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SetgTheiDe

PostPosted: Sat Nov 12, 2005 10:09 pm


XRedSamuraiX
Yes well, ironically I took a trip to hobbytown today and actually freshened up on some of the nightbringer rules, and the phase out rules. I was wrong above and anything I said...I guess just ignore it or whatever else you wish to do. Anyway, I will admit I am a bit more weary about the nightbringer just because of that gaze of death and it's little necrodermis rule it's got there which will just be annoying because I'll practically be sending anything that can out combat that thing in as a suicidal troop. Eh, just more reason to shoot it down.

And Setq, with all those things you have against the assault squad up there, you should have by then assumed also that most players know how to use thier assualt squads and would not throw them into a nightbringer like that. It's one thing to bring up models that can kill the nighbringer as suggestions to your point, it's another thing to bring up models that your nightbringer can kill and throw them into situations that would problably never happen in the game.

? i don't get what you're saying.. are you saying that an assault squad wouldn't assauilt a NB? or somethng else? i normaly only give examples of what i've seen, so i can have info to support my ideas and stuff.
PostPosted: Sun Nov 13, 2005 1:20 pm


SetgTheiDe
XRedSamuraiX
Yes well, ironically I took a trip to hobbytown today and actually freshened up on some of the nightbringer rules, and the phase out rules. I was wrong above and anything I said...I guess just ignore it or whatever else you wish to do. Anyway, I will admit I am a bit more weary about the nightbringer just because of that gaze of death and it's little necrodermis rule it's got there which will just be annoying because I'll practically be sending anything that can out combat that thing in as a suicidal troop. Eh, just more reason to shoot it down.

And Setq, with all those things you have against the assault squad up there, you should have by then assumed also that most players know how to use thier assualt squads and would not throw them into a nightbringer like that. It's one thing to bring up models that can kill the nighbringer as suggestions to your point, it's another thing to bring up models that your nightbringer can kill and throw them into situations that would problably never happen in the game.

? i don't get what you're saying.. are you saying that an assault squad wouldn't assauilt a NB? or somethng else? i normaly only give examples of what i've seen, so i can have info to support my ideas and stuff.


I'm saying that any space marine who knows what he is doing would not send an assualt squad against a nightbringer...whoever you played who did, really needs talking to. Or hopefully he learned from his mistake.

Vinnicius


Daicon

PostPosted: Sun Nov 13, 2005 6:42 pm


XRedSamuraiX
SetgTheiDe
XRedSamuraiX
Yes well, ironically I took a trip to hobbytown today and actually freshened up on some of the nightbringer rules, and the phase out rules. I was wrong above and anything I said...I guess just ignore it or whatever else you wish to do. Anyway, I will admit I am a bit more weary about the nightbringer just because of that gaze of death and it's little necrodermis rule it's got there which will just be annoying because I'll practically be sending anything that can out combat that thing in as a suicidal troop. Eh, just more reason to shoot it down.

And Setq, with all those things you have against the assault squad up there, you should have by then assumed also that most players know how to use thier assualt squads and would not throw them into a nightbringer like that. It's one thing to bring up models that can kill the nighbringer as suggestions to your point, it's another thing to bring up models that your nightbringer can kill and throw them into situations that would problably never happen in the game.

? i don't get what you're saying.. are you saying that an assault squad wouldn't assauilt a NB? or somethng else? i normaly only give examples of what i've seen, so i can have info to support my ideas and stuff.


I'm saying that any space marine who knows what he is doing would not send an assualt squad against a nightbringer...whoever you played who did, really needs talking to. Or hopefully he learned from his mistake.


Really now, so a 'smart' space marine player wouldn't send an assault squad against the Nightbringer? I have to beg to differ. A smart space marine player would send assault marines in their, because while it may be a suicide run, assault marines close the ground quickly and can keep the Nightbringer tied up in a meaningless closecombat for two or three turns easily, preventing him from reaching a more valuable unit, like terminators maybe? I know I would.
PostPosted: Sun Nov 13, 2005 11:42 pm


Daicon
Really now, so a 'smart' space marine player wouldn't send an assault squad against the Nightbringer? I have to beg to differ. A smart space marine player would send assault marines in their, because while it may be a suicide run, assault marines close the ground quickly and can keep the Nightbringer tied up in a meaningless closecombat for two or three turns easily, preventing him from reaching a more valuable unit, like terminators maybe? I know I would.



"A general does not lead his army to death, just because he knows it shall follow."

Methinks someone's been tainted by Chaos...
pirate


-Mykal

A.R.G.U.S Mykal


SetgTheiDe

PostPosted: Mon Nov 14, 2005 9:28 am


i'd only assualt it with the assualt squad if it was my last line of defence before it hitting my meat, of the army. i'd, sadly to say it< send scouts in there with a power fist insted cause it will be the same thing as and assualt squad but less points.

i think it's funny people are saying he's a panzy and then saying " hell no, you send your assualt squad at him" lol
PostPosted: Mon Nov 14, 2005 9:42 am


HQ____________
necron lord w/ warsythe and more (i forget what, i don't have mt codex) - 195pts

TROOPS________
12 necron warriors
12 necron warriors
11 necron warriors
11 necron warriors

HEAVY_SUPPORT_
1 Monolith
1 Monolith

FINAL_NOTES____
basicly just deepstricke the monoliths and out come the warriors. and then just use the monolith to re-roll the WWBB rolls and you have a never dieing army of necons right in your face, ouch.

SetgTheiDe


Vinnicius

PostPosted: Mon Nov 14, 2005 4:01 pm


Daicon
XRedSamuraiX
SetgTheiDe
XRedSamuraiX
Yes well, ironically I took a trip to hobbytown today and actually freshened up on some of the nightbringer rules, and the phase out rules. I was wrong above and anything I said...I guess just ignore it or whatever else you wish to do. Anyway, I will admit I am a bit more weary about the nightbringer just because of that gaze of death and it's little necrodermis rule it's got there which will just be annoying because I'll practically be sending anything that can out combat that thing in as a suicidal troop. Eh, just more reason to shoot it down.

And Setq, with all those things you have against the assault squad up there, you should have by then assumed also that most players know how to use thier assualt squads and would not throw them into a nightbringer like that. It's one thing to bring up models that can kill the nighbringer as suggestions to your point, it's another thing to bring up models that your nightbringer can kill and throw them into situations that would problably never happen in the game.

? i don't get what you're saying.. are you saying that an assault squad wouldn't assauilt a NB? or somethng else? i normaly only give examples of what i've seen, so i can have info to support my ideas and stuff.


I'm saying that any space marine who knows what he is doing would not send an assualt squad against a nightbringer...whoever you played who did, really needs talking to. Or hopefully he learned from his mistake.


Really now, so a 'smart' space marine player wouldn't send an assault squad against the Nightbringer? I have to beg to differ. A smart space marine player would send assault marines in their, because while it may be a suicide run, assault marines close the ground quickly and can keep the Nightbringer tied up in a meaningless closecombat for two or three turns easily, preventing him from reaching a more valuable unit, like terminators maybe? I know I would.


No, there is honestly no point really...all you'll be doing is waisting points on the assault squad and the whole time thier in that mess...you can't take the thing out with your larger weapons. In fact if I was planning on that nightbringer getting near anything I had, I would want him to assualt a couple terminators...hopefully I would have given most of them thunder hammers and storm sheilds, and now I have a squad that actually stands a very fair chance against him. Not a suicidal unit that, even with the use you suggested above, would really still not serve any purpose what so ever. Heh, holding it off for a turn or two...?
PostPosted: Mon Nov 14, 2005 4:22 pm


A.R.G.U.S Mykal
Daicon
Really now, so a 'smart' space marine player wouldn't send an assault squad against the Nightbringer? I have to beg to differ. A smart space marine player would send assault marines in their, because while it may be a suicide run, assault marines close the ground quickly and can keep the Nightbringer tied up in a meaningless closecombat for two or three turns easily, preventing him from reaching a more valuable unit, like terminators maybe? I know I would.



"A general does not lead his army to death, just because he knows it shall follow."

Methinks someone's been tainted by Chaos...
pirate


-Mykal


I know, seriously. I would use scouts or something, less expensive. Thats what a real commander would do.

*ahem* razz

GTJoeTheNecrons


Daicon

PostPosted: Mon Nov 14, 2005 5:52 pm


XRedSamuraiX
Daicon
XRedSamuraiX
SetgTheiDe
XRedSamuraiX
Yes well, ironically I took a trip to hobbytown today and actually freshened up on some of the nightbringer rules, and the phase out rules. I was wrong above and anything I said...I guess just ignore it or whatever else you wish to do. Anyway, I will admit I am a bit more weary about the nightbringer just because of that gaze of death and it's little necrodermis rule it's got there which will just be annoying because I'll practically be sending anything that can out combat that thing in as a suicidal troop. Eh, just more reason to shoot it down.

And Setq, with all those things you have against the assault squad up there, you should have by then assumed also that most players know how to use thier assualt squads and would not throw them into a nightbringer like that. It's one thing to bring up models that can kill the nighbringer as suggestions to your point, it's another thing to bring up models that your nightbringer can kill and throw them into situations that would problably never happen in the game.

? i don't get what you're saying.. are you saying that an assault squad wouldn't assauilt a NB? or somethng else? i normaly only give examples of what i've seen, so i can have info to support my ideas and stuff.


I'm saying that any space marine who knows what he is doing would not send an assualt squad against a nightbringer...whoever you played who did, really needs talking to. Or hopefully he learned from his mistake.


Really now, so a 'smart' space marine player wouldn't send an assault squad against the Nightbringer? I have to beg to differ. A smart space marine player would send assault marines in their, because while it may be a suicide run, assault marines close the ground quickly and can keep the Nightbringer tied up in a meaningless closecombat for two or three turns easily, preventing him from reaching a more valuable unit, like terminators maybe? I know I would.


No, there is honestly no point really...all you'll be doing is waisting points on the assault squad and the whole time thier in that mess...you can't take the thing out with your larger weapons. In fact if I was planning on that nightbringer getting near anything I had, I would want him to assualt a couple terminators...hopefully I would have given most of them thunder hammers and storm sheilds, and now I have a squad that actually stands a very fair chance against him. Not a suicidal unit that, even with the use you suggested above, would really still not serve any purpose what so ever. Heh, holding it off for a turn or two...?
Terminators..? Are you serious, even after giving them the thunder hammers and storm shields they don't stand much of a chance at all unless they're in a unit of 7+. The Nightbringer would a** rape terminators in assault, instant death, ignores their normally good 4+ invulnerable save, hits on 3+. Now that is a waste of good troops.
PostPosted: Wed Nov 16, 2005 2:46 pm


Daicon
XRedSamuraiX
Daicon
XRedSamuraiX
SetgTheiDe
XRedSamuraiX
Yes well, ironically I took a trip to hobbytown today and actually freshened up on some of the nightbringer rules, and the phase out rules. I was wrong above and anything I said...I guess just ignore it or whatever else you wish to do. Anyway, I will admit I am a bit more weary about the nightbringer just because of that gaze of death and it's little necrodermis rule it's got there which will just be annoying because I'll practically be sending anything that can out combat that thing in as a suicidal troop. Eh, just more reason to shoot it down.

And Setq, with all those things you have against the assault squad up there, you should have by then assumed also that most players know how to use thier assualt squads and would not throw them into a nightbringer like that. It's one thing to bring up models that can kill the nighbringer as suggestions to your point, it's another thing to bring up models that your nightbringer can kill and throw them into situations that would problably never happen in the game.

? i don't get what you're saying.. are you saying that an assault squad wouldn't assauilt a NB? or somethng else? i normaly only give examples of what i've seen, so i can have info to support my ideas and stuff.


I'm saying that any space marine who knows what he is doing would not send an assualt squad against a nightbringer...whoever you played who did, really needs talking to. Or hopefully he learned from his mistake.


Really now, so a 'smart' space marine player wouldn't send an assault squad against the Nightbringer? I have to beg to differ. A smart space marine player would send assault marines in their, because while it may be a suicide run, assault marines close the ground quickly and can keep the Nightbringer tied up in a meaningless closecombat for two or three turns easily, preventing him from reaching a more valuable unit, like terminators maybe? I know I would.


No, there is honestly no point really...all you'll be doing is waisting points on the assault squad and the whole time thier in that mess...you can't take the thing out with your larger weapons. In fact if I was planning on that nightbringer getting near anything I had, I would want him to assualt a couple terminators...hopefully I would have given most of them thunder hammers and storm sheilds, and now I have a squad that actually stands a very fair chance against him. Not a suicidal unit that, even with the use you suggested above, would really still not serve any purpose what so ever. Heh, holding it off for a turn or two...?
Terminators..? Are you serious, even after giving them the thunder hammers and storm shields they don't stand much of a chance at all unless they're in a unit of 7+. The Nightbringer would a** rape terminators in assault, instant death, ignores their normally good 4+ invulnerable save, hits on 3+. Now that is a waste of good troops.
terminators with thunder hammers is a really chance way to do it. on way you'll cream the sucker easy, or you've just wasted 200+ points... it all depends on how many he kills in that first turn and if you can keep him stunded.

SetgTheiDe


Vinnicius

PostPosted: Wed Nov 16, 2005 3:30 pm


quote]Terminators..? Are you serious, even after giving them the thunder hammers and storm shields they don't stand much of a chance at all unless they're in a unit of 7+. The Nightbringer would a** rape terminators in assault, instant death, ignores their normally good 4+ invulnerable save, hits on 3+. Now that is a waste of good troops.

Actually, I was assuming 10 of them...and I am not quite sure the nightbringer ignores invunerable saves...if I'm wrong correct me. Although my point was yes if you if you do lose the squad you will unfortunately be losing many points but...they do stand a very fair chance against him especially if you give them furious charge by which they will all attack the nightbringer first, compared to a squad that is a 100% guaranteed loss. Your saying that ideas better than the terminators?

I problably would never throw terminators at him like that, but If I were to use anything it would be that over an assualt squad for sure...why would you even use an assualt squad?
PostPosted: Wed Nov 16, 2005 4:20 pm


furius charge? that wouldn't hell that much cause you'd strike last and wound on +3 or you'd strike first and wound on 6 with re rolls...

if i had to throw something at a NB it would be a nid hierophant, but thats just me.

if i didn't have that, then i'd throw abidon at him. useing one d6, on a +4 he dies automaticly. maybe with an invonriable save, i can't remember.

SetgTheiDe


Oryn

PostPosted: Wed Nov 16, 2005 5:09 pm


Well, one upside to throwing Termies at the NB is that you can spam him to death with a**. Cannon shots. IIRC, you can fit two or three to a squad, and rending insures that it wounds. Add powerfists to the the squad and it might actually do something in assault as well. Not the prefered way to deal with a NB, but it works, I guess. I think most people would rather make the NB eat Lascannon fire at 48" to 25" where it can't do anything to retaliate.
PostPosted: Wed Nov 16, 2005 6:33 pm


Oh, right! My bad...your right furious charge wouldn't serve a purpose for thunder hammers, I'm sorry...but I did forget to mention that If they do it, not even wound, the nightbringer it would strike with them anyway from then on.
But Oryn, If I was forced to send any type of terminators into the assualt range of the Nighbringer, I think I'd really enjoy the 4+ of the Storm shields instead of the advantage of a shooting phase with the assualt cannons. Now, of course I wouldn't really be sending anything assualt related at a nighbringer if I were to face him, I would in anyother case bring those assualt cannons and rend him to death from range with those and lascannons. I'm just saying...we were kind of disupting over an assualt on the Nightbringer, where the obvious choice would be to blast him.

Vinnicius


Daicon

PostPosted: Wed Nov 16, 2005 6:42 pm


XRedSamuraiX
quote]Terminators..? Are you serious, even after giving them the thunder hammers and storm shields they don't stand much of a chance at all unless they're in a unit of 7+. The Nightbringer would a** rape terminators in assault, instant death, ignores their normally good 4+ invulnerable save, hits on 3+. Now that is a waste of good troops.


Actually, I was assuming 10 of them...and I am not quite sure the nightbringer ignores invunerable saves...if I'm wrong correct me. Although my point was yes if you if you do lose the squad you will unfortunately be losing many points but...they do stand a very fair chance against him especially if you give them furious charge by which they will all attack the nightbringer first, compared to a squad that is a 100% guaranteed loss. Your saying that ideas better than the terminators?

I problably would never throw terminators at him like that, but If I were to use anything it would be that over an assualt squad for sure...why would you even use an assualt squad?

Yes, all C'Tan ignore both normal armour saves as well as invulnerable saves. And while that plan does have at least some chance of working, you're throwing away a lot of good points that could have been used to make the Necron player phase out faster. That, is what I believe is the strongest bonus to taking a C'Tan. The moment your opponent knows you're dropping one on the table, you've basically got two or three free turns because all off the other persons biggest and meanest guns/units are trying to kill off the God in question.

Hell, I've played games where people completely ignored my Monolith that was blowing up squads of guys at a time and a teleporting unit of Immortals that were wreaking tons of havoc because they wanted to get rid of the Nightbringer. Sure, he's an expensive fire magnet, but at least he gets the job done. Besides, if there is at least a medium amount of terrain on the board, it's usually fairly easy to keep him nice and hidden from enemy fire.

All in all though, no matter whether people love or hate the C'Tan(or specifically the Nightbringer) I think we can all agree that they serve their purposes very well, no matter what you intend for them to do.
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