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PostPosted: Thu Jan 27, 2005 7:20 am


Whoo! I just had a cool idea for the CL file parsing system thing, and I have officially written a simple universal file parser. It takes a file, reads in two lines, and adds an entry to a HashMap with the first line as the key and the second line as the value. BTW, maps are data structures that have entries consisting of, you guessed it, a key and a value. You get the values out by requesting the entry associated with the key, both of which are objects, so you can use anything, but these happen to be Strings. With this, we can just have the parser make a map out of a file, then quickly and easily pull the entries out of the HashMap to assemble an object--ANY object. Now, as soon as I hear more about specifics on other stuff, I can get some of the other classes written.
PostPosted: Thu Jan 27, 2005 12:14 pm


LoL. o_o; ... I got lost there.. but it sounds good. XD

Btw, I've got the accuracy part of the Battle system done. Now I'm doing the Damage calculations, which is going to be pretty complicated..

Locke Trufeld
Captain

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Home Colony, Grand Vanguard

Goto Page: [] [<] 1 2 3
 
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