” which hit the enemy with great speed.

Iwagakure: Shunshin no Jutsu (Hidden Earth: Instantaneous Body Skill)
Description: An ability which allows the user to transport from one area to another by lowering his body to the ground and eventually become "buried" in it. The user has to have been to the area before, and be able to sense the location with his own chakra before being able to transport him there. This means that the distance is limited to about one mile. This jutsu can only be used to escape combat, and only if the shinobi has not been attacked or is defending.

Doton: Rikujou Shougekiha no jutsu (Earth Release: Ground shockwave technique)
Description: This technique unleashes larger amounts of chakra into the ground to cause a more violent shaking to be sent in the form of a shockwave towards an opponent. The force of the shockwave is enough to knock a few opponents down and send them flying. However, due to the wave movements seen on the ground, most shinobis can dodge this by simply jumping up. Yet, it is still a useful technique to alter landscapes, or knock down objects even.

Doton: Ishi no Yari (Earth Release: Stone Spear)
Description: By using chakra to basically control the earth below and around them, the user turns it into sharp spears. This jutsu can be used both offensively and defensively. The user can either create a spear to block an opponent's movement, or they can hurl the spear at their opponent using chakra. The drawback here is, unless chakra is used, the spears cannot be pulled out of the ground manually; they are always set in place.

Iwa no Yoroi (Shield of Stone)
Description: A thin layer of protective mixture of stone and clay that covers a user's body. Since it makes the user cover him with hard stone and clay, this jutsu causes the user's body to weigh more and stamina usage is increased. Very similar to the armor of sand (Suna no Yoroi).

Doton: Doryu Heki (Earth Release: Mud Slide Barrier)
Description: A defensive jutsu in which the user creates a thick wall of mud and earth to defend against an attack. For every rank, the wall of mud is twenty feet wide and fifteen feet high.

Iwane Banpu (Rock Bump)
Description: A simple yet effective technique. The user performs a set variety of handseals, then takes a rock in his hands. He then throws the rock in the position he needs it to be, and the spot where the rock lands and puts an imprint into the dirt, a rectangular-prism shape, about a foot long, rises up out of the ground. Depending on how much chakra is put into the rock hecreated, the size of the earth rising can be from the length of an ankle up to a knee. Used for tripping the enemy.

Sekkai Senbon Hada (Stone Needle Skin)
Description: The Stone-nin’s body becomes entirely covered by earthen armor that has very sharp and durable needles. The armor itself isn’t very thick, but it still is highly discouraging to any taijutsu user to hit someone using this technique. While using this jutsu, the mobility of the performer is highly limited.

Doton: Bakuyaku Iwa Kawarimi (Earth Release: Explosive Stone Body Replacement)
Description: This jutsu replaces the body with a large stone or even a boulder, using Kawarimi no Jutsu. There is a rather dangerous difference though, the boulder that replaces the stone-nin’s body is explosive and if struck explodes with the force of an explosive note.

Doton: Wareme Souzou (Earth Release: Chasm Creation)
Description: When this jutsu is performed the stone-nin places his/her hands on the ground and focuses chakra into the earth. From the power of the chakra flowing into it, the earth splits apart and a chasm is created. The longer that the shinobi focuses chakra into the earth, the wider and deeper the chasm becomes. At first it is 10 feet deep and 3 feet wide, then it is 20 feet deep and 6 feet wide, and it continues increases by a depth of 10 and a width of 3 as long as it is continued. This is very useful when creating a protective barrier for someone else.

Sekkai Saka (Rock Hill Creation)
Description: A large hill made of rock is created. The slope is very steep and made of slippery shale rock. It is useful as a defensible platform to perform other techniques from. For every rank, the hill goes up 15 feet.

Doton: Iwane Wooru (Earth Release: Rock Wall)
Description: Starts out exactly like Iwane Banpu, by performing the same hand seals, and grabbing a rock, but it is a much bigger rock. Much more chakra is added to this rock, and whenever it hits, a large, rectangular prism-shaped object rises up out of the ground. This time, it is concentrated as a height, and is approximately three feet in width and six feet in height, stopping the enemy completely. Very useful in bad situations where a good defense is needed. A very sturdy wall that cannot be removed from the ground, almost like a wall of a building, made of stone. For every rank, another foot in width and 3 feet in height is added to the wall.

Doton: Iwa no Doomu (Earth Release: Earth dome)
Description: An elaboration of Doton Doryu Heki (Earth Element Mud Slide Barrier), this jutsu retains its predecessor's characteristics and more. Instead of forming a single, straight wall which can protect the user from only one angle, this jutsu enables the user to create a wall not just all around him, but from above him as well. If the technique is successful, the user should be inside a thick dome of stone which is quite difficult to destroy. The disadvantages are obvious- one cannot see outside the dome, and an opponent would have time to prepare an attack the user won't be aware of. Furthermore, holding the dome together requires a great deal of chakra, and the jutsu can only be active for a few minutes, and after that it will simply crash.



Genjutsu
Basic:
Bunshin no jutsu (clone technique)

Taijutsu
Snake Bite. Bloodline tai style (Still a work in progress.)

Taijutsu Style(s)



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╫Character Description╫


Personality: cold and cruel, but has a very sick sense of humor and laughs at others misfortune and pain.
Nindo: Take waht you can leave nothing behind/ burn all the evidence.
Height: 6 5
Weight: 175 lbs
Original Eye Color: yellow with a black slit like a snakes

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___youwillknownihilism


Panthers7
Captain

PostPosted: Sun Jun 13, 2010 8:10 pm


Orchid Moon
Nara clan isnt in this guild.. if you want nara clan then post it in the custom clan/bloodline thread with everything for it
It's been approved buddy. n.n
PostPosted: Sun Jun 13, 2010 8:14 pm


ok i fixed everything in my profile except the rank ^^;

little mintchan

Heroic Mage

17,250 Points
  • Magical Girl 50
  • Hero 100
  • Super Tipsy 200

Orchid Moon
Crew

PostPosted: Sun Jun 13, 2010 8:15 pm


Panthers7
Orchid Moon
Nara clan isnt in this guild.. if you want nara clan then post it in the custom clan/bloodline thread with everything for it
It's been approved buddy. n.n
i posted that before she posted the clan..

@ electric dude: sry to lazy to look at your name >.< but did i approve to you being a sannin >.< i cant remember... if i did plz send me a pm with me saying that i did >.< other wise you'll ahve to apply for the auto rank position
PostPosted: Sun Jun 13, 2010 8:16 pm


Kay post specile Skills.And, And you will be excepted.Plus I don't think your bloodline got accepted but I'll go see.

StickyHighFive
Crew


Orchid Moon
Crew

PostPosted: Sun Jun 13, 2010 8:16 pm


little mintchan
ok i fixed everything in my profile except the rank ^^;
for a auto rank position you need to follow the auto rank rules and read the RPC'S announcement >.<
PostPosted: Sun Jun 13, 2010 8:19 pm


i'm not doing 4 paragaphs for a auto-rank....i suck at that....but i was wondering...akira said i could join his organization but do i still have to send you the auto rank to be S-rank??

little mintchan

Heroic Mage

17,250 Points
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Orchid Moon
Crew

PostPosted: Sun Jun 13, 2010 8:23 pm


little mintchan
i'm not doing 4 paragaphs for a auto-rank....i suck at that....but i was wondering...akira said i could join his organization but do i still have to send you the auto rank to be S-rank??
yes ... and no one is auto ranking above chunin for people outside of villages.. iv already come up with a plan.. i just haven't posted it yet
PostPosted: Sun Jun 13, 2010 8:23 pm


I fixed it but Panthers7 told me in a pm I was auto ranked so do i still have to apply question sweatdrop

___youwillknownihilism


Orchid Moon
Crew

PostPosted: Sun Jun 13, 2010 8:23 pm


kayavient_thundergod
I fixed it but Panthers7 told me in a pm I was auto ranked so do i still have to apply question sweatdrop
send me it in pm
PostPosted: Sun Jun 13, 2010 8:25 pm


eh well 4 paragraphs is...kinda rediciclous[my brain aint working] if you wanna upgrade to chuunin or jounin but it's reasonable for sannin or kage..... sweatdrop i guess i'll go with academy

little mintchan

Heroic Mage

17,250 Points
  • Magical Girl 50
  • Hero 100
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iAkura-kun

Prophet

PostPosted: Sun Jun 13, 2010 8:26 pm


Senkei Akuma

User Image
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╫Maiin Information╫


Full Name:Senkei Akuma
Nicknames:Senkei
Age:14
Birthdate:April 10
Gender:Male
Village: Kumo
Race:Carribean
Rank: Academy
Shinobi Profession biggrin rifter ( Assasin )
Ninja Type/Class:Assasin, Tactical

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╫Major Information╫



Bloodline/Clan/Demon:
Current Bloodline Stage:
Chakra Color: Dark Blue
Chakra Level: Low


Chakra Element: Fire

Battle Strength: One on one
Battle Weakness:Multi way combat


Fights Won: 0
Fights Lost: 0

Shinobi Special Skills:
1. -1 rank of jutsu
2. - 4 posts
3. Jutsu are harder to notice

-Completed Missions-
S Rank:
A Rank:
B Rank:
C Rank:
D Rank:

Organizations:

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╫Summoning information╫


Summoning Type:
Boss Summoning:

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╫Shinobi Equipment Information:╫

Headband Location: Arms
Headband Style: regular
Headband Color: Black
Flack Jacket Style:
Flak Jacket Color: Normal

Weapon Class: Dual katanas

Name of Weapon:
Weapon Range: 3 feet
Special Abilities: none
Weapon Location: Back

Exploding Smoke Grenade=15
Makibishi= 30
Shuriken= 30
Light Bombs= 20


Kunai Holster Location: bellow headband on the right hand
Kunai Holster Color: black
Shuriken and Bomb Holster Location: bellow the headband on the left hand
Shuriken and Bomb Holster Color:gray
Backpack Style:single sleeve
Backpack Color: black
Summoning Scroll Holster Location:
Summoning Scroll Holster Color:


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╫Technique List╫

Ninjutsu
Basic:
Henge No Jutsu (Transformation Technique)
Kawarimi No Jutsu (Body Switch Technique)

Genjutsu
Basic:
Bunshin no jutsu (clone technique)

Taijutsu


Taijutsu Style(s)



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╫Character Description╫


Personality:
Nindo: you keep friends closer by keeping your heart a little softer than your head
Height:5,6
Weight:120 pounds
Original Eye Color: black

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╫Background Information╫




Senkei is the son of two Hidden Clouud anbu who meet eachother in the last ninja war, his past was very uneventful since he never realy did fit in with the other kids, he was always alone or watching his parents train, his mother in specialty because of her rare water element affinity wich was a very rare thing to find in the desert, he was with his parents when a three man rouge squad attacked his mother while she was on the outside of the village collecting the herbs she needed to concentrate her water jutsu to make them last, it was a rather short and painless death for her since her priority was to protect her son she got in the middle of a kunai with an explosive tag wich exploded, once the rest of the shinoi herd and saw the explotion they took the boy back to the safety of the village, a few weeks later it was discovered that it was a plot by the father to get his family killed as a initiation to a rouge group but he could not taste his victory since he was given a death sentence, two years later he enrolled on the accademy until this day.


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