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Posted: Tue Jun 24, 2008 10:44 am
Great idea Kess, I think we could work with that. Since you did a wonderful job on the vamp side I'll see if I can flesh out some on the Lycan side. It will have to be tomorrow however since I work today. If anyone else beats me to the werewolf side by all means have at it.
edit: Oh any chance we can do a quick head count? I know were most people are going but just so we can have it stated here. Just call if your Vamp or Lycan.
Lycan
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Posted: Tue Jun 24, 2008 10:52 am
Do I have to say? *shifty eyes* Like...we haven't figured out I'm human...I mean...vampire *cough* Vampire *nods*
Vampire
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Posted: Tue Jun 24, 2008 11:43 am
Seems i'm a loner stare
Human
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Posted: Tue Jun 24, 2008 1:07 pm
Kai is special! blaugh
*Has no idea wtf he wants to be* ~~prolly vampire
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Posted: Tue Jun 24, 2008 1:12 pm
Right, so since I voted 'both', I'd just like to elaborate a bit here.
I like the ideas for society overall in Kess' story... what I propose doing is essentially replacing the city of York with the city which Kess created, along with a bit of the vampiric infrastructure he set up. My story already has a good background on the humans and lycans, so I feel a combination of the two would be effective.
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Posted: Tue Jun 24, 2008 1:13 pm
Oh, and also, it seems a major deciding factor involving the stories is whether it's in an alternate reality... is that what people want? I get that feeling.
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Posted: Tue Jun 24, 2008 2:20 pm
My biggest thing as far as setting is mystery. I like the idea that the humans are mostly in the dark and ignorant. I hinted at were attacks on the boarders, but it didn't become very involved, and it's more an encroachment issue than overpopulation (though meat is meat, and there are plenty of humans to go around). The vampires do their best to silence such reports. If lycans are discovered, the humans will likely look for other signs of supernatural entities too, endangering the vampires.
I also always enjoy the mysterious factor. Humanity thought they were top dogs, but a few know vampires and lycans are out there. Vampires and lycans think they're top dogs, but it's always fun to throw something in so horrific that all sides hesitate, look at each other, and go through the moral debate of teaming up, or keeping their grudges to the end. Though this likely stems from my joy of end time games. Nothing like an abomination from the abyss to tell everyone it's over. Did I mention one of my favorite themes is hopeless desperation? >.>
PS: Teddo, you've got more detail. Really I just gave an outline for others to fill in. Too tired to do details >.<
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Posted: Tue Jun 24, 2008 3:47 pm
I like the ideas of Teddo and Master K. However I propose that humanity is in fact the minority race, and knows it. I'm tired of there being lots of ignorant humans all over the place. I live in a world like that already. Plus, I feel like the emphasis in this game should be on the conflicts between Vampire and Lycan, not humanity and either.
I hereby dub this setting "Out of the Dark" because it needs a cheesy dramatic name.
The Fall Centuries ago, or so the legends say, humanity was the most populous creature on the planet, second only to cockroaches and mosquitoes. But through their own folly, and the onset of a mysterious disease seventy-five percent of the world’s population died.
This disease was thought to have no cure, and over the ten years that it ravaged humanity, various sects of the metaphysical world watched in horror. Vampires in particular were devastated by this, and worked furiously to find a cure to save their best food source. Lycans and Weres had a more dethatched view, humanity had been raping the planet for far too long, but they too mourned the loss of the few mundanes that had gained the respect of various clans.
Humanity in its panic began to cannibalize itself, so to speak. Each nation thinking another had found a cure and was holding out on the rest. Some even thought that another nation had engineered the virus. War broke out, and the dying race sped itself ever closer to annihilation. At long last, when it had seemed that all hope was lost, a series of cures were found.
The first, Vampiric saliva, and blood, were found to have a purifying effect. They never found a way to turn it into an immunization as the effects were short term. When the substance hit the bloodstream of an infected human it traveled throughout the body and destroyed every trace of the disease. It was also found that an infected human if “turned” was no longer contagious, but would never have the full strength and health as their healthy-turned brethren.
Second, the Lycan clans, in an effort to save their adopted human cousins, sought the aid of their spiritual guides. After much deliberation, the spirits and the very earth itself granted the clans a boon, a ritual that would cleanse the subjects of disease and bind them to the clan.
And now I shall explain the state of things now:
There are no longer any countries; there simply aren’t enough people anymore. Humanity has integrated itself quite fully with either Vampire or Lycan culture. Civilization now huddles in a series of city-states, each populated predominately by a different bloodline. In the wilds outside the cities there are dangers, rabid beasts, Lycan Clans, and who knows what else. This is why all of the cities have a tall wall enclosing them.
Vampires have, one way or another, risen up to rule each of the known city-states. The Lycans and the Vampires have never been able to see eye to eye. In each race there are sects that feel the other is nothing more than an abomination, something that’s only good when it’s dead and gone.
For the most part they’ve maintained a tense neutrality towards each other. However, in recent decades The Cities have gone through a renaissance of industry. With the rebirth of humanity’s need to create, innovate, and explore, vampiric culture has gone from clinging to the rocks for survival, to as flourishing and decadent as it was in the Old Days.
But this steam and clockwork fueled grandeur has come at a high price. The Cities have had to send expeditions out into the wilds for resources. Cutting down the forests, and digging up the hills and mountains, building railways to connect the once distant cities to each other, all these things have earned the ire of the Lycans. Since the Fall, Lycans have been working diligently to set nature to rights after all the wrongs that humanity had caused. And here are the Vampires, starting it all over again, without a single thought about the consequences, without an ounce of respect.
Yup, so, if you're interested in the rest lemme know. I've got a rough map, rough cultural differences between The Cities, and a few different Lycan clan cultures as well.
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Posted: Tue Jun 24, 2008 4:31 pm
Hmmm... I like your story with the exception of the disease, El. It reminds me a bit of I Am Legend... but anyway, I feel the two cures you manufactured would make things... odd. Perhaps just cutting out the disease and rather have humanity practically wipe themselves out in a massive war. I love the concept that the lycans are pissed that the vampires are setting humanity back on the misguided track that they were on, though. Ingenius.
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Posted: Tue Jun 24, 2008 4:33 pm
It would seem to give werewolves a huge advantage. That would be my only gripe. Vampires would have been decimated by the disease, as their food supply would have run low. It likely leads to vampires becoming cannibalistic, or at least murderous towards their brethren in order to save their food.
The setting is cool. I love using disease. Just...yeah, as a vampire I kind of feel like the werewolves could simply walk into the city, and remind the humans and vampires that the world is no longer theirs. Which happens in one game, where in the dark ages, werewolves would regularly "prune" cities of human population to make sure things didn't get out of control. Eventually they decided Gaia wouldn't be happy with the whole sale slaughter of humanity and let them grow.
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Posted: Tue Jun 24, 2008 5:31 pm
My reasoning for the disease and its cures is a way to bind humanity to either side of the conflict, instead of just having them drift aimlessly in the middle. Whether they like the bonds or not.
And For this setting I figured that Lycans were an incredible minority before the disease (because of human overpopulation and the spread of cities), thus with human and vampire numbers going down, and then lycan numbers going up, I envisioned the populations to be about equal. However Lycans are nomadic, where as the Vampiric society is, oh bother what's the word for it? Well they stay put in comparison.
Anyhose, I'm getting my rough map uploaded, I'll be back with that and a rough description of cultures
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Posted: Tue Jun 24, 2008 8:41 pm
I like your idea El, I can see the I Am Legend idea there but still has an original shift. I did get confused when you started talking about states and what not. I’m guessing you were just using the term states in the generalized manner not the U.S.A idea.
My gripe is on the other two settings, which I like as well, and saying Lycans only feed on humans? I would see Lycans to be more, live for hunting wild game and not humans. Hunting the humans would only bring human eyes on them, even if they thought the forest was cursed. I see them killing humans for harming the land or maybe the idea of trimming the hedges, like Kess put it. Though since Kess is more vampiric I could see how he would leave the Lycan side less developed. To avoid some extra vampire biases ideas let me see what I can do here.
Lycans: Should work in just about any setting
They have roamed the land for generations and keep watch over the land they hold sacred. Always vigil always alert the guardians of nature stand the against all who would destroy it. The Lycan he raised to be a warrior and protector from the moment they are born. Taught to be on with the earth an understand all the powers that come with it. They despise all things unnatural and seek to keep the land as it was. Humans are tolerated and some even liked but Lycans still see humans as part of nature and do there best to simply guard against them, for to much guarding and a war might erupt. The true enemy of the Lycan is Vampire and all its unnatural power. Lycans see Vampires as a disease upon the earth and must be cleansed from the land. Lycans take every chance they get to dispatch any and all Vampires they come across. Which has led into the war unseen. The Lycans stand shield to shield, spear to spear, sword to sword, claw to claw, and fang to fang against there worst enemy.
That’s a nice little sum of the Lycan idea I was going to run with.
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Posted: Tue Jun 24, 2008 9:54 pm
Oh no no, Ronyo. I never said that the lycans preyed on the humans. That's just ridiculous. If you're getting that from the "outside the cities there are dangers, rabid beasts, Lycan Clans, and who knows what else." bit, that's only expressing the City human's view of it.
Also, there aren't States, they're City-states. Think a small feudal lord's realm, with his keep and the surrounding town being the City part and the fields of the commoners that surround it being the "state" part. Basically it's fuedalism without a king. Each City-state is it's own teeny-tiny little country.
[edit] just to make it super clear, before I get my culture summaries finished, I agree with you on the way lycan culture should be. [edit2] All this I Am Legend stuff really makes me wish that I'd seen that movie. I hate when I mirror things I've never watched.
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Posted: Tue Jun 24, 2008 10:00 pm
Er, Lycans don't just eat people. They eat people from time to time when they can get their hands on them. People are a lot of meat, and honestly if you find them in the right situation, they're fairly undefended. Actually, most of the attacks against humans in mine occurred because the city was encroaching on the forest. To be honest, my overall view (as much as I love vampires) is that lycans are good guys. A vampire can be good, or mean well, but they're condemned and generally what they do is tainted.
Also, a steam punk game puts power in the vampire's hands. When technology develops to a certain point, the people with the tech are the people with the power. However, the vampires have no power in the woods, which is where the lycans set up shop. Basically, the war is a stalemate. Lycans keep hold over the forest, vampires over the city, and due to dwindling resources, the vampires can't blow through the forest. Really, if they had enough coal, they could just make machines to level the forest and slaughter the lycans. That's the issue with tech being this advanced and everyone knowing exactly who and where the other sides are. True Victorian, non-steam punk, then the technology isn't that developed.
This is also why I was saying originally werewolves should be more powerful than vampires of equivalent age (a 24 year old vampire should get crushed by a 24 year old lycan). Vampires have a hundred and one tricks up their sleeves, only hampered by the creativity of humanity and their own devious scheming. Werewolves basically have what they've had at their disposal for the past several thousand years. They hone their skills and their gifts, but really in the end, a vampire's power is ever evolving if he's willing to keep up with the times. Also, emphasizing the more primitive nature of the werewolves takes away some of their powers. Werewolves more integrated into the societies become more dangerous, as they have a deeper understanding of what is around, even if it's just like one or two tribes that infiltrate the cities.
I do like Ronyo's use of the lycan. That's more or less what would have happened in mine, along with basically they're protecting their home.
...crap that was longer than I intended.
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Posted: Tue Jun 24, 2008 10:14 pm
 There are Five major cities. All of which have been mechanized and industrialized, leaning more towards Clockwork or Steampower depending on the city. Each city has it's own major imports and exports. And each Bloodline that runs the City has its own view of the humans in their care, some seem utopias, while others are certainly in a state of near dystopia. (Unfortunately I haven't come up with any names yet) The city on the plains (white on map) specializes in agriculture, and is the newest of the Cities. It started as a junction point on the Railway, and over time has come to supply the other Cities with the majority of their grains and other human foodstuffs. This city is probably the least judgmental of the Lycans, and the most in tune with nature. And while they can understand that the Lycans don't like their territory being encroached on, they do not approve of their methods. Should a peaceful solution that leaves both sides happy be presented, this City will be the first to encourage it, but until then they will defend themselves and the other Cities against attack. The humans in this City are well taken care of by their masters. The vampires here see the humans as the most precious of all livestock, and also the most difficult to care for. They take pains to keep the populous well fed and happy despite the grueling labor in the fields. They guard and protect their people with utmost diligence. A secret that the vampires would kill to keep from getting out, is that they have been selectively influencing who breeds with whom. In an attempt to breed humans that excel in various areas, much how the humans in turn breed lesser livestock. The humans have always viewed the “matchmaking” as affectionate suggestions, their masters showing that they care, without ever realizing how well they are being played. The red City lies in the foothills, and has been the center of major conflict. It’s the home base for coal mining and logging expeditions. The railway between the City and the farthest lying camp(mine?) is one of the most dangerous segments of the whole railway system. The residents are hardy, and eager to defend their supply lines. In general they think of the Lycans as stupid beasts that are in their way. They see this “war” as extermination, with the Lycan as the pest. Humans in this city are treated more like soldiers. The vampires are in command, and supremely more powerful, and the humans know it. But in return for utter obedience the vampires never send an expedition out without at least one vampire to protect it. And they make certain that those who risk everything for their masters have a nice soft bed to return to, and a warm meal waiting back at the City. The blue city is furthest from the front lines of conflict. It is here where ingenious minds tinker away with ideas, both mechanical and metaphysical. Untold horrors are committed for the sake of advancing technology, called experiments, but all is kept quiet. The vampires here are neutral to the plight of their humans. The humans are necessary to keep the clockwork city running, and to feed and experiment on. Humans are a means to an end, playthings and pets, nothing more. That's it for tonight, I will be back with more later. I plan on describing the cities first, and then go into the Lycan bits. However, all of this is rough guidelines of the setting, up for reinterpretation and editing and discussion, etc.
I'm hoping to be back with the rest tomorrow, but I might not make it online.
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