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Posted: Sat Oct 06, 2007 10:00 pm
You can separate the context-y stuff of your messages by, say...
A couple returns instead of posting multiple times. Just one of those little things.
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Posted: Sun Oct 07, 2007 4:12 am
Has Silver still not sent a backstory? I want to get started soon. I really like Evil Campaigns and I haven't participated in one for a while.
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Posted: Sun Oct 07, 2007 9:11 am
Yeahh, she still hasn't. As I said though, I'm gonna start later today or tomorrow b4 I g2 school.
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Posted: Mon Oct 08, 2007 7:05 am
Well, Silver's taken too long, & we need to start this thing. I'll incorporate her later, & start now.
Darastixen, you stand in your own little encampment, it the forest of Ardor. It is early in the morning & you have just woken up. You lie down against a tree. Your campfire has burnt low in the middle of the night. As you lie there, you feel as if something not in the norm is about to happen. That's when a weird noise, that of like a swarm of angry bees, but raped, & bastardized; not right. Suddenly the air infront of you seems to glow with a strange red aura. Seemingly like glass, the air shatters, to reveal a pair of floating disembodied red gloves. They just...float there. Your reaction?
Herman, you stand (quite literally) on a dirt road, in the middle of an encampment of humans you slayed the night before. They almost weren't even worth the effort, their resistance worse than that of a pack of wolves. You try to rub their blood from your body, but it dried during the night & your efforts are to no avail. Suddenly you feel as if something not of this world is coming. Then the air shatters & a pair of disembodied green gloves float their. You know this not to be norm of this plane, & wonder at what this is. Your reaction?
Sorry guys, I g2g2 school, I'll do the rest of you's later.
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Posted: Mon Oct 08, 2007 2:04 pm
i watch the gloves (btw warforged dont sleep or need to eat or anything remotly biologicaly capable for living beings becuase warforged are constructs)
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Posted: Mon Oct 08, 2007 2:19 pm
Darastrixen jumps up from his tree with a start. Apparently, the shattering of existance is not something to be seen before breakfast, and the darn things interupt him just as he was ending his meditation to "find the dragon." Darastixen looks at the gloves that seem to hover in midair and taunt him. He stares at them intensely for a full minute before he breathes again and lets his guard come down slightly. At least it doesn't seem that these gloves are sent to cause him ill...yet.
Having not yet had time to run through his invocation, Darastrixen draws on the accumulated draconic energies in his soul as he weaves the magic into and around himself. When this half-minute ritual is complete, he feels it safe to contemplate the gloves again.
Certainly these must be magical gloves, for they make the most awefull sound as they come forth from nowhere. They don't look to be harmful, and
Darastrixen looks around him again.
It would appear that I am still alone. Still, that doesn't mean it can't be a trap, it's just the sort of thing I would do. Maybe my old tribe has finally caught up with me. I'll check this thing out properly then.
Reaching inside to a completely different store of magic, Darastrixen draws on his racial heritage to help him better understand these mysterious objects.
((ooc: Casting all four invocations on myself, assuming that nothing malicious happens. After that, I activate my Identify spell-like ability to determine any magical properties of the item.))
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Posted: Tue Oct 09, 2007 6:56 am
((Yami, I know they don't, just for whatever reason you stood there during the night, contemplating your kill & learning from the experience I guess.))
Darastixen your identify reveals that these gloves are magic. Very pure & VERY strong. Suddenly the gloves lunge at you.
Herman, the gloves float for a while. Then they lunge at you.
Donirux, you "awake" in a tree you took shelter in the night before, in the forest of Ardor, to the sound of...nothing. Utter nothingness. All is as quiet as the dead, & it is very bothersome. How the world can possibly be so quiet is unknown. Suddenly a sound as of water arises, but it is bastardized & unwholly wrong. Instead of this sound coming as a welcome relief to all the quiet, it is a curse of dread (Not a real curse, you just don't like it). The air in front of you then seems to shatter, as of the glass windows of bars & the fights they usually caused that you'd seen when in your home village, & a pair of floating disembodied blue gloves appear in front of you. Your reaction?
Hale, you are busily sharpening your weapon in the early morning, outside the village Milask, a small town you have been scoping out. It is a bright & sunny morn, & the birds are out singing their little heads off. Well, they were earlier, now they're lying in your stomache. They may have been scrawny, but they made a pretty good stew. As you are sharpening your blade, a sound like that a woman makes as you plant your seed, but completely wrong & unpleasing arises. This is when the world in front of you shatters & a pair of floating disembodied pink gloves appear in front of you. Your reaction?
Robert, you are lying in the town of Milak's graveyard, against one of the tombstones. You have been awake for a couple hours & have been contemplating what you could raise here. Sadly you once again did not get much sleep as you dreamt of your family, & your past. As always. Just as you are about to arise the world quietens. & after so many years of dabbling in magic & the dark arts, you know this to be because of some spell. Which spell, you are not sure(make a spellcraft check if you want). As you contemplate what this could be, the air in front of you makes a sound as of fizzing & crackling energy, just as it shatters & reveals a pair of floating disembodied yellow gloves. Your reaction?
((Sorry it took so long guys, my family wouldn't get off the computer. Luckily my parents have work & my bro's grounded, so I should be able to have the computer all day today after school.))
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Rettu Skcollob rolled 1 20-sided dice:
13
Total: 13 (1-20)
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Posted: Tue Oct 09, 2007 7:57 am
Immediately stepping into a defensive stance, his adamantine armour clanking, Hale brings his Greataxe up in an offensive stance as the head of the axe he wields bursts into flames [Activate Flaming Burst enhancement on greataxe], and grins.
Gloves, eh? Glovely. Come out, come out little mage, I don't want to have to go out and find you, and I'll wager you wouldn't either. Come on out, I would prefer to settle this rationally, but well, I have been itching to try out this new toy of mine. My advice? Run. right now, or you may find yourself without legs to run with.
Hale scans the surrounding forest, keeping his eyes and ears out for the mage he suspects is controlling the gloves. [Spot check on this post, Listen check on the following. Both Spot and Listen have +0 modifier.]
Come on mage, come out here and prove you're man enough to fight me, instead of hiding behind petty tricks. Have you ever ripped a mans arms off and beaten them with them? Well, prepare to have the same done to you my friend.
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Rettu Skcollob rolled 1 20-sided dice:
10
Total: 10 (1-20)
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Posted: Tue Oct 09, 2007 7:59 am
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Sylvanes100 rolled 1 20-sided dice:
5
Total: 5 (1-20)
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Posted: Tue Oct 09, 2007 8:00 am
Spell Craft Check: 5 + 17: 22
"My, my...." Robert sighs, looking up at the pair of gloves that suddenly burst into existence in front of him. "What a way to start the day.... But perhaps it might be fortune smiling down on me...." Slowly Robert pulled himelf off the ground, dusting the grave dirt off his black robes as he did so, and putting his trademark empty pipe between his lips as he inspected the gloves more closely. "Now then, surely these gloves are of magical nature, seeing as such things don't just fall out of the sky...." he mussed, reaching into his robe as he did so. After rummaging around for a moment, he procured what he was looking for: a small glassed rimmed monocle. He had procured the item off a mage he had run across. The little thing was rather useful, seeing as it could determine the magical abilities of any item, so long as the user knew how to detect magic. And that mage wouldn't need it anymore, seeing as he was mos likely on his way to the afterlife by now. "Now lets see what this thing is shall we?" Robert muttered, donning the gold framed monocle and earpiece, and casting detect magic on the gloves.
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idiotic randomness rolled 1 8-sided dice:
5
Total: 5 (1-8)
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Posted: Tue Oct 09, 2007 11:08 am
not thinking anything about herman charged at the gloves(the next post will determin the charge bonus
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idiotic randomness rolled 2 6-sided dice:
6, 4
Total: 10 (2-12)
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Posted: Tue Oct 09, 2007 11:10 am
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Posted: Tue Oct 09, 2007 1:45 pm
Darastrixen has only a moment to react to the strange set of gloves before him now. Essentially, he realizes, his spell has failed.
I can't believe that it defies identification! These are powerful, very powerful gloves indeed. They must either be in the command of a very, very powerful mage, or perhaps a god? So far as I know, I have made no wizarding foes that I have not killed, at least not of this power. That leaves gods...Is Kurtlemak reaching out to me again? Should I go along with this?
Having almost reached the conclusion to go along with this pair of...things, Darastrixen is interupted from his thoughts when the gloves make a sudden charge at him. He makes no effort to resist the gloves, but he chokes off a draconic curse just before they land on him.
(common, roughly translated)Aww, crap.
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Posted: Tue Oct 09, 2007 4:30 pm
Hale, you hear nothing. & the gloves lunge at you.
Robert, you have NO idea what these are, they deny your efforts at identification. All you know is it's pure, strong magic. The gloves then lunge at you.
Herman, as you charge, the gloves try to push against & take a hold of you. (grapple check)
Darastrixen, the gloves lift you into the air with seemingly little effort. They then swing you around like a rag doll & throw you through the air. There is a sound as of glass breaking. That's when you black out. When you awake, you are in a stone room. It is rectangular in shape & 25 ft wide x 35 feet long. There are three beds on each side of the room, evenly spaced apart from each other by five feet. There's a simple wooden double door to one end of the room.
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Posted: Tue Oct 09, 2007 5:05 pm
"Well..." Robert says to himself as the gloves lung at him. "It looks like these things are beyond me... Oh well. I best hope that whoever is behind this does not wish me ill." The gloves were too close for him to recite a spell quickly enough anyway, and he had no undead at his disposal at the moment: a wandering group of cleric's of Pelor took care of that. The damned cleric's were dead now, but they had taken all his hard earned undead with them. Now, weather he liked it or not, he was unable to defend himself.
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