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The guild for lovers of Steampunk, other Anachronisms and the Victorian Age — be you Dashing Adventurer or Airship Pirate, all are welcome! 

Tags: Steampunk, Victorian, Science, Airship, Anachronism 

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Dixie Dellamorto

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PostPosted: Sun Apr 12, 2009 8:20 pm


Freedom the wolf

Thats what we do to customize my friends warhammer 40k mini's. But the sword is good, all steampunks should carry one, I just find it funny an Ilithid above ground and wearing Spats and pirate coat.But a gun would look good depending on your class


She's not really an Illithid. Both Minis are for the same character.
Dixie Dellamorto
She has a Polymorph ring that allows her to change shape at will... Sometimes you just want to look like an Illithid, right?

I just like the idea of being able to change it up every now and then. Some beasties will turn tail and run as soon as they see a mind flayer. She's not a psionic, Doesnt hate the Day Star and she doesnt eat the brains of sentient creatures. She's just a badass chaotic evil thief.  
PostPosted: Sun Apr 12, 2009 8:25 pm


I know, and my friend used that ring when going through a swarm of Drow elves, as a Giant spider

Freedom the wolf


Dixie Dellamorto

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PostPosted: Sun Apr 12, 2009 8:58 pm


Freedom the wolf
I know, and my friend used that ring when going through a swarm of Drow elves, as a Giant spider

Damn, I've seen an awesome Spider woman Mini that I'd love to paint.... don't tempt me.  
PostPosted: Mon Apr 13, 2009 3:31 pm


I tempt you so mrgreen
The bad thing was the drow clerics saw he wasnt a drow under dark spider, and attacked

Freedom the wolf


Akonite

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PostPosted: Mon Apr 13, 2009 4:31 pm


Dixie Dellamorto
Freedom the wolf
I know, and my friend used that ring when going through a swarm of Drow elves, as a Giant spider

Damn, I've seen an awesome Spider woman Mini that I'd love to paint.... don't tempt me.


ooohhh... now i want to make a mechanical drider... damn you
PostPosted: Mon Apr 13, 2009 7:53 pm


Blasphemy, machines are not of Lolth!!

Freedom the wolf


Dani Grey

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PostPosted: Tue Apr 14, 2009 4:32 am


rofl
PostPosted: Wed Apr 15, 2009 8:35 am


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Dixie Dellamorto

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Quinn Darkheart

PostPosted: Wed Apr 15, 2009 11:22 am


I agree with Doctor Iris Rowley, You should use the d20 Past modulaes, and pull information form the Eborron books.
Other things I might suggest is to reduce or remove the usage of Magic, and replace som of those things with Steam-tech.
I.E. Instead of a Cloak of Flying, you get a Winged Jetpack. Instead of a ring of invisibility, maybe a Tesla stylized cloaking device.
You could even push your spell casters along this route, making them Technomancers (you don't need to change the spells, just how they Look) It's good for the Story Telling Elements of a Steampunk game if instead of casting a Fireball from thin air, the Technomage gets a gun, loads a special bullet, and Shoots a fireball, or the healer, instead of channeling divine magics, uses a device that heals wounds.
Still limit them to the normal rules, its just aesthetics.

my rants are way to long....

DM for over 18year... holy crap I've been playing for WAY to long... oh well, back to my Soulknife.
PostPosted: Wed Apr 15, 2009 2:52 pm


Im making that magic and tech work side by side except wizards and sorcers can use regular spells, but are limited to schools.Clerics belong to one healing deity and necromancy is out lawed along with warlocks and witches.Druids reign in the out lands not civilized by most humans and others.Elves make wizards often, as humans tend to be artificers and clerics of a healing god, or some such.Major evocation, will require focus devices to channel raw arcane energies into spells.Warforged will be converted into more steam or clock work.Potions and alchemy will be present and main way to heal wounds.Guns will be possible will special rune bullets.
Different races may have their own magic schools maybe
Gnomes-illusions
Dwarves-enchanting
Humans-any school
Elves-envocation

Necromancy is called dark magic and used by cults, or drow elves and liches.Im still working on class limits and a map.The land mass consist of several kigdoms, and several waste lands and forest of elves and orcs.Half-breeds of elves and/or orcs are seen as blights and arew cast out so they are found in rural areas.

Primal races
humans of tribal roots
half elves or half orc
wood elves
giants
and feys

civilized races
high elves
humans
dwarves
gnomes
warforged

evil races
orc
drow
goblin
chromatic dragons
alot of monsters just say that

Freedom the wolf


Freedom the wolf

PostPosted: Wed Apr 15, 2009 2:53 pm


Dixie Dellamorto
User Image


Like the color scheme, nice
PostPosted: Mon May 04, 2009 12:39 pm


Freedom the wolf
Blasphemy, machines are not of Lolth!!


Really? You obviously haven't read the module (and later a fun novel) Queen of the Demon Web Pits. Lolth had a gigantic, steam powered spider fortress.

Esper Ranger

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X-Raziel Hotokashi-X

PostPosted: Mon May 04, 2009 12:46 pm


Steamy DND?

Why not just play a WW1 setting of Spirit of the Century?

Even better, do a Decadarian setting of Spirit of the Century set in the 1880s.
PostPosted: Mon May 04, 2009 1:33 pm


Spirit of the Century's kickass, and the FATE system is incredibly awesome and simple. I'd love to implement it into my RP guild.

BTE, you're an awesome mini painter, Dixie.

Keith Valken Lionheart

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Dixie Dellamorto

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PostPosted: Mon May 04, 2009 2:42 pm


Keith Valken Lionheart
BTE, you're an awesome mini painter, Dixie.
Thanks, dear! heart  
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