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Keon Kamori rolled 10 20-sided dice:
16, 12, 13, 5, 5, 6, 20, 4, 12, 20
Total: 113 (10-200)
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Posted: Sat Nov 19, 2011 5:57 pm
After watching Shinzu for a bit Keon was able to regain all of his strength back and was now well enough to return to his training. He saw that Shinzu had already set up the second station for him. There were twenty stone targets They were all solid and smooth. Keon smiled as he realized what the training was. Time to break some rock. Keon placed one hand behind his back and lifted the other palm up in mimic of Shinzu's stance from their earlier spar. The first punch was too come fast. So fast in fact that Keon didn't even realize that he had landed the punch until after he brought it back to ready position. The rock was in pieces by then. The shards lay scattered along the ground. Keon couldn't help but stare at them, then at his hand. Had he really become that much stronger. Only one way to find out. Keon reeled back and took yet another swing at one of the other targets It too shattered in the blink of an eye. Keon could only stare at his hand in amazement, then back to Shinzu. [[Formula: 1d20 ( 16 ) + Taijutsu ( 26 ) = 42 VS 17 Pass]]
With this new power Keon was giddy with excitement. He was able to punch both faster and more powerful than before. He was punching clear through stone discs. If this were bone he would have been grounding them to dust. He was more excited about this than almost anything in his life. He was so happy that he punched through the next two targets while they were stacked one behind the other. He would send his left hand clean through both of them, their combined hardness was no match for the force behind his punch. Once again the floor was covered in dust. He knew he'd most likely have to clean up after himself but there was no need to think of that now. He had some time before he was finished. [[Formula: 1d20 ( 12 ) + Taijutsu ( 26 ) = 38 VS 17 Pass]]
Simply punching through stone was difficult. Although he was breaking through them without a problem, there was still the chance of breaking his knuckles from all the stress built up from landing so many punches. Keon recognized this, but thought it a great badge of honor to be able to say he broke one of his knuckles after sending his fists through ten or so stone bricks. Either way he was coming out of this a champion. He had his doubts here and there but there was no evidence that said he would do anything but keep destroying those targets. And the fact that all he did after each punch was look back down at his hands and punch with the other hand proved that there would be no immediate medical attention necessary. [[Formula: 1d20 ( 13 ) + Taijutsu ( 26 ) = 39 VS 17 Pass]]
This was starting to get boring for the boy. He was just putting his hand through these targets as if they were thin sheets of wood. This game soon became a chore to him. This training session. Nothing but work. However it was cool to see his shoes go from brown to gray, with the accumulation of stone dust. The only thing that would stop him from putting his fist through this was Shinzu telling him he had done enough to them and was clearly ready to move on to more rigorous training exercises. But alas all he would be able to do was put each of his fists through a single target each. The boredom would wash over him little by little. Making him want to quit the training. Or at least take a break from it. [[Formula: 1d20 ( 5 ) + Taijutsu ( 26 ) = 31 VS 17 Pass]]
The boy was tired. So much in fact that he actually yawned aloud. He had finally reached a point in which he was trying to hold back his own power. However even in such an event, he was still punching holes in the stone tablets. Each and every time he set up the two targets he would place his hand through them, the hole bigger than his hand from the transfer of energy. Any more that what he was currently putting out and he could the energy transfer wouldn't have enough time to spread past the initial point of contact. This would cause a fist shaped imprint to be left after his hand had been removed from the other side of the hole. This was a bit too flashy for Keon and it was something he would rather save for a real fight rather than wasting his energy on this simple training. [[Formula: 1d20 ( 5 ) + Taijutsu ( 26 ) = 31 VS 17 Pass ]]
LV. 4 Experience: 119/250 Hp: 44/44 Cp: 16/16 MHp: 32/32 Damge: 11-17 (13-21+6) With Aian Nakkuru
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Style Goken
Stage I: Punch hard surfaces with weights strapped around your arms.(Complete) Stage II: Punch through less hard surfaces without the weights. Taijutsu DC 17. Formula: 1d20 ( 16 ) + Taijutsu ( 26 ) = 42 VS 17 Pass Formula: 1d20 ( 12 ) + Taijutsu ( 26 ) = 38 VS 17 Pass Formula: 1d20 ( 13 ) + Taijutsu ( 26 ) = 39 VS 17 Pass Formula: 1d20 ( 5 ) + Taijutsu ( 26 ) = 31 VS 17 Pass Formula: 1d20 ( 5 ) + Taijutsu ( 26 ) = 31 VS 17 Pass Formula: 1d20 ( 6 ) + Taijutsu ( 26 ) = 32 VS 17 Pass Formula: 1d20 ( 20 ) + Taijutsu ( 26 ) = 46 VS 17 Passx2 Formula: 1d20 ( 4 ) + Taijutsu ( 26 ) = 30 VS 17 Pass Formula: 1d20 ( 12 ) + Taijutsu ( 26 ) = 38 VS 17 Pass Formula: 1d20 ( 20 ) + Taijutsu ( 26 ) = 46 VS 17 Passx2
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Posted: Sat Nov 19, 2011 11:11 pm
Level: 5 Hp: 55/55 Cp: 9/30 Resting Post +1 Cp
Tenshi needed to rest before he would continue. Using the chakra to his feet caused him to use a decent amount of it up. He would need as much chakra as he could get in order to avoid passing out. He could tell he was running low due to his shortness of breath, mental fatigue, and his sweating.He sighed as he sat down by the pond's edge and took off his boots, placing his feet in the water to cool off. He pulled out a small sack from his obi and pulled out some food and water that he had packed earlier. It was a fish sandwich, a sweet roll, and an apple. If he would finish it, he had no clue, but it was something to fill his stomach while he recuperated.
Water Walking The user emits a constant stream of chakra from the bottom of the his feet and uses the repellent force to walk across the water's surface. This technique is somewhat difficult to master because the amount of chakra that needs to be emitted changes constantly. Eventually, the user can stand on water without even noticing it or basically even trying. Requirements: Chakra Control 10 Training: 2 stages Stage I: Chakra control DC: 20, Focusing chakra under the soles of your feet. 1d20 + Chakra Control (14) = 22 10/10 Stage 1 Complete!! Stage 2: Dexterity DC: 12, Keeping the chakra in a uniform and steady manner to maintain balance on water. 0/10 Effect: User can move on water as he does on ground, suffers no penalty from it. Note: -1 Cp for failure, No cost for success.
1
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Posted: Sat Nov 19, 2011 11:21 pm
Level: 5 Hp: 55/55 Cp: 10/30 Resting Post +1 Cp
His sandwich wasn't anything extravagant. He wished he had some sushi, but he would have to make some later. He bit into the apple as it made a nice crisp sound. He hated those apples that were mush when you bit into them. The perfect apple was crisp and juicy, and this apple was both. He smiled, closing his eyes, as he munched on one of his favorite fruit. He looked at the core that was left. He shrugged his shoulders and placed it back into the sack. He would have to throw it away when he was done eating. He kicked his feet back and forth watching the ripples he made with each kick. He wondered if walking on the water created ripples. He assumed so with you still walking on the surface of it. He would just have to find out.
Water Walking The user emits a constant stream of chakra from the bottom of the his feet and uses the repellent force to walk across the water's surface. This technique is somewhat difficult to master because the amount of chakra that needs to be emitted changes constantly. Eventually, the user can stand on water without even noticing it or basically even trying. Requirements: Chakra Control 10 Training: 2 stages Stage I: Chakra control DC: 20, Focusing chakra under the soles of your feet. 1d20 + Chakra Control (14) = 22 10/10 Stage 1 Complete!! Stage 2: Dexterity DC: 12, Keeping the chakra in a uniform and steady manner to maintain balance on water. 0/10 Effect: User can move on water as he does on ground, suffers no penalty from it. Note: -1 Cp for failure, No cost for success.
2
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Posted: Sun Nov 20, 2011 2:09 pm
Keon started to get creative with his training He realized that he was reaching the end of the pile of targets. Having punched through ten already and making his way to the twelfth. He would punch at the same time with both hands. Each hand crushing its way through the stone and leaving dust that would cover his boots in the fine dust. As much as hard as he was punching these targets he would definitely have an easy time cleaning. All he would have to do is open a door and let the wind blow the dust outside. [[Formula: 1d20 ( 6 ) + Taijutsu ( 26 ) = 32 VS 17 Pass]]
After putting both his hands through targets simultaneously he decided to try two targets for each hand, at the same time. He lined them up and took a deep breath. If he could do this then he would seriously reconsider using this style on anyone in the village. He didn't feel any connections to this village however he didn't want to go to prison over any serious injuries he might give to any future spar partners. Once his mind was clear he reeled back both hands. Each chambered at a forty-five degree angle. He released the tension holding both of them there and allowed his fists to go up and through the targets making a sixty degree angle. All four targets would come crashing down just as if he had punched them all one at a time. The dust fell down slower now than before since there was a higher concentration of loose particles in the air this time. He would wait for them to clear before setting up again and he had to cover his mouth to breath so that none of the dust made him cough or sneeze. [[Formula: 1d20 ( 20 ) + Taijutsu ( 26 ) = 46 VS 17 Passx2]]
After all of this punching his hands were starting to crack and bleed. His skin just wasn't made for all this continuous stretching and scraping against hard surfaces. Luckily human skin was generally soft and plush. This made him smile as he continued to put hand after hand through yet another two targets. This would make his eighteenth target destroyed. And now there would only be two more to go. It had taken the kid ten minutes to train under the influence of weights to gain strength this powerful. It only made him wonder what he could do if he'd trained for twenty minutes, or maybe a half hour. All these things crossed his mind as his training came to an end. [[Formula: 1d20 ( 4 ) + Taijutsu ( 26 ) = 30 VS 17 Pass]]
As he set the final two targets up he could do nothing but look at the dummy, and the weights, and Shinzu. Such good teachers. Soon he would be able to say that he is among an elite group of Goken masters. Soon he could call himself worth it. Soon he would be one of the most powerful kids in his graduating class. However it would all be short lived. He would graduate soon, and all the progress he would have made here would be forgotten. However even with this on his mind new hope would spring fourth, that he could do the same as a genin. As the pressure faded from his conscious. he would send his hands, like rockets, soaring through those targets with a battle cry, one, coming only milliseconds after the first. With each punch the target was split in two. He them punched again breaking all four halves into dust before they even hit the ground. He was truly a champion among strong fist practitioners. [[Formula: 1d20 ( 12 ) + Taijutsu ( 26 ) = 38 VS 17 Pass]]
LV. 4 Experience: 119/250 Hp: 44/44 Cp: 16/16 MHp: 32/32 Damge: 11-17 (13-21+6) With Aian Nakkuru
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Style Goken
Stage I: Punch hard surfaces with weights strapped around your arms.(Complete) Stage II: Punch through less hard surfaces without the weights. (Complete) Formula: 1d20 ( 6 ) + Taijutsu ( 26 ) = 32 VS 17 Pass Formula: 1d20 ( 20 ) + Taijutsu ( 26 ) = 46 VS 17 Passx2 Formula: 1d20 ( 4 ) + Taijutsu ( 26 ) = 30 VS 17 Pass Formula: 1d20 ( 12 ) + Taijutsu ( 26 ) = 38 VS 17 Pass
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Keon Kamori rolled 5 20-sided dice:
6, 5, 2, 4, 5
Total: 22 (5-100)
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Posted: Sun Nov 20, 2011 4:25 pm
Ignore training no longer needed.
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Exodus Revel rolled 4 20-sided dice:
10, 20, 18, 1
Total: 49 (4-80)
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Posted: Sun Nov 20, 2011 11:15 pm
Level: 5 Hp: 55/55 Cp: 9/30
((12, Pass)) Tenshi took a few more bites of his sandwich and placed it back in the sack. Leaving the sack and bottle of water where he sat he stood up and walked over to the water. He channeled the the chakra into his feet and took a tip-toed step hesitantly onto the water. It felt solid enough and soon he crept his way onto the water. From far away it probably looked ridiculous and embarrassing, but Tenshi was glad that he was now walking on the water. He couldn't wait to show it off that he could walk on water!
((Nat 20, Pass x2)) He stood still on top of the water, both arms spread apart to keep his balance and he was keeping himself low to water in case he fell he would be waiting for it. Though he didn't want to get wet so he hoped to get through this as fast as possible while staying dry in the meantime. He decided to stomp his foot and see if anything happened. There was a small splash and a ripple formed outward. I guess I do form ripples.
He looked down at the fish beneath him as they scattered away from the strange creature looking down at them. I probably just ate one of you in my sandwich... good thing you ran... He smiled and continued his way across the water. He was now about halfway there and was going slower than grass growing. Easy does it...
((20, Pass)) He could feel himself slip every now and then, but would catch himself and check the chakra flow into his feet and correct it. Luckily there was no getting wet yet and he wanted to keep it that way. He wondered what everyone else was doing and wondering if he would be sparring with anyone soon. He hoped so, though he was thinking that he would get his butt handed to him on a silver platter. He wasn't that strong and he knew he had to work on it. Right now though, he was working on his chakra.
((3, Fail)) He felt his chakra slipping again and went to put it in check, but it kept getting worse. His feet began getting wet and then his leg. He looked up at the shore and saw it a few feet away. He began running and he lost control. A loud splash was heard as he fell, face first, into the pond. He lifted his body out of the water and coughed up some of the water, which had came through when he was going to scream. "Yuck! This water tastes gross..." He coughed some more and pulled himself out of the pond. "I should have seen that coming."
Water Walking The user emits a constant stream of chakra from the bottom of the his feet and uses the repellent force to walk across the water's surface. This technique is somewhat difficult to master because the amount of chakra that needs to be emitted changes constantly. Eventually, the user can stand on water without even noticing it or basically even trying. Requirements: Chakra Control 10 Training: 2 stages Stage I: Chakra control DC: 20, Focusing chakra under the soles of your feet. 1d20 + Chakra Control (14) = 22 10/10 Stage 1 Complete!! Stage 2: Dexterity DC: 12, Keeping the chakra in a uniform and steady manner to maintain balance on water. 1d20 + Dex Mod (2) = 12,Nat 20,20,3 4/10 Effect: User can move on water as he does on ground, suffers no penalty from it. Note: -1 Cp for failure, No cost for success.
3
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Exodus Revel rolled 4 20-sided dice:
11, 1, 13, 2
Total: 27 (4-80)
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Posted: Mon Nov 21, 2011 1:29 am
Level: 5 Hp: 55/55 Cp: 7/30
((13 Pass)) Tenshi wrung out his clothes and shook his hair out. It would be a pain to walk back home. He would no doubt be frozen by the time he got there and his hair would be a mess. He would need to take a nice warm bath and avoid catching a cold, which unbelievably a Fubuki could get. They can withstand the freezing cold weather with barely anything on, but they still manage to catch colds. He walked out onto the water, still a little afraid of falling in like he just did. He managed to make it out a good couple of feet without much of a problem.
((3 Fail)) His chakra immediately went hay wire as if it knew he was going to get wet and it failed him. He stood in the shin-high water, his toes getting mud between them. It was a disgusting feeling, though he knew there would be much more mud to come, and he would avoid it at all costs. He walked out the way he had come and rinsed his feet off. He could hear a slight squish with each step. He would need to get a new pair of shoes soon, but that was his last worry right now.
((15 Pass)) He decided to try running. He could walk across, but wanted to know if their was a difference when he ran. He took a few steps back and off he went. He ran about halfway before he stopped. It was different, he had to make sure he had control of his chakra to avoid any slipping. He had managed to trip, but his mind was thinking he was going to sink, while his chakra told his body to keep going. Luckily it didn't result in a soak in the pond, only a minor speed bump in his run.
((5 Fail)) He ran to the other side and his chakra stopped. He knew why, he could feel the draining effect it had on him. It was kicking into ration-mode. If he used to much he could lose consciousness and could eventually die from no chakra or drowning. Wouldn't that be the ninja life. Death by self-drowning during training in the academy... Wouldn't look too good on Bumu-sensei's resume. He wondered how the academy was when she went through it. Would it have been easier then, or now?
Water Walking The user emits a constant stream of chakra from the bottom of the his feet and uses the repellent force to walk across the water's surface. This technique is somewhat difficult to master because the amount of chakra that needs to be emitted changes constantly. Eventually, the user can stand on water without even noticing it or basically even trying. Requirements: Chakra Control 10 Training: 2 stages Stage I: Chakra control DC: 20, Focusing chakra under the soles of your feet. 1d20 + Chakra Control (14) = 22 10/10 Stage 1 Complete!! Stage 2: Dexterity DC: 12, Keeping the chakra in a uniform and steady manner to maintain balance on water. 1d20 + Dex Mod (2) = 13,3,15,5 6/10 Effect: User can move on water as he does on ground, suffers no penalty from it. Note: -1 Cp for failure, No cost for success.
4
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Exodus Revel rolled 4 20-sided dice:
6, 16, 9, 7
Total: 38 (4-80)
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Posted: Mon Nov 21, 2011 3:36 am
Level: 5 Hp: 55/55 Cp: 4/30
((8 Fail)) He was dripping wet from head to foot. He had fallen in the water again, this time right away when he touched it. His arms were flailing along with his feet followed shortly after by a quick scream and a splash. Water was not his friend today. He knew he was going to get wet, but he was thinking he was getting too wet. He should be walking on the water, not swimming in it. He sighed pulled himself out and stood on the edge of the water. He hated doing this training, and maybe someday Bumu-sensei would pay for it.
((18 Pass)) With new determination to finish in hopes of getting back at Bumu for making him suffer, he began walking across with little problems. He kept his back straight, trusting his ability more than before. Of course, if he'd falter, it would make his failure look even more ridiculous. People would look at him and say 'Is he going to walk into the lake?' and he would show them he would.
((11 Fail)) Just as he was thinking it, his chakra did just that. It faltered and he was standing in the water again. Luckily he wasn't moving or his entire head would be wet again. His hair was drying a little bit, but he would need a towel or something if he really wanted it dry. He walked out of the pond and cleaned his feet from the mud once again. He took a small sip of water and returned to his training.
((9 Fail)) He began walking, nonchalantly, to the water's edge. Lo and behold, he literally walked right into the water, head and all. When he picked himself up and glared at nothing in particular he thought, I should really stop thinking of ways to fail... It seems they keep coming true... He felt something wiggling in his pants and found that a fish had somehow managed to get stuck. He grabbed it by the tail and 'fished' it out, throwing it back into the water. That was... disturbing... He looked around to make sure no one was watching.
Water Walking The user emits a constant stream of chakra from the bottom of the his feet and uses the repellent force to walk across the water's surface. This technique is somewhat difficult to master because the amount of chakra that needs to be emitted changes constantly. Eventually, the user can stand on water without even noticing it or basically even trying. Requirements: Chakra Control 10 Training: 2 stages Stage I: Chakra control DC: 20, Focusing chakra under the soles of your feet. 1d20 + Chakra Control (14) = 22 10/10 Stage 1 Complete!! Stage 2: Dexterity DC: 12, Keeping the chakra in a uniform and steady manner to maintain balance on water. 1d20 + Dex Mod (2) = 8,18,11,9 7/10 Effect: User can move on water as he does on ground, suffers no penalty from it. Note: -1 Cp for failure, No cost for success.
5
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Posted: Mon Nov 21, 2011 4:06 am
Level: 5 Hp: 55/55 Cp: 5/30 Resting Post +1 Cp
Tenshi decided to rest for a bit. The usage of his chakra was getting the better of him and he needed to cool down. He sat down by his sack and water bottle and took a few swallows of cool liquid. He then pulled the sweet roll he had managed to take from the dining hall before leaving for class this morning. He was glad he did, because he felt famished after the training he was doing. His mother had made it and thanks to Hinata's cookbook that she had been bribed with, the sweet roll was better than before. He enjoyed his mother's cooking, though he didn't care for taste testing. It usually resulted in a nod of the head and a 'yeah that tastes good,' though he wanted to say 'I think that was salt... not sugar...'
Water Walking The user emits a constant stream of chakra from the bottom of the his feet and uses the repellent force to walk across the water's surface. This technique is somewhat difficult to master because the amount of chakra that needs to be emitted changes constantly. Eventually, the user can stand on water without even noticing it or basically even trying. Requirements: Chakra Control 10 Training: 2 stages Stage I: Chakra control DC: 20, Focusing chakra under the soles of your feet. 1d20 + Chakra Control (14) = 22 10/10 Stage 1 Complete!! Stage 2: Dexterity DC: 12, Keeping the chakra in a uniform and steady manner to maintain balance on water. 1d20 + Dex Mod (2) = 7/10 Effect: User can move on water as he does on ground, suffers no penalty from it. Note: -1 Cp for failure, No cost for success.
6
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Posted: Mon Nov 21, 2011 4:06 pm
Level: 5 Hp: 55/55 Cp: 6/30 Resting Post +1 Cp
The sweet roll was gone with only a few more bites, though he wished he savored the flavor. He grabbed his water bottle and quenched his thirst before closing it up and setting it back down. He placed his hands behind his head and laid back. Perhaps a little while longer and then I'll get back to my training. He closed his eyes and relaxed, listening to the sounds around him, mostly the water hitting the dirt and splashing over itself. It was very relaxing and he soon found himself napping.
Water Walking The user emits a constant stream of chakra from the bottom of the his feet and uses the repellent force to walk across the water's surface. This technique is somewhat difficult to master because the amount of chakra that needs to be emitted changes constantly. Eventually, the user can stand on water without even noticing it or basically even trying. Requirements: Chakra Control 10 Training: 2 stages Stage I: Chakra control DC: 20, Focusing chakra under the soles of your feet. 1d20 + Chakra Control (14) = 22 10/10 Stage 1 Complete!! Stage 2: Dexterity DC: 12, Keeping the chakra in a uniform and steady manner to maintain balance on water. 1d20 + Dex Mod (2) = 7/10 Effect: User can move on water as he does on ground, suffers no penalty from it. Note: -1 Cp for failure, No cost for success.
7
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Exodus Revel rolled 3 20-sided dice:
16, 17, 13
Total: 46 (3-60)
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Posted: Mon Nov 21, 2011 4:47 pm
Level: 5 Hp: 55/55 Cp: 6/30
((18 Pass)) Tenshi walked out onto the water, his eyes closed prepared for the water that he thought was coming. He held his breath but the water never came. He let out a sigh of relief and began his walk across the water. It was becoming much easier and he found himself able to do it with very little difficulties. He counted in his head, Eight times... just a few more and then I'll be finished with another training. I'll be getting to the wind jutsu in no time!
((19 Pass)) He continued his training and walked around the rest of the way across the pond. He released his chakra and looked out across the pond. I think for the last time I'll run across the entire way without stopping. I wonder if Keon knows this jutsu yet... this would probably come in handy for him... He knew that Keon's strength was his well... strong point and being a taijutsu maniac meant that swimming didn't help him. Maybe I'll show him sometime...
((15 Pass)) Tenshi took a few steps back and readied himself for the sprint. He sprinted forward, his arms trailing behind him. He forced the chakra to his feet, although it seemed to know what to do already. The chakra had done its job once again as he ran on top the surface of the water. He was across in no time. He stopped running and began panting. The sprinting along with the chakra was enough to wear him out. At least he was done with the training and could rest for a little bit before he started walking up vertical surfaces.
Water Walking The user emits a constant stream of chakra from the bottom of the his feet and uses the repellent force to walk across the water's surface. This technique is somewhat difficult to master because the amount of chakra that needs to be emitted changes constantly. Eventually, the user can stand on water without even noticing it or basically even trying. Requirements: Chakra Control 10 Training: 2 stages Stage I: Chakra control DC: 20, Focusing chakra under the soles of your feet. 1d20 + Chakra Control (14) = 22 10/10 Stage 1 Complete!! Stage 2: Dexterity DC: 12, Keeping the chakra in a uniform and steady manner to maintain balance on water. 1d20 + Dex Mod (2) = 18,19,15 10/10 Stage 2 Complete!! Effect: User can move on water as he does on ground, suffers no penalty from it. Note: -1 Cp for failure, No cost for success.
8
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Exodus Revel rolled 2 20-sided dice:
8, 10
Total: 18 (2-40)
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Posted: Tue Nov 22, 2011 12:52 am
Level: 5 Hp: 55/55 Cp: 8/30
Tenshi went to his usual ways of meditation after he suddenly woke up. He didn't know why he did, he thought that maybe his body thought he slept too long and missed most of the day. That's just what I need, Bumu-sensei catching me sleeping when I'm supposed to be training. He sat up and crossed his legs and formed the dragon handseal in front of him. He figured something new to this one besides the ram. Before he knew it he find his eyes closed, and snoozing away.
His eyes popped open after a few moments. He slapped his face, which actually hurt, forgetting about the metal gauntlets on his hands. He rubbed his eyes and closed them again. You need to stay awake. He formed the handseal again and regulated his chakra through it. He lost himself in his thoughts of nothingness, lost in his chakra flow.
Meditation The student makes a handseal in order to focus his mind on his chakra. He then meditates and focuses within himself in order to find new chakra pathways within his body that he may not have been aware of before. With patience and persistence, he can unlock these pathways. Formula: 1d20 + Chk. Mod(2) + Chakra Control (without Int. 18 ) = 28, 30 DC: 10 + Chk. Mod(2) + Chakra Control (without Int. 18 ) = 30 1/20
1
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Exodus Revel rolled 2 20-sided dice:
18, 1
Total: 19 (2-40)
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Posted: Tue Nov 22, 2011 1:17 am
Level: 5 Hp: 55/55 Cp: 10/30
He had to keep reminding himself to stay awake and not fall asleep. He discovered new flows to his chakra and could feel something else besides the cool feeling he always did, but he couldn't put his finger on it. He was going to find out by the time he finished his meditation. He wanted to learn the new jutsu right away, but he could even tell he was not quite ready yet. For now though, he had to remain calm and peaceful and meditate.
Tenshi let himself get caught in his thoughts and drifted back to sleep. He had obviously not gotten as sleep as he had hoped the night before, wither that, or he was still exhausted from his earlier training. A few minutes passed before he woke himself up, realizing he had drifted to sleep again. Stop it, or you'll throw yourself into the pond! He hoped his threat would be enough to keep him awake... though he wasn't sure he would follow through on it.
Meditation The student makes a handseal in order to focus his mind on his chakra. He then meditates and focuses within himself in order to find new chakra pathways within his body that he may not have been aware of before. With patience and persistence, he can unlock these pathways. Formula: 1d20 + Chk. Mod(2) + Chakra Control (without Int. 18 ) = 38, 21 DC: 10 + Chk. Mod(2) + Chakra Control (without Int. 18 ) = 30 2/20
2
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Exodus Revel rolled 2 20-sided dice:
11, 19
Total: 30 (2-40)
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Posted: Tue Nov 22, 2011 2:19 am
Level: 5 Hp: 55/55 Cp: 12/30
He released his hands and formed the dragon seal again. The chakra went through the seal and he began feeling his chakra network flow through him. The other sensation immediately came onto him as he tried to focus on it. He couldn't quite put a description to it yet. It was far to early to tell, and he still had some time ahead of him to figure it out.
The feeling was still there and it was right at the tip of his mind. He felt it before. Not with training but before. At the compound? No... not there... At the academy? Maybe... He mentally smacked himself in the face. He could feel the wind. A nice breeze, but he wasn't feeling it physically. He felt it inside himself. No doubt it was due to his chakra's elemental property. He felt sort of stupid for not having it figured out sooner.
Meditation The student makes a handseal in order to focus his mind on his chakra. He then meditates and focuses within himself in order to find new chakra pathways within his body that he may not have been aware of before. With patience and persistence, he can unlock these pathways. Formula: 1d20 + Chk. Mod(2) + Chakra Control (without Int. 18 ) = 31,38 DC: 10 + Chk. Mod(2) + Chakra Control (without Int. 18 ) = 30 4/20
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Exodus Revel rolled 2 20-sided dice:
12, 5
Total: 17 (2-40)
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Posted: Tue Nov 22, 2011 4:34 am
Level: 5 Hp: 55/55 Cp: 14/30
He was doing better about staying awake now. Perhaps his threat really did pay off. Either that or the flow of chakra was keeping him awake. At least he was feeling a little more relaxed and not so exhausted. He could feel the pool of chakra in him grow with each passing minute. He would begin climbing the wall in not time, which scared him slightly.
His concentration broke when he began thinking of all the hurtful outcomes of his next training. As long as he paid attention he could avoid getting hurt, however, he was the lightning rod of bad luck so odds were he was bound to get hurt eventually. He grabbed his water bottle and took a small sip and placed it next to him again. This was already a long day...
Meditation The student makes a handseal in order to focus his mind on his chakra. He then meditates and focuses within himself in order to find new chakra pathways within his body that he may not have been aware of before. With patience and persistence, he can unlock these pathways. Formula: 1d20 + Chk. Mod(2) + Chakra Control (without Int. 18 ) = 32,25 DC: 10 + Chk. Mod(2) + Chakra Control (without Int. 18 ) = 30 5/20
4
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