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Posted: Sat Aug 08, 2009 4:17 pm
Name:Junichiro(pronounced:june-ee-chi-roh) Watanabe(pronounced:wat-ah-nah-bay)
Aliases/ Nicknames: Kid (Nickname given to him by his Zanpaku-to)
Physical Description:Junichiro is 5'8 and rather thin, though size and build may be small, Junichiro at least has an advantage over most shinigami in natural speed to make up for his lack in physical stregnth. Hair is chin/neck length and very dark brown, his eyes are also brown, his most common appearence is lazy as his eyes are more than often half shut and dazed looking. Junichiros sense of style is rather strange as he wears an eye patch, and Junichiro, keeps the reason behind wearing it a secret, one of many Junichiro holds. Also he frequently carries a scroll around with him for gathering information on a variety of things, such as combat styles, environments etc etc.
His clothing of choice is usually, other than the shiigami uniform, sleek and fitted clothing, not tight not too baggy; although he does not mind baggy but hates tight clothing. Tends to wear dark colours, and if there is a bright colour it is either red, blue, or white and will go along with a darker color and his clothes are usually stylish, but not in a way as to follow a trend as he does not bother wasting time in such a way. He also has a head protector which, it covers his whole forhead and a little above it, which is why his hair flicks up and back a bit, it also effectivly covers the sides of his head, including his ears and sides of chin.It is also made of metal that exists in two forms. Wakandan vibranium absorbs vibrational energy (e.g. sound). The more energy it stores the tougher it becomes, due to the energy reinforcing its molecular bonds.
If the bonds are broken, all the energy is released, causing an explosion. It is found only in the African nation of Wakanda, The other form, Antarctic vibranium, emits a vibration that separates the bonds of other metals, liquifying them.Due to Junichiro combining both these alloys, the explosion emitted if the headguard is damaged will cause a wave that will destroy any other metal in the area around him instead of just simply blowing up. It is blood red in colour and has a black crecent moon carved into it which simbolises his shikai.
Though being rather thin he still has some built muscle to him at the very least, he also has several scars on his body none of which are very large nor are they impressive to boast about as they are simply minor inflictions of practice in the academy.Junichiro also has an odd physicle trait which would be that he has a mox of fox and wolf in him making him have the ears and tail of a cross between the said wolf and fox which in a sense shows how closesly linked to his zanpaku-to spirit his own soul is.
Zanpaku-to:In its sealed form the hilt is black with red material wrapped around it. the blade is roughly 3-4 foot in length and is more curved than what most katana's are as its ark curves back several degre's more alont with the curving starting half way up rather than 3/4 the way up. The sheath is a very dark shade of red with a gun metal color metal cap on the bottom which comes half way up the sheath. The pattern on the sheath is simply black flames. The hand guard is made up of 4 cresent moons which are fairly large and actually sharp making the hand guard quite handy for making the opponent cautiouse in a deadlock of blades.
chimidoro no tsuki (spirit)

Spirit's personality: Chimidoro no tsuki is a very synicle, cruel and twisted spirit as it rather enjoys inflicting great pain on whoever it is summoned against. It on the other hand has a strangely nice side to it which falls under it's even rarer childish side which is usually shown when Junichiro proves it wrong or when Junichiro points a mistake it makes out or something else that would cause embarresment. Chimidoro no tsuki has an odd tendency to give advice to Junichiro despite it's habbit of letting Junichiro suffer for not granting it the satisfaction of killing everything and everyone.
Even though he is usually harsh to Junichiro he does however respect him and find him to be a good weilder even though Chimidoro no tsuki lies about most thing it is involving thing;s it is forced to admit the inferior to such as arguements and etc he still does actually think Junichiro is a good guy.Also Chimidoro no tsuki is refered to as the appearence of a dog which is a slight misconception as it may look lke one it is actually a strange cross between a wolf and a fox.
Shikai form: chimidoro no tsuki(bloody moon).Junichiro's zanpakuto in shikai form is a fairly large black scythe of which the blade is shaped similar to a crecent moon, like the one on Junichiro's forhead protector, also the scythe has blood red ribbons wrapped around it, again similar to the forhead protector, but the reason behind this is more closly linked to the zanpakuto's name bloody moon as the shikai suggests it looks as though the crecent moon shaped scythe is bleeding.
The abilities of the shikai are rather strange as it has the ability to transfer Junichiros reiatsu inside the wound of anyone that Junichiro's shikai cuts, the purpose is that that the reiatsu that gets transfered into the wound holds the wound open longer and forces the blood out of the wound longer, the down side to this ability is that small wounds that would not usually bleed alot may be held open longer but will not bleed alot as they may be minor but if a more seriouse wound was inflicted then the results would become fatal very quickly.
Junichiro can use blood around him that has been spilled or even draw his own blood if need be and create sheilds or something in general out of the blood from what ever the source may be and use it for defences purposes. Also at the expense of Junichiro's own blood he can repair his zanpaku-to forefully rather than waiting for it to repair on its own, and upon repairing it make it more durable and sharper. Also has a more offensive ability which allows with every impact to the blade of this zannpaku-to will make the opponents weapon easier to break and blunter at an accelorated speed.Junichiro's shikai is also able to clot his wounds and stop them from bleeding and numb the pain, this ability works only on non-fatal wounds as seriouse wounds can only be clotted and numbed slightly for a set time small or minor wounds can be dealt with easily.
Not exactly an ability but the shikai will also change its initial appearence depending on Junichiro's feelings, for example, if for a reason Junichiro went berserk it would change in a variety of ways, such as the blade becoming extremely jagged and increase in size, with even the red material actually appear to bleed, or if he was sad the blade would become extremely sharp and more curved and appear to make a crying, even screaming sound with each slash.
The Shikai's abilities however do not really change with his emotions although the overall strength and force etc, would be different as berserk-modes are in most cases alot more stronger in melee impacts, aslo for the shape to actually change he must be feeling very strongly about one certain emotion in particular otherwise the shikai will most probably keep its main appearence. The shikai release phrase is ''tear your heart out''.(SHAIKAI ACHIEVED)
Emotional forms: [aka breakers]
yarisugi/overkill: the strongest breaker refered to as an overdrive. Junichiro will only use this when his mind is consumed by to much emotion for him to cope and basically his conscience breaks completely and his scythe in a sense becomes a mix of all the other singular forms as its blade not only gets larger but it lengthens and so does the handle. the jagged protrutions are now more neetly organised in a pattern. There are red patterns enscribed along the blade and down the handle. When it slashes it lets out a deep yet high pitch mix of roaring and screetching and the blade itself has its own large aura which is a swirling black and red deep mix.
Junichiro may use this form once as the draw back is that the longer he uses it the worse his mental state goes DRASTICALLY while with the singular forms it only worsens an individual emotion. This form is only ever used when Junichiro is being completely under the influence of his zanpaku-to spirit and in a way regarded as his shikais true form and is used when it is trying to kill his opponent with no remorse or mercy as his zanpaku-to will temporarily have taken complete control.
kikenryo/overdose this form is when Junichiro is overwhelmed by rage and the scythe blade will increase in size in an almost disproportional manner causing random protrutions to grow out from the blade in not an exactly sharp manner but none the less deadly jagged. This is junichiros most frequently seen breaker as junichiros short temper is well known. When it slices to distinguish it from its counterpart grief it roars very loudly rather than screams but has the same general idea of what the purpose is form behind it
oyorokobi/elation elation has not been recorded to be seen in a fight as this is triggered by a great release of happyness and joy and this form is rather peculiar as it has a large aura around it which acts as the blade more than the blade itself. To go with it the handles reach increases rather than the size or length of the blade so it blissfully grants junichiro a larger and safer range of attack. the large aura creates a large amount of high intensity ligh with its slashes causing it to create a very fatal assailant if carelessly attacking junichiro head on as chain attack will possibly cause repeated temporary blindess leaving several deadly openings.
kanashimi/grief this rather dazzling looking form has been used several times but is triggered through stress and sadness. it is commin to be almost a chance form as either this form will occur or overdose will there is 50-50 for these two forms to take form depending on how sever the situation will tilt the odds. the form is of a very sleek looking scythe as the blade lengthens rather than gets bigger in overall size meaning it becomes somewhat more straightened and along the blade and handle ate random glowing markings. the blade itself has a slight outlining or reiatsu which glows and leaves a trail of light with its slash and along with this light a very high pitch scream which serves as a symbol do clearly define its form of sorrow and sometimes acts as a way to hault a charging enemy or open a clear hit.
shikai attacks(may develop more):
Juketsu Shita/bloodshot_-_this attack is farily straight forward, Junichiro fires drops of blood, usually from his palm or fingertips, and fire small but very condensed and presurised blood bullets at the enemy consecutivly, if he were to put put blood from another source on his finer or palm it would fire only one s**t, depending on the amount of blood taken, and the size of the bullet he wishes to create. This attack can be used with no down side as Junichiro uses a extremely small amount of blood per bullet usually and even if he created a larger bullet of blood his zanpaku-to can regenerate Junichiro's blood quick enough to not have to worry about blood loss for this attack, and this is the only attack where Junichiro can afford to lose his own bloodor his blood stock.
ketsuryu/bloodstream_-_this attack is another rather simple attack, but requires more effort to perform as Junichiro needs to be in the presence of spilled blood to perform the attack to its fullest, or safest potential. Junichiro either steps into the puddle or area of the blood splatter or puddle and forcefully step down on it making spikes of blood launche from the blood, he may also launch more by using his scythe, the scythe can also in some cases chance the direction of the spikes.
ketsueki(or chi) takamari/blood wave_-_a direct attack from the scythe itself, any blood located on the blade of the scythe will be fused with Junichiro's reiatsu, unless for some reason the blood is his own, and is able to be fired in a wave like manner towards the enemy by swinging the scythe with great force and speed, this then will create a sharp dense wave of blood towards the enemy, the size may be different. The attacks shape my also change at will which in turn helps change the attacks direction and effectiveness.
ketsueki(or chi) tsuru/blood vine_-_this attack like the others can be drawn from either Junichiro himself, or an alternate source but as usual is more effective when comming from Junichiro. Junichiro basically cute his finger or palm of his hand and lets it bleed out as much as possible and lets reiatsu flow into the blood condensing it and causing it to have a tecture like leather, but becomes as tough as durable as steel, Junichiro uses this very elastic stretch of blood like a whip or a vine to hit moveing or tricky targets and entangle them, there are multiple advanced progressions which stem from this attack.Also this attack can become multiples rather than a single vine, though more blood of course will be needed from Junichiro, stock, or alternate source.
*progression of ketsueki tsuru*ketsueki(or chi) bara/blood rose_-_after activating ketsueki tsuru this attack will create large thorns along the vine and a flower bud at the end of the whip, this progression is used as a finisher for weaker foes and a strong attack to significantly weaken stronger opponents, the thorns on the rose have vampiric qualities as the attack will drain the blood of the victim caught by the attack and use it to increase Junichiro's blood stock without having to use his own blood supply,this weakens the opponent and can re-supply Junichiro in mant ways, such as healing, ammo, etc. If the rose bud at the end of the whip blooms, one of 2 things will occur, either the opponent has died from blood loss, only if the opponent was weak, if the opponenet was strong and most likely survived, then the attack will progress to its next stage.Also this attack can become multiples rather than a single vine, and like its previouse can use multiples.
*progression of ketsueki bara*ketsueki(or chi) hebi/blood snake(s)_-_this is the final advancement (known) for Junichiro's ketsueki tsuru, from the rose comes a snake of blood, and the thorns come more snakes, all of which detach from the main snake which is easily recognised due to the fact it is rather large from all the collected blood and it has a rose decoration around its head, the smaller snakes and rose snake are capable of acting independently but can also be controled obviously, but if the main snake is severed from Junichiro they will not distinguish friend from foe and attack anything and everything until destroyed. the main snake is controled very similarly to Renji's hihio zabimaru. like its previouse stages it can become multiples in both the large snake and its smaller produced snakes.
(aka umi)kokai-nagare-/the red sea-flow-*first part to the red sea* this attack is a powerful and unique ability, but to go with its power come certain unfortunate draw backs. the attack is triggard via placing high density reiatsu charged blood into water, be it a glass, or a lake; The water quantity is a draw back as the larger the amount the longer it takes for the blood to spread and 'contaminate' the water for Junichiro to manipulate. On a plus side to this though is that if Junichiro puts more blood in the water the quicker the blood with spread and the better control he will have over it. Another draw back is that the water, once turned to blood, is limited to only creating small extensions be they defensive or offensive to the area of the water itself and can only form basic things such as walls, spikes and vines. Aplus side to this though is that controling it requires minimum effort and does not take a large toll on Junichiro's reiatsu once complete control is attained.
Akatsuki-red moon red moon generally creates blood wings on Junichiro’s back which are constantly flowing like liquid with an interconnecting crescent moon joining across the two. On appearance it is somewhat similar to the physical appearance of toshiro’s bankai and byakuya’s final bankai form with the exception to it being replaced with flowing blood. Across junichiro’s arms forms bloody gauntlets that at the fists a wolf head plating is formed like a dragon for hyourinmaru. Junichiro’s scythe automatically turns into a completely random breaker form in this attack. The draw back for it is that it put massive amounts of strain on the body for repeated useage due to a hightened increase in speed and strength.
(junichiro is capable of creating simple walls also but are rarely used as they are mainly used in scenarios where Junichiro has no time to do a more effective defense. in a way his blood defense acts very similar to how gaara controls his sand for defence.)
shikai defenses: ketsueki kaiten/blood rotation-this move is the most common defensive move where Junichiro changes the blood vine attack to a defensive form by retracting it and shortening its reach to make it even denser and then making it rotate around him in a cone or dome shape at high velocity. this form prevents junichiro from moving more than a few steps and prevents him from directly attacking but getting close to this rotation will pull enemies in and then smash them up either between the vines cordes sucking u inside the inner vortex and hurdling them back out or just perrying them away most likely causing damage from minor injuries to breaking bones dependent on the type of approach.
okan no toge/crown of thorns- this is a deadly version of blood rotation where the velocity increases which means due to the vortex junichiro is now rendered imobile but to add extra density he shortens its reach a little more causing large vines to rotate but the biggest difference is now many thorn like potrutions appear out of the vines large average and small all over it making an approach a very risky deal indeed as it leaves very little openings in comparison to the blood rotation. junichiro is also capable of extending the thorn upon seeing an enemy approch the defense and the reach depends on the size of the thorns like large thorns can travel further by shrinking therefor traveling greater distances in comparison to the smaller thorns which work in the same manner but since it is rotating the defence acts like a giant chainsaw of reiatsu and blood. also the thorns are capable of acting as projectiles but unless they are to be fired in random innacurate ways carefull timing and trajectory calculations are required.
ketsueki kinko/blood safe-this defence has been recorded once and basically creates a caccoon like structure around junichiro and is reinforced by high amounts of reiatsu hardening it greatly. of course junichiro may not attack his enemy as he can not even see the enemy inside this vault. The vault itself has no actualy openings as it completely seel junichiro inside but since it is made of blood it still has the function of carrying oxygen which prevents him from suffocating and requires great effort to even damage the vault.
ketsueki kinkonshitsu/blood vault-this is a varient of the blood safe but on a much larger scale as it becomes more neatly sealed and much harder as more reiatsu is put into it. the main difference like all of the blood defences the progressions have bloody thorns and spikes on them which means it is capable of lengthening the thorns again but they are all appropriatly distributed and organised for lengthening. they are also able to be fired in certain positions instead of randomly and does not require a timed firing nor trajectory calculations. these projectiles are also highly accurate. an interesting feature is that unlike the blood safe the blood vault is capable of moving around as the spikes may stretch to impale a ceiling, tree or well etc and continuelly move around making it act almost like a moving fortress and capable of retaliating while doing so but in a liniar manner but none the less very accurate when doing so.
Kuro ketsueki-black blood more of an ability than a set defensive move but essentially junichiro turns his blood pitch black to aid more in defense against the more powerful attack he faces. His offensive attacks may also be turned into black blood to increase the attack strength significantly but as a draw back the attacks are harder to control effectively with simultaneous use.
Bankai overview: Junichiro's bankai is called-Kurushimi chimidoro no tsuki/suffering bloody moon (or bloody moon of suffering) Junichiros bankai is still a scythe, but it gets much bigger in length of blade and general length, the blade also loses its crecent moon shape and becomes more straight and more demonic looking, also the scythe becomes double edged so it is sharp on top part of the blade and bottom.
The scythe also has a second blade at the bottom facing the opposit direction, it still retains its blood red ribbons wrapped around it though. The original ability of the zanpakuto becomes much more lethal in bankai as wounds inflicted have much more reiatsu forced inside it, as a result the wounds stay open longer again and more blood is lost and actually forced to bleed more profusly, and even erodes the flesh of the opponent making a minor wound more seriouse, and a seriouse wound possibly fatal.
The very usefull ability that if the blade is broken the blade reforms at the expense of the users own blood remains still with the perk of the blade becoming more durable and sharper depending on the amount of blood the zanpakuto takes in from the wielder. the magor flaw with this zanpakuto ability remains, which is that the user must use his own blood to repair his zanpakuto, this may seem like only a small price but if the zanpakuto is badly damaged more blood will be needed to repair and this can have seriouse complications just like in its shikai.
Junichiro also may like his shikai attack's, still use his defensive abilities in his bankai form, but they are now obviously much better at defense and have less draw backs in some sense. There is a difference, In bankai form the scythe can use the opponents blood as his own since aslong as the opponent has been cut by his zanpakuto, as this would result in Junichiro's rieatsu partially fusing with the opponents blood.
If enough reiatsu is passed into the blood stream and enough blood is spilled on the zanpaku-to, in some cases can draw blood out of the enemy with or without a wound being present but this will only work if the opponent has been frequently and in most cases heavily damaged by the zanpaku-to and much of Junichiro's reiatsu is flowing through the opponents blood stream. The speed at which weapon durability and sharpness decreases is now drastically increased further due to a larger scythe with more corroding rieatsu flowing through it and there are even two, so it is at the very least twice as fast as the shikai form.
The ability to clot his own wounds become inhanced also making deeper more seriouse wounds and numb their pain more effectivly instead of just minor gashes which the shikai offers, though this still drains Junichiro's reiatsu along with the other abilities such as the stigma ability that forces out blood.
There is one passive ability that this zanpakuto has which is just a way to shift combat style and that is that the scyth is able to detach itself into two seperat scythes and is joint by a chain made completely of Junichiro's dark mist like reiatsu except is now condensed into a strange black and red metal which gives the effect of the two colors swirling around, and to go with it Junichiro's chain can go as long as it likes making it able to be used for even longer range combat and to also help create new fighting styles and methods. In all it technically has four blades as both ends of the scythe are double edged.
Also the appearence of Junichiro changes in bankai form, his appearence is very easily described as the Grim Reaper as he has a ragged cloak/trench coat which is gives the effect of dark wavey wolf fur around him, and the clothing becomes more fitted, this in turn grants better speed and improved mobility in combat, also the cloak is double layered, and between these layers is light shoulder armour which protrudes out of the shoulders, and back plating. Junichiro's facial features also change as his kanine teeth grow longer and more wolf like along with his eyes which turn a golden colour like the moon reflecting in the eyes of a wolf, these eyes arent just for show as they grant Junichiro superior and extremely quick reaction times and longer range of sight.
His hair also grows longer and darker and his nails even grow longer creating something like claws, his muscles also become more distinctly noticeable like hes perminantly tensing, though he may not be, but this is to signify the extreme surges of reiatsu flowing through his body and are similar to the distinct visibility of wolfs muscles which also show exactly why he becomes more quicker and stronger. Junichiro's ears are also now in the shape of a wolfs/foxes and gets the same kind of tail to match as a sign of his drastic change.
Due to the bankai being a form off mass power and the bankai is technically a double weapon, Junichiro's reiatsu and aura often becomes visible to those with a strong sense of reiatsu creative a dark creeping misty essence around him as a sign of overflowing reiatsu which corrodes its surroundings very quickly, Junichiro is also capable of using the mist as a tool in many different creative ways, such as using it to surf on and ride granting greater speed and mobility, although in bankai form Junichiro's natural speed is hightened to an extreme, almost impossible speed with or without the aid of shunpo, or even as a make shift shield to corrode projectiles.
The bankai also retains the ability to change into a variety of different forms depending on Junichiro's emotions, and still the main abilities do not really change a great deal though again power of the melee attacks most likely will increase considerably with his emotion as time passes, assuming Junichiro's feelings grow rather than subside, but like shikai his feelings must be only the 1 and very strong to force the bankai's form to change.(BANKAI NOT ACHIEVED)
Bankai attacks sad may develop more)
*progression from ketsueki(or chi)hebi*ketsueki no orochi/Grand(or great) snake of blood_-_This is the final progression of the shikai's chain attack, but can only be used in bankai due to ite immense strain and use of mass quantities or production of blood. The main snake now sprouts 2 extra heads, and act as a hydra, so if any are cut off more will grow back, also Junichiro is now able to detach the large snake freely without any worries of it going berserk or worries of the smaller ones doing the same. Also the main snake grows larger again and becomes more monstorouse in appearence as it gains horns, longer fangs, and two arms/legs with large claws, basically it closly resembles a hydra.
ketsueki(or chi)tsuikanban/blood disc_-_a multi-purpose attack, much like ketsueki(or chi) tsuru/blood vine, but at the same time is closly related to the attack ketsueki(chi) hacho/blood wave. The attack is used bu like ketsueki hacho, having blood on the scythe's blade, but in this case a larger quantity is needed, then, Junichiro would in most cases, to cause a quicker and more efficient result of the attack, spin his scythe around in a complete 360 degree angle, whether it be above his head, or infront of him, or even at his side, either way would only change the attacks purpose. The attack is basically a very large disc of blood creadted from the area the scythe is spinning in, the disc size is able to change at will, this also includes it's sharpness and thickness, the attack can be used for capturing a target by getting the disc to drop over them and then clench back up tightly, or can be used as a buzz-saw like disc and spin towards the enemy at a very high speed and rotational speed.
ketsueki shudan/blood mass_-_This attack is extremely lethal, simply because, it's hit certainty is almost 100% to anyone weaker than a VC. The attack is activated in the same manner as the shikai attack ketsuryu, but instead of causing spikes to extend from the puddle(s) of blood, the blood bursts into the air and remains in mid air hovering around as small droplets, but, Junichiro can freely make the droplets dart around like daggers, lances, swords, or any other shape he desires. In a small space this attack would be nearly impossible for even another captain to avoid all of them.
Jigoku ryoken(or haundo)/hell hound_-_This requires alot of Junichiro's own blood, because, He will manifest his Zanpaku-to's spirit out of his blood and using it as an aid in battle while still keeping his bankai form, the spirit entity created from the blood is not the real Chimidoro no tsuki, but something like a clone created from Junichiro's blood. Its claws and fangs have the same power Junichiro's scythe's blade has, which is corrotion of objects and spirit particles etc, also it has the power to force wounds to bleed out uncontrolably. Another special bonus the clone can do is to use all the attacks Junichiro can use with his shikai and bankai in similar manners, the only difference is that the clone is litteraly a almost perfect clone of the spirit in his zanpaku-to and will keep the same personality and act independently until Junichiro desides to deactivate the attack.
ragnarok(apocolypse in norse mythology)_-_This is an attack where Junichiro maximises the output and input of the circulation of blood, stock and reiatsu of himself and his zanpaku-to. This attack is best used with the jigoku ryoken(or haundo)/hell hound attack as the attack will activate more quicker and more stable. If activated with the previouse method mentioned then the process will happen with the clone of his zanpaku-to spirit breaking down partially back into blood and smothering itself and completely covering Junichiro, in a matter of moment the blood will take a werewolf like shape, the Scythe is no longer present as it is in a sense compressed into this new form and can be drawn out of himself at will, the wolf like form is larger than Junichiro is naturaly, making him 6'2 to begin with, but can increase his size up to 12 foot.
His ability in his previouse bankai become hightened to a level way beyond what most bankai's would be, but this attack his a large draw back which is that the longer it remains active the more strain Junichiro's body will go through which may cause seriouse damage to him if kept active for too long, the only way it would be life threataning though is if it were to remain active for 24 hours which is very unlikely it would be needed that long.
The other method which does not require a attack currently active is that he instantly activates it from scratch, this method requires more time to acumulate enough blood to cover himself, to gain this amount of blood would require at least 15 minutes, which is far longer than the matter of seconds with an attack already in use. This attack being so strong can only be used once per bankai activation, and once deactivated, Junichiro's zanpaku-to will return to either shikai, or its sealed form depending on how long Junichiro kept the attack active.
(aka umi)kokai-sazanami-/the red sea-ripple- *second part of the red sea* This is the advanced for of the read sea -flow- as in it is only accessable in bankai form purely because the attack requires a higher control and source of reiatsu. It has the same first flaw that it may take time to take over the water source depending on the quantity of water, but in banakai the time is at least reduced. The second draw back however of limitations to what the water can do is now no longer present as it can now take which ever form Junichiro desires, and is capable of extending beyond the water source and travel outwords rather than up and downwards and around itself. Of course the draw back now is replaced by the matter of a higher cost in controlling the blood in such a huge mass quantity.
Kurotsuki-black moon virtually the same as red moon except the blood turns pitch black making it extremely hard and where the eyes are black on the arm guards they are now blood red. This form serves the same purpose as to increase strength and speed but also defense to a higher degree than the red moon but with this the time used is shorter than that of red moon. (also can use the same attacks as shikai but on a larger scale)
bankai defences: same as shikai defences but on a larger more effective cale
Special Accessories: Junichiro has a habbit of carrying around a scroll which is essentially for gathering data on what ever he feels is important. he also has a black eye patch which serves a secret purpose only strong adversaries know about. Another distinguishing feature he has is the forhead protector which is blood red in color and has a black crecent moon carved into it though not always warn but is usually kept on his person. Lastely he carries around a large cross on his back which is wrapped up in very fine and expensive material, the cross has a secret function to it that only he knows and has never been required as of yet to show.
Also held to his back via a large belt of what should hold bullets but instead hold large tubes filled with blood and variouse other things unknown to everyone other than himself along with another belt of what should be bullets but again holds more test tubes but these are smaller, but contains the same as the larger version but he had this belt long before the cross and larger belt attachement but these belts also criss cross over eachother making something of an X shape across his torso. Junichiro's fashion sense is also a very distinguishable trait as it is usualy sleek and well dressed yet not to the point it would be something of a trend as he follows no trend but sets his own personal style while matching expensive but not to boastful clothings with battle gear like his double layered armored leather gloves for example.
He also wears a black cowboy hat (stanton) which has a unique slotting system around which contains the usual chemicles and blood viles Junichiro carries around with lgaps just aboce these viles allowing his fox ears to pop out of the hat. Alos Junichiro has a very long blue scarf which is jagged and scruffed at the edges and where he wraps it around his neck.
Skills: Junichiro is a fast paced fighter, and in combat is always on his toe's. he has above average in martial arts skills, not enough to go against a vice captain or captain level but at least enough to have hand to hand combat with maybe a 4th or 3rd seat at best. kido is not a strong point of Junichiro's but he is at least compitent enough to perform several properly. His swordsmanship is very good again not great but good enough to keep his opponent on the move.
Junichiro is also rather sneaky as he likes to take data from his apponent and is capable of learning the moves and fighting styles of them very quickly, this has its draw backs to as his big flaw in combat is for the first few minutes he is open to attacks due to collecting data he will rarely fight back, at least until he is finished collecting what he thinks is enough data for that time, this in turn makes him a notorius stratagist in battles this combined with his love for fast paced battle make a lethal combination.
Abilities:in the academy, he was in the top class for hand to hand combat skills in martial arts, was top of his class in stategic combat and was more than compotent in generic combat fighting. Junichiro was only in top class for his stratagies but was in second highest class for hand to hand and thirs highest class for his quick paced combat which in that class. though what he does lack is his kido power as he can perform kidos properly once acquired he has trouble in actually gaining them, also his physical strength is not exactly weak but he isnt all that great at overpowering his opponent.
Personality: Junichiro is an odd guy as his personality has a habbit of frequently fluctuating out of the blue, he is more than not relaxed or just plain lazy, not in a insulting to officials kind of lazy but a laid back lazy as Junichiro will follow orders fairly obediently its just if no orders are given he will not pass the oppertunity to find a tree to sleep under. Also, he does not take to kindly to shamefull defeats, as this leads to a short tempare, and quick to act on revenge until he is satisfied with the results. when challenged to a battle with a team mate or a enemy his personality will more than likely change to a more, crazy look as he usualy bares a large crazy looking grin and is rather intense in battles as his personality for battles is very overbored, simply because he does not believe one should hold back, though he knows that if there are rules present he will follow them.
Junichiros sociable side is rarely seen but when he is feeling sociable he is rather fun to be with, he tends to have alcohol involved when sociable or to get him sociable you could simply offer him alcohol either way would work. When in this mood he is very fun loving and hyper active, but with a mischivous streak. Also sobre or not he has a flirtaciouse side to him though when sobre is almost never seen and is very discreet about it when shown, but when sobre he has a bad habbit of being a ladies man, or at the very least tries to be.
Biography/History:Junichiro was 16 when he died, he could also sense the presence and in some cases could see ghosts and hollows but could rarely make physical contact with the dearly departed, and it was a hollow that killed him a month after he became 16. Junichiro was a blood thirsty hollow and massacred most of his family including his twin brother who then became a hollow as a result. They then roamed around for a further 3 months devouring everything in theyre path until a unit of seated shinigami came and defeated junichiro while his brother managed to escape to hueco mundo. Juniciro however once entering soul society managed to retain his spiritual energy and was offered to enter the shinigami academy shortly after arrival.
while Junichiro was alive his favorite sports at school were rugby and dodgeball, his grades on the other hand were reflected highest in science. he was not greatly popular in school but he did have his own circle of good friends. His hobbies included martial arts, playing computer games on mainly the X-box 360, reading manga, drawing and drinkin alcohol with his friends, he got away with it as though he was 16 the shop owner of a popular alcohol stand was a very close friend of the family so he got alcohol on the weekends, not for free of course but was just aloud to buy it though under age. His prefered forms of martial arts are muay tai kick boxing and chinese kenpo as they r the fastest forms of martial arts that he practiced while alive.
Powers:Junichiro is able to use most Kido's. He also poses surprising strength but focused mostly around his great leg strengh which makes him very agile.
Likes: alcohol computer games honest and trust worthy people manners and politeness strong and interesting fighters being lazy anime/manga eating most foods but mostly fond of italian and japanese foods the warm animals and most other creatures
dislikes: liars rudeness and disrespect people who are deliberatly and cruely big headed doing too much work bordom the cold spiders copy-cats trends (fashion, idea, hobbies etc)
Fears: himself. To be more specific it is refereing to he is scared of what his zanpaku-to has made him like; That being crazy, paranoid etc and he is ina way also scared of his zanpaku-to's influence as all of his emotions add up to both his and it's strength so he in a sense is also scared of his own strength.
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Posted: Sat Aug 08, 2009 4:24 pm
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Posted: Sat Aug 08, 2009 4:41 pm
Name: Jinjaku Etsuhede (Shin-Jaku Eat-soo-Hede) Title: The one man band. Rank:Unseated. Personality: Very happy go lucky and enjoys to annoy his shinigami squad mates and captains specifically Junichiro Watanabe which he enjoys to do one an hourly basis. He can have very unpredictable mood swings as he may get extremely angry if he sees a friend in danger and will fight to the death to save them. He is a very loyal person. If he sees someone has betrayed them he will get extremely angry. He enjoys to be the prankster of the sereitei. He also enjoys learning and training with hand to hand. He is a master at Muay Thai and Kick Boxing. Jinjaku is usually very overenthusiastic in everything he does. Appearance: He has short blue spiky hair. He has several scars and burn marks up his arm because of his past. When he enters shikai his left shinigami clothing blows off and when he enters Bankai his right shinigami arm clothing blows off. He has a sash but on the sash it has a picture of a guitar on it. Age: He appears to be 23 years old Likes: Enjoys messing about with his friends and laughing, loves fighting new opponents and loves over sized bankais, loves alcohal Dislikes: Dislikes serious people, hates hollows, giving his last drop of alcohol to someone, having the last drop of alcohal Jinjaku had weird reiatsu as explained above Special Accessories: He always carries around a bottle of alcohol and he never ever drinks the last drop. Jinjaku also has arm guards. These aren't normal arm guards as they are two eels swirling up his arm and end by his elbow. These were made by Kiba and modified by Junichiro. It is modified to absorb lightning and can also be used to defend against bladed attacks but consecutive lightning attacks will heat up these and will end up severely burning him. Guitar picks: Razor Edged Shocker (RES) - Razor tipped pick that will on impact discharge all the electrical current accumulated into the target. To put it simple bigger charge, bigger shock Explosion Tip Shocker (ETS) - Not quite as sharp on the tip as the RES due to it being rigged with a small coating of explosive material, simple accumulate as much charger as he can the pick will hopefull stick to the target somewhere, easily in the clothing, possibly in skin, and then in about 3 seconds of impact the electricity will jolt the enemy and then explode inwards. Nova Fang Shocker (NFS) - This is the most dangerous one of all. This one can be played and electricity will be gathered into them. During being played the temperature of these picks will increase at an alarming rate and this will then be thrown. Due to the material it is made out of it will change shape as wind hits it. If this gets into contact with the skin then it will hopefully stick and a charge of electricity will be continuously released into the enemy and due to the shape being changed the opponent will find it difficult and painful to pull out Known Kidous: Bakudo's - 1 Sai1. Sai (塞, Restrain) — Locks a target's arms in place behind their back. 4. Hainawa (這縄, Crawling Rope) — An energy rope entangles a target's arms. 8. Seki (斥, Repulse) - Creates a round shield that seems to temporarily paralyze and repel whatever strikes it. 9. Geki (撃, Strike) — Engulfs a target in red light, completely paralyzing them. Hado's- 1. Shō (衝, Thrust) — Pushes the target away from the caster. 4. Byakurai (白雷, Pale Lightning) - The user fires a concentrated, powerful lightning bolt from their finger. Rukia Kuchiki and Byakuya Kuchiki both used this spell and rarely other shinigami as well. Skills/Abilities: Jinjaku is a mixed martialist. Jinjaku prefers to use Muay Thai but can also use Judo, Kick Boxing and Kendo. Jinjaku enjoys all sport and will always overenthusiastically particapate and will usually play to win as best he can. Extremely good at annoying Junichiro. Jinjaku is a good Kidou user and can effectively use lightning better than most Shinigami's at his level as his Reiatsu is lightning based. Jinjaku is also extremely talented at masking his emotions and real feelings as he never shows what his true feelings are. His most impressive skill he posseses is to play different instruments. As he is very talented at this he can run while playing the guitar but can also make mistakes which will make the electricity fire off into random places. Reiatsu: Jinjaku has weird Reiatsu because it isn't an aura, When Jinjaku releases some of his spiritual pressure so it is visible it forms lightning. This Reiatsu is different because of his zanpac-to ability. This lightning can burn him self on times if he losses control and can burn other people. It can also have other effects on the environment. he element lightning is also fast. So he has a very high natural speed. Zanpaku-to Appearance ( Sealed): A small short katana, It has a black blade with an inscribed eel going up half of it, The sheath is the same colour as the blade with a red ribbon at the top, The hilt has two red eels on each side going up to the hilt and branches off and forms the hand guard Zanpaku-to Name: SHIZEN NO CHIKARA meaning power of nature Zanpaku-to Call Out: Use the elements of the storm Spirit: It is a huge leviathan. the personality of this spirit is very calm and composed. He doesn't like fighting and doesn't like Jinjaku that much but will help him when needed. It is about 300 meters long.Below is a picture of it Shikai: "Achieved"It is a instrumental Zanpaku-to. The main power of this Shikai is electricity. This takes the form of a guitar. Small (1 inch diameter) or large (4 inches diameter) beams of electricity can be shot from the tail of the guitar from strumming one or more of the strings. The guitar can also be played continuesly and charge up. Continues play of the instrument will create a small electrical orb at the end of the tail of the guitar. If playing of the guitar continues then the orb will grow in size. The orb will grow larger until either fired off or stops playing. If Jinjaku is stopped playing while charging the orb then it will stay stationary and after 2 post will start to fluctuate and after three posts will explode with electricity firing in random places. Jinjaku can also play songs on the guitar and depending on the type of song or the name of the song will have different effects. For example if a song being played is called 'Operation Ground And Pound' (Dragonforce) and the song is completed the guitar can be lifted up into the air and smashed onto the floor and it will start to shake and crack. The guitar can also be split apart to make a sword. If needed Jinjaku can hold the tail of the guitar and it will detach from the body and a sword will be pulled out. Electricity can be charged into this part of the sword quickly and effectively while discharging it when ever needed. Once this action has been preformed the guitar can be reunited once again just by simply placing it back into the body and Reiatsu will flood the guitar and create more strings. Various effects can also be applied depending on the way in which the guitar is played. For example if Jinjaku bends notes then he will create a pulsing shockwave then it can alter chemicals in the body like the ears, this would make the person become off balanced but would only have an affect for one post depending on the level of strength of the character. Bankai Release: "Not Achieved" Shizen No Chikara kyoshikyoku Meaning Power of nature rhapsody Bankai: This is a much better version of the shikai. All these instruments are available at once. This makes new attacks as one instrument combined with another will make a new attack. They are all strapped to his body. The guitar strings and on a gauntlet on the right hand. He can flick these strings at anything he wishes and if he plays it, it will sound like an actual guitar. There is an unlimited amount of strings as he supplies it with Reiatsu. When he plays the electricity charges into his hand and can be fired with his other hand if wanted. The bass is the same but on the other hand. He can do the same but in fire form. The drums have the drum sticks and symbols. It can be used to make things vibrate. These drum sticks are in the wrists. When ever they are needed they flick out. The symbols are in his knuckles. When ever needed he can make then come out as disks and can punch someone and heavily hurt them, also he can fire then when ever he needs. The mic is not there any more. Jinjakus voice is now amplified. This can now be used for an attack. He can scream into it and this releases a huge blast. The ocarina in on his palm. This is able to do hypnosis on more than one thing. This means it has increased potential. The flute is on his upper right arm. This can manipulate gravity in selected areas but only two meters in front of him. For example if someone rushed towards him he could make the gravity really heavy just in front of him (2 meters in front of him). The triangle stick is across Jinjakus left knuckle and the actual triangle used to change it dangles from his wrist. When ever needed he can just tap it. The maracas are now holstered on his side. He can pick them up at any time to be used. They are more powerful. There is no longer a banjo. The ukulele now has an extra ability. It can annoy as well. It is much more intense as playing it will affect them sooner. This ukulele is placed under the left arm. The harp has changed at it can not be seen. When needed he will reach for it and it will flick out and he will grab it and play it. It can be held now as before he had to be still while playing it. He can then put it back by placing it back on the leg. It is pulled from either leg. It now has the ability to heal broken bone damage as well as skin and bleeding damage. The tube which can control water is strapped to his leg. This means he doesn’t have to use it directly. He can now control the water using his arm and the water would come and cover his arms when he wants to. When he uses this part the tube can be seen on his right leg but when not being used it can not be seen The violin is strapped under the right arm. When he plays this instrument he doesn't use an actual play it. He creates a Reiatsu form the thing needed to play it. the Reiatsu will take the form of the bow to play it. Any onlooker would see a blue Reiatsu bow playing by itself. The instrument used to control wind is now on his left thigh. When needed it will turn by itself. His Reiatsu is used to turn it. This causes more radical tornados and for wind to turn in it's direction but Jinjaku has lost the ability to throw a rush of wind forward. The piano is now a keyboard and comes out from the side of his arm. When he doesn't need to play it, it will not show up. When he wants to play it the piano will flick out. The elements of the shield can be placed all in one shield but the more elements that is placed in one shield the longer it will take to recharge. If 1-2 element is used it will take 3 posts to charge. If 3-4 elements is used then it will take 4 posts to charge and if five elements is used then some elemental damage will be put onto Jinjaku and it will take 5 posts to recharge. Ultimate Powered Bankai: When needed Jinjaku can summon his Laviathan to fight for him. This Laviathan will appear in full form and length (300m xd ). The Laviathan will fight for Jinjaku and the Shinigami will lose all control of every instrument's power. The instruments are now used to control the creature. Every attack that Jinjaku can use in Bankai will now be used by the Laviathan but can be used in several different ways, for example the lightning attack can now be used in more than one way. There is also no set instrument for one attack light in Bankai (Meaning the guitar isn't the only one to make the Laviathan to attack with lightning, other instruments can be used to make lightning.). The instruments would also be used to make the Laviathan move. Once it has been summoned it is stormy. Lightning will only strike down when instructed by Jinjaku to do so. As the Laviathan is such a big size it tends to attack slow but some attacks can be fast. History: He was born into the human world in a normally family. There was nothing special. He enjoyed training. His family had always pushed him to box since he was 5. He was an average person but with a very happy go lucky personality. He had many friends. He was an average student at school. He didn't hate or love his life. He was also an exceptional instrumentalist. He enjoyed playing instruments like the violin, the drums, the flute but his favourite was the guitar. Once out of the blue when he was just 11 years old he was kidnapped by 7 people. He had no idea how he got there, why he was there or anything. He was tortured. Every night for the 6 months he was in there he was beaten, burnt, humiliated and fed just enough to keep him alive. He never had any fight in him after 4 months. He had accepted his fate. He was beaten everyday. Never given a break except for when they got bored for the day. So many things were used on him. He had given up. All up his arms are scars and burns from this day. One day he was being beaten and the chains that were holding him tightly to the wall broke. He fell to the floor. He had no strength but something was driving him, telling him to get out of there. He was dragging him self out and he got to the door and it opened. He looked up and there standing was his father. His father was one of the people torturing him. Something inside him had snapped. He grabbed the chain that was around his wrist and threw it at his father. It wrapped around his neck. He pulled tighter and tighter until he heard the snap and the body crashed to the ground. The head dangled down but this didn't stop him. Jinjaku started to hit the person relentlessly in the face. Not stopping. He had been driving to the brink. He had blacked out. He can't remember much from that day. He can't remember how he got out. He might have killed only the father, or he might have killed the other 6. He no longer had friends. He has always wanted to make friends as he had lost all his. When ever people would see him he would act happy. He would put up a wall to protect him self and other people from what he really feels. No one really knows what he thinks or how he really acts. He has lost all interest in his musical talents. He lived only to protect his friends. When he got out he had lost everything. He had no idea where to go. He trained for the rest of his years. He kept boxing. He lived to box after that moment. It was all he had. When ever he gets in really bad fights he lets all his real anger out. Although he hides his feelings he still enjoys making friends and being with them, It's the only thing that gives his life meaning, This is why he will fight to the death to get better so he can protect his friends. At the age of 17 he was in a fight. A boxing fight and he was winning. Then he heard a huge bang. He placed his gloves on his stomach and there was blood. He looked behind him and there was someone in the distance. He could feel no pain. All he could see was a person holding up his finger like a gun. Obviously there was a gun but he couldn't see it. With the state he was in he couldn't see much. He smiled as he fell back onto the floor. Now he was just a wondering soul. Watching all his friends. Making sure they were safe. When ever someone were to hurt them he would rush in trying to save them only being beaten as he couldn't help them. In this state he couldn't help anyone. This gave his life no meaning. He just wanted to give up. He looked at the chain on his chest and saw that it was getting shorter. He couldn't wait to see it get down to the last bolt. He thought it would end his misery. One time a hallow tried to attack his friends. He rushed in to help them. Trying his best to defend them. He tried his best but he couldn't. He let out all his anger and threw one huge punch. Then the hallow split in to. He thought he had done it but a shinigami landed behind him and thanked Jinjaku for helping. The shinigami left Jinjaku with the thought that he killed the beast. The Shinigami then gave him a choice. Either stay and be turned into one of those beasts and eventually kill his own friends, or become a shinigami and help them out. He took the best option. He knew it would help him become stronger than he is now. As he became a academy student he kept those walls up. He acted happy and joyful like he was before his father killed his personality. He made many friends in there. He then became an unseated shinigami in squad 3. He made many new friends. They all thought he was happy all the time. The truth was he was happy being with them but left alone he is a wreck. He kept his love for training and he had learnt he had a love for pain and fighting. He got transfered into squad 8 and train to gain Shikai.
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Posted: Sat Aug 08, 2009 10:29 pm
Name: Kagetsuki Burudoshisu (Kah-gay-suu-key Boo-roo-door-she-suw) Aliases/ Nicknames: None Physical Description: Tall and thin, his facial expressions hardly ever change. Although sometimes seen in heavier garments he tries to stick to light but strong garments to maximise speed. He does have tattoos on his upper body although these are hard to see behind his garments. He appears to be 17 but has been a spirit of different factions for 150 years Height: 6 foot 8 inches Weight: 350 pounds Build: Thin Hair: Dark Blue Eyes: Red Skin: Bleach Bone White Zanpacto: Kyoki no Sata Ryuu Nickname: Ryuu ((for short)) Normal form: A normal katana with a black hilt and a dragon emblem in the middle of the hilt on both sides. The guard is a red, four pointed star, 6cm from the points to the hilt, meeting between the points at 2cm from the hilt. There is a red chain ending with a black crescent moon on the bottom of the hilt. The sheath is all black. The blade is three Feet long with two red runic markings near the guard of the blade Zanpacto Spirit: http://images1.wikia.nocookie.net/monsterhunter/images/7/72/Chameleos.PNG Shikai: "Rise, Legion Kyoki no Sata Ryuu (achieved) Appearance: A black obsidian metal sphere with a blood red pattern on it. It constantly floats around Kagetsuki. Power: Has the ability to manifest opponents fears and create a version of said fear out of the floting orb in order to turn the opponent insane, but must cut the opponent in order to learn their fear. The orb can tranform other forms to inspire fear, confuse the opponent or to turn them insane. The orb can also create different weapons for Kagetsuki to use while it presents itself as a manifestation of fears Bankai: not achieved Appearance: Obsidian dragon wings and tail are attached to Kagetsuki’s body that are black with red spikes. A sword also manifests itself, when sheathed it resembles a long, black stave as it has no external markings. When unsheathed it has a smooth black hilt with no guard, it has an 8 foot long, strait, black blade with blood red markings from the hilt to a quarter of the way up the blade on both sides. This blade is incredibly dense and hard to break. Power: Can duplicate multiple spheres, each with the ability to become warriors and creatures to be used outside of the pocket dimension, from the wings and tail on Kagetsuki’s back. Each sphere can morph into a different creature, warrior, or weapon. Along with this Ryuu can create multiple spheres of black, each with a 150 meter Radius that is impenetrable from the outside or the inside of the sphere. Kagetsuki alone has the ability to teleport others and himself in and out of the spheres or between them by the use of tunnels in the sphere wall. Inside the spheres is a dimension of pure insanity, with which Kagetsuki can alter to his will. Any illusion made from the energy in this dimension by Kagetsuki is made real and solid. Also the fear of anyone who enters these dimensions is made obvious to Kagetsuki. Attacks:- Changeling: creates a either a mirror copy (low reaitsu) or an independent copy (high reaitsu) of the opponents appearance and abilities through the power of a solid illusion. Blood Metal: A liquid metal permeates Kagetsuki's blood to stop bleeding and help with defence. This ability turns his blood to metal on an atomic level. Obsidian Converter: Turns Ryuu’s main body ((the long sword)) into any other weapon form, be it scythe, sword, dagger, staff etc. Special Accessories: none Abilities: He is very fast and is slightly over the average strength mark (although he does not like to depend on strength in a battle) He has an average affinity to magicks, but is a fast learner. He has a very large reaitsu but does not know how to control it properly so it does fluctuate wildly but usually stays quite low Personality: Very quiet and withdrawn, he is always serious about the actions around him, but doesn't like hurting allies whether physical or psychological, unless it would be beneficial towards them. He would gladly sacrifice his happiness and life just to save others or make them happy. At times, if Kagetsuki allows, Ryuu can become in sinq with Kagetsuki. This allows Ryuu to take possession of Kagetsuki’s body, changing his personality to that of an insane animal. His fighting style also changes. Biography/History: Not much is known about him as he doesn't like to talk about his past, what others do know is that he suffered greatly as a human because of his high reaitsu which attracted hollows. He died protecting a young human girl, who also had high reaitsu, by quenching the hollows thirst with his own soul, after wandering around in Hueco Mundo for 133 years he fought a captain and lost, marking the beginning of his journey in the soul society....... ((Sorry if it's too short, it's to make him mysterious))
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Posted: Wed Aug 12, 2009 1:17 pm
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Posted: Tue Sep 01, 2009 3:54 pm
Name:
Faris .F.M Siegfreid
Aliases/ Nicknames: Faris possesses no nicknames yet.
Physical Description: Faris is a fully grown man and appears to be about nineteen years of age . He has two intimidating eyes that are coloured golden a trait he has always had and needed to quite often mask while a living person. Faris has white hair which is strange as not many people have white hair. Faris doesn’t wear the standard Shinigami outfit apart from the badge for his squad (which he wears on his side) instead opting for a white shirt and black trousers along with a black and white chequered tie. On the back of the tie there is a picture of a phoenix.
Zanpakto Faris has a Zanpakto like most. It is a Katana however it is like a Hollow Zanpakto because it has the same kind of white design and has a white piece of translucent cloth or bandage hanging off the end.
Shikai: (It hasn't been acheived. YET!) Faris' Shikai is called Madonna in it's first form. It at first takes the form of a seed which has to be planted (and it can be planted anywhere) to take effect. Upon placing it in the ground it starts enroaching upon the nearby land slowly taking up the size of a small field. It does this by absorbing Reishi in the air (and using the dice thing to decide how far it moves) and at max becomes about the size of a small field of taters. (Sorry about this I'm trying to get an exact figure for such a thing but I'm sure you're all able to imagine a little bit at least.) The field then works to hinder my enemies and help me. It does this by moving around so I'm going to give you all some ideas of moves it can do.
Wall of Crystal: A wall rises from the ground quickly and hitting into it will hurt. Especially if you run into it fast.
Crystal Trip: A smaller version of the wall. If you're running a structure could come up and trip you up. Then splat you hit the floor or worse.
Crystal Spike: It can form a spike of varying size and spikes + Face = Dead. Dangerous combination I'm sure you've gathered.
I realise I haven't given an idea of how hard it is. Well it's 3/4s of the strength of diamond and as such is incredibly difficult (although not impossible you could cut it with diamond) to cut
Of course in Hueco Mundo as we all know there is Hollow Reishi about so one could wonder if that might effect his Shikai.
Bankai: He doesn't posess Bankai.
Zanpakto Spirit: A woman dressed in a white hospital gown. She has white hair just the same as Faris and his powerful yellow eyes. She hasn't said her name yet but it's Scarlet Madonna.
Special Accessories: He posesses a tie which could be used for strangling someone however this is unlikely to happen as it is a tie that is precious to him. It is the last remaining thing he has from his life in the real world.
Skills: Wrestling Skills and therefore a decent level of strength.
Abilities: Kido 1-10
Personality: Faris is a carefree type he doesn’t have a care in the world and seems to just drift from here to there with no goal in sight. He is on the other hand actually quite smart and possesses and possesses a mind ready to intake any new any information helpful to his cause. Faris is at most times happy and a try to extend his happiness to anyone who he feels is looking down. Faris is not sadistic but is fast and brutal in his attacks. It is one of his assumptions that everyone is of about the same level of power as him or stronger.
Biography/History:
Faris' mother who he never learnt the name of died in childbirth. His father unable to deal with his grief went into hiding.
Faris grew up an orphan never knowing about his real parents. Sure his life went normal enough but there was the simple fact he was an orphan. Around the age of nine he decided to take a maertial art of his choosing as it was offered by the orphanage where he was staying and he decided to choose wrestling strangely enough so because of this he became very strong at a very young age.
Faris grew up with his wrestling being the only thing under his belt having failed at every single one of his tests and qualifications and decided it was high time he found out about himself. He had earlier that year found out who is father was and where he was living. He couldn't forgive his father for leaving him and never telling him about his mother but he had to be reasonable and decided to go meet with him.
His father was living in a small seaside town by a cliff in a tiny cottage. He had been secluded there for the last 19 years just wasting away his time mourning for his dead wife, the only person who had brought light into his otherwise dreary life. His father was so shocked to find out that his son has decided to come meet him and offered him some tea. They sat and talked about life and what they had been doing and as Faris was about to pose the question So what was my mothers name? his father fell over dead he had put something to kill himself in the tea they had been drinking of course he didn't want to kill his son. He had finally seen his son and was happy enough to pass on now but Faris was enraged. He leapt off the cliff and followed after his father. He couldn't just leave it at this.
When he arrived in Rukongai he never found his father and this is his goal to this day. His time in the academy was unremarkable and he stayed there for the usual period of time.
Powers: Kido 1-10
Is this passable Mr Tansen?
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Posted: Thu Sep 03, 2009 7:49 pm
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Posted: Thu Nov 26, 2009 9:44 am
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Posted: Fri Dec 18, 2009 4:04 pm
Name: Yuro Prower Aliases/ Nicknames: Strafe Physical Description: He is 6'3 tall and skinny, often described as lanky, with pale skin. His blue eyes resemble the ocean and his hair resembles snow. He wears a standard soul reaper uniform and has short straight hair. Due to how lazy Strafe is, he just doesn't take the time to do anything special. Typical sandals as worn by Soul Reapers are usually on his feet and he wears his zanpakuto on his left hip. He is very calm in expression on his face and has light blue eyes that almost look white. Thin lips with a moderate size nose. His skin tone a little darker than an albino. Zanpakuto: Slicing Dolphin (suraisu iruka) - It is a regular katana made of steel with a blue hilt. It's covered with blue silk with a black water kanji sign in black ink, and a black guard shaped like a wave. Strafe keeps it tied onto his left hip through his sash. Zanpakuto Spirit: The spirit is a humanoid creature with the accents of what looks to be a Dolphin. The humanoid is muscular and is ruthless. He has fins coming out of ever limb and his skin color is grey with a hint of blue. The spirit looks to be also machine like in the fact that eyes are black and it speaks with a mechanical sound in it's voice. The only clothes it wears is a pair of black briefs to cover up important parts. The spirit's personality is the opposite of Strafe's except for one thing. In battle the spirit is just like Strafe and becomes analytic like a machine. It's the one thing that ties them together and makes them work as a pair. Inner World: The inner world that his zanpakuto lives in is a huge room that looks like a control room for a power plant, but it is emerged in water. Everything seems to be turned off, but unaffected by the water. each wall has a sign with a word in Japanese on it. One says mirror, another says power, while another says move, and the last says evolve. the floor is just tile and the walls are made of cement. Shikai: Carve (Kizamu) ( Not Yet Achieved) His katana transforms into two crescent bladed tonfa. The blades are white and the handles being black with nothing them and a water kanji symbol on the hilt. Both ends of the blade are curving away from Strafe. Strafe's whole body, as well as the tonfas, become covered in a blue aura of reiatsu. His speed and agility is increased while his Shikai is active. A basic idea Shikai Abilities: Spread Out (mida rigamashii) The blades spread apart creating four blades total that float in front of him [Yuro] at equal distances of three centimeters from one another forming into a crescent shaped blast of reiryoku which can be fired rapidly When these blasts make contact and explode, the blast radius is about the size of a barrel and it does moderate damage like burns, pain, and even can break limbs if the same spot is hit multiple times. These blasts can be shot at rapid rates in groups of up to 4. Part (Wakare) Strafe moves one tonfa in front of himself and one in the back. Then two walls of blue reiryoku form in front of the tonfas. This is ability is used as a shield against ranged attacks (Kido, Cero, etc.), but it is weak against physical attacks. The are square panels that cover Strafe's entire body on both sides. Engulf (nomu) Strafe's tonfas become covered with blue reiryoku and grow a meter in length on both sides of the blade. If the blade makes contact with something, the reiryoku explodes. Strafe can throw the tonfa and recall them to himself. He is unaffected by the explosions of his own reiryoku. He can only use this technique once in a fight and it only lasts 10 minutes before turning off because of the amount of reiatsu it depletes. ( Not Yet Achieved) (Not yet ready. Please view the profile as though the Bankai is a prototype.) Bankai: Crushing Wave Slicing Dolphin (nami assai suraisu iruka) Strafe throws his Zanpakuto into the wind and they disappear. Then suddenly balls of blue kido energy form all around him and he split creating hundreds of the blasts that came from his shikai. He can manipulate them and can make them explode with a thought. He can create more and he can use this attack as long as he needs. ( Not Yet Achieved) Bankai Abilities biggrin rown (minage) This attack makes the balls of energy stick to the opponent and cover them completely, they then explode causing severe damage to what they were attached too.( Not Yet Achieved) Special Accessories: None Skills: Being the distance fighter that Strafe is, he is very adept in the art of Kido for his level of power. He has a knack for it and loves performing them. He is strategically brilliant and can think of strategies in battle quite easily. He hopes to learn Shunpo in the future as it would suit him well. He is a great soul/R&B singer and loves music made everywhere. He loves to bake, but that is about all he can do. Abilities: Strafe is very acrobatic and speedy if he needs to be. He doesn't rely on strength or durability in a battle because he doesn't have that much of either of them. He is strategically brilliant and won't go into a battle blindly. Personality: Strafe is a strategist who thinks about the good of others. He has a kind heart and his friends mean everything to him. He uses his strategic mind to out think most opponents without straining to much. He is very quiet and generous. He usually hangs out with anyone that is in need of a friend and is a great counsellor. He hates tough decisions but will make them if necessary. He is a bit lazy as well and would rather not be bothered with missions unless he is extremely bored. He doesn't like Violence and tries to solve problems without it, although if you hurt his friends, he isn't responsible for what he does. This is probably due to his lack of confidence. He loves comedy and has a unique laugh that he tries to hide. He is very respectful in his speech, especially to his superiors. He can have self-esteem issues at times, but does very well in hiding them. It probably stems for his lack of leadership or confidence outside of battle. He uses every opportunity to teach those around him a lesson that he hopes will stick with them while they serve as a soul reaper. He isn't that confident of a guy regularly, but when battle comes, he turns into a very confident combatant. His whole mind set and manners change in battle. Strafe takes a serious tone and doesn't talk a lot in battle. He just thinks and does like a computer. Biography/History: Strafe was a Japanese kid that went to school in a big city. He was a just another kid at school making mediocre grades with his mediocre friends. He liked sports and other things, and while he was good, he didn't really have enough of an interest to put his all in it. He just hung out with friends and lived a typical life until he graduated top of his class and was sent off to college. He was having an easy time, but was getting spite from the wrong crowds. Seeing as he wasn't confident, people thought they could walk all over him. The first time this happened, he was on the way home from class when he was attacked by 3 men for nothing more than their entertainment. He tried fighting back, but he was weak and was beaten to a pulp. They took his money and promised that this wouldn't be the last time he saw them. That day led to him having to take up Martial Arts and different styles of sword fighting. He specialized in Tonfa fighting and used this on the gang when they finally struck. What he didn't know was that it wasn't just a small gang. It was a big organization in the area and he just became a target. Apparently Strafe walked into the wrong situation where one of the gang members he fought was the leader's son. After he graduated early from college, he started to run. He managed to evade the group until the age of 27.When he was staying in a small town near his home town. His home was invaded by the top men of that same gang and he was outnumbered and out powered. While he fought bravely and vigorously, was shot from behind. It didn't kill him, but they left him for dead. He slowly and painfully bled to death for doing nothing. He was able to get his revenge by setting off the bomb he planted in their clothes during the scuffle, killing all 4 of them. His mind went to a different place when he fought and he was glad it did. He then slowly drifted into darkness at peace knowing that he made a difference and stopped those men from hurting any more people. After getting to the Soul Society, He was automatically filled with the need to make a difference like he did in the last days of his human life. He grew up training and eventually entering the Academy. While he wasn't the best at fighting, he focused on kido as he seemed to have a talent for it. He also seemed to retain information quite well now that he had a purpose in life. The thought of him failing and losing his life was always in the back of his mind causing him to doubt, but he managed to push through and graduate. He was entered into Squad 8 and started life as a soul reaper. Powers: Shikai: Carve Spread Out Part Engulf Bankai: Crushing Wave Slicing Dolphin Drown Kido Hado: 1:Sho 4:Byakurai 31:Shakkaho Bakudo: 1:Sai 4:Hainawa 8:Seki 9:Geki 9:Horin 21:Sekienton 39:Enkosen
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Posted: Fri Dec 25, 2009 12:32 pm
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Posted: Sat Jan 23, 2010 7:44 pm
Name: Seto, Ichiran.
Aliases/ Nicknames: Seto, Ichi, Ichiran.
Physical Description:

Ichiran is of medium stature, About 5.8. He has blonde, spiky hair, with brown streaks. He has a light tan, and is usually hunched over just a little bit, as an expression of how laid back he is.
Clothing: Ichiran wears a long black cloak that almost completely hides his face.
Zanpacto:
In the Unreleased form, Ichiran's zanpaku-to takes the shape of a long bladed katana.
Shikai:
Tanjuu Shikaku (Revolver Assassin)

( not yet achieved ) Ichiran gains a silver revolver, similar to the one that Shikaku uses. He holds this in his right hand, and in his left hand, he has his original unreleased zanpaku-to. The bullets that his gun fires are made from his reiatsu, allowing for him to choose how strong the shots are. But this also means that the more he uses it, the more it drains his power.
Release phrase: Backstab, Tanjuu Shikaku!
Powers in shikai:
Spirit:

Shikaku (assassin): A gunmen with a red robe that seems to be made of steel. It can absorb massive ammounts of damage.
Bankai sad Taihou-Yaiba Shikaku, Gun-Blade Assassin.) ( not yet achieved )

In bankai, Ichiran gains Shikakus red jacket, that he uses as armor, since it's so strong. He also gains the sword in the picture above, that has a gun built into the blade. The difference between Ichirans sword and the sword in the picture is that the blade on Ichirans sword extends about 3 feet away from the actual barrel of the gun, and has jagged dips in it on the back of the blade that go inward, In this state, Ichiran can cause MASSIVE explosions by imbueing the blade with his reiatsu and striking his target with it. In this state, Ichiran can either choose to hold his original zanpaku-to in his free hand, or he can hold his revolver in his free hand. The mechanics of Ichirans gun-blade are the same as his revolver in shikai.
An example of the jagged dips in the blade is this: | | | > | > | > Except they are wider and go deeper into the blade.
Bankai powers:
Saishu bakuha(final blast): This attack allows Ichiran to put all of his reiatsu into one devastating blast that has a 50% kill ratio. However, that ratio also effects Ichiran. Using this move will end Ichirans bankai.
Jinsoku senkou(Rapid flash): Using this technique, Ichiran uses a version of shun-poe that affects his finger and allows him to pull the trigger of his gun faster than usual, allowing him to fire at incredible rates. However, since most of Ichirans reiatsu is being used to maintain the shun-po technique, he can't put alot of reiatsu into the shots, which results in them being weaker than usual.
Special Accessories: Ichiran always has a pack of cigaretes in the pocket of his jacket. He wears a necklace with a cross on it, as an outward sign of his religion. He carries to small katanas with no guards in the folds of his cloak as back ups.
Skills: none so far.
Abilities: none.
Personality: Ichiran is a team player that can never stop himself from cracking jokes. Though he remains respectful and follows the chain of command, he has a short temper. He is extremely laid back and calm, and will laugh and joke in the midst of battle. He usually has an unlit cigarette in his mouth during battle, and outside he likes to take sessions to unwind and have a smoke before battle.
Biography/History: Ichiran was a street fighter growing up, always getting into fights in school. One day, he started seeing hollows. It drove him crazy thinking that he was the only one that could see them. He felt alone, so he decided he would try to fight them with his friend, Sune. They became the defense force for their town, protecting the villagers from these invisible killers. And then one day, the sky opened up and a giant hollow came out of the rift in the air. They tried to fight it, but they couldn't. Ichiran died of blood loss, Sune was ripped in half at the start of the battle. The next thing Ichiran remembers is waking up the seireitei.
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Posted: Thu Feb 18, 2010 7:14 pm
Tsuna InuzayaIm just posting a link since im going to train alot and i might learn alot of different attack and make up alot of techniques.
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Posted: Mon Feb 22, 2010 8:12 pm
Name: Omaro Nisha Age: Appears to be 16, but is actually 30 years old. Aliases/ Nicknames: N/A Gender: Male Birthday: April 23, 1980 Height: 5'8 Weight: 140 Lbs Physical Description: 
Likes: Training, Friends, Advancing in Rank. Dislikes: Rude people. Strengths: Balanced in all aspects of combat. Weaknesses: Rude people, people who think they are better then everyone else, hot headed Special Talent: Good at drawing. Zanpakuto:Sealed: This sword is just like any other 5'-5" Zanpakuto, but it's blade is made of a unique black metal, while it's hilt is wrapped with a black fabric, with a stunning white dragon on the sides. This Zanpakuto is said to be the only one in history like that. Released: "Shred, Zompontetzu" (Not Yet Attained) Appearance: In this form, the Zanpakuto is replaced by a slightly shorter blade that seems as if it's made of wind. Abilities: In this form, the normal Zanpakuto is replaced by a slightly shorter blade made entirely out of compressed, circulating wind. Because the Zanpakuto's blade is constantly circulating, it can cut through things far easier then if it were a normal blade. It also has the ability to shot a compressed air shot at a target from the tip of the blade. If the shot connects with the target, it would act as if there were many blades cutting the target up. As the air shot is fired, it started to decompress, allowing it to cover more ground, but loosing lethality in the process, until it disappears entirely. In a defensive manor, this blade can be decompressed to create a barrier around Omaro, which would protect him from almost any attack. He can then recompress the barrier back into his sword. Bankai: (Not Yet Attained) Appearance: In this form, Zompontetzu disappears entirely. and Omaro's Shinigami attire are replaced by what appears to be a lightweight, pure white pare of wants and T-shirt. His shoes disappear entirely as well, leaving him bare foot. Abilities: In this form, Zompontetzu allows Omaro to control all the air around the area. He can use this as both offensive and defense. In a defensive manor, this ability can be used to create a constantly circulating barrier around Omaro, making it extremely difficult to attack him, as the barrier would deflect almost any attack, if it couldn't cut the attack into small pieces first. In an offensive manor, this ability can be used to creat weapons made entirely of air, as well as create natural tornado's or twisters. He can shot compressed air bullets from and part of his body, which if they come into contact with anything, would act as if they were being cut by a thousand blades. This Zanpakuto is said to be the strongest out of all of the wind/air based types. Known Kido:Binding spells- 1. Sai — Locks a target's arms in place behind their back. 4. Hainawa — An energy rope entangles a target's arms. 9. Geki — Engulfs a target in red light, completely paralyzing them. Incantation: "Disintegrate, you black dog of Rondanini!! Look upon yourself with horror and then claw out your own throat!" Destructive spells- 1. Sho — Pushes the target away from the caster. 4. Byakurai — Fires a concentrated bolt of lightning from the caster's forefinger. Special Accessories: A baseball cap that was given to him by a very dear friend. Personality: Omaro a fun loving guy who hates rude people and is hot headed. Biography/History: Omaro was born to a middle class Japanese family who moved from city to city in search of jobs. When Omaro turned 16, he was able to see ghosts who had passed, one of which being a little girl who had been running for a while and screaming that there was a monster after her. Omaro went over to see what was wrong, but when he did, a giant lizerd like thing grabbed her around the waist and shoved her whole into it's mouth. After it was finished eating her, the Hollow turned toward Omaro, sensing his spirit energy. Omaro ran for home, where his parents were throughing him a surprise birthday party. When he ran into the house screaming that there was a monster outside, and realizing that there were a lot of people there, he quickly ran back outside to get the Hollow away from everyone. After running for what seemed like forever, Omaro stopped by a river where he figured he was safe from the Hollow, but when he looked up after a giant shadow appeared above him, he only had time to jump into the street before being crushed by the creature. After he ran into the street, a young man who was behind the wheel of a red sports car didn't see him and hit him head on, causing him to fly over the bridge into the canale. His neck was broken and he couldn't move his body. He remembered seeing the Hollow jump into the lake before he drowned. By the time Omaro woke up, he had already died and become a ghost. Where his body sank, were two shingami who were fighting the Hollow. The first shinigami appeared to have an ice Zanpakuto and froze the river where the Hollow was. The second Shinigami looked like he had a fire based Zanpakuto, as he shot a giant fire ball out of the tip of it's blade into the frozen area of the canale where the Hollow was, causing it to decintagrate, After that, the two Shinigami went to Omaro and transported his soul so the Soul Society.
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Posted: Sun Feb 28, 2010 8:31 am
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Posted: Tue Jul 20, 2010 1:18 pm
Name: Kintaro Asuma Nickname(s)/Alias(es): Friends call him 'Flamer' because of a drunken 'side-effect'.... Race: Shinigami Age: 49, but appears Seventeen Height: 5 feet tall Weight: 96 pounds Rank: Physical Description: Asuma is svelte. He has very, very pale-white skin, despite the amount of sun he gets. His hair is black, shaggy and quite uncontrollably spikey. He has insomnia, so there is always a dark ring around his eyes. His eye color is a very clean, pure light-medium gray that compliments his face. He wears his shihaksho 24/7, sometimes to the point were his squadmates force him to wash it. Personality: Asuma is a nerd in the sense of the word. He has an unpleasant obsession with collecting Magic the Gathering trading cards, Anime figurines, and it seems he doubles the large pile of video games in his quarters after every mission. He likes to talk about anything that people have passion for, even if he himself does not like it. He's very kind, but somethings emits an aura that make him hard to approach. He also has a knack from complimenting the ladies with the perfect observation of their beauty, that it almost seems like instinct, despite not showing an obvious interest in any woman in particular. Zanpakutou:Zanpakutou Spirit: Kagehoshi appears to Asuma in the form of a cymbal monkey. The kind you wind up. She's strange..... Inner World: The inner worlds takes the form of a shopping mall with 3 floors and an endless amount of donut shops. When Asuma's heart in troubled, the halls are filled with faceless customers. When he cries, the people in the mall riot and destroy displays. Sealed Form: (Not obtained yet) Shikai Name/Release Phrase: " Find comfort in Shadows, Kagehoshi!" Shikai Description: Shikai Powers/Attacks:(Not obtained yet) Bankai Name/Release Phrase: Kagehoshi no Kami-sama ( " Star shadow of God") Bankai Description: Bankai Powers/Attacks:Special Accessories: He carries a Crown Royal silk bag around his waist, carrying a full set of dice needed for playing Dungeons and Dragons. Skills: His sleight of hand has no equal. Sometimes, he is accredited with being a "Gaming God". Due to his obsession with Roleplaying and TCG's, Asuma has unmatched skill in swiping something out from under your nose, cheating when dealing cards, picking a lock, etc. Abilities: Bad at Kidou, but can manage sometimes. Has a very quick draw on his zanpakutou, though.... Kidou:Bakudou: 1. Restrain (Sai) 4. Crawling Rope (Hainawa) 8. Repulse (Seki) 9. Strike (Geki) 9. Disintegrating Circle (Hourin) Hadou: 1. Thrust (Shou) 4. White Lightning (Byakurai) Biography/History: A blood descendant of former Head Captain Yamamoto, unbeknownst to everyone else, including Asuma. Asuma grew up in the Sereitei. His mother was a former Third Seat in Squad 8, and so he really grew up with the Soul Reapers as his family. It's safe to say at least 80% of the whole Gotei 13 has heard of Asuma or knows him because of his growing up in the base. He graduated the Academy with average marks, and had barely good enough grades to pass, but his instructors knew that was because of those DAMNED World of the Living games and comic books his mothers gave him before she died!!!!! THe poor boy used them as a window to get rid of pain, but soon became addicted!! Damn humans!...... Powers: Basic Bakudou and Hadou, the minimum requirement to pass.....
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