Name: Yakushi Lehran
Village: Otogakure
Clan/Bloodline: Yakushi Clan
Element Affinity: Water, -Something else, undecided)
Age: 12
Gender:Male
Rank: Student

~Appearance~


Headband: N/A
Height: 4’11
Weight: 85
Picture: User Image
Background:
As a baby Lehran’s ninja parents were followed by spies, this spies had found them in a village trying to pass out as commoners. Lehran’s parents had no way of escaping these spies, so they created a decoy baby and hid Lehran with ninjutsu, in that very moment they set out while being followed and committed suicide for the sake of their clan’s secrets
Lehran was found underneath a peach tree crying for starvation and the strange disappearance of the only thing he knew (his parents). The people who found him were an old couple in their mid 50s who automatically became attached to Lehran and raised him as his own. Lehran was then raised in a peace loving family who were faithful to who they worshiped and followed meditation a lot. Although Lehran was a very hyperactive child, he still participated in this meditation sections and started to follow their teachings to the fullest.
As Lehran grew up his bloodline features (Claws and fangs) started to show up, this caused him to have a lot of problems in the village, even though his foster parents didn’t mind at all (they believed Lehran was special). Eventually Lehrans snake-like skin was produced due to his growing up, and the village just shunned him down even more. Still, he was satisfied with his life and the love of his foster parents. Eventually the rumor of a weird child in his village spread out into the ears of ninja hidden villages. As soon as the Yakushi clan heard this, they had to immediately set out before Lehran was caught by any other ninja village.
Lehran was found by the Yakushi clan guards and they told him of his bloodline. This was all incredibly shocking to Lehran’s parents but the clan members didn’t leave a choice, the order was that lehran was to return to Otogakure with them and there, he would have to go to the ninja academy to learn to protect himself, his true family members, and his clan’s secrets. Lehran’s foster parents with no other option agreed to let Lehran go and gave him a mala (Hindu rosary) so that he wouldn't forget about his teachings, and before he left they reminded him that he is a very special child that was destined for great good.
Finally Lehran reached otogakure, and although he would never have liked to learn the arts of combat, he didn’t feel forced to do it, and saw it as a teaching for his greater being, so he quickly accepted his destiny as a ninja and joined the academy. Currently he is staying at a house in the yakushi clan district living alone, being loaned food and money for support, everything else was his own problem.
Personality: Despite being from a clan were people are usually mean and untrustworthy, Lehran is actually very nice. He worries about everyone around him, even those that dislike him. He is very extravagant and what people would call an open book. So despite his fangs, Lehran smiles a lot and is always trying to be in a cheery mood. In the end, he actually feels sad about a lot of things, and can let them really get to him, he is very vulnerable against people’s opinions and could be a crybaby every now and then, but at least to the public he will try not to show this side and just be positive minded.
Lehran has very few things that can get him mad, he will forgive everyone if they want him to, his only anger point is a strong pessimist, they get him down and if it’s really bad he can say a few things that he would normally just shut about.
Other: Lehran is a love maniac. He is obsessed with the thought of love and sees any boy or girl as a potential partner of love.
In game Stats:
- x0.7 Charisma; Weird features; Because they have fangs and claws there are considered to be monsters and most turn to be less charismatic and friendly.
+ x1.3 Intelligence; Amazing intellect; Being descendants from orochimaru and Kabuto combination the members of the clan are naturally intelligent and researchers.
- x0.7 Constitution; Dark health; Members of the clan are constantly feeling poison through their blood stream and while they are immune to this poison the body works differently and some aspects might age quicker.
+ x1.3 Dexterity; Snake Skin; Their skin is naturally more flexible and squishy, it resembles snake skin.

Abilities
- Herbal vulnerability; Healing herbs burn your skin and if used on your body causes you to go on a pain frenzy. -5% HP per turn. It can only be endured with your poison overpowering the herbs. To do this you will use (1d20 + 1 per 10 ranks in alchemy), if the equation is higher than 20, you eject the herbs with a vomit. After this you need 10 posts of resting.
+ Extracting poison; If the member wants to extract the poison from his body to pour it on a weapon or to use it for medical purposes he must first activate the poison using a technique (See list of poisons bellow) and then cutting himself taking 10% of his health. The blood can then be used with that poisons usage. If the user wants to use a poison that is not a yakushi clan technique and is an absorbed poison he must use the recall poison technique and activate this poison.
- Coated enemy; If a yakushi clan member has an active poison and gets struck by a melee weapon, that weapon will be coated in that poison and its user will be able to have its effects until the weapon is cleaned. (I doubt they will ever want to clean that weapon)

Missions:

S:
A:
B:
C:
D:

Jutsu:

Ninjutsu-

Medical Ninjutsu-

Genjutsu-

Taijutsu-

Summoning Contract-

~Stats~

LV. 1
Experience: 0/100
Hp: 7
Cp: 3
MHp: 11

Strength: (6 +0(Training) -10) /2 = -2
Dexterity: (6+6(Training) -10) /2 =1 x1.3 =1
Constitution: (6+0(Training) -10) /2 =0 x0.7 =0
Intelligence: (6+6(Training) -10) /2 =1 x1.3 =1
Wisdom: (6+4(Training) -10) /2 =0
Charisma: (6+0(Training) -10) /2 = -2 x0.7 =2
Chakra: (6+4(Training) -10) /2 =0
Dodge Bonus: 10 + 1(Dex) + 0(Wis)= 12

Base Attack Bonus: 1
Attack Melee: 1 - 2 = 1
Attack Ranged: 1 + 1 = 2

Base Save Bonus: 0
Fort: -3
Rex: 1
Will: 0

~Skills~


Ninja Skills [Mundane]:

Acrobatics (Dex): 3
Alchemy (Int): 5
Awareness (Wis):
Athletics (Str):
Chakra Control (Int): 5
Concentration (Con): 3
Craft (Int):
Diplomacy (Cha):
Escape Artist (Dex):
Handle Animal (Cha):
Innuendo (Cha):
Intimidate (Cha):
Perform (Cha):
Read Lips (Wis):
Seduction (Cha):
Sense Motive (Wis):
Sleight of Hand (Dex):
Stealth (Dex):
Survival (Wis):
Treat Injury (Int): 4


Ninja Skills [Passive]:

Ninja Weapons (Melee):
Ninja Weapons (Ranged):
Taijutsu:
Ninjutsu:
Medical Ninjutsu:
Genjutsu:
Fuuin Jutsu:
Sneak Attack:

~Possessions~


Money: Ryo: 20

Equipment:

Valuables: A mala (Hindu rosary) given to him by his foster parents. He wears it around his wrist