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Posted: Fri Oct 03, 2008 8:28 am
do you want back story before or after the start el capitan
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Posted: Fri Oct 03, 2008 8:48 am
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Posted: Fri Oct 03, 2008 11:20 am
okay I decided on Berserker strength because it i don't get tired from using it and it is unlimited in use
Backstory Ronan lived in the Underdark as the son of a female human slave and her drow master. when he was about nine he ran away with his mother and ended up on the surface and was taken in by a tribe of nomadic humans.
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Posted: Fri Oct 03, 2008 11:56 am
Pyron was born as most of his kind are, by the means of a powerful spell caster. But his master had a plan for him before Pyron had even been designed; and that was to protect the temple of Hieroneous. Which he had since his birth. He was accepted by the priests and priestesses of the temple, the local villagers had also grown fond of him, but the other Temple guards loathed him. But that never bothered him for his creator had shown Pyron to live the words of Hieroneous. And Pyron spent his days learning. From the Priestesses he learned the art of healing the fleshy beings he was surrounded by. The towns Marshall had shown him the poetry of the forge. The local merchants quickly turned him into one of there own, as well as, gave him the talent of sensing motive. His life was good, Pyron thought, till his creator died. For once he had felt sorrow. Slowly he became more closed in and reserved. It was no surprise to anyone that the other temple guards had forcible banished Pyron from the town. No one had stopped them, no one that he had grown to care for had tried to stop them. Out side the world he knew, the sorrow that filled him slowly became fear and anguish. But as time went on a vision appeared, His creator's creator had a mission for him. . .
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Posted: Fri Oct 03, 2008 5:32 pm
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Posted: Fri Oct 03, 2008 6:01 pm
An ironwood violin? Don't you think that a litte, you know, overkill? razz
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Posted: Fri Oct 03, 2008 6:08 pm
Emergancy weapon is always good. Wait till I get a mithral/adamantine alloy flute/pipe. Nevermind Pipe of Shatter.
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Posted: Fri Oct 03, 2008 9:48 pm
Lol, I suppose so. For Quillathe though, improvised weapon really means:
"Should I punch him the sternum, kick him in the stomache, knee him in the groin, or just smack him on the head with my tail."
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Posted: Tue Oct 07, 2008 5:27 am
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Posted: Fri Oct 17, 2008 12:32 pm
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Posted: Fri Oct 17, 2008 12:38 pm
As the morning sun's rays seek their way through the tent flaps, birds in the trees around your camp can be heard singing their BlossomMorning (spring) songs. The dew is cold and has made the sides of the tent damp and wet. What is left of last night's fire is now only but memories and coals smoldering in the crude firepit.
After breaking camp you make what is left of the final leg out of the Forest of Dindel. It took you many a 10-day (basically 2 weeks) to traverse this eminse woodland, the only remenants of a time long ago before the time of a human kingdom. You have near no food, water, or any other supplies for your journey, and are in dire need to restock.
By high sun (noon) time you finally can spot the edge of the forest and can see what is obviously a well traveled dirt path leading of to the distance. All around the dirt path it seems there is nothing but grass covered flatlands. The wind blows, moving the grass in a fashion of waves to the ocean.
Shortly as you travel down the path and you come upon a fork in the road. One path leading in the direction of the rising sun (east {forward}), one to the left (north), and one to the right (south). A semi-worn wooden sign post is the only resident of this seemingly barren prairie. According to the sign the way to the North is a small town known as Elel, which is well known for it being at the base of a mountain with a shrine dedicated to a dragon guardian. To the East is the small ocean of Chappegat, as the South leads to a small mining vacility that has long been abandoned since the duke Awase was murdered in his tower located nearby.
Now it has come my adventurers... Which path do you wish to take?
((Hope this is descriptive enough of a first post. I'll be typing narrative in this fashion to help make it clear what is story, and what is action. The underlined "locations and names" will come in to effect later, but for now they are to make it easier for reference when the need comes. I'll await for your answers my Adventurers.))
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Posted: Fri Oct 17, 2008 4:40 pm
Quillathe feeling the effects of her ten-day travel. Although by now she ought to be accustomed to the burdens of travel, Quillathe has never quite overcome her desires for the comforts of settled civilization. She straightens her back and adjusts her backpack, shifting her wings so as not to pinch them under the straps, which are still soggy from the early morning dew.
A few years ago, Quillathe would never have dreamed of spending her life thus, but she underwent a change that would shape the course of her life for as long as she should continue to draw breath; it is for this reason that Quillathe suggests
We should head for Elel. We food and fresh water, something other than the freezing droplets that got between my scales this morning.
Quillathe has other reasons for visiting the city of course, but she doesn't feel obligated to share them, they're unimportant. She's heard rumors of a dragon guardian that watches over the Elel, and has ambitions about meeting this guardian.
As a Dragonborn of Bahamut, it is her duty and honor to oppose the spawn of Tiamat, and to shelter others from the chromatic dragon's wrath. Quillathe has the good sense to know that she's not ready to fight any more than the youngest evil dragons, but she figures that if she cannot thwart the enemy, helping her allies should be at least as good for now; from what she's heard, this dragon guardian has a lot in common with her cause.
It'd be nice to get some rest while we're there too; sometimes rest is necessary to maintain one's strength.
((I was going to add more to this post, but a few things popped into my head. Firstly, is Sven still presumed to be traveling in disguise or has he revealed himself to the group? Secondly, is Pyron a male or female personality or neither? Quillathe is the only biological female in the group, but if I plan to use that as a roleplaying hook, it'd be good to know how Pyron thinks of itself.))
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Posted: Fri Oct 17, 2008 6:03 pm
Sven pauses a bit to tuck his walking stick under his arm to adjust his mask. Making sure it's fully covers his face, Sven continues his act. Sweeping his staff until it just taps the back of Quillathe's leg. Adjusting his throat to now familiar, friendly, high-pitch voice, "Was that you dear? I'm so sorry for that. Why did we stop? Is something wrong?"
((*Flips a coin* Nope. Sorry. Sven is still using his gnome persona.))
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Posted: Sat Oct 18, 2008 3:17 pm
" God its only been like ten days and you fleshies are tired. I say we head to the mine."Said Pyron in his deep synthetic voice. The thought of finding more metallurgy equipment exited him. But he also was a were that the three he was travilling with couldn't walk to the ends of the earth with out stopping, like he could. " But if you need food and what ever else you need I will conseed that we go Elel like Quillathe said. As long as we go to the mine eventually" With that Pyron took out one of his sticks of fire wood and his short sword and starts to widdle aimlessly. (I'm gonna make a craft weapon check is that kosher?)
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Posted: Sat Oct 18, 2008 11:52 pm
As you stand under the sign, from off in the distance a traveling halfling farmer rides on a wagon pulled by his faithful team of dogs. Coming from the south he rides in your direction, his wagon filled with produce most likely to be sold in town. As he nears you you notice that he looks ragged and weak from what can only be unrest and trouble brought upon him.
Nearing the fork, he looks up from under his broad straw hat and takes notice of you. He tugs on the reigns and starts to "nicker" at the dogs to come to a stop. Looking down from wagon (yes down, the wagon gives him a full head height above you) and eyes all of you. He seems to pay extra attention to Pyron and Quillathe, most likely because of the fact their kind must not be all that common around these parts.
"Goin' ter Elel? I be on me way meself ter deliver these here fruit. If ye be interested, I could take ye ter town.
Points to the back of the wagon, brimming with what looks to be apples and even oranges.
Been havn' bandit trouble ye see, and I would mighty like havin' a few guards ter protect me the rest of the way. They been pesterin' me for mighty a 20-day now, and it don't help that they be threatenin' a toll ter ride by 'em and all. What be yer reason to be headin' ter Elel? From what me be hearing, mighty strange things have been happenin' there.
His dogs seem quite interested in the new sight of a dragonborn and a warforged.
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