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Posted: Thu Apr 08, 2010 2:23 am
Biological_Warfare Oh, that was Pathfinder, so I didn't know. Made a post though. What do you mean by complete this one? I have a friend who's been playing the same campaign for 10 years. Awh well, I'm just running the Tomb of Horrors itself, no real additional stuff planned for afterwards at the moment. >< What originally happened was the the last guild leader was running the campaign, and I was a player. He decided to stop DnD for the most part from what I know and I decided to take over, real life and WoW were providing him with too much distraction basically. So I took over, I dropped myself as a player, my love and best friend dropped because she was busy. And so we have two players left over from before. lol I'm thinking of running the additional Return to the Tomb of Horrors if I can acquire it possibly. This campaign (mission) will take a few months I suppose, a couple I guess depending on activity >.> So yeah, a few months I'm assuming with current activity levels. But yeah, that's like a minimum at least timeline. I doubt it would go on for a full year. Hell for all I know the entire party could get wiped out near the start, lol. >.> Play smart is all I can say lol I'll open up more campaigns though and such, and expansions as we go. Like if this finishes, I might expand, or I might just run a new one altogether. Either a full fledged adventure or a small quest/mission of awesome. Anyway Yeah -Rolls about- I'll be looking at sheets and stuff I guess. I decided to not sleep tonight >< I'm gonna pay for it later, but yeah... >< lol Oh yeah, here, an update on the finer details of your target, lol. DetailsAn ancient and legendary resting place of a long forgotten wizard has recently been discovered by your group. It is now within your power to search this mysterious, booby-trapped tomb and reap the benefits of its long lost treasures. Prepare yourselves, for you have heard only very vague tales and rumors surrounding the history of your current target. All you could manage to piece together is that many who enter are never seen or heard from again.
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Posted: Fri Apr 09, 2010 9:53 am
Dang it, lost my character sheet. My school's internet ate it stare
I'm noticing I have several Pathfinder Adventure Paths, going from Level 1 to Level 30. I might run them sometime. Not right now though.
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Posted: Fri Apr 09, 2010 3:01 pm
Wha?? Where you get those!!?! Are those the free download ones?
I have those too, just never really looked at them yet. They are really 1-30???? Wtf.... >.> I don't even think Pathfinder has official epic rules yet.
Are you CERTAIN those are Pathfinder modules by Paizo? For the actual Pathfinder game which I'm talking about?
I dunno, I am just confused now, lol 1-30?
Hmm.. I'll go check out the free ones I downloaded.
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Posted: Fri Apr 09, 2010 5:59 pm
Ummm, Honestly, I got them from a friend so I don't know where he got them.
1-6 Rise of the RuneLords 7-12 Curse of the Crimson Throne 13-18 Second Darkness 19-24 Legacy of Fire 25-30 Council of Thieves
They look like Pathfinder stuff
He also gave me some 1 level adventures.
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Posted: Fri Apr 09, 2010 10:33 pm
Biological_Warfare Ummm, Honestly, I got them from a friend so I don't know where he got them. 1-6 Rise of the RuneLords 7-12 Curse of the Crimson Throne 13-18 Second Darkness 19-24 Legacy of Fire 25-30 Council of Thieves They look like Pathfinder stuff He also gave me some 1 level adventures. Awwwh, yeah,I have rise of the rune lords and I think curse of the crimson throne, and like 1 more. I have a lot of oldschool D&D adventure paths too, those can be easily converted to Pathfinder. I heard of legacy of fire, and council of thieves. I think council of thieves is like... 6 books.. for the full module. I dunno.
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Posted: Sun Apr 11, 2010 10:21 pm
So I've only received one sheet thus far. I suppose everyone has been busy though. I'll get around to checking the sheet today though after school. I apologize for not doing so yet, Distracted.
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Posted: Mon Apr 12, 2010 10:41 am
Sorry, had massive amounts of homework, and home work to do over the weekend. I'll get to it today or tomorrow
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Posted: Mon Apr 12, 2010 6:48 pm
It's alright, take your time biggrin
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Posted: Mon Apr 12, 2010 7:41 pm
Okay, Distracted. I checked it fair enough, and decided to reorganize it a tiny bit onto a more desired template for my viewing pleasure. You may use which ever one you wish. You're good to play. Update for allI'll be using a system called Combat Maneuvers in place of grapple and trip and all them. This is just for ease of use and such, and to keep everything under one name. Combat Maneuver Bonus = Str + Base Attack Bonus + Any Size Modifiers Combat Maneuver Defense = 10 + Str + Dex + Base Attack Bonus + Any Size Modifiers Quote: Name Nephrys Class and Level Half-Dragon Paragon-3/Sorceror-2/Fighter-1 Diety Bahamut Gender, Height, Weight Male, 6'1" and 200 lbs. XP 36,000 of 45,000 Chaotic Good, Medium, Half-Dragon (Copper) Init +0; Senses Darkvision 60ft., low-light vision; Spot +0, Listen +0 Aura Defense AC 27, touch 11, flat-footed 27 (+5 Natural, +11 Fullplate, +1 Deflection) hp 60 (3d12+) Fort +5, Ref +1, Will +5 Defensive Abilities Offense Space 5 ft. Reach 5 ft. Speed 20 ft. Melee +12 Bite (1d6), +3 Claw x2 (1d4) or +13 Greatsword (2d6+10), +3 Bite (1d6) Special Attacks Breath Weapon 3/day (60 ft. line of acid for 6d8, DC 14 Ref for Half) Str 24, Dex 10, Con 11, Int 10, Wis 10, Cha 19 Base Atk +5; CMB +12; CMD 22 Feats Quick Draw, Improved Counter Spell, Power Attack, Empower Spell, Weapon Focus (Great Sword) Skills Bluff +12, Hide, Jump +15, Climb +15, Diplomacy +4, Intimidate +5, Knowledge Arcana +8, Spellcraft +8, Swim +7 Languages Common, Draconic Special Abilities +10 vs sleep and paralysis, 30 Acid Resistance Gear 9000 Gold Full Plate +3 (AC Bonus: +11, Max Dex: +1, ACP -6, ASF 35%, Speed 20, Weight 50 lbs.) Ring of Protection +1 (+1 Deflection Bonus to AC) Ring of Counterspells Heward's Handy Haversack Great Sword +2 (2d6+10, 19-20x2, Slashing) Spells Level 0 (6) Acid Splash, Ray of Frost, Detect Magic, Mage Hand, Light Level 1 (5) Identify, Shield, Magic Missles
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Posted: Mon Apr 12, 2010 9:45 pm
Making an Update
If you're going to take average for hitpoints. It is now Average Rounded up.
Thus a d4 grants 3 hitpoints, d6 grants 4, d8 grants 5.
I think you see where this is going. >.>
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Posted: Tue Apr 13, 2010 3:30 pm
Is this game still open for more players?
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Posted: Wed Apr 14, 2010 12:01 am
nazgurath falanor talik Is this game still open for more players? Well, I have 4 players, and the ideal is 6, however, I may go as high as 8. So YES, we are. 4 of 8 players ready (I included you, so you're currently cool Once we get the rest in and stuff we'll be good to go.
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Posted: Wed Apr 14, 2010 9:08 am
So your accepting up to 8, and you have 7 possible players? I'll start working on something ASAP! Just have to take some time to read through all of the rules and such for certain info. Edit: Alright, I think I got the gist of what I need to know. Right now I'm planning on a Kobold Rogue. Was wondering if it would be possible to use the Racial substitution levels in Races of the Dragon at levels 1 & 3, along with the variant Racial traits for kobolds when making my character.
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Posted: Wed Apr 14, 2010 2:58 pm
Maybe I'll make a ninja or something. Any books you don't want us using?
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Posted: Wed Apr 14, 2010 4:19 pm
I'd prefer nothing from races of the dragon as I don't have that book
>< That variant I suppose I'd allow.
Ninja is okay I guess, though I'd prefer you list which books you desire so that I could tell you exactly what I'll allow.
Much honestly I'd prefer to just use core and Unearthed Arcana. lol. But yeah we got more than that.
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