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Posted: Tue Jul 22, 2008 7:18 am
I ended up joining Gambino. Cause I'm just that cool.
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Posted: Tue Jul 22, 2008 9:34 am
Alright, thanks for joining Draco.
Nomana, Game, and Kat your choices have been noted.
~MK
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Posted: Tue Jul 22, 2008 2:11 pm
I'm supporting Barton, because they have a few of my favorite npcs, and because I did last year.
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Posted: Tue Jul 22, 2008 3:55 pm
Good luck to you Tay, and see you at the games.
~MK
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Posted: Tue Jul 22, 2008 7:19 pm
You know, never before has there been something on Gaia that I've hated so much as this. Not that time that they kept remodelling anything, not any of the past events, and I used to be proud of saying it, but henceforth I wil lbe able to say it, no longer. Because Now I'll say 'Yea, people used to overreact alot, and I thought everything was great , and then there was the Olympics.
I'm sure I'm just overreacting due to the elitist in me, but I have to get this out. The standards in these games are ridiculous. Like the Drive off the cliff in the first set. I'm holding down the button before the game even starts, and I get a 9.2 >> thats fine, I guess. But the Stop at the flags worse. There must be some trick, some kind of...insta-brake or something, because If you start to break, you lose, if you decide you'll brake later, you lose. there's no way to get anything higher than a two on it.
But all the shooting games are the worst. It's worse then playing The shooting mini-game towards the end of Crisis Core. If you haven't played it, Zack has to sniper some robots patrolling the country side, the problem is, it takes him about ten minutes to point the gun straight, and even then, it still bobs. But in Crisis Core, you can atleast modify your gun to prevent this. Gaia offers no solution to this ridiculous farce of an accuracy test. That test might be accurate if A. It were in real life and I had shakey hands (I'd like to think I have better aim then wobbling every few seconds...), or B. If it was more steady, and whoever was playing was drunk. >>
I am so glad to be have that out of my system...
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Posted: Tue Jul 22, 2008 8:07 pm
Woops sorry. Ended up editting that. well, guess my new stuff is still up there.
thanks for the tip, I'll have to try that sometime soon.
P.S. I feel bad, I finally got around to posting in the Arcade section about what I've been working on, and then I haven't worked on it since. I intended to do some voice-acting for it, and formulate some more plot to build on ,but then my trip came up, and I haven't worked on it at all. I probably need to double check it to make sure my wall of text is correct anyway...
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Posted: Tue Jul 22, 2008 8:52 pm
darth_vader2 Woops sorry. Ended up editting that. well, guess my new stuff is still up there. thanks for the tip, I'll have to try that sometime soon. P.S. I feel bad, I finally got around to posting in the Arcade section about what I've been working on, and then I haven't worked on it since. I intended to do some voice-acting for it, and formulate some more plot to build on ,but then my trip came up, and I haven't worked on it at all. I probably need to double check it to make sure my wall of text is correct anyway... I've been working a bit on the GCS RPG as well, though i'm having issues with some of the current characters, since they are no longer members. Little bit of editing to do. Gambino, you say? thanks for the support. ~MK
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Posted: Wed Jul 23, 2008 12:47 am
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Posted: Wed Jul 23, 2008 3:25 am
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Posted: Wed Jul 23, 2008 7:47 am
Either I really needed to calm down yesterday, or day 3's events are startlingly easy.
and im thinking i just needed to calm down, because I wentback to play day two's, and got relatively high scores on most of them...
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Posted: Wed Jul 23, 2008 11:14 am
im supporting barton for the clams ( oh wait its fish sweatdrop )
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Posted: Wed Jul 23, 2008 11:49 am
Scoring on day 2 was actually fixed, but yes, day 3 IS easier as well.
~MK
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Posted: Wed Jul 23, 2008 11:52 am
You probably know this by now, but I'm for Gambino... 3nodding
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Posted: Wed Jul 23, 2008 12:04 pm
Indeed, and thank you Keio.
~MK
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