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Posted: Sun Apr 05, 2009 6:22 am
DuneHazzar Name: Michael Thomas Codename: Titan Academy X Student Team: New Mutants Age: 18 Birthday: January 16th Hair: White Eyes: Dark Brown Skin Tone: A grayish tan Height: 8'2" Weight: 1100lb Build: Heavy/Muscular Race/Nationality: Caucasian / USA Noteable Characteristics: The fact that he has an exoskeleton. Uniform: Since it is hard to get a shirt that fits with his exoskeleton Michael simply wears special shorts that are able to slip over his spiked knees without tearing in black with gold trim. Standard Dress: Michael tends to wear incredibly loose legged jeans with the knees cut out for his spiked knees. Up top he wears a baggy wife beater. Place of Birth: Columbus, Ohio Family: Father: David Thomas ( DECEASED ) Mother: Michella Thomas Superhuman Ability: Michael's mutational powers focus more apon his physical attributes. Titan is slow but his skin is hardened to severe toughness, able to withstand firearms. Another physical mutation is the fact that his skelleton has hardened to near diomand hardness and has extended to the outside of his body in places like his knees, elbows forearms, jaw, back, and knuckles, creating incredibly strong bony spikes and adding to his armored hide, however there are weakpoints that riddle this armorous hide. His one final mutation is his strength which is far above human standards. Abilities (not gained from mutation): Michael is very artistic, he also has fairly good boxing skills. Non-mutant power skills: Boxing (Intermediate) Power Levels: Physical Strength (1-10): 10 Power Mastery (1-10): 2 ( not sure how to measure this with someone who only ahd strength sweatdrop ) Speed (1-10): 2 Durability (1-10): 10 Intelligence (1-10): 3 Energy (1-10): 5 Agility (1-10): 2 (( um...hard to do this with michael >_< )) Personal Strengths: Michael would do anything for someone he considers a freind, even put aside orders to try and save them. Personal Weaknesses: That same fact is a weakness since he will let this cloud his judgment. Michael has a serious temper, even though he has a long fuse to set him off when he does go off he loses himself. Personality: Michael is very freindly, and despite his appearence would rather nto have to fight. Hobbies: Michael loves to expand his music collection, he also loves to draw and paint. Mutant/Human Relations View: Michael sees mutants to be a chosen stronger race, but he beleives that as such it is their responsibility to protect those weaker than themselves. History: Michael's mutation occured at a very late age of 17, at the time he was living with his parents whom had allways been known mutant haters. He himself was an average teenage boy, doing poor in school simply because he didnt care about his homework, instead he was allways drawing or playing video games. When Michael himself slowly started to transform into his current state his father attacked him, and in the ensuing struggle michael accidently knocked his father through the wall, impaling him with a splintered peice of wood in the process. After that Michael was forced to flee from him hometown, being hunted nearly all the way untill he was able to make it the mansion which was his last hope of repreive.
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Posted: Sun Apr 05, 2009 6:23 am
TommyOshane (( this IS updated btw xd )) Name: Tommy Oshane Codename: Weapon Academy X Student Team: Hellions Age: 18 Birthday: July 17th Hair: Gray Eyes: Amber Skin Tone: Pale Height: 6'1" Weight: 175lbs Build: Average Race/Nationality: Caucasian / American Noteable Characteristics: His cold amber eyes setting off his usual emotionless look. Uniform: Tommy's uniform consists of a sleevless black trenchcoat with his teams color for trim, a sleevless shirt in his team's color, and slightly loose fitting black pants for free movement. Standard Dress: Tommy wears his Blue collared shirt and black jeans in usual clothing. Place of Birth: Keene, NH Family: Gregory Oshane - Father Meradith Oshane - Mother ( Deceased ) Peter Oshane - ( younger brother ) Superhuman Ability: Tommy can create and manipulate a special energy his body produces into different shapes. He can then solidify that energy into an incredably strong crystal like substance. Abilities (not gained from mutation): Tommy is an exceptional strategist when it comes to his own fighting and he has forged the innate ability to force his oponents into making bad moves in combat. Non-Mutan power skils: Swords ( Advanced ) Small weapons ( Intermediate ) Spear ( Advanced ) Martial Arts ( Beginner ) Power Levels: (Click here for a guide) Physical Strength (1-10): 4 Power Mastery (1-10): 5 Speed (1-10): 4 Durability (1-10): 4 Intelligence (1-10): 6 Energy (1-10): 5 Agility (1-10): 4 Personal Strengths: Tommy is completely cool headed and is never one to let the ehat of battles cloud his judgment. Wether it be in battle or in his everyday life Tommy TENDS to think his decisions through. Personal Weaknesses: Tommy, being rather cold and emotionless, tends to drive people away from him. Tommy's train of thought is rather abrasive as well as he tends to think of others as a hinderence to his progression. Personality: Tommy seems incredably emotionless, and when he does actually speak it tends to be cold and decisive, caring little about wether he hurts someones feelings. Hobbies: Meditation sessions and his combat training. Mutant/Human Relations View: Tommy has little care for what the humans think of mutants so long as they do not try and harm him, in which case his restraint would abrubtly come to an end. History: Tommy's powers were discovered 4 years ago at the age of 14, allthough it only started with his sking becoming exceedingly pale and his eyes and hair color changing he would soon find his true power when in order to protect himself from some hunters he happened apon when hiking in the woods he formed a sheild of crystal that protected them from his bullets, giving him just enough time to escape. Having allways had a somewhat cold nature since his father treated both himself and his brothers as if they were a burden his new powers gave him something to focus apon, channeling everything he had into training himself to become the ebst fighter possible and finding he had an incredible nack for it. It was this that led him to leave home in search of better styles, and for the past 3 years he has trained and studied tirelessly to learn different weapon and hand to hand styles of combat, moving from place to place in his search and taking small jobs to pay for food and other travel expenses. Character Picture: 
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Posted: Mon Jun 29, 2009 7:52 pm
Psycho_Pilot Name: Pandora Avery Mite Codename: Counter-Forge Academy X Student Team: Paragon Age: 14 Birthday: Thirteenth of November Hair: Short cut dark brown hair with random white streaks. Eyes: Hazel, framed be black rimmed glasses. Skin Tone: Paler than most kids. No flaws on her body whatsoever. Height: About five feet three inches Weight: 97 lbs. Build: Pandora is a weakling, she has less than athletic arms, and skinny legs. Not very curvy. Race/Nationality: Caucasian, Parents from the UK but she didn’t inherit their accent. Noteable Characteristics: N/A Uniform: Standard Dress: Quirky style, ties, belts, vests. She likes wearing the things normally boys where, but tying them in with a girly style. She also likes skirts and gloves. Place of Birth: Cardiff, the capitol of Wales. Family:Mother: born Periwinkle Jane Heffler, Ungifted (Married into Mite name) Father: born Tiberius Patrick Mite, Ungifted Adoptive sister: born Criss Taylor Young, Unknown as to gift (Uses Mite name to feel normal) Uncle: born Charles James Mite, Gifted with extrasensory eyes and ears, claws Superhuman Ability: Internal Telekinesis: An ability that dismantles things from the inside. Her powers come with anger or other emotions, as well as trained concentration. When she touches something (not through skin contact, but also through objects like gloves) Pandora can unscrew bolts, unglue and release ties, and even in some cases detached welded items. Could take less than a second, or up to an hour, based on size and complexity. Static Discharge Bolts: An ability that harnesses electrical currents through the hands. Static discharge is the electricity that lets you shock people close up by rubbing your feet on a carpet, or getting off a couch. Pandora can use it to shock people back or to jump higher distances with a handspring type move. Abilities: Pandora took gymnastics as a child, and is therefore flexible and agile in combat. Non-mutant power skills: Power Levels:Physical Strength (1-10): 2 Speed (1-10): 4 Durability (1-10): 4 Intelligence (1-10): 7 Energy (1-10): 4 Agility (1-10): 5 Power Mastery (1-20): 3 Personal Strengths: Tactical thinking is easy for her. When her powers work as planned. She does great at listening to orders, and is very smart. Sarcasm is also a strength. Personal Weaknesses: Leading, and listening when things bore her. Personality:Funny and nerdy, Pandora is not very popular (as of yet) but she would like to be. She is very quirky and fun to be around. She likes to argue when she is positive she is right. Mutant/Human Relations View: Pandora feels that Mutants are and will always be humans. Villains like the brotherhood do not understand how alike they are to others. Though she urges these ideas toward the mutant side, she thinks that the un-mutated could be much better with handling mutants as well. History: Pandora was born into an average family. She was the first and only child that her parents would have. When Pandora was six, her mother and father wanted more of a family. They were going to go to the adoptive center and adopt a child as an addition to he family. Instead, an infant came to them. Alone in the park, they found a lone child. They checked with authorities and the girl had run away from an orphanage. The girl was only four, and seemed incapable of doing this to them, but Peri and Tiberius adopted her as their own. When Pandora entered into middle school, things changed for her. Most of her friends had gone to another school in the district. She thought this was unfair, but had to make new friends where she now went to school. Then things got worse. Her parents got called in to see the principal about three times a week. Pandora could not even explain what was happening. She once electrocuted a boy just as she held his hand. She was also once suspended for three days for unscrewing the hinges of a door. Her father knew what it was. His brother was a mutant. He understood how hard it would be at school and lifted Pandora out of her old school. Tiberius’ brother old him something before he was captured by some anti-mutant forces. He said the word, “Xavier”. Tiberius googled it and soon Pandora was sent on her way to Xavier Institute, or Academy X as she would soon be calling it. Character Picture: (Courtesy of Caramel Bits)
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Posted: Mon Jun 29, 2009 7:56 pm
Lark Hawkins Name: Lark Hawkins Codename: Harpy Academy X Student Team: New Mutants Age: 17 Birthday: June, 16 Hair: Brown, long Eyes: Brown Skin Tone: Light Caramel Height: Average Weight: Light Build: Like a model Race/Nationality: hosh posh of Hispanic/african/east indian/white/asian Noteable Characteristics: Uniform: Remarkable beauty. Standard Dress: High end fashion Place of Birth: Atlanta, Ga Family: Victor Hawkins Marissa Hawkins Superhuman Ability: Has the ability to transform in white avian. She can change into any sort of bird she wishes, but will always be purly white. She has an anthropomorphic state in which most of her powers reside. She can fire razor sharp feathers from her wings (which replace her arms.) She has talons for feet. Even in human she demonstrates the "eagle eye." Abilities (not gained from mutation): She has beauty and charisma. She knows how to use and flaunt it. Can put make up on really fast and flawlessly... hey that's a talent right? Can work a cat walk Power Levels: (Click here for a guide) Physical Strength (1-10): 3 Power Mastery (1-10): 5 Speed (1-10): 7 Durability (1-10): 3 Intelligence (1-10): 2 Energy (1-10): 4 Agility (1-10): 4 Personal Strengths: She has always been able to get what she wants usually using her appearance and good looks. Personal Weaknesses: She doesn't know how to handle people that are not into her. She can't stand to be ignored. She loves attention to much. Personality: She is a bit of diva. A b***h. Hobbies: Gossip, fashion magazines, etc... Mutant/Human Relations View: Does your character care? Do they believe in harmony? Do they believe in mutant domination? History: Lark started pageantry at a very early age. Once she started to develop she was signed off to a model agency and has been seen in several magazines. When her powers started to develop her parents and her agency didn't want to loose there income, so she was sent to the Xavier institute despite her complaints. She finally agreed when she was told as soon as she has control she can return to work. So she has an attitude of just grabbing her control and leaving. Character Picture: 
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Posted: Mon Jun 29, 2009 7:57 pm
Emrysrex Name: Grant Augustus Cross Codename: Paladin Academy X Student Team: Paragons Age: 16 Birthday: December 28th Hair: Lt. Brown Eyes: Gray Skin Tone: Pale Height: 5’ 10” Weight: 156 lbs Build: Slim, Athletic Race/Nationality: Caucasian, American Noteable Characteristics: Generally handsome, but plain. Uniform: Paragon Green and Black Standard Dress: Grant prefers loose-fitting khaki pants and shorts and loose button-up shirts. Place of Birth: Chapel Hill, NC. Family: Dr. William Cross, father (Professor of English Literature, Duke University); Dr. Mary Quillon-Cross M.D., mother (Doctor/Professor of Neurosurgery, Duke University School of Medicine). Superhuman Ability: Grant has the ability to absorb the characteristics of any material that he touches. The effects are temporary, lasting only about 40 minutes or until he turns it off. For example, if Grant touches a diamond, his body becomes a moving diamond. He doesn’t seem to need oxygen or food while transformed. Abilities (not gained from mutation): Grant is a good student. He is physically-fit, having played LaCrosse in high school prior than moving to the Academy. Grant knows only basic self-defense. Power Levels: (Click here for a guide) Physical Strength (1-10): 3 Power Mastery (1-10): 6 Speed (1-10): 5 Durability (1-10): 5 Intelligence (1-10): 9 Energy (1-10): 5 Agility (1-10): 5 Personal Strengths: Grant is an honest, good person. He takes his responsibilities very seriously. Personal Weaknesses: Grant’s sense of honor gets in the way of his friendships. He cannot abide people how are dishonorable or untrustworthy. Personality: Grant is a little shy at first. He chooses his friends carefully. Hobbies: Grant likes to read a variety of books. He is into hiking and photography. Mutant/Human Relations View: Grant believes that mutants and humans should live in harmony and that mutants have a responsibility to use their powers to help others and serve a greater good. He grew up idealizing super-humans like Captain America and Dr. Reed Richards. History: Grant lived a perfect life as a youngster. His parents are respected college professors at Duke University. He attended private schools and travelled during holidays to Europe, Asia, and Africa. His parents believed in community service. They travelled and donated their time to world relief agencies. At fourteen, Grant’s power manifested during a trip to Greece. Grant’s parents kept him hidden until the power timed out. For a few days, Grant’s powers activated whenever he touched a non-organic material. His parents extended the trip, and eventually the power began to last shorter amounts of time. Grant began to control the transformations. His parents were understanding and patient, but he sensed that they were embarrassed by Grant’s power. Grant returned to the Chapel Hill and Durham with another teen issue. Not only did he have to worry about a driver’s license and girls, now he had to worry about being a “Freak” as his conservative schoolmates called mutants. Grant began struggled with hiding his power. There were many close-calls with classmates, but he managed to keep it secret. Grant asked his parents to let him apply to the Xavier School with the hope that he can help others. Character Picture: 
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Posted: Mon Jun 29, 2009 8:03 pm
Airi Name: Prudence "Pru" Moor Codename: Medic
Academy X Student Team: Paragons
Age: 18 Birthday: december 13th Hair: Auburn Eyes: Blue/gray Skin Tone: Typical "peaches and cream" complection Height: 5' 5" Weight: 140 Race/Nationality: Caucasian, American Noteable Characteristics: Unnecessary long hair is probably the only thing that stands out about Pru. Since she can't let a lot out she lets her hair out. Her excuse for it is that it acts like a "Second sense, an extra apendage to feel the enviroment with."
Standard Dress: Pru looks like she raided a good will or a hospice whole sale when choosing her dress. Almost all of her pieces are estranged vintage ranging from silly lace to extra frill. She actually wears most of her grandmothers hand me downs ranging from the 40's to the 50's. All else she usually sews herself. While enjoying flats she usually likes to clack around in semi heels, something making her feel a bit more classy.
Place of Birth: Gig Harbor, Washington Family: Father:Benjamin Moor (no mutation) Mother:Alice Moor (Deceased, Alpha-class healing abilities) Grandmother: Agatha Moor
Superhuman Ability: Pru in all sense of the word is a living drug. Her mutation triggered a molecular change in the composition of her body and almost every part of her, every product is a pure drug. Her saliva is a numbing agent, her skin produces Hallucinogens, Her blood is antitoxin for almost any poison, even her sweat, an estranged aphrodisiac.Sadly even her hair strands have a weird medical use. Probably the only small power Pru has control over is her noxious breath, or more polite to say her ability to breath a knockout gas, though not in very large doses just yet. Also when she gets hicups she seems to let a few of these gaseous knockouts out. She also has a weak healing power which allows her, even through gloves or cloth, to heal othes small cuts and abrassions.
Abilities (not gained from mutation): knitting, sewing, the inate ability to read an entire romance novel in one afternoon. A good basic knowledge of first aid, learned from her grandmother.
Power Levels: Physical Strength (1-10): 3 Power Mastery (1-10): 6 Speed (1-10): 4 Durability (1-10): 3 Intelligence (1-10): 5 Energy (1-10): 3 Agility (1-10): 3
Personal Strengths: Pru's an old fashion girl where she takes face for face. If she makes a friend, she makes it for life. She' always open to the differences of others, she also strives to accomidate those who might be nervous or uncomfortable. Personal Weaknesses: Naive, you could tell this girl milkshake came from a cow and she would believe you. Often forgets to care for herself when worrying about others.
Personality: Pru is a strangely optomistic person, despite her powers and life. When always forced into a negative she tries to turn and see the positive of a situation. If she had intereest in it she would have probably turned out to be a cheer leader, rooting on others. Initially she is deathly shy, usually showing a coy smile before bowing her head, mumbling, and darting off. Yet if taken the time to get to know her, sadly for you, she won't shut up. Suddenly she transforms into a chatty Cathy, following you and spilling her heart. She's also a bit of a bleeding heart, always giving small gifts to friends or doing whatever is within her power to help someone with a favor or task. Sadly her power has inhibited her socialization vastly. Lately she seeks to stay indoors, stay away and stay covered up so she doesn't end up accidentally dosing people with her powers. While she used to also be an avid jogger, she's cut back afraid her sweat molecules will have some adverse effects..like the sudden baby boom in Gig Harbor a few years back...oi. Hobbies: Reading terribly trashy romance novels, knitting all sorts of things starting from scarfs to weirdly shaped creatures.
Mutant/Human Relations View:She eagerly wants everyone to just get along.
History: Pru's life wasn't one of grand adventure nor rigid excitment, in fact most of her life was lived in pure obscurity and isolation. Born into the small fishing town of Gig Harbor Pru lived the small town life. Her father spent most of his time away from home, taking on various jobs with fishing boats and spending months away at sea in harsh conditions. Pru's own mother eventually meet her end due to lung cancer when Pru was only 3 years old.
From this point on Pru moved into her grandmothers arcaic Victorian hous, a veritable sanctuary to all things antiquety. Good thing for Pru her grandmother and her held conference like two young school girls. Prudence eventually learned everything from her grandmother's old fashion nature, even her love for the occasional dime novel. She would regail as her grandmother retold stories of her days in WW2 as a nurse. Eventually she even started teaching her granddaughter first aid technics from stitching even to home remedies for fevers or infection. Pru say rare moments of her father, he returning home briefly for dropping off money, giving his daughter a kiss and a drink before in a months time he was already signing up and shipping off yet again.
Pru's life was one of quiet study and simple enjoyment. The only excitment that really occured was when her mutation triggered. A few days following her 13th birthday Pru was enjoying the bashful company of her first boyfriend. It was a frigid winter but she forwent the comfort of gloves to hold hands with him while doing a roundabout of the harbor. A few minutes passed and he complained of tingling skin, five minutes after he grew silent, grinning like an idiot as his eyes glazed over. Ten minutes after that and he was suddenly doubled over, mouth foaming and eyes rolling into his head. An ride to the hospital and a day later he was reported to have had an overdose to an unknown drug. In the days following and filling awareness Pru found her body changing, and not just in the usual way. In the following years she learned slowly about her differening biological composition and what affects it carried. While not deadly unless dozed in prolonged contact she learned to cover up most skin, feeling it was better to ward against accidents than cause them. Her isolation grew more extreme as she eventually turned to homeschool, fearing gym or other such classes in highschool. Eventually her grandmother decided it best to send her to a place to help her learn her estranged powes, and thus she was off...
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Posted: Mon Jun 29, 2009 8:04 pm
Shi no Niji Name: D.T. Codename: Duct Tape
Academy X Student Team: Hellion
Age: 17 Birthday: May 6 Hair: Black Eyes: Light Blue Skin Tone: Pale-ish. Height: 5' 1/4" Weight: 100 lbs Build: Althetic but thin Race/Nationality: Russian Noteable Characteristics: Her nose, ears, and belly button are pierced. She has a tattoo on her back of a black rose. Uniform: She wears tight black pants and a tight red zip up shirt. She wears black boots that go up to her knee and red gloves that go up to her elbow. The Hellion logo is in black across her shirt Standard Dress: D.T. wears tight black jeans, a black shirt with sleeves that are laced up and off the shoulder, red tinted sunglasses, black studds in her ears, nose and bellybutton, and boots under her jeans.
Place of Birth: Russia Family: She has had no contact with them but knows they are still in Russia.
Superhuman Ability: Duct Tape has the ability to minipulate adhesive and coheesive forces between substances. In other words, she can make things stick to each other. Abilities (not gained from mutation): She is a cross-country runner and is very good at climbing a lot of things. Since she moved around a lot, and not just to other countries she picked up martial arts to be able to protect herslef in less civilized areas.
Power Levels: Physical Strength (1-10): 3 Power Mastery (1-10): 3 Speed (1-10):5 Durability (1-10): 7 Intelligence (1-10): 4 Energy (1-10): 6 Agility (1-10): 7
Personal Strengths: Her family was poor which meant that she had it rough for awhile. This made her tough and able to withstand hardships. Personal Weaknesses: She has ADD which i consider a huge personal weakness. She gets really sad when poeple start talking about their friends or family becuase she feels that she deserted them. Personality: D.T. had a hot temper but is generally a smart person. Although she might be grades smart sometimes she isn't sociably smart. Many times she says the first thing that comes to mind and doesn't think about it. When she doesn't get distracted by her ADD, she can be very flirty. Hobbies: She loves to daydream and run. D.T. also likes to walk through Nature Preserves and things like that.
Mutant/Human Relations View: D.T. doesn't really care who is on whos side as long as she doesn't have to chose.
History: When she was 13 she discovered her abilities. She tried to hide it and succeeded for the 1 year. When she was 14 things started to get out of hand. Her family forced her to leave. D.T. had to steal for a living. A couple months after her family disowned her, she got caught and was forced to flee or be put in jail. She fled to France and lived there for year when her ability really got out of hand. She met up with a boy named Blake and those two fell in love. He wasn't a mutant, but wasn't afriad of her. Like D.T., he stole for a living, but with a group of people. One of the other members of the group squealed and forced her yet again to leave. Her boyfriend helped her get a plane ticket to America when the police got close to cathching her. She fled once again,at the age of 15, this time to Albuquerque, New Mexico. Things just got worse. She joined yet another group, and again had to leave because someone squealed. This time, though, instead of going somewhere completely new, she went back to France and found her old boyfriend. He told of a place he heard of called Academy X. After a couple years she had enough money to buy a plane ticket and headed off to Academy X. Character Picture: 
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Posted: Mon Jun 29, 2009 8:05 pm
Cade15 Name: Oliver Kane Codename: Xeno Academy X Student Team: New Mutants Age: 16 Birthday: February 29th Hair: brown Eyes: brown Skin Tone: white Height: 5' 9” Weight: 165 lbs Build: Slender well toned runners build Race/Nationality: American Characteristics: Generally is seen with some sort of electronic device. Be it a laptop, Video I pod or some other hand held device. Uniform: Uniform idea. Not him in the uniform. Where red is dark blue and where black is a dark yellow.Standard Dress: He dresses pretty casual. A t shirt and jeans. Or a collared shirt and khaki pants. Place of Birth: Las Angeles Family: Victor Kane: Father (Mutant, Super Speed, Owner of a night club) Heather Kane: Mother (Non Mutnat, Helps run the night club.) Jillian Kane: Younger sister (non mutant, student) Superhuman Ability: Biocomputing: His Brain works like a computer, allowing him to record, store, analyze, recall all data learned and to interface directly with computers. Given that his brain is basically a living computer. He is susceptible to computer virus's just as his body is that to getting a cold. Though it would take a skilled hacker or highly advanced virus program to cause any serious harm that way. Technopathy:Can interface with any machine. Cars, planes, robots, etc. While interfaced with said machine he can control it using his mind. Sentient machines or machines with AI are harder to take over and control. So thus the more complicated the AI the harder it is. While interfaced with a machine it's functions all advance beyond it's normal limits. It can go faster, more agile, stronger. What have you. But to push the machine beyond it's limit takes concentration. And at first the upgrades are not that powerful. But as his powers progress the potential for this ability will go up as well. Abilities (not gained from mutation): He is a great dancer in many forms of dance. Other then that even at his young age he is an skilled driver and thanks to being taught by one of the bouncers at his Dad's club. And by this I don't just mean following the laws but he could be a stunt driver or one of those get away drivers one sees in the movies. Power Levels: Physical Strength (1-10): 4 Power Mastery (1-10): 8 Speed (1-10): 4 Durability (1-10): 5 Intelligence (1-10): 8 Energy (1-10): 6 Agility (1-10): 5 [currently using 40 of 45] Personal Strengths: He is smart and thanks to his computer like brain. He is a great asset in infiltration. He can download a blueprint of building and access select parts of it as needed. And while not an expert knows how to handle guns and other fire arms. Personal Weaknesses: He is not a physical fighter. Not that he doesn't have the ability to learn to fight. He just has never needed to learn. Personality: He is generally a happy go lucky person. And he knows how to be serious when needed. Not to mention from time to time likes to pull pranks using his powers. Hobbies: He is an artist. He loves to draw. Other then that playing video games, reading, and listening to music. Mutant/Human Relations View: He has no care about that. The only thing he believes is someone who treats him badly for just being a mutant isn't worth the time to care about. History:(History is subject to updating or complete redo.) Oliver was born the first child of Victor and Heather Kane. The funny thing is he was born on February 29th in 1992. Though on none leap years they usually celebrated his birthday the 1st of March. His life had been an ordinary one. He grew up in a loving home with parents who cared about him. Originally Oliver's father was an IT professional who work in a consulting bases with many fortune 500 companies. That is till Oliver was 5 years old and his Uncle Thomas Kane died in a car crash and leaving his Night Club to his brother. The first few years were a struggle to get the business to stay afloat while welcoming their second child and daughter Jillian into the world. Thanks to a combined effort of his parents as well as all the workers the Club now known simply as TK after Thomas Kane, became one of the hottest spots in the LA night scene. Oliver and his sister attended private schools. His parents reasoning is they wanted more for their children then they had growing up. Oliver of course excelled in arts and scholastics in general. His sister on the other hand excelled in the more physical side of things as well as biology of all subjects. Then when Oliver turned 14 he discovered his powers over technology. It was strange he had always had a good memory but suddenly he could remember everything he saw or read in perfect detail. Slowly he figured out that he could interface with his computer controlling it with out even touching the keyboard or mouse. Needless to say it made typing papers easy. Over time he tried interfacing with other technological devices such as TV's, Cars and the like and found he could control them with his mind. While at home his parents found out about his powers the day they saw him take control of a golf cart driving it around with his mind as he watched his father play golf. His parents unlike many he had heard about were not ashamed or scared of their son's new found abilities. Instead they looked into ways to help him and when Oliver told them about Xavier's they contacted the school and worked out getting him transferred and sent to the school. They wanted him to learn to control his powers and live with other mutants in hopes to spare him from the evils they knew to face mutants. Victor had known all about it which is generally why he tended to hide his own abilities when not at home on his personal estate and away from the public eye. Character Picture:another possible pic of Oliver.
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Posted: Mon Jun 29, 2009 8:06 pm
psyscotic_starfish Name: Julian Harper Codename: Sandstorm Academy X Student Team: New Mutants Age: 16 Birthday: 11/19 Hair: Sandy brown and spiky Eyes: Blue-ish green Skin Tone: Lightly tanned Height: 5'7" Weight: 143 lbs. Build: Semi-muscular. He can bench around 200 lbs. Race/Nationality: Asian-American Noteable Characteristics: Uniform: Blue & Gold(New Mutants) Standard Dress: Average t-shirt with an open flannel shirt, along with some loose black jeans. Place of Birth: Phoenix, Arizona Family:Mother: Helllena Harper(Fire Manipulation) Father: Rokusho Tenriyo (No Mutation) Sister: Jasmine Harper(Shadow Manipulation)(missing) Superhuman Ability: Sand transformation and manipulation. Abilities (not gained from mutation): Well, he was able to outgrow his funny Asian accent, but he can still use it every now and then to play dumb and act like he doesnt know english. He can also speak chinese and korean, and plays the saxophone.Power Levels: Physical Strength (1-10): 4 Power Mastery (1-10):7 Speed (1-10): 4 Durability (1-10): 5 Intelligence (1-10): 6 Energy (1-10): 7 Agility (1-10):5 Personal Strengths: His friends and family Personal Weaknesses: His own morals. He was raised to be a "gentleman", so he still cannot bring himself to raise his hand against a female, which will probably be his downfall one day. Personality: He's very kind and easy to get along with, not to mention very trusting. He has not ulterior motives or andy bad thoughts against anyone, except his dad. Hobbies: As a sand controller, he spent a lot of time in the deserts to learn to control his powers. And he kept on finding different rocks, and started to collect them. Its kinda dorky, but he doesnt care that much. The rocks all have some kind of quartz sand in them, so they can be used as a weapon if needed. Mutant/Human Relations View: He does believe that one day humans and mutants can live together in harmony. Just not anytime soon. History:He was born in Arizona, with a mother and father. His father was a normal person, but his mom was a mutant with the ability to control fire. When Julian and his twin sister were born, they both had their father's Asian looks, but they had their mothers mutant genes, as they'd later find out. When they were 13, they're powers finally developed, and it scared his father. Apparently, he had never known of his mother's powers; she had hidden it from him they're whole marriage. He then started to resent both his wife and his kids, and called the Anti-Mutant Forces on them. Julian and his mom were able to get away using their powers, but his sister, who could only barely control her powers, was captured. After they left Arizona, his mom sent him on a train to Upstate New York, to Prof. Xavier's Academy, so he could learn to control his powers and use them for the greater good. She told him that she would go look for Jasmine and return one day with her. Although it's been 3 years since then, he still keeps on hoping that one day they'll both come back. He also changed his last name to Harper like his mom, seeing as how his father was dead to him now. Character Picture:
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Posted: Mon Jun 29, 2009 8:06 pm
Socks Amatsu  Name: Nathan Ryo Codename: Inferno
Academy X Student Team: Paragons (Would prefer Hellions)
Age: 18 Birthday: 8th July Hair: Black Eyes: Grey Skin Tone: White Height: 6ft 0" Weight: 172lbs Build: Average, good amount of muscle mass. Race/Nationality: British Noteable Characteristics: None.
Uniform: Nathan wears a black long-sleeve top and black cargo pnts. Over the pants he wears a dark green equipment belt. Over his hands, Nathan wears black leather gloves with no fingers and dark green symbold on the backs of his hands. Over the long-sleeve top, Nathan wears a black Jacket with dark green highlights. When zipped up, the Jacket reveals a dark green 'X' on his chest.
Standard Dress: Jeans, Shirt and Jacket. Nathan doesn't usually wear branded clothes but to him it doesn't matter, fashion has no influence on him whatsoever, he just wears what he feels like. He also likes to wear finger-less leather gloves.
Place of Birth: Manchester, Britain
Family: Mother: Chef at a succesfull resteraunt. Father: Head of a major building company. Brother: Bartender at a club.
Superhuman Ability: Nathan is able to speed up molecules in the air, ground etc. causing them to heat up and eventually combust. Once Nathan gets a fire going, he can manipulate it and control it. The fire can grow in volume or be shrunken and less threatening. Another good perk is that Nathan can shape the fire. If he wished to demonstrate a battle plan for example, he would simpley hold out his hand and create little fire people executing the plan in whatever situation. Nathan has also a resistance to fire and can colour the fire, due to the mutation.
Abilities (not gained from mutation): Has a strong British accent and can also speak Italian, whilst speaking Italian, he can mimic an Italian accent perfectly. Nathan has developed a good sense of aim due to his hobby of throwing fireballs at various targets.
Power Levels: Physical Strength (1-10): 4 Power Mastery (1-10): 8 Speed (1-10): 6 Durability (1-10): 6 Intelligence (1-10): 7 Energy (1-10): 5 Agility (1-10): 6
Personal Strengths: Nathan's emotions can amplify his power, but unfortunately, they can also go the other way. Nathan has very flexible morals, one moment he can worry about one thing but with a change of circumstances, the previous thought can become obsolete. Nathan also tends to think outside of the box alot. Nathan is also a very persuasive person to the point of corruption and can also be very deceptive.
Personal Weaknesses: Nathan's main weakness is his emotions, if he is emotionaly unstable, then his fire will be uncontrolable. When feeling emotionally weak, the fire that Nathan uses, is weak and its strength is next to nothing. When feeling too angry, the fire will become too powerfull and can harm even his friends, beyond his control. Despite being warned over and over again, he smokes.
Personality: Nathan is a loner, he prefers to work alone and is very stubborn. He can also let his anger get the best of him at times. Nathan is also a very vengefull person, he will not go out and take revenge for anyone but he will do it for those he cares for. Nathan hates the cold, it tends to make him somewhat grumpy,especially in the winter.
Hobbies: Nathan can play the electric guitar, both bass and lead, and likes to do so in his spare time. Many times has he been asked to join bands that were forming locally but has rejected them time and time again. Playing guitar for him is more of a stress reliever than a money making scheme.
Mutant/Human Relations View: Doesn't care much but knows it would be a bad thing if Mutants were all of a sudden wiped out.
History:
Birth to Age 6: These were the simpler years of Nathan's life. Nathan was born in Britain and grew up with an average life. He had many friends in his primary school, he had been going to a British school for three years already and was rather bright for his age.
Age 7 to Age 11: This was when Nathan's life began to get more complicated. Nathan's family decided to move to America and Nathan was put into an American school. At first, Nathan found it hard to fit in, with the fact that he had already been to school for three years and many of his class mates now would have only just started. As the years passed, Nathan became slightly popular, his British accent made sure of that. He had made plenty of friends, one being Shandra Tarvan.
Age 12 to Age 17: After losing his friend, Shandra, Nathan slowly became more self-absorbed and began to slowly push his friends away until he became something of a loner. He picked up a language class and began to learn Italian. Nathan began to realise he was more than human at the age of fifteen when his possesions began to turn up charred and burnt for no reason. After growing annoyed at his powers, Nathan took it up on himself to train his control over the fire and soon was able to control when the the fire would appear and whever they burnt something or were relatively harmless to someone who touched them. Eventually Nathan found his power to become something of a hobby. He learnt how to colour the fire he used and how to shape it, in doing so Nathan was able to act out little scenes in his hands or on a desk.
Room Number: 203 Other Pics.[color=darkgreen][img]http://modelmayhm-5.vo.llnwd.net/d1/photos/080723/19/4887c23546577_m.jpg[/img]
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Posted: Mon Jun 29, 2009 8:09 pm
Revan Maxwell Name: Rajan Massimiliano Alexander Codename: Destruct
Academy X Student Team: Hellions Age: 17 Birthday: November 17th Hair: Nappy black grown in long locks. Eyes: His eyes are actually Golden brown but since his powers are nearly always active, they appear blood red as a result of the the cells emitting light all the time, giving a slightly less sever version of the red eye affect. When eve he uses his powers to cool his body, the eyes turn snow white from small frost crystals that form. A blue ring surrounds the iris which has been confirmed to be the a mixture of natural tears and ice. Skin Tone: Medium Brown with a slight glow. Height: 5'10 Weight: 167 without the leg. Build: Thin Muscular Race/Nationality: Afro Brazilian/Native American Notable Characteristics: His body is covered in multiple scars and burns due to the nature of the use of his powers. He also has a mechanical leg with a titanium casing. Uniform: A simple black trench coat that encases two layers of chain mail with a black baggy jeans with black and red fringes at the back, black steel toed combat boots, and a jet black shirt with a red "X" across the chest and back. The pants split on the sides at the ankles. He also carries a holster for his knife and a pouch where he puts various pellets as "ammo." Standard Dress: Black t-shirt, in all weather, blue baggy jeans, chucks or Ecko brand shoes and a Bathing Ape Jacket on occasion.
Place of Birth: California Family: Mother: Moni Alexeander (Deceased)- Showed signs of Mutation Father: Joao Alexander (Presumed Dead)- No Mutation Sister: Estafani Alexander (Blind)- Foresight, Slight Time Manipulation, Extrasensory. Older Brother: Miguel: (Dead)- No Mutation Younger Brother: Lorenzo (Deceased)- No Mutation
Superhuman Ability: The ability to control and manipulate cellular reactions in the body to control body temperature and cause rapid combustion or freezing of body parts which also allows him to slow and speed up his natural healing rate.
His powers have only begun to manifest and have yet to be fully discovered.
Abilities (not gained from mutation): Rajan is a fast runner despite his left leg being heavy and artificial. He is the fastest sprinter of the track team who does not to use his mutant powers and despite moments of cellular failure in his body, mostly in his lungs, he has a high amount of stamina and can sprint for a max of two miles before having to rest. Rajan can also thwart off low level mind reading abilities due to his mastery of tricking his own unstable mind into a state of false satisfaction. Because of his training, he has a firm defensive hand-to-hand style. Rajan also has a broad understanding of many forms of weaponry, but excels in various forms of fencing. He is also a natural musician. This comes from him being able to listen in on frequencies boarder lining human regular limitations. He has taught himself to read frequencies and can tell if a note is off. His hear limitation goes as far as the static that runs through electrical appliances.
Power Levels: Physical Strength (1-10): 5 Power Mastery (1-10): 6 Speed (1-10): 7 Durability (1-10): 4 Intelligence (1-10): 8 Energy (1-10): 7 Agility (1-10): 8
Personal Strengths: Rajan has an all or nothing attitude and will never take the nothing to be his demise even if he knows it's impossible. He also has the gift of remembering people very well. Personal Weaknesses: Aside from still being physically crippled, Rajan must live with emotional scars of his entire family being deceased because of his involvement in a small time gang event. Upon his return to the X Academy, changes in behavior began to change drastically. Once a realist, Rajan transcended into a logical pessimist. His own guilt leads him into further guilt. Personality: Rajan comes out as dismal and at certain times mentally suicidal. He pushes people away but at the same time retains a sense of self-awareness and awareness of others and their predicaments or emotional situations. Still he is a fun loving teen who would do anything for a good beat and a night out. Hobbies: Capoeira, all forms of break dancing, Tai Chi, writing, video games, reading, pondering and letting his mind wander, playing music.
Mutant/Human Relations View: Rajan holds nothing against towards either side. Whether you like him or not is your problem. As long as he or his loved ones are left alone he is indifferent to the subject.
History: Rajan was enrolled into the X Academy as a freshmen and was a part of the New Mutants Squadron. However, he was transferred, on personal request, to the Hellion team. Even so he has continued to remain separated from the rest of the students and has even avoided being around teachers and team leaders, the only ones who have been told of his past tragedy.
As a youth, Rajan was a military child and moved from base to base, coming up on stations in the Pacific and Atlantic, before finally being able to settle in sunny Spring Valley, California. There is where he discovered his powers. It simply started out as him snapping his fingers and a puff of smoke would rise from his fingers. Later he learned that the snapping could be made into a large flame. And it progressed until he was able to make a flame and keep it there for a few minutes before burning the seconds layer of skin. It was not a huge deal when his parents, or his friends found out. Quite the opposite. He became the talk of the town. However, no one was dumb enough to go out and proclaim him a mutant. The city knew what happened when someone did.
It was not until when he was ten that he made the discovery of what drives his power. While sparing with his brother and training himself to use his powers, he swung his leg and thought about his leg making a huge fire that would scare his brother. He did more than that. His leg turned the entire garage he was in to rubble, severely injuring his four friends, sister, and killing his brother. Nothing was left of the leg: bone, skin, blood nor muscle. Though young, it was then he realized the fuel for his power was himself. This realization brought about his calm and seemingly reserved nature.
Life went on and he continued on with his life, growing up like any normal child, simply with a prosthetic leg. But he remained unhappy.
The years following he struggled to control his powers and seemed to be doing well. His family was contacted by Professor Xavier and he was sent to Academy X where he and his powers would develop properly. On a trip home, Rajan found his household caught up in the middle of a gang turf battle. His father had gone off to get help but was never seen again. His mother had taken a bullet and had fallen into a comma like state. His sister would later be hit by a car and also be put into a comma around the time at which his mother's heart suddenly stopped working. The same car that struck his sister, killed his little brother thus completely taking away his family from him. In the time of his great tragedy, new powers have risen from his depressed state, the ability to freeze his cells, and the ability to repair them
Upon returning to the only place he had left, Rajan slowly destroyed most of the relations he had with other students in school and began to isolate himself to try and work his feeling out by himself. In the process he picked up a secondary ability that was not a mutation. The ability to resist all but the most powerful mind reading and phycic abilities.
Now Rajan must balance between his powers, his shattered will, and school which shall be no easy task.

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Posted: Mon Jun 29, 2009 8:18 pm
kisuke0sama  Name: Brian Ward Codename: Traction Academy X Student Team: New Mutants Age: 18 Birthday: April 28th, 1990 Hair: Black Eyes: Brown (Blue when decreasing friction, red when increasing friction) Skin Tone: Brown Height: 5" 7 Weight: 135 Build: Slim Race/Nationality: African American Noteable Characteristics: He wears glasses but occasionally looses them Uniform: None Standard Dress: He normally dresses somewhat casual Place of Birth: Washington D.C. Family: Wayne Ward (Father) Kim Ward (Mother) Superhuman Ability: Brian has the superhuman ability to psionically control the friction between two objects. He uses his power in two main facets; increasing or decreasing. By increasing the friction he can fundamentally slow down, even halt the movement of an object in his control. Though not extremely skilled in this field he has shown the ability to increase the friction of objects 3 times his size. By decreasing the friction he can cause his target to subsequently lose control of their natural field of motion, going as far as to cause a small object to continuously slide across any surface it comes in contact with till either Brian loses concentration or tires from over exertion. His powers do not rely on the weight of what he is moving. Brian can control an area up to 100 square feet and can affect an object up to 250 feet away. Being inexperienced, Brian has yet to both increase and decrease the friction of an object at the same time. The upper/lower limits of what he can increase/decrease have yet to be shown but he has increased friction to the point where the object in his control caught aflame. By decreasing the friction around himself he's been shown to move at higher than normal speeds Abilities (not gained from mutation): Brian had trained as a child in karate, being that he was bullied as a child. Power Levels: (Click here for a guide) Physical Strength (1-10):3 Power Mastery (1-20):4 Speed (1-10):6 Durability (1-10): 4 Intelligence (1-10):5 Energy (1-10):5 Agility (1-10):3 Non-Mutant Skills:Martial Arts: Intermediate Small Weapons: Beginner Computer Skills: Advanced Personal Strengths: He has a somewhat strong will due to the freedoms he experienced as a child. Personal Weaknesses: He has trouble getting close to others and letting them in. He has a tendency to rub others the wrong way by being blunt. Personality: Brian is somewhat of an introvert but when exposed to others he projects this false air of confidence and independence Hobbies: Writing, drawing, martial arts, jogging, daydreaming Mutant/Human Relations View: Though he tries to stay out of it he believes that there should be no reason that humans and mutants can't live together peacefully. History: As a child Brian's family moved around a lot, causing Brian to not grow many attachments to others. As a consequence of this Brian began to day dream often about becoming a super hero. Moving from place to place put a strain on Brian's personality causing him to become somewhat of a distant person from other kids cause he always knew that he would soon be leaving this place. It wasn't until high school where Brian adopted this persona of confidence. Seeing their child that way, Brian's parents kept him at that school allowing him to get a chance to know others. He'd heard others speaking of mutants and didn't think much of it. In fact he always dreamed of being one of those X-men he had seen on the news. The thought of having powers and being different had intrigued him to no end. Brian sat in class, daydreaming as he often did. Dreaming adventures of being the hero he always read about. He saw himself as a leader of a team of young individuals like himself. He'd shout commands and they'd follow almost flawlessly. They'd face the likes of the Brotherhood, the Purifiers, and Even Apocalypse. This day was a bit different. This day he faced who he thought was the baddest of the bad. This day he faced off against Magneto. The scene, Muir Island. The conflict, Magneto had a plan to use the combined powers of a mentally unstable Jean Grey who had just risen from the dead to breach the gap between worlds and bring forth his alternate reality selves. This time Brian knew he couldn't let Magneto succeed. Leading a team consisting of Psylocke, Nightcrawler, Storm, Rogue, and Cyclops they arrive on the island under the cover of fog. Quietly Brian whisper orders, "Ok this the plan, Storm I need you to stay here and give us cover. Psylocke, I need you and Nightcrawler to port around the outer perimeter of the island and take out any opposing mutants. Cyclops, you'll play decoy while me and Rogue fly in and subdue the old man." Everyone nods in agreement and Cyclops says, "Yes of fearless leader sir. If the professor were here now I believe he would've found a way to make you the original leader of the X-men." Everyone around Brian nods in agreement saying in unison, "Yes yes, leader leader." Brian soaks in the praise as he signals them to move. Nightcrawler grabs Psylocke and ports away. Storm amps up the fog as Cyclops runs out to Magneto like a madman, blasting his optic beams into the night sky. Flying at high speeds, both Rogue and Brian fly under the cover of the fog. Magneto floats above the fog with a sarcastic smile when he suddenly sees an optic beam. "My Acolytes!!", shouts Magneto, "Take out this minor annoyance!!" He floats awaiting the battle cry of his men only to hear silence. "What's this?!", he shouts, "Grr...fine!! I will handle this pest!!" Using his power over magnetism, Magneto snatches the steel wall behind and hurls it at Cyclops. "Their, now all I need to do is find that weather witch!!", says Magneto as Rogue comes from under the fog, hitting him with a south paw. "What's this?!", shouts Magneto, "There are more of you?!...No matter, none of you have the power to stop me!!" "Oh yeah?", says Brian as he floats up through the fog. "Oh no!! It can't be!!! You're...you're...MEGA Brian!!!!! I can't possibly stand up to you and you're MEGA Everything-kinesis!!", rants Magneto as Brian polishes his nails nonchalantly. "Get ready for the end!! MAGNETO!!!!!!!!!!!!", screams Brian as he hears a familiar voice in the distant saying, "You know, i'm starting to believe you have a mutant power." He snaps back to reality to see him standing in the middle of the class as everyone looks on in confusion and his teacher stares angrily at him. "M-m-mr. Graves!!", says a shocked Brian. "As I was saying.", says Mr. Graves, "I'm starting to believe you have mutant power, the power to automatically fail an open book test." The class laughs on as Brian sits in his seat, embarrassed. Outside the window floats a young psychic girl and a boy on flames. "Are you sure that's him?", says the girl. "Well he's the one cerebro picked up right? You'd know more about that than me.", says the flaming boy. "But...that dream he just had...Mega...Everything-kinesis?", says the girl to the boy who just looks on in confusion. "Never mind...", she says sighing, "Let's just pick him up. He's the one we're looking for." That evening after school Brian was approached by two students he'd never seen before, one a girl and the other a boy. The girls spoke and with her words Brian fell asleep and awoke in a warehouse, dazed and confused. "Um...where am I?", said Brian as he frantically looked around. "We came for you Brian...", said a voice from the darkness. It was the two kids he had ran into earlier. The girl sashayed up to Brian with her hands on her hips. She spoke in a cool collected tone as if she knew everything and anything, "We have a proposition for you. I am sure by now you must've realized that you're different from others, right?" "Well I have been feeling somewhat fluster in the locker room lately.", said Brian as the faces of the other two extorted in confusion and shock. "T-ttthat's not what I meant!! You!! You're a mutant!!", said the girl finally regaining her composure. "I'm a what now?", said Brian as he slowly realized what she had said. It had always been his dream to be mutant and now he was told he was one. The only problem he thought was what his power could be. "So....what can I do?", said Brian as he scratched his chin. "Um...", thought the boy, "We don't know. We were kinda just told to extract you. Apparently our master has some plans for you." "Hmm...", pondered Brian, "Thanks but no thanks. I'm not too up for joining the big bad organization yet." "Hmm...too bad. Our orders were to take you or destroy you. I guess you chose which order we carry out.", said the girl as her partner dashes towards Brian. Almost instinctively Brian activates his power, causing the friction between the boy and the ground to drastically decrease. The boy shoots past Brian, sliding around the rooms like a marble on ice. "W-what the?!", shouted all three of them as the saw him slide around the room uncontrollably. "I...make things...slippery?", said Brian in a disappointed tone. "Not for long you don't!!", shouted the girl as she fired a psionic blast at Brian. He quickly ran and ducked, reducing her friction and making her slide as well. The two slide around the room all day as Brian sat a top a crate, watching and laughing hysterically. "Ok....ok stop it please!! We'lll leaveee you aloonnneee!!!", shouted the girl as she bounced off yet another wall. Brian relinquished control and the two fled the scene. That night Brian told his parents what happened and the fact that he was a mutant, among other things. It wasn't soon after that that he was told about Academy X and had his bags packed to say goodbye to his mundane life. Character Picture: 
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Posted: Mon Jun 29, 2009 8:19 pm
Deadly Satyre  Name: Nomaa Johnson (Pronounced “No-Muh”) Codename: Galema
Academy X Team: New Mutants Age: 16 Birthday: October 14th, 1992 Hair: Green Eyes: Her eyes are normally a green color. However, when she is in “combat” mode they tend to glow a vivid red color. Skin Tone: Because of her powers, Galema’s skin is constantly a pale green color. Her tentacles are a deep grey, with red “eye-like” marks on them, which give them a rather snake like appearance. Height: 5’7” Weight: 115 lbs Build: Galema is a rather thin girl, and most of the time she had a rather sickly appearance. This, however, mostly comes from the fact that she wears clothes that are way too big for her, and she covers herself from head to foot to make sure that she does not harm anyone on the wrong side. In actually, however, she is small but toned, and while her body may be lacking in physical strength, her tentacles more than make up for it. Race/Nationality/b]: Galema is Caucasian, though her green skin makes it a little hard to tell. She looks more alien than anything. Notable Characteristics: Aside from the tentacles coming out of her shoulder blades, and her green skin, there is nothing too…abnormal about her. Uniform: The colors of her team and blue and gold, which naturally kind of clash with the green of her skin. Her uniform consists of deep blue under suit made of latex and spandex, so it really shows off everything about her. The neck and the shoulders are gold, and come down in a triangle to the middle of her chest. Her gloves, which are also gold, come up to her elbows, and are also rather tight, making sure that there is no skin showing. Her boots come up to just under her knee, and they are also gold and zip up the back. Around her waist she wears a metal belt made of connected circles, painted blue with golden centers. Standard Dress: Nomaa typically wears baggier clothes, covering her entire body. They are usually black or some other dark color, and she likes to cover herself head to toe. Sometimes it is hard to tell whether she is a boy or a girl when people first encounter her as she masks her petite frame in yards of fabric.
Superhuman Ability: Galema’s powers affect both physical and mental aspects of her life. Physically, she had two large tentacles coming out of her shoulder blades, much like the Filipino character, though they are not snakes like hers. These tentacles seem to have a mind of their own, but she is able to control them. They appear to be around 10 feet in length when stretched out all the way, and are pure muscle. They are capable of shattering through concrete walls, and even stainless steel should the need arise. They could almost be classified as their own entity…while they do not eat, they do have their own minds, and seem to sleep, and feel emotions like Galema does. They contain an extremely potent toxis, which has spread throughout her body. Her skin has a greenish tint to it because of the toxin, which has made physical contact impossible for her. Even the softest touch of her skin on another causes a transfer of the toxin, and a painful death only a few minutes later. The tentacles cannot themselves transmit the poison by skin to skin contact, they only store the toxin. The toxin carries a remarkable resemblance to the poison known as “ricin”, now considered to be one of the most deadly substances on earth. Her toxin however, is even more deadly, and the amount used to fill in an “o” on a typed page is all it would take to kill an average human within minutes.
Levels: Physical Strength (1-10): 7 Power Mastery (1-10): 7 Speed (1-10): 7 Durability (1-10): 6 Intelligence (1-10): 6 Energy (1-10): 6 Agility (1-10): 6 (45 / 45 used)
Place of Birth: St. Louis, MO Family: Mother – Maryanne Johnson (unknown) Father – Kenneth Johnson (Deceased)
Personal Strengths: Nomaa is a very driven girl and she is not one to take no for an answer. Even though she can be shy, she tends to be good at conversation, which is good since she cannot come into physical contact with anyone. Personal Weaknesses: Nomaa seems to have issues trusting people, and it is mostly because she does not want to get close to anyone. Any time she gets close to people they get hurt, and so to maintain a physical distance from people she tries to keep an emotional connection from ever forming. Hobbies: Nomaa is really into drawing and is a rather good artist. She is particularly gifted in painting, though she is usually found sketching more than anything. Aside from this she likes to read poetry and write it as well.
View on Human/Mutant Relations: Galema is pessimistic when it comes to mutant and human relations. This is mostly from the fact that she has never had a human treat her as anything other than a freak, not to mention she cannot hide behind the guise of normality when she looks nothing like a normal human.
History: Galema is unique in that she has had her gifts since her birth. While most mutants gifts develop at puberty, there was no way that her parents could have guessed that when their child came out, it was going to have two tentacles attached to her shoulder blades. While they were less than happy at this development in their lives, the doctor, who happened to be pro-mutant, practically forced them to take Isabella home with them. While her parents conceded, they were not too happy about it, though her father was worse about it than her mother was.
For years, she lived in a house, without the love of her parents that is now seen to be crucial to the development of a child. Treated like a freak, even in her own home, it is no surprise that she grew to actually think of herself as such. She rarely went outside, and the few times that she actually went to school, she ended up skipping out early to avoid the other students making fun of her greenish skin. Childhood for her was a social nightmare for lack of a better word.
One night, while she was sleeping, her father came into her room. It was obvious that he had been drinking, and even though she was only 13 at the time, she knew that something bad was going to happen to her. Pulling out a fire poker from the fireplace, he advanced on her, yelling in a state of rage and fury. Long story short, in the end, her father lay on the ground, poisoned by his own daughter. Nomaa ran out of the room to her mother, who was sitting placidly on the couch. In tears, she began to apologize over and over, but the woman simply pulled out a kitchen knife, brandishing the steel at the terrified girl. Isabella pleaded with her, asking why she was doing this, and the mother simply screamed that they were tired of taking care of their freak of a daughter. Rather than kill her mother too, Nomaa ran out of the house, this being the last time she would see her parents ever again.
Since the time that her parents tried to kill her, she has really just been on the run from the law, being charged with the juvenile murder of her father. Even at a young age she knew what would happen to her if she were to be caught. Throughout the years she traveled towards the East Coast, each move and city hop a way of her to move on from her past as she searched for something more. When she arrived in Boston, she was living under a bridge in one of the parks where she heard an advertisement for Xavier’s School for those with special powers. There was nothing left for her in a world where she was despised for what she was and at the same time what she had done. It was the need for her to find a place she could belong that she decided to make the journey to New York. It took a few months for her to make the trip, and along the way she grew more and more resolved that this was the thing for her to do. She knew that once she got to the school, everything would work out for the best.
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Posted: Fri Jul 17, 2009 8:32 am
Death_God_Mito Name: Arkher McColin  Codename: Academy X Student Team: Hellions Age: 16 Birthday: May, 13 Hair: Black Eyes: Blue Skin Tone: Tan Height: 5’ 11” Weight: 110 lb Build: Slim Race/Nationality: Scottish and American Noteable Characteristics: lines and design of body paint on his body Uniform: Uniforms are in team colors: New Mutants Blue & Gold, Paragons Green & Black, and Hellions Black & Red  Standard Dress: Black shirt with jeans(one leg is made in to shorts) Place of Birth: America Family: Superhuman Ability: Cyber-linked, He can access any file from any computer that he touches, or though the Internet Abilities (not gained from mutation): Surfing, Skateboarding Non-mutant power skills: lesser sword fighting styles: Power Levels: (Read this thread before creating your stats) 10 Physical Strength (1-10): 3 Speed (1-10): 2 Durability (1-10): 3 Intelligence (1-10): 9 Energy (1-10): 4 Agility (1-10): 3 Power Mastery (1-20): 5 Personal Strengths: Computer skills Personal Weaknesses: fighting Personality: Friendly, and somewhat of a ladies’ man Hobbies: building computers Mutant/Human Relations View: Arkher doesn’t care either way for humans. They are and so what.  History: Arkher was always the corner nerd that no one would talk to. He was skilled at computers when he was young and made a couple of viruses, too. His parents found that it was unheathly for Arkher was always in his room on the computer, so they enrolled him to Surfing, Skateboarding, and Sword fighting classes to get him out there. This however didn’t help much, because he soon learned he was a mutant, but he hide it from his parents in fear that they would hate him….and when they found out they did and sent him away. Character Picture:
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Posted: Fri Jul 17, 2009 8:34 am
Kilos Uzumaki Name: Adam Booth Codename: Apollo Academy X Student Team: New Mutants Age: 17 Birthday: 8/8/91 Hair: Dark brown Eyes: Dark Green Skin Tone: Slightly Tan Height: 6 ft. Weight: 170lbs. Build: Athletic Race/Nationality: White, Caucasian, Irish Notable Characteristics: A thin scar on his right cheek that runs from his cheekbone to just above his jaw line. Uniform: On his lower body he wears a pair of dark blue baggy pants, and the same color boots. On his upper body he wears a dark blue shirt with a large gold X on the front and back. Over the shirt he wears a blue trenchcoat with gold X’s on the shoulders and back. Standard Dress: A T-shirt and blue jeans. When it’s cold, he wears a leather jacket. Place of Birth: Dublin, Ireland Family: Father – Colin Booth Mother – Madeline Booth Brother – Kyle Booth (Deceased) Superhuman Ability: Telekinesis. He is currently working on trying to use telekinesis on himself, so he could achieve levitation. At the moment he can only jump long distances. Abilities (not gained from mutation): Adam can calculate and assess dire situations quickly, and can pick the best option without any casualties. He can also speak fluent English, Spanish, and French. Basic German is also in his vocabulary, but he can't go into a full blown conversation. Non-mutant power skills: Martial Arts (Intermediate) Guns (Beginner) Power Levels: (First Year Student: 25 + 8 points) Physical Strength (1-10): 5 Speed (1-10): 5 Durability (1-10): 3 Intelligence (1-10): 5 Energy (1-10): 5 Agility (1-10): 5 Power Mastery (1-20): 5 Personal Strengths: Encouragement from others. Personal Weaknesses: His past, and he hasn’t gotten full control of his powers yet. Personality: Calm and quiet, you would rarely hear Adam talk unless he is asked a question or has something important to say. Hobbies: Reading. Mutant/Human Relations View: He believes that humans and mutants can live together in harmony. History: Born in Dublin, Ireland, Adam was the second son of Colin and Madeline Booth. His older brother, Kyle, was two-years-old at the time of his birth. After Adam's birth, the family moved the Maine in the United States. From the beginning, Colin and Madeline knew that they had given birth to a gifted son in the intellectual sense. In the early years of Adam’s life, he seemed to outshine is brother Kyle, much to his chagrin. Kyle still was better at sports than Adam, and hung that over his younger brother’s head. Adam felt that his parents loved Kyle more, but he was wrong. Going into middle school, Adam and Kyle’s roles had reversed; Adam was in Kyle’s shadow now. The improved physic of Kyle allowed him to excel at every sport imaginable. Adam was still getting high marks in school, but that was nothing compared to the walls of trophies Kyle had received over the years. In high school, Kyle had already become the local hero, while Adam was regarded as a nerd. Kyle led a secret life though. Every Friday night Kyle would sneak out and drink and smoke with his friends, usually coming home the next day with a hangover. Kyle’s blatant excuse was that he was training at the gym. On his 15th birthday, Adam discovered his powers when he lifted a knife into the air without touching it. Adam’s parents had witnessed the scene, and we glad they had given birth to a gifted son in the mutant sense. One Friday night, Kyle had come home drunk, and went on a rampage. His newfound powers going out of whack, Adam hurled a knife through Kyle’s skull, killing him. Being a fugitive from the law and his parents, Adam spent two years on the run before finding out about a place that helped people like him. Character Picture:
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