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Adona Benedicta

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PostPosted: Sat Apr 05, 2008 1:38 pm


Quote:
A note from the Ranger: The swirly markings above her eyes are possible, but they would have to be feather dye - any Sentinels you see with natural-coloured swirls have had them painted on.

((I've edited the feather dye section to include her swirls. 3nodding ))



Owner: Adona Benedicta
Name: Morroghane
Gender: Female
Age: Adult, please
Hatch Date: August 19th
Profession: Apothecary
Base Color Type: Shadow
Detailed Marking Description: Morroghane is a very plain Shadow Sentinel. Her base color is a very dark dark gray (almost black), with tufts of gray on her chest. Her flight feathers on her wings and tail are also gray, with lighter gray wingtips. Her 'chin feathers', for lack of a better word, are the same gray color as her wing tips. She has two swirling gray marks over her eyes (one over each). That is the extent of her decoration.
Eyes: Gold
Beak: Black (Shadow)
Talons: Also black. (Shadow)
Feather Dye: The swirls above her eyes, described above. *points up* Color code is that way. *points down* ^^
Accessories: None.
Companion: Two mus, one black like she, and the other silver like the markings on her face. Very plain.
References: Morroghane ref. sheet!
Base: #3a3a3a
Beak/Talons: #000000
Gray for chest/wings: Darker gray is #3a3a3a, lighter gray on wingtips is #b9b9b9
Silver-gray for swirls and second Mus: #dfdfdf
Eyes: #ffbb45


Part I – The Sentinel

Player: Adona Benedicta
Name: Morroghane
Nicknames: Morry
Species: Sentinel of Noctua
Age: Young Adult
Hatch Date: August 19th
Type: Shadow
Task: Apothecary, prefers making medicines over dyes.
Personality: Morroghane, a young adult who hasn't chosen her permanent Task, is a curious but scatterbrained Sentinel. Being a Watcher is something that was designated for her by her parents, in a vain attempt to get her to pay more attention to her surroundings. Thinking if it was her task, she'd grow to love it, her parents pressed being a Watcher onto her. So, after she graduated and became part of the Clan, Morroghane went with it. However, it hasn't worked out quite that well. She tends to wander in and out of conversations, filling in blurbs of what she doesn't hear of the conversation with her own musings. Thought by many to be a weird sort of Sentinel, it's a shock to some that she can hold her attention on something of serious matters.

Of course, she has to deem the matter serious herself before she devotes her attention to her. Her interests most commonly determine whether or not she's going to pay attention to the topic at hand. I mean, come on. When you're talking about the boring matter of mating when there's a perfectly good mouse just begging to be gobbled up, would you pay much attention? No. I didn't think so. Another trait of hers is her eye for shiny things. It's not at all uncommon for Morroghane to pop up, drop off something shiny for a Gatherer, or an Artisan, and then go back to watching for trouble. She isn't a Watcher out of any sense of duty, but more out of nothing better to do. That said, she doesn't dislike her job, but she wishes she had some sort of direction on what she wants to do for the rest of her life.

Being a Watcher is a fine job, and anyone who believes that's their born duty, more power to them, but there are so much more interesting Tasks and they all seem to be beckoning to her. Until she can choose one that she knows she can do well at, though, she'll be watching for any trouble. Or shiny objects to bring excitement. It's a boring life, but it's hers for now.
History: A lot of her early history is speculation and only that. Morroghane doesn't see it necessary to bore people with her simple upbringing. She was made, she was hatched by Minders, she grew up, learned to fly, became a young adult. That's that. Those who knew her as a child do point out that it isn't as simple as she tells, but for all intents and purposes, Morroghane says it is. That's her story, and she's sticking to it. Suffice to say, there is reason behind her refusal to tell her history. It's a lot of pain for Morroghane, who doesn't like to worry herself with her parents and doesn't like worrying them with herself. She's a grown Sentinel now, and she's old enough to take care of herself. Even if she's not doing quite the bang-up job as she should be. Recently, Morroghane has "found" her task of choice as an apothecary, making medicines for Medics to use to help keep other Sentinels strong and healthy.
Territory: Morroghane has found a tall tree right on the edge between the Forest and the Deep Woods as her territory. There is a burrow it in that is big enough for her to work comfortably, and to live in with her mus.
Mate: None. Eww.
Companions: Yes x2


Part II – Companions

Name: Zett (Zett is the black one.)
Species: Mus
Age: Older Adult
Speech Ability: 4
Intelligence: 5
Skill: He is, originally, a companion to Morroghane. However, he's also useful in helping her to make some of the medicines she makes, and helping to gather some of the ingredients required.

Name: Leek (Leek is the silver one.)
Species: Mus
Age: Young Adult.
Speech Ability: 2
Intelligence: 4
Skill: Another case of companion who has a purpose. The younger Mus is used moreso than the older one to go out and gather things, because he's quicker. And it's a simple task to gather a few things as opposed to trying to help her mix things, since he isn't the brightest Mus in the forest.


Note: Part I: The Sentinel is taken directly from the RP-approved form in the RP-Only character list. The only changes were her profession, territory, a touch of her history, and companions were added. This is NOT the approved RP-form, this is only to be sent in amd (hopefully) approved when I get Morroghane "officially".
PostPosted: Sun Apr 06, 2008 12:00 am


Quote:
A note from the Ranger: Everything looks fine, there's just something you might want to consider about the name! In that, naming a Sentinel 'Pinion' would be akin to naming a human 'Amputate' - an especially odd choice of names for a Medic family. While the word pinion does mean flight feather, most Sentinels would be more familiar with its verb form - to permanently cripple a bird by removing a portion of the section of the wing from which the flight feathers grow. This was something that was done to POWs during the war, so it's a bit of a sore spot.

((XDDD I was just imagining Pinion meeting someone for the first time, and introducing himself. But you're right. I didn't know that the word meant anything other than flight feather, and since Pinion is already a rather hard Sentinel to get along with, I'll change his name to Burdock.))

Owner: Zee Oddwyn
Name: Burdock
Gender: Male
Age: Adult
Hatch Date: November 5th
Profession: Medic
Base Color Type: Shadow
Lineart: Alternate Male lineart.
Detailed Marking Description: Very, very dark grey plumage. I would like it if he was almost black, if possible. That’s my only desire; the rest is up to the colorist!
Eyes: Gold
Beak: Black
Talons: Black
Feather Dye: All markings should be vivid yellow. First three flight feathers on each wing are completely dyed, and a large bar at the tips of the tail feathers. Not really for vanity, it’s just so other Sentinels will see him coming and get out of the way.
Accessories: None.
Companion: Matching dark grey, with a wide stripe the same color as Pinion’s dyed markings, down the back. Very visible.
References:

Part I – The Sentinel

Player: Zee Oddwyn
Name: Burdock
Nicknames: None.
Species: Sentinel of Noctua
Age: Adult
Hatch Date: November 5th
Type: Shadow
Task: Medic
Personality: Near, but not quite anti-social. Burdock takes his job very seriously, and is actually quite skilled. And while he will treat all who come to him, those who get themselves hurt through stupid stunts, like flying in a storm, are likely to be wounded by his sharp tongue in the process. For those who are hurt honestly, he treats much more kindly, though he’s infamous for his curt wing-side manner. Burdock isn’t intimidated by anything, or anyone, and rarely shows any respect either. The one exception is the Brigadier, of whom, Burdock has fond memories as a hatchling, when the Brigadier would come and tell the hatchlings stories, in spite of being the Sentinel most Sentinels dared not cross. Taking after the Brigadier, Burdock has a soft spot for hatchlings and fledglings.
History: Burdock’s Mother was a Medic, his Mother’s Father was a Medic, and there was probably a Medic in the family before that. While it’s certainly not something he brags about, it had a heavy part in the task Burdock chose when he became an Adult, and he’s never regretted it. His family has long been known for their sharp tongues, though Burdock seems to be attempting to bring that reputation to a new high. Even as a hatchling and fledgling, he was notorious for talking back to his Minders, and had few friends willing to brave his acid tongue.
Territory: Well into the Not-Cold section of the Forest, but only a day’s flight from the Deep Woods and the Lake. There’s a particularly wrinkled old Chestnut tree with wide branches, and an easily accessible hollow where Burdock lives and treats any Sentinels capable of coming to him.
Mate: None
Companions: Yes.


Part II – Companions

Name: Heyyou
Species: Mus
Age: Adult
Speech Ability: 5
Intelligence: 5
Skill: Chosen for his exceptional Speech ability, and intelligence. Kept for his skill in helping Burdock with treating patients, and, most importantly, not annoying Burdock.

Name: Ears
Species: Chirop
Age: Adult
Speech Ability: 5
Intelligence: 5
Skill: Also chosen for her exceptional Speech ability and intelligence. Kept for her sonar skills, and relaying messages to other Sentinels. She’s fairly skilled at not annoying Burdock.

Zee Oddwyn

Tenacious Bookworm


natsu
Artist

Princess Paradox

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PostPosted: Thu Apr 10, 2008 2:27 am


I only have one wish at the moment, because i love my current sentinels so much I don't think that I could handle another!!! But my little one is still a fledgling and I wanted to post my wish for her, just in the oft chance something might be arranged at a later date.

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Owner: Natsube
Name: Will o' Wisp
Gender: Female
Age: Adult
Hatch Date:
Profession: Bard/Prima Donna
Desired Lineart: Base with edits? See ref. I really wanted to work with a ridiculously fat Sentinel, and the only profession that it would possibly be seen in is bard. Coloured lines are hot crying
Base Color Type: Mist
Accessories: Well, she's a bard. And likes pretty things. So i would love to see a couple of round opals or a ruby or something big and garish. Like her.
Companion: 2 Parus, Both coloured like blue jays, but one is her red colour and the other is her gold colour.
References: http://i6.photobucket.com/albums/y245/Shimoyo/willo-1.jpg

Estimated price: I have no idea. Millions, plus my first born child and random arts?
Estimated complexity: 10
Would you like a rough price quote from us: Y!!!

EDIT: UM. well, i have 6 mill in items right now, another mill coming and next week, i'm doing a Soquili auction (and those are NUTS) so um. I CAN PAY.
PostPosted: Fri Apr 11, 2008 7:26 pm


Just thought it was as good a time as ever to reveal my little dream. I doubt it'll happen though. sweatdrop

Edited: Changed some stuff in the desired lineart part.

Owner: Panda.Ba
Name: Briskwind
Gender: Female
Age: All four stages
Hatch Date: The date it would hatch, I suppose.
Profession: Scout
Desired Lineart: Could she be on the male fledgling lineart edited to have two rows of gender markings (because of the outstretched wings and all) and custom lines for the adult stage, a flying pose resembling this: LINK. If there are other poses with wings outstretched that are easier to do, it would work, too
Base Color Type: Aberrant
Detailed Marking Description: I would like her to be an Aberrant based on the Northern Saw-Whet owl. Here are my favorite references: LINK, LINK, LINK, LINK, LINK, and LINK.
Eyes: Yellow/Gold. Perhaps a little less bright than the reference pics, though.
Beak: Grey/Black.
Talons: Grey/Black.
Feather Dye: None.
Accessories: None.
Companion: None.
References: Everything I linked above. sweatdrop

Estimated price: A hell of a lot.
Estimated complexity: 8 because of the custom lineart and Aberrant color, but no companions, feather dye, or accessories.
Would you like a rough price quote from us: Yes, please. *braces for impact*


I don't want to RP it as just an adult, so I'm not going to submit this form for RP-only, is that ok?

EDIT: Personality/History to be edited HARDCORE soon.

Quote:
Part I – The Sentinel

Player: Panda.Ba
Name: Briskwind
Nicknames: Brisk
Species: Sentinel of Noctua
Age: n/a for now
Hatch Date: n/a for now
Type: Aberrant
Task: Scout
History/Personality: Briskwind was born into a true aberrant family. They were very proud and stubborn and wanted to make sure she knew where she came from. As a hatchling, she was raised by her family. If both her parents were out, being busy as a Hunter and a Scout, her grandfather would step in to watch Brisk until her parents’ return. Because of the strong opinions around her as a child, she took many of their ideas as obvious truths: such as the perfection of her bloodline, the importance of following in her parents’ footsteps, and loyalty to her kind. She started to take these things for granted and so became a little apathetic towards it. Why go around telling everyone something everyone knows to be true?

Honestly, all the tirades and lectures Brisk’s parents went on over and over again couldn’t be more boooring. During these “teachings” Brisk got into the habit of losing concentration and getting lost in daydreams. This was very irritating to her family and some of her teachers outside the bloodline.

Brisk enjoyed the change from family to her “outside” teachers. Not having to stay still was accepted there, unlike at home where she is not allowed to fidgit because it made her family look bad. She couldn’t get enough of moving around and flapping and hopping once she got around other fledglings. She also learned about the amazing thing called flying. Brisk caught on very quickly and was very good at both speed and maneuvering. She loved every minute of darting around, the wood whizzing by, ducking and dodging between trees, and the wind pushing against her feathers; it made her feel better than anything else.

As wonderful as Brisk’s skill in flying was, her parents might have preferred her to be better at the other subjects of learning. Her daydreaming meant that she would lose concentration and sometimes miss entire history lessons. Brisk hated history. It was much less interesting than what she could be doing outside.

Brisk’s calling was obviously a Scout. She loved to fly and no other profession would praise her for flying as much as she likes. She was lucky that her father was a Scout, so she was carrying out both her duty to her family and her passion.

Brisk is relaxed and easy-going. She is hard to get upset. Actually, only one subject can get her riled up: mouthing off about her Aberrant line. She will not go spouting to everyone how pure her bloodline is and expects the same courtesy from others. She wants everyone to keep their insults about her bloodline to themselves. If someone does cross that line, she will defend her family to the end. On top of that, the unfortunate Sentinel to insult Brisk will have earned not only one enemy, but the wrath of the entire family. Brisk is very loyal to her grandfather and keeps him informed of any threat to their kind, no matter how mild it may be.

Panda.Ba

Aged Noob


Lexiel Belladonna

Astounding Fairy

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PostPosted: Sat Apr 12, 2008 12:26 am


I wish, I wish, upon a star...

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For a delicate gatherer's bag like the one the male sentinel is sporting in the items section on the front page. One with gold accents instead of silver to match Amethysts already existing jewlery... If I can get fancy I'd even request another Amethyst jewel be put on the bag as a button for the flap XD but that might be asking a bit much XD.


I can dream can't I? ;-; XD
PostPosted: Fri May 09, 2008 9:10 am


Owner: Kitkaze
Name: Mudflap
Gender: Female
Age: Adult
Hatch Date: 11/17
Profession: Scout
Desired Lineart: I'm not sure which is which, maybe you can decide based on her character.
Base Color Type: Wildtype
Detailed Marking Description: Typical base color type.
Eyes: Gold
Beak: Base color type
Talons: Base color type
Feather Dye: Dark brown, dust brown and dirty green, in splotches as if she was hit with mud. One foot looks like she stepped in mud almost up to her belly.
Accessories: A gold anklet on the foot thats dyed like mud.
Companion: Chirop average color, with one mud splotch over one eye.
References: Owlfluff

Estimated price: 35k-38k?
Estimated complexity: 4
Would you like a rough price quote from us: Yes please!

Part I – The Sentinel

Player: Kitkaze
Name: Mudflap
Nicknames: "Muddy"
Species: Sentinel of Noctua
Age: Young Adult
Hatch Date: 11/17
Type: Wildtype
Task: Scout
Personality: Mudflap is a tomboy, she is loud, boisterous and slightly arrogant. She didn't want the job of a minder like her mother wanted for her, she wanted to fly into the above and see what was to be seen. She's competitive with males, her mother worries that she'll never find a mate. With other females she's slightly apathetic, she does enjoy their company from time to time. She truly admires the Elite females, and holds them in high regard as she does her mother. But she'd never admit to that latter part.
History: Her mother is a minder, her father a hunter. Her Chirop, Dune, was a gift from her mother when she became an adult. He speaks well and carries messages for Mudflap.
Territory: Her territory is just east of the deep woods.
Mate: None
Companions: Yes


Part II – Companions

Name: Dune
Species: Chirop
Age: Young Adult
Speech Ability: 4
Intelligence: 3
Skill: He returns to Mudflap's territory on his own carrying urgent messages from her scouting. Then returns to her last known position, he's an information carrier and trusted friend.


EDIT: I'd also like to inquire as to how much bells would be, as described in this RP for Jester. EEEEEeee Thankies!

Kitkaze


Zaikt

Otherworldly Plague

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PostPosted: Sat May 24, 2008 6:38 pm


As a note: I luff Kesan and mah eggu. <3 This is a dream. A dream-eam-eam-eam-eam. Dream. XD
Owner: Zactura
Name: Whisperflight
Gender: Female.
Age: Adult.
Hatch Date: January 2nd.
Profession: Crafter.
Desired Lineart: The kind that Sandstorm and Breeze are on. <3
Base Color Type: Ghost.
Detailed Marking Description: She has hardly any markings on her, one small row of five stormy gray spots down her wing. She also has gray markings around her eyes that form a sort of mask, and also has silver edges to her tail and wing feathers. Whisperflight also has scars on her chest, feet area, and wings from the brawl in her fledgehood. (See History.)
Eyes: A dark indigo-purple-bluish color for the left eye, and a dark green for the right.
Beak: Black.
Talons: All except for the first talon on her left foot are black, and the other talon that isn't black is white.
Feather Dye: Dark gray lines going down from her eyes to right next to her beak, and a small silver dot in the middle of her forehead. She also has silvery gray tips on her wing feathers.
Accessories: One silver band around her right leg with a small bright blue stone dangling from it.
Companion: A white Chirop with wing membranes dyed indigo fading to a plum color at the edges. Also with a silver dot on her forehead.
References: I'm working on coloring a ref. for her.

Estimated price: I'm guessing around 28-30k. You never know. Estimated complexity: 4 or 5.
Would you like a rough price quote from us: YES!

i can has customs?!
estimated price: 28-30k, and my soul. ;w; Which I will gladly give to Slander or Jaeger in fulfillment of Whisperflight.
estimate complexity: 4 or 5.


Part I – The Sentinel

Player: Zactura
Name: Whisperflight
Nicknames: Whisp, Winnie, or Fli.
Species: Sentinel of Noctua
Age: Adult.
Hatch Date: January 2nd.
Type: Mist.
Task: Crafter.
History: Whisperflight's parents were each in their own right amazing crafters. They had astounding skills with metals and wood, and could make ornaments that could make anyone be envious. Whisp was just as talented as they were, and loved to make things for her family and friends. Her parents raised her well, teaching her all the typical parent stuff. But, there was one thing that they never intended to teach her.
Her parents were in a rivalry with another family of artisans, and it was a --for the most part--friendly rivalry. Whisp soon grew extremely competitive and proud of her skills during this lifelong-exposure to competition and rivalry, and, one day while she was playing with the other family's son, she got a little carried away.
They Shadow boy and Whisperflight were playing along fine, when his friends came along. Being a pure white Sentinel among coal-black ones, naturally, she stuck out and was a prime target for the cronies' insults. The Shadow's friends teased her relentlessly, and Whisperflight, with her pride and temper, finally snapped. They were soon trapped in a swirling maelstrom of fighting, and the fiery young Ghost girl was defeated, for all her attempts to fight back. The parents came after a while of discussing techniques, not knowing that anything was wrong before they got there. When Whisp's parents saw her all bloody and tousled with the friends all huddled in a corner with blood on their talons, they were immediately furious. The families erupted in a fight, and they instantly severed contact. Whisp was, unfortunately for her, actually in love with the Shadow boy.
She was then taken as fast as possible to the Medics, but the scars remain from that day. Ever since, she's learned to swallow her pride in the face of larger numbers. Otherwise, she'd probably be dead right now from all the fights she could have started.
Personality: Whisp is aggravating. She's kind to those she feels no competition from or those who are her friends, but to everyone else--look out! Her sharp intellect and easily-garnered hate can lead her into rough patches, and she's extremely proud and confident in her own skills. Whisp is more competitive than five Sentinels put together, and she never ceases to show it. And, if you have any wit and sense, do not cross her! Whisp is a capable fighter and is perfectly willing to defend her honor and her pride if it's bruised. She has a bit of an ego, too, which is another turn-off for potential friends. Sometimes she mellows out and is actually TOLERABLE. But, that's as likely to happen as often as Sly is to apologize to other Sentinels, so don't expect it often. Whisp catches people off-guard with these moments, though, which che sees as fun.
Territory: Whisp claimed a small patch in the Not-Cold section. It's mostly one large and spreading oak tree with many hollows in it. The tree is perfect for a family, but since Whisperflight is, well...Whisp, that's probably not going to happen anytime soon.
Mate: None
Companions: Yes.


Part II – Companions

Name: Stormsoar
Species: Chirop
Age: Adult
Speech Ability: 4. She can talk, she just doesn't like to.
Intelligence: 4. Necessary for the tasks she performs.
Skill: Retrieving small dye components for Whisp when she needs them, and delivering vials of dye.
PostPosted: Mon Oct 20, 2008 1:08 am


Not exactly a custom, but I'm 'a stick this in here so I can find it if/when the slots I need are open at the same time. : D

Wish is Martes for Teak:

User Image

Name: Fen
Species: Martes
Age: Adult
Speech Ability: 2
Intelligence: 2
Skill:
Fen's main purpose is to hunt for Teak while she is working and scare away (or, preferably, eat) any small animals looking to pilfer her twigs. He occasionally assists in carrying or moving supplies Teak has gathered, though only when he feels like it, which is not often.


Reference:

Feel free to tweak colors or patterns if you think it will match better. More weird dot/swirly bits in a ligher brown color on his leg like Teak has on her wings would be another idea. I'd kind of like to incorporate some white, since Teak's odd little spectacled owl-esque markings are one of my favorite things about her. I couldn't think of anywhere to put it.

tl;dr : I suck, do whatever you want.

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Other Wish : A martes keeper to RP with. Seriously, why do we not have one?

Flusspferd


Mogami

Rainbow Cat

PostPosted: Sat Jan 10, 2009 9:08 pm


This will be a place for me to organize the things that keep popping up in my head that are Noctua related… Most of it are just small scribbles I wrote from time to time as ideas formed but I intend to organize everything (eventually). It's a lot (understatement) but I want get each one of them in writing - and out of my head!

Customization:
Liana – Necklace, bag, colored lines; no dye (she’s an aberrant and doesn’t want to hide it but wants to show she’s doing well)
Whirlwind – Medic necklace, gold earring
Chase: Yellow mus (light belly) with a mini-backpack (lol)

SENTINELS:
=D

Earlyblossom “Blossom”, “Eri”
Alternate lines; Wildtype female hunter;
She got a hatchling, a fledgling from the same clutch and a fledgling from a different clutch taken by the Mystics. She is very bitter about it as she really wanted to raise them just like she always wanted to have been raised by loving parents (instead she was raised by minders). She wonders why her children never come to visit, if they’ve forgotten her or even if they’re alive at all.
She had two mates: the first was almost as angry about the whole ordeal as she was. The second was actually proud to half-raise a Mystic girl and even played a part in her disappearance. He got a nasty scar from Earlyblossom in return and almost lost an eye (as well as his mate).
She wonders if her parents were particularly gifted mystics (it brings her some comfort as she hopes her children somehow met her family) and if Will abilities skip a generation. She never speaks or even thinks of their names. She is a bit paranoid now as well “The Mystics are watching her…”. She doesn’t have companions at the moment as her faithful mus was eaten when he refused to release the last fledgling to Eri’s second mate.
I want her to mate for the third time and run around from place to place, keeping a very low profile…



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Avalanche “Ava”A very long shot, I know. xD Type aberrant (female Snowy Owl) and a Mystic; Large and very fluffy; maybe Mist with snowy owl markings or a mixed type aberrant (I could live with that xD )
Very childish and playful most of the times. Very shiny light green stone in a gold pendant with a brown necklace. Task: Mystic (guardian of the borders > and a very fierce one at that); Often kills small/young predators (competition) for fun.
She is virtually impossible to upset, a bit insensitive at times and seemingly detached. Very rarely, she lets the pressure of being an aberrant get to her but she’ll be sure to sulk when no one is watching. She has a very distinctive “us and them” feeling on Mystics and the rest of Noctua even if she doesn’t really feel truly accepted in any group.
She has a wicked temper and when she’s pushed over the edge, has trouble controlling her will - outbursts
[Snowy] [Funny Snowy]


Summerwind ; Ghost Crafter – leather packs/pouches; very specialized;Old female lineart – light brownish grey with brown dye, Leather collar around her neck; Gentle, contemplative nature, not very fond of kids and their odd movements and sounds…
Chirop


Lily Grace – Scout (Relay if possible) – Female alternate lineart – all white, maybe some very light cream markings spots; sky blue eyes; Maybe maaaybe wing accents in light PINK (very unsure about this) or very light tan; Lives in the West, more to the South than one might expect of one with such plumage.
Mocked ever since she was little with the nickname “Little Grace”, strived for perfection and graduated into a fine scout. Flirtatious with the boys and competitive with the girls, she can be a bit pushy and vain about her looks and new-found abilities.

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Wolfgaze and Moonchild – Two Shadows, Hunter (Huntmaster if possible) and Scout and… Chase’s parents. I kind of wanted to have them on the same sig since I wouldn’t play one without the other (which is – and probably should be - impossible I think =P). They’re really just support characters who took a life of their own in my head. They’re both loving parents.

Wolfgaze – named after his light green eyes, he is quiet and impossible to upset. He thinks things through and is level-headed. As with most of his family, he has a martes (black with a white chest and belly). As a youngster he often spoke out against his family’s typist ways who didn’t approve of him having female friends of a different type. Chase’s grandfather (rest in Hell, the b*****d) is known to have kicked out a particular close friend of Wolf’s for being a Mist shouting things along the line of “The only white thing that will ever enter this tree is the martes!” Wolf’s former martes, Mia (it was really white) was a very good hunter and in her old age she turned into Chase’s babysitter (not as good at that, no…). Wolfgaze is seen as the next in line to lead the family which might be complicated considering how many times he’s spoken against the extremity of its values. (He is particularly against the old motto “Family above the Clan”). Wolf’s mother is still alive (sighs…).
Chase’s dad hunts large prey like boar and deer, usually in teams of 2-4 hunters who use sharp blades. His Will abilities are rather developed. The hunting technique is passed down through the “Blade-masters” and can be simply described as plummeting down an unsuspecting animal, grabbing them by the neck/back and quickly cutting the main blood vessels of the neck with one swift blow (in boars sometimes sharp wooden stakes are used instead of the - heavier - blades). The hunters them pull back and wait for the animal to die of blood loss before going back down, slicing it in easily-transportable pieces to bring back to the Clan. The technique has to be performed as quickly as possible as it tends to attract larger predators.

Moonchild – sky blue eyes, fierce and strong but pleasant nonetheless. She gave up on having companions when she finally realized they always ended up down a martes throat at some point. She’s not very fond of the family pressure from Wolfgaze’s side of the family but he diplomatically keeps the peace from all fronts. Moonchild doesn’t hunt that much as her job consists mainly in driving prey into the more populated areas and killing/driving away predators. She is known for openly disliking the use of feather dye on combatants – something Wolfgaze doesn’t seem very upset about as he keeps dyeing his wing accents. Moonchild is particularly hateful of her son’s dye job because they mask the light colored marks he was born with – the “eyes” on the back of his head.

Family values
- Respect the elders (who are not really that old but are still called elders amonst family members)
- Follow the hierarchy
- No mixed type matings!
- No relationships with aberrant (not even business!)
- Nesting in a hollow (if you’re not a brooding female or a fledgling) is considered a weakness - but then again they do live under the Umbrella pines…
- The laws of courtesy should always be applied (unless you’re dealing with an aberrant or someone who goes against THE RULES )
- The higher the tree you live in, the higher your position in the family; The Elders live on the tallest tree (it is also the most dangerous place to live in)

Other stuff
- There’s a martes keeper in the family so almost everyone in the family has a martes as a companion (except the minder for obvious reasons)
- Despite the somewhat straining relationships, the Family is a close knit society who creates a peaceful and safe environment where any child would be privileged to grow in.
- The huge web of relationships inside the Family makes trading goods and information rather easy and they seem to a little isolated from the rest of Noctua.
- The Family lives in a dense forest of stone (umbrella) pines – it’s very very dark even during the day which is why they call it “The Land of Noctus” [Elder Tree] [Dark] [Forest Rug] [The Clearing]
PostPosted: Mon Feb 23, 2009 9:36 am


Owner: Annchen
Name: Cloudberry
Gender: Male
Age: Adult
Hatch Date: After the spring breeding season / any
Profession: Forester
Desired Lineart: Regular male or standing male
Trait(s): Short tufts or frayed tufts would be nice, or none if I'm low on funds when I get a slot.
Base Color Type: Mist
Detailed Marking Description: Something that works with whatever dye idea you decide to run with. As far as markings go I like freckles, but I'm not picky.
Eyes: Orange (like a cloudberry) if that wouldn't look wierd, otherwise just the normal gold.
Beak: matching base type
Talons: matching base type
Feather Dye: Something tree-inspired that'll not look ugly even if he has waded in bird crap recently (and perhaps something that would camouflage yucky stains until he can clean off?). I was thinking a bark like structure on his legs and lower belly perhaps. No full body dye job and nothing too flashy.
Accessories: None
Companion: None
References: Eyescolour: http://www.de-wall.nl/lapland/cloudberry.jpg
Inspiration for dye, but feel free to do something else with the idea: http://www.photoready.co.uk/texture/tree-bark-texture.html
http://commons.wikimedia.org/wiki/File:Bark_of_Larix_decidua.jpg
http://www.myra.nu/bjorkstam.html

Estimated price: 100k-ish?
Estimated complexity: 3-4
Would you like a rough price quote from us: Yes please.


Part I – The Sentinel

Player: Annchen
Name: Cloudberry
Nicknames:
Species: Sentinel of Noctua
Age: Adult
Hatch Date: After the spring breeding season
Type: ...I haven't decided yet...
Task: Forester
Personality: First and foremost, Cloudberry really likes trees. He has always felt a certain kind of respect and perhaps even love towards the silent giants that give all Sentinels their home. He usually talks to his trees while he's working, and he likes to think that they appreciate the gesture even if they don’t talk back.

Cloudberry tends to talk slowly and is rarely seen in a hurry over anything. What is there to hurry about anyway? The trees are not going anywhere soon and every part of his task deserves to be handled with proper care and dedication. This will cause some to dismiss him as being a bit slow in the head too, but they couldn't be further from the truth. Berry likes to think before he talks or acts, that's all, and if he hasn’t got anything useful to say he'd rather keep his beak shut.

In case of emergency Cloudberry usually stays calm, and is often the one shouting orders when less level headed Sentinels panic. Whenever the Forester is seen flying at breakneck speed through the forest there's probably at least a fire somewhere... Don't ask stupid questions, either follow him and help if you can or fly as quickly as you can in the opposite direction.

It's not easy to anger him, but he is frightening when he works up a temper and if you want to stay on his good side you better not break any branches or scratch your perch too deeply.

This is a Sentinel who does not have many friends, and he has yet to find a mate, but it isn't the tree-obsession or the slow personality that drives potential mates and friends away. It's the smell. A lot of Cloudberry's work is moving Sentinel waste from territories in Deep Woods and the smell tends to follow him home. It's not bothering him anymore, but even his close friends avoid sitting downwind.

History: Berry was raised in a Minder enclave in the colder parts of Noctua and was rotated among several different Minders during his upbringing. Because of this he doesn't really understand how some Sentinels can even consider valuing family higher than the Clan. You pick a mate in order to raise healthy chicks for the betterment of the Clan, not to form a clan within the Clan.

As a young fledgling he didn't need a lot to stay happy, and the Minders soon figured out that they could just stick him in a nest where he could see a waving branch or close to a tree trunk with interesting patterns in the bark and he’d stay put and entertain himself. He used to think about one particular tree as his special Minder and friend. It was a safe haven to retreat to when rowdier fledglings bothered him, and he sometimes came back to "visit" it when he got older.

It made sense to his Minders and Teachers to introduce the young Cloudberry to a few Foresters, and since he liked what they did he chose that path in life.

After several seasons as a Forester he's seen his fair share of healthy, sick and wounded trees, but he is still learning new things about them every day.

Territory: He's assigned one tree to live in and a fairly big area to take care of in Deep Woods.

Mate: None
Companions: None

Annchen
Crew

Sparkly Bibliophile

Reply
Services (Customs, Breeding, Growings, etc.)

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