►"Over there!" Triston said loudly pointing to the oak tree's roots where a brightly colored pokemon attempted to hide. "Chespin!" The grass starter cried taking its place front and center. Chespin was getting better with understanding its trainers none verbal desires. At this point it had a rough idea what it needed to do. Which was an improvement from just the day before. "I'll prepare some food and water for your pokemon when they need to rest." Viviette remarked stepping to one side using a large flat rock as a make shift table. Ladyba was already at her side chewing on a block of poke'food. Emory gave a thumbs up as Viviette prepared the spot. Triston kept an eye out for incoming pokemon just to make sure Emory didn't miss anything. Lv4 Pikachu = 5 exp / Chespin: Lv7 = Tackle: 50 = Fainted ╠════════════════════════════════════════════════════════════════════════════════════════════════╣ Pokemon
Chespin [ M ] [ Mild ] Evolution: 16 Next Move: 8-Rollout Bulletproof: Protects the Pokémon from Acid Spray, Aura Sphere, Barrage, Bullet Seed, Egg Bomb, Electro Ball, Energy Ball, Focus Blast, Gyro Ball, Ice Ball, Magnet Bomb, Mist Ball, Mud Bomb, Octazooka, Rock Wrecker ,Searing Shot, Seed Bomb, Shadow Ball, Sludge Bomb, Weather Ball and Zap Cannon
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage GRS [ PH ][ ç• ]►Vine Whip: 45: N/A [ ?? ]►N/A x x x ╠═══════════════════════════════════════════════╣
Lopunny [ F ] [ Calm ] Evolution: N/A Next Move: 23-Jump Kick Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon.
SPY [ Sp ]►Healing Wish:User faints and the next pokemon released is fully healed and cured of all conditions. FLY [ PH ]►Bounce: 85: Charges on first turn, strikes on second turn 7/10 chance to paralyze target PSY [ EF ]►Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4) PSY [ SP ]►Mirror Coat: If the user was last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) x x x ╠═══════════════════════════════════════════════╣
Gogoat [ M ] [ Calm ] Evolution: N/A Next Move: 20-Synthesis Grass Pelt: Boosts the Defense stat by three stages when the Grassy Terrain is in effect.
GRS [ PH ][ ~• ]►Razor Leaf: 55: 1/10 chance to critically hit NRL [ ET ][ ~ ]►Growth: Raise user's physical & special attack one stage GRS [ PH ][ ç• ]►Vine Whip: 45: GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 10% of their HP every round and restores that amount of HP to the user. x x x x ╠═══════════════════════════════════════════════╣
Flaaffy [ F ] [ Rash ] Evolution: 30 Next Move: 20-Take Down Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ELC] [ SP ]►Thunder Shock: 40: 4/10 chance of paralysis [ 1/4 chance to attack ] GRS [ EF ]►Cotton Spore: Lower targets speed two stages NRL [ EF ]►Attract: Opposing gender opponents become infatuated. [ 1/2 chance to attack ] x x x x x ╠═══════════════════════════════════════════════╣
Delibird [ F ] [ Devoted ] Evolution: N/A Next Move: N/A Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest.
NRL [ PH ][ • ]►Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage. FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn N/A [ EF ]► N/A [ EF ]► x ╠═══════════════════════════════════════════════╣
Shuckle [ F ] [ Shy ] Evolution: N/A Next Move: 20-Rest Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa.
ROK [ PH ][ ç• ]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. NRL [ PH ][ ç• ]►Constrict: 10: 1/2 chance to reduce targets speed one stage NRL [ PH ][ ç• ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) BUG [ PH ][ ~ ]►Struggle Bug: 50: Lower targets special attack one stage x x x ╠═══════════════════════════════════════════════╣
Miltank [ F ] [ Bossy ] Evolution: N/A Next Move: 11-Milk Drink Scrappy: Allows this Pokémon to hit Ghost Type Pokémon with Normal & Fighting type moves
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage NRL [ EF ]►Defense Curl: Raise user's physical defense one stage. NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. x x x x ╠═══════════════════════════════════════════════╣
Ladybe [ M ] [ Wild ] Evolution: 18 Next Move: 9-Comet Punch Swarm: When HP is below 1/3rd bug type attacks do x1.5
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ]►Supersonic: Confuses target pokemon N/A [ n/a ]►n/a N/A [ n/a ]►n/a x x x x x ╠═══════════════════════════════════════════════╣
Ninetails [ F ] [ Shy ] Evolution: N/A Next Move: N/A Flashfire: This pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness.
NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) NRL[ ER ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] GST [ EF ]►Confuse Ray: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] x x x x ╠═══════════════════════════════════════════════╣
Sunflora [ F ] [ Jolly ] Evolution: N/A Next Move: 22-Giga Drain Solar power When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
GRS [ EF ]►Synthesis: Recovers half max HP. Restore full hp in Sunny Day. Can only be use 5 times in battle NRL [ EF ]►Growth: Raise user's physical & special attack one stage GRS [ EF ]►Grass Whistle: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 1-3 duration. Turn2-3 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance GRS [ SP ]►Mega Drain: 40: Restores HP to the user equal to 1/2 of damage dealt. x x ╠═══════════════════════════════════════════════╣
Clefairy [ M ] [ Shy ] Evolution: Moonstone Next Move: 19-Bestow Magic Guard: Magic Guard prevents indirect damage, such as from weather conditions, poison, Curse, and Leech Seed, but it does not stop them from being induced. Additional effects, such as trapping from moves like Fire Spin and Attack reduction from a burn, are not prevented.
PSY [ EF ]►Healing Wish: User faints and the next pokemon released is fully healed and cured of all conditions. NRL [ PH ][ • ]►Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage. NRL [ SP ][ ? ]►Metronome: 0-250** Damage is normal type regardless of move used. ( The only exceptions to this are Hidden power, Fling, Nature Power, Techno Blast, Weather ball & Judgement. ) NRL [ SP ]►Hidden power: 60: Generate a number 1-18. The number results in the moves typing. ( Do this each time the move is used ) 1- Fire / 2- Water / 3- Grass / 4- Electric / 5- Psychic / 6- Ice / 7- Dragon / 8- Dark / 9- Fairy 10- Normal / 11- Fighting / 12- Flying / 13- Poison / 14- Ground / 15- Rock / 16- Bug / 17- Ghost / 18- Steel ╠═══════════════════════════════════════════════╣
Vivillon / Shiny [ F ] [ Sassy ] Evolution: N/A Next Move: 25-Draining Kiss Shield Dust: Damaging moves used by the opponent will not have an additional effect
BUG [ PH ][ ~ ]►Struggle Bug: 50: Lower targets special attack one stage FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage GRS [ SP ]►Petal Dance: 120: Inflicts damage for 2-3 turns then user is confused. ( Generate a number between 2-3 for turn count ) GRS [ ET ]►Sleep powder: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 1-3 duration. Turn2-3 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance x x ╠═══════════════════════════════════════════════╣
Pansear [ M ] [ Mild ] Evolution: Fire Stone Next Move: 7-Lick Gluttony: Doubles the effects of berries when eaten by this pokemon
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ]►Play Nice: Lower targets physical attack one stage NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage N/A [ ?? ]►N/A x x x x x ╠═══════════════════════════════════════════════╣
Pansage [ M ] [ Mild ] Evolution: Leaf Stone Next Move: 7-Lick Gluttony: Doubles the effects of berries when eaten by this pokemon
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ]►Play Nice: Lower targets physical attack one stage NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage N/A [ ?? ]►N/A x x x x x ╠═══════════════════════════════════════════════╣
Bulbasaur [ F ] [ Bashful] Evolution: 16 Next Move: 13-Poison Powder Chlorophyll: When the weather is Intense Sunlight, the Pokémon's Speed goes up two stages. However it's Speed will not double on the turn that the weather changes
GRS [ SP ][ ç• ]►Power Wipe: 120 GRS [ EF ][ ç• ]►Vine Whip: 45: NRL [ EF ][ ~ ]► Growl: Lower targets physical attack one stage GRS [ EF ]► Leech Seed: Sprays seeds on the target that sap 1/8 of their HP every round and restores that amount of HP to the user.
╠═══════════════════════════════════════════════╣ Bag
Personal effects ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Key Items Sweet Incense: A random wild pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Held & Misc x1Safety Goggles: These goggles protect the holder from weather-related damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Medicine x1MooMooMilk: Heals 300 HP x2Berry Juice: Heal 200 HP x1Lava Cookie: Removes any and all status conditions x5Revival Herb: Revives fainted pokemon to full HP, but the pokemon who consumes it loses 1 FP ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Berry's [ G-40 / 1-3 ] x5Ganlon: Raises Defense by one stage when HP falls below 25% / +3 Beauty +1 Cute +3 Smart [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% / +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough [ G-40 / 1-3 ] x3Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. / +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough ▂▂▂▂▂▂ [ G-35 / 2-5 ] x1Custap: Causes the holder to go first once when HP falls below 25% / +4 Cute +1 Smart ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Hondew: Adds 1Fp point / +1 Cool +1 Beauty +1 Smart ▂▂▂▂▂▂ [ G-35 / 2-5 ] x1Sitrus: Restores 150HP / +1 Beauty +1 Cute +1 Smart +1 Tough [ G-35 / 2-5 ] x1Lum: Heals all status conditions / +1 Cool +1 Beauty +1 Cute +1 Smart ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Rindo: Reduces damage from a super effective Grass attack by 50% (of total damage) / +1 Cool +1 Smart [ G-25 / 2-5 ] x8Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage) / +1 Cool +1 Smart [ G-25 / 2-5 ] x4Roseli: Reduces damage from a super effective Fairy attack by 50% (of total damage) / N/A ▂▂▂▂▂▂ [ G-25 / 2-5 ] x5Maranga: Raise Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x5Kee: Raise Physical Defense by 1/10 upon being hit by a Physical Attack [ G-25 / 2-5 ] x1Leppa: Being hit by a super effective physical attack will restore 1/6th of the holder's max HP / +1 Cool +1 Cute +1 Smart +1 Tough ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Aguav: Restores 12% HP, 1/5 chance of confusion Pokemon/ +1 Smart [ G-25 / 2-5 ] x5Wiki: Restores 12% HP, 1/5 chance of confusion Pokemon / +1 beauty ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aspear: Cure Froze / +1 Tough ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Durin: +3 Smart +1 Tough ▂▂▂▂▂▂ [ G-15 / 3-6 ] x3Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ▂▂▂▂▂▂ [ G-10 / 2-5 ] x1Cornn: +1 Beauty +1 Cute [ G-10 / 2-5 ] x1Magost: +1 Cute +1 Smart [ G-10 / 2-5 ] x1Rabuta: +1 Tough +1 Smart [ G-10 / 2-5 ] x1Nomel: +1 Tough +1 Cool ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Poka'Ball's x7Poka'BallEffectiveness: Basic [ 3 posts ] X1Heal Ball: Fully Heals pokemon upon capture. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ HM's / TM's
►Chespin had soundly beat the bright yellow pokemon and sent it scurrying back to the woods. A few more battles like that one would easily get him ready for the gym leader in Santalune City. Emory need the grass type in top performance if she was to have any chance of winning. Thinking back to her run with Jessica the Kanto and Johto Gym leaders had been a tough run and Jessica had lost almost as many battles as shed won. She needed to train, and hard. Emory gave a thumbs up to her partner pokemon once she caught its attention to help encourage it but its attention was pulled away by something in the old oak tree. Whatever it was Chespin gave it no quarter for escape. a large green, something fell out crashing into Chespin. Emory gasped and rushed to her pokemons aid only to find a rather large metapod atop Chespin who struggled to get it off. Lv4 Metapod = 5 exp / Chespin: Lv7 = Tackle: 50 = Fainted ╠════════════════════════════════════════════════════════════════════════════════════════════════╣ Pokemon
Chespin [ M ] [ Mild ] Evolution: 16 Next Move: 8-Rollout Bulletproof: Protects the Pokémon from Acid Spray, Aura Sphere, Barrage, Bullet Seed, Egg Bomb, Electro Ball, Energy Ball, Focus Blast, Gyro Ball, Ice Ball, Magnet Bomb, Mist Ball, Mud Bomb, Octazooka, Rock Wrecker ,Searing Shot, Seed Bomb, Shadow Ball, Sludge Bomb, Weather Ball and Zap Cannon
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage GRS [ PH ][ ç• ]►Vine Whip: 45: N/A [ ?? ]►N/A x x x ╠═══════════════════════════════════════════════╣
Lopunny [ F ] [ Calm ] Evolution: N/A Next Move: 23-Jump Kick Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon.
SPY [ Sp ]►Healing Wish:User faints and the next pokemon released is fully healed and cured of all conditions. FLY [ PH ]►Bounce: 85: Charges on first turn, strikes on second turn 7/10 chance to paralyze target PSY [ EF ]►Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4) PSY [ SP ]►Mirror Coat: If the user was last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) x x x ╠═══════════════════════════════════════════════╣
Gogoat [ M ] [ Calm ] Evolution: N/A Next Move: 20-Synthesis Grass Pelt: Boosts the Defense stat by three stages when the Grassy Terrain is in effect.
GRS [ PH ][ ~• ]►Razor Leaf: 55: 1/10 chance to critically hit NRL [ ET ][ ~ ]►Growth: Raise user's physical & special attack one stage GRS [ PH ][ ç• ]►Vine Whip: 45: GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 10% of their HP every round and restores that amount of HP to the user. x x x x ╠═══════════════════════════════════════════════╣
Flaaffy [ F ] [ Rash ] Evolution: 30 Next Move: 20-Take Down Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ELC] [ SP ]►Thunder Shock: 40: 4/10 chance of paralysis [ 1/4 chance to attack ] GRS [ EF ]►Cotton Spore: Lower targets speed two stages NRL [ EF ]►Attract: Opposing gender opponents become infatuated. [ 1/2 chance to attack ] x x x x x ╠═══════════════════════════════════════════════╣
Delibird [ F ] [ Devoted ] Evolution: N/A Next Move: N/A Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest.
NRL [ PH ][ • ]►Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage. FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn N/A [ EF ]► N/A [ EF ]► x ╠═══════════════════════════════════════════════╣
Shuckle [ F ] [ Shy ] Evolution: N/A Next Move: 20-Rest Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa.
ROK [ PH ][ ç• ]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. NRL [ PH ][ ç• ]►Constrict: 10: 1/2 chance to reduce targets speed one stage NRL [ PH ][ ç• ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) BUG [ PH ][ ~ ]►Struggle Bug: 50: Lower targets special attack one stage x x x ╠═══════════════════════════════════════════════╣
Miltank [ F ] [ Bossy ] Evolution: N/A Next Move: 11-Milk Drink Scrappy: Allows this Pokémon to hit Ghost Type Pokémon with Normal & Fighting type moves
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage NRL [ EF ]►Defense Curl: Raise user's physical defense one stage. NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. x x x x ╠═══════════════════════════════════════════════╣
Ladybe [ M ] [ Wild ] Evolution: 18 Next Move: 9-Comet Punch Swarm: When HP is below 1/3rd bug type attacks do x1.5
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ]►Supersonic: Confuses target pokemon N/A [ n/a ]►n/a N/A [ n/a ]►n/a x x x x x ╠═══════════════════════════════════════════════╣
Ninetails [ F ] [ Shy ] Evolution: N/A Next Move: N/A Flashfire: This pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness.
NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) NRL[ ER ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] GST [ EF ]►Confuse Ray: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] x x x x ╠═══════════════════════════════════════════════╣
Sunflora [ F ] [ Jolly ] Evolution: N/A Next Move: 22-Giga Drain Solar power When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
GRS [ EF ]►Synthesis: Recovers half max HP. Restore full hp in Sunny Day. Can only be use 5 times in battle NRL [ EF ]►Growth: Raise user's physical & special attack one stage GRS [ EF ]►Grass Whistle: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 1-3 duration. Turn2-3 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance GRS [ SP ]►Mega Drain: 40: Restores HP to the user equal to 1/2 of damage dealt. x x ╠═══════════════════════════════════════════════╣
Clefairy [ M ] [ Shy ] Evolution: Moonstone Next Move: 19-Bestow Magic Guard: Magic Guard prevents indirect damage, such as from weather conditions, poison, Curse, and Leech Seed, but it does not stop them from being induced. Additional effects, such as trapping from moves like Fire Spin and Attack reduction from a burn, are not prevented.
PSY [ EF ]►Healing Wish: User faints and the next pokemon released is fully healed and cured of all conditions. NRL [ PH ][ • ]►Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage. NRL [ SP ][ ? ]►Metronome: 0-250** Damage is normal type regardless of move used. ( The only exceptions to this are Hidden power, Fling, Nature Power, Techno Blast, Weather ball & Judgement. ) NRL [ SP ]►Hidden power: 60: Generate a number 1-18. The number results in the moves typing. ( Do this each time the move is used ) 1- Fire / 2- Water / 3- Grass / 4- Electric / 5- Psychic / 6- Ice / 7- Dragon / 8- Dark / 9- Fairy 10- Normal / 11- Fighting / 12- Flying / 13- Poison / 14- Ground / 15- Rock / 16- Bug / 17- Ghost / 18- Steel ╠═══════════════════════════════════════════════╣
Vivillon / Shiny [ F ] [ Sassy ] Evolution: N/A Next Move: 25-Draining Kiss Shield Dust: Damaging moves used by the opponent will not have an additional effect
BUG [ PH ][ ~ ]►Struggle Bug: 50: Lower targets special attack one stage FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage GRS [ SP ]►Petal Dance: 120: Inflicts damage for 2-3 turns then user is confused. ( Generate a number between 2-3 for turn count ) GRS [ ET ]►Sleep powder: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 1-3 duration. Turn2-3 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance x x ╠═══════════════════════════════════════════════╣
Pansear [ M ] [ Mild ] Evolution: Fire Stone Next Move: 7-Lick Gluttony: Doubles the effects of berries when eaten by this pokemon
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ]►Play Nice: Lower targets physical attack one stage NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage N/A [ ?? ]►N/A x x x x x ╠═══════════════════════════════════════════════╣
Pansage [ M ] [ Mild ] Evolution: Leaf Stone Next Move: 7-Lick Gluttony: Doubles the effects of berries when eaten by this pokemon
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ]►Play Nice: Lower targets physical attack one stage NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage N/A [ ?? ]►N/A x x x x x ╠═══════════════════════════════════════════════╣
Bulbasaur [ F ] [ Bashful] Evolution: 16 Next Move: 13-Poison Powder Chlorophyll: When the weather is Intense Sunlight, the Pokémon's Speed goes up two stages. However it's Speed will not double on the turn that the weather changes
GRS [ SP ][ ç• ]►Power Wipe: 120 GRS [ EF ][ ç• ]►Vine Whip: 45: NRL [ EF ][ ~ ]► Growl: Lower targets physical attack one stage GRS [ EF ]► Leech Seed: Sprays seeds on the target that sap 1/8 of their HP every round and restores that amount of HP to the user.
╠═══════════════════════════════════════════════╣ Bag
Personal effects ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Key Items Sweet Incense: A random wild pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Held & Misc x1Safety Goggles: These goggles protect the holder from weather-related damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Medicine x1MooMooMilk: Heals 300 HP x2Berry Juice: Heal 200 HP x1Lava Cookie: Removes any and all status conditions x5Revival Herb: Revives fainted pokemon to full HP, but the pokemon who consumes it loses 1 FP ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Berry's [ G-40 / 1-3 ] x5Ganlon: Raises Defense by one stage when HP falls below 25% / +3 Beauty +1 Cute +3 Smart [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% / +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough [ G-40 / 1-3 ] x3Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. / +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough ▂▂▂▂▂▂ [ G-35 / 2-5 ] x1Custap: Causes the holder to go first once when HP falls below 25% / +4 Cute +1 Smart ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Hondew: Adds 1Fp point / +1 Cool +1 Beauty +1 Smart ▂▂▂▂▂▂ [ G-35 / 2-5 ] x1Sitrus: Restores 150HP / +1 Beauty +1 Cute +1 Smart +1 Tough [ G-35 / 2-5 ] x1Lum: Heals all status conditions / +1 Cool +1 Beauty +1 Cute +1 Smart ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Rindo: Reduces damage from a super effective Grass attack by 50% (of total damage) / +1 Cool +1 Smart [ G-25 / 2-5 ] x8Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage) / +1 Cool +1 Smart [ G-25 / 2-5 ] x4Roseli: Reduces damage from a super effective Fairy attack by 50% (of total damage) / N/A ▂▂▂▂▂▂ [ G-25 / 2-5 ] x5Maranga: Raise Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x5Kee: Raise Physical Defense by 1/10 upon being hit by a Physical Attack [ G-25 / 2-5 ] x1Leppa: Being hit by a super effective physical attack will restore 1/6th of the holder's max HP / +1 Cool +1 Cute +1 Smart +1 Tough ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Aguav: Restores 12% HP, 1/5 chance of confusion Pokemon/ +1 Smart [ G-25 / 2-5 ] x5Wiki: Restores 12% HP, 1/5 chance of confusion Pokemon / +1 beauty ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aspear: Cure Froze / +1 Tough ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Durin: +3 Smart +1 Tough ▂▂▂▂▂▂ [ G-15 / 3-6 ] x3Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ▂▂▂▂▂▂ [ G-10 / 2-5 ] x1Cornn: +1 Beauty +1 Cute [ G-10 / 2-5 ] x1Magost: +1 Cute +1 Smart [ G-10 / 2-5 ] x1Rabuta: +1 Tough +1 Smart [ G-10 / 2-5 ] x1Nomel: +1 Tough +1 Cool ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Poka'Ball's x7Poka'BallEffectiveness: Basic [ 3 posts ] X1Heal Ball: Fully Heals pokemon upon capture. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ HM's / TM's
►Emory giggled picking the bug type up and setting it back onto the tree branch it had fallen out of. Chespin huffed as it stormed off seeing this. It was headed back towards Viviette who was waiting patiently with Ladybe. Emory followed behind scratching her head confused as to what exactly had upset it. She it made she had helped it up or something? Looking ahead Emory could see Triston was on a cell phone with someone. He looked rather amused with a large smile spread across his face. Seeing Emory's approach he quickly hung the phone up and rushed to her side. "Emory, i need your help. I need to catch a Pansear, Pansage and Panpour for a dear friend of mine. Can you help me, please ?" Emory didn't hesitate to answer. Holding up the tattoo'ed Yes and giving a solid nod of her head. Chespin didn't seem willing to battle anymore though. So maybe use her new Bulbasuar ? ►Lv5 Pansage = 5 exp / Bulbasuar: Lv10 = Power Whip: 120 = Fainted [ Triston Captured ] ╠════════════════════════════════════════════════════════════════════════════════════════════════╣ Pokemon
Chespin [ M ] [ Mild ] Evolution: 16 Next Move: 8-Rollout Bulletproof: Protects the Pokémon from Acid Spray, Aura Sphere, Barrage, Bullet Seed, Egg Bomb, Electro Ball, Energy Ball, Focus Blast, Gyro Ball, Ice Ball, Magnet Bomb, Mist Ball, Mud Bomb, Octazooka, Rock Wrecker ,Searing Shot, Seed Bomb, Shadow Ball, Sludge Bomb, Weather Ball and Zap Cannon
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage GRS [ PH ][ ç• ]►Vine Whip: 45: N/A [ ?? ]►N/A x x x ╠═══════════════════════════════════════════════╣
Lopunny [ F ] [ Calm ] Evolution: N/A Next Move: 23-Jump Kick Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon.
SPY [ Sp ]►Healing Wish:User faints and the next pokemon released is fully healed and cured of all conditions. FLY [ PH ]►Bounce: 85: Charges on first turn, strikes on second turn 7/10 chance to paralyze target PSY [ EF ]►Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4) PSY [ SP ]►Mirror Coat: If the user was last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) x x x ╠═══════════════════════════════════════════════╣
Gogoat [ M ] [ Calm ] Evolution: N/A Next Move: 20-Synthesis Grass Pelt: Boosts the Defense stat by three stages when the Grassy Terrain is in effect.
GRS [ PH ][ ~• ]►Razor Leaf: 55: 1/10 chance to critically hit NRL [ ET ][ ~ ]►Growth: Raise user's physical & special attack one stage GRS [ PH ][ ç• ]►Vine Whip: 45: GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 10% of their HP every round and restores that amount of HP to the user. x x x x ╠═══════════════════════════════════════════════╣
Flaaffy [ F ] [ Rash ] Evolution: 30 Next Move: 20-Take Down Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ELC] [ SP ]►Thunder Shock: 40: 4/10 chance of paralysis [ 1/4 chance to attack ] GRS [ EF ]►Cotton Spore: Lower targets speed two stages NRL [ EF ]►Attract: Opposing gender opponents become infatuated. [ 1/2 chance to attack ] x x x x x ╠═══════════════════════════════════════════════╣
Delibird [ F ] [ Devoted ] Evolution: N/A Next Move: N/A Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest.
NRL [ PH ][ • ]►Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage. FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn N/A [ EF ]► N/A [ EF ]► x ╠═══════════════════════════════════════════════╣
Shuckle [ F ] [ Shy ] Evolution: N/A Next Move: 20-Rest Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa.
ROK [ PH ][ ç• ]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. NRL [ PH ][ ç• ]►Constrict: 10: 1/2 chance to reduce targets speed one stage NRL [ PH ][ ç• ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) BUG [ PH ][ ~ ]►Struggle Bug: 50: Lower targets special attack one stage x x x ╠═══════════════════════════════════════════════╣
Miltank [ F ] [ Bossy ] Evolution: N/A Next Move: 11-Milk Drink Scrappy: Allows this Pokémon to hit Ghost Type Pokémon with Normal & Fighting type moves
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage NRL [ EF ]►Defense Curl: Raise user's physical defense one stage. NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. x x x x ╠═══════════════════════════════════════════════╣
Ladybe [ M ] [ Wild ] Evolution: 18 Next Move: 9-Comet Punch Swarm: When HP is below 1/3rd bug type attacks do x1.5
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ]►Supersonic: Confuses target pokemon N/A [ n/a ]►n/a N/A [ n/a ]►n/a x x x x x ╠═══════════════════════════════════════════════╣
Ninetails [ F ] [ Shy ] Evolution: N/A Next Move: N/A Flashfire: This pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness.
NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) NRL[ ER ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] GST [ EF ]►Confuse Ray: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] x x x x ╠═══════════════════════════════════════════════╣
Sunflora [ F ] [ Jolly ] Evolution: N/A Next Move: 22-Giga Drain Solar power When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
GRS [ EF ]►Synthesis: Recovers half max HP. Restore full hp in Sunny Day. Can only be use 5 times in battle NRL [ EF ]►Growth: Raise user's physical & special attack one stage GRS [ EF ]►Grass Whistle: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 1-3 duration. Turn2-3 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance GRS [ SP ]►Mega Drain: 40: Restores HP to the user equal to 1/2 of damage dealt. x x ╠═══════════════════════════════════════════════╣
Clefairy [ M ] [ Shy ] Evolution: Moonstone Next Move: 19-Bestow Magic Guard: Magic Guard prevents indirect damage, such as from weather conditions, poison, Curse, and Leech Seed, but it does not stop them from being induced. Additional effects, such as trapping from moves like Fire Spin and Attack reduction from a burn, are not prevented.
PSY [ EF ]►Healing Wish: User faints and the next pokemon released is fully healed and cured of all conditions. NRL [ PH ][ • ]►Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage. NRL [ SP ][ ? ]►Metronome: 0-250** Damage is normal type regardless of move used. ( The only exceptions to this are Hidden power, Fling, Nature Power, Techno Blast, Weather ball & Judgement. ) NRL [ SP ]►Hidden power: 60: Generate a number 1-18. The number results in the moves typing. ( Do this each time the move is used ) 1- Fire / 2- Water / 3- Grass / 4- Electric / 5- Psychic / 6- Ice / 7- Dragon / 8- Dark / 9- Fairy 10- Normal / 11- Fighting / 12- Flying / 13- Poison / 14- Ground / 15- Rock / 16- Bug / 17- Ghost / 18- Steel ╠═══════════════════════════════════════════════╣
Vivillon / Shiny [ F ] [ Sassy ] Evolution: N/A Next Move: 25-Draining Kiss Shield Dust: Damaging moves used by the opponent will not have an additional effect
BUG [ PH ][ ~ ]►Struggle Bug: 50: Lower targets special attack one stage FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage GRS [ SP ]►Petal Dance: 120: Inflicts damage for 2-3 turns then user is confused. ( Generate a number between 2-3 for turn count ) GRS [ ET ]►Sleep powder: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 1-3 duration. Turn2-3 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance x x ╠═══════════════════════════════════════════════╣
Pansear [ M ] [ Mild ] Evolution: Fire Stone Next Move: 7-Lick Gluttony: Doubles the effects of berries when eaten by this pokemon
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ]►Play Nice: Lower targets physical attack one stage NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage N/A [ ?? ]►N/A x x x x x ╠═══════════════════════════════════════════════╣
Pansage [ M ] [ Mild ] Evolution: Leaf Stone Next Move: 7-Lick Gluttony: Doubles the effects of berries when eaten by this pokemon
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ]►Play Nice: Lower targets physical attack one stage NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage N/A [ ?? ]►N/A x x x x x ╠═══════════════════════════════════════════════╣
Bulbasaur [ F ] [ Bashful] Evolution: 16 Next Move: 13-Poison Powder Chlorophyll: When the weather is Intense Sunlight, the Pokémon's Speed goes up two stages. However it's Speed will not double on the turn that the weather changes
GRS [ SP ][ ç• ]►Power Wipe: 120 GRS [ EF ][ ç• ]►Vine Whip: 45: NRL [ EF ][ ~ ]► Growl: Lower targets physical attack one stage GRS [ EF ]► Leech Seed: Sprays seeds on the target that sap 1/8 of their HP every round and restores that amount of HP to the user.
╠═══════════════════════════════════════════════╣ Bag
Personal effects ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Key Items Sweet Incense: A random wild pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Held & Misc x1Safety Goggles: These goggles protect the holder from weather-related damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Medicine x1MooMooMilk: Heals 300 HP x2Berry Juice: Heal 200 HP x1Lava Cookie: Removes any and all status conditions x5Revival Herb: Revives fainted pokemon to full HP, but the pokemon who consumes it loses 1 FP ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Berry's [ G-40 / 1-3 ] x5Ganlon: Raises Defense by one stage when HP falls below 25% / +3 Beauty +1 Cute +3 Smart [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% / +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough [ G-40 / 1-3 ] x3Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. / +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough ▂▂▂▂▂▂ [ G-35 / 2-5 ] x1Custap: Causes the holder to go first once when HP falls below 25% / +4 Cute +1 Smart ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Hondew: Adds 1Fp point / +1 Cool +1 Beauty +1 Smart ▂▂▂▂▂▂ [ G-35 / 2-5 ] x1Sitrus: Restores 150HP / +1 Beauty +1 Cute +1 Smart +1 Tough [ G-35 / 2-5 ] x1Lum: Heals all status conditions / +1 Cool +1 Beauty +1 Cute +1 Smart ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Rindo: Reduces damage from a super effective Grass attack by 50% (of total damage) / +1 Cool +1 Smart [ G-25 / 2-5 ] x8Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage) / +1 Cool +1 Smart [ G-25 / 2-5 ] x4Roseli: Reduces damage from a super effective Fairy attack by 50% (of total damage) / N/A ▂▂▂▂▂▂ [ G-25 / 2-5 ] x5Maranga: Raise Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x5Kee: Raise Physical Defense by 1/10 upon being hit by a Physical Attack [ G-25 / 2-5 ] x1Leppa: Being hit by a super effective physical attack will restore 1/6th of the holder's max HP / +1 Cool +1 Cute +1 Smart +1 Tough ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Aguav: Restores 12% HP, 1/5 chance of confusion Pokemon/ +1 Smart [ G-25 / 2-5 ] x5Wiki: Restores 12% HP, 1/5 chance of confusion Pokemon / +1 beauty ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aspear: Cure Froze / +1 Tough ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Durin: +3 Smart +1 Tough ▂▂▂▂▂▂ [ G-15 / 3-6 ] x3Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ▂▂▂▂▂▂ [ G-10 / 2-5 ] x1Cornn: +1 Beauty +1 Cute [ G-10 / 2-5 ] x1Magost: +1 Cute +1 Smart [ G-10 / 2-5 ] x1Rabuta: +1 Tough +1 Smart [ G-10 / 2-5 ] x1Nomel: +1 Tough +1 Cool ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Poka'Ball's x7Poka'BallEffectiveness: Basic [ 3 posts ] X1Heal Ball: Fully Heals pokemon upon capture. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ HM's / TM's
►"Buuulbaa~" The Bulbasuar growled perhaps a little aggravated with either its new trainer or her quick assumption it wanted to battle on her behalf. Emory knelt down and scratched the pokemon's chin as thanks. That seemed to win it over as it quickly turned its head to get Emory to scratch just the right spot. Having won its first official battle under Emory's command the pokemon deserved a reward. Shes only been able to point out its target but still that had been enough to get the reaction she wanted. Triston mean while tossed a poke'ball capturing the Pansage. There was no time to celebrate though as a Pansear came to inspect the sweet smell wafting through the forest. "Good job Bulbasuar. Think you can do that one more time please?" Triston asked. Bulbasuar obliged almost immediately allowing Triston to captured the second of his own pan-set. Just one more between them now. +1FP ►Lv5 Pansear = 5 exp / Bulbasuar: Lv10 = Power Whip: 120 = Fainted [ Triston Captured ] ╠════════════════════════════════════════════════════════════════════════════════════════════════╣ Pokemon
Chespin [ M ] [ Mild ] Evolution: 16 Next Move: 8-Rollout Bulletproof: Protects the Pokémon from Acid Spray, Aura Sphere, Barrage, Bullet Seed, Egg Bomb, Electro Ball, Energy Ball, Focus Blast, Gyro Ball, Ice Ball, Magnet Bomb, Mist Ball, Mud Bomb, Octazooka, Rock Wrecker ,Searing Shot, Seed Bomb, Shadow Ball, Sludge Bomb, Weather Ball and Zap Cannon
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage GRS [ PH ][ ç• ]►Vine Whip: 45: N/A [ ?? ]►N/A x x x ╠═══════════════════════════════════════════════╣
Lopunny [ F ] [ Calm ] Evolution: N/A Next Move: 23-Jump Kick Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon.
SPY [ Sp ]►Healing Wish:User faints and the next pokemon released is fully healed and cured of all conditions. FLY [ PH ]►Bounce: 85: Charges on first turn, strikes on second turn 7/10 chance to paralyze target PSY [ EF ]►Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4) PSY [ SP ]►Mirror Coat: If the user was last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) x x x ╠═══════════════════════════════════════════════╣
Gogoat [ M ] [ Calm ] Evolution: N/A Next Move: 20-Synthesis Grass Pelt: Boosts the Defense stat by three stages when the Grassy Terrain is in effect.
GRS [ PH ][ ~• ]►Razor Leaf: 55: 1/10 chance to critically hit NRL [ ET ][ ~ ]►Growth: Raise user's physical & special attack one stage GRS [ PH ][ ç• ]►Vine Whip: 45: GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 10% of their HP every round and restores that amount of HP to the user. x x x x ╠═══════════════════════════════════════════════╣
Flaaffy [ F ] [ Rash ] Evolution: 30 Next Move: 20-Take Down Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ELC] [ SP ]►Thunder Shock: 40: 4/10 chance of paralysis [ 1/4 chance to attack ] GRS [ EF ]►Cotton Spore: Lower targets speed two stages NRL [ EF ]►Attract: Opposing gender opponents become infatuated. [ 1/2 chance to attack ] x x x x x ╠═══════════════════════════════════════════════╣
Delibird [ F ] [ Devoted ] Evolution: N/A Next Move: N/A Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest.
NRL [ PH ][ • ]►Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage. FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn N/A [ EF ]► N/A [ EF ]► x ╠═══════════════════════════════════════════════╣
Shuckle [ F ] [ Shy ] Evolution: N/A Next Move: 20-Rest Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa.
ROK [ PH ][ ç• ]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. NRL [ PH ][ ç• ]►Constrict: 10: 1/2 chance to reduce targets speed one stage NRL [ PH ][ ç• ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) BUG [ PH ][ ~ ]►Struggle Bug: 50: Lower targets special attack one stage x x x ╠═══════════════════════════════════════════════╣
Miltank [ F ] [ Bossy ] Evolution: N/A Next Move: 11-Milk Drink Scrappy: Allows this Pokémon to hit Ghost Type Pokémon with Normal & Fighting type moves
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage NRL [ EF ]►Defense Curl: Raise user's physical defense one stage. NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. x x x x ╠═══════════════════════════════════════════════╣
Ladybe [ M ] [ Wild ] Evolution: 18 Next Move: 9-Comet Punch Swarm: When HP is below 1/3rd bug type attacks do x1.5
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ]►Supersonic: Confuses target pokemon N/A [ n/a ]►n/a N/A [ n/a ]►n/a x x x x x ╠═══════════════════════════════════════════════╣
Ninetails [ F ] [ Shy ] Evolution: N/A Next Move: N/A Flashfire: This pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness.
NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) NRL[ ER ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] GST [ EF ]►Confuse Ray: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] x x x x ╠═══════════════════════════════════════════════╣
Sunflora [ F ] [ Jolly ] Evolution: N/A Next Move: 22-Giga Drain Solar power When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
GRS [ EF ]►Synthesis: Recovers half max HP. Restore full hp in Sunny Day. Can only be use 5 times in battle NRL [ EF ]►Growth: Raise user's physical & special attack one stage GRS [ EF ]►Grass Whistle: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 1-3 duration. Turn2-3 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance GRS [ SP ]►Mega Drain: 40: Restores HP to the user equal to 1/2 of damage dealt. x x ╠═══════════════════════════════════════════════╣
Clefairy [ M ] [ Shy ] Evolution: Moonstone Next Move: 19-Bestow Magic Guard: Magic Guard prevents indirect damage, such as from weather conditions, poison, Curse, and Leech Seed, but it does not stop them from being induced. Additional effects, such as trapping from moves like Fire Spin and Attack reduction from a burn, are not prevented.
PSY [ EF ]►Healing Wish: User faints and the next pokemon released is fully healed and cured of all conditions. NRL [ PH ][ • ]►Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage. NRL [ SP ][ ? ]►Metronome: 0-250** Damage is normal type regardless of move used. ( The only exceptions to this are Hidden power, Fling, Nature Power, Techno Blast, Weather ball & Judgement. ) NRL [ SP ]►Hidden power: 60: Generate a number 1-18. The number results in the moves typing. ( Do this each time the move is used ) 1- Fire / 2- Water / 3- Grass / 4- Electric / 5- Psychic / 6- Ice / 7- Dragon / 8- Dark / 9- Fairy 10- Normal / 11- Fighting / 12- Flying / 13- Poison / 14- Ground / 15- Rock / 16- Bug / 17- Ghost / 18- Steel ╠═══════════════════════════════════════════════╣
Vivillon / Shiny [ F ] [ Sassy ] Evolution: N/A Next Move: 25-Draining Kiss Shield Dust: Damaging moves used by the opponent will not have an additional effect
BUG [ PH ][ ~ ]►Struggle Bug: 50: Lower targets special attack one stage FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage GRS [ SP ]►Petal Dance: 120: Inflicts damage for 2-3 turns then user is confused. ( Generate a number between 2-3 for turn count ) GRS [ ET ]►Sleep powder: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 1-3 duration. Turn2-3 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance x x ╠═══════════════════════════════════════════════╣
Pansear [ M ] [ Mild ] Evolution: Fire Stone Next Move: 7-Lick Gluttony: Doubles the effects of berries when eaten by this pokemon
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ]►Play Nice: Lower targets physical attack one stage NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage N/A [ ?? ]►N/A x x x x x ╠═══════════════════════════════════════════════╣
Pansage [ M ] [ Mild ] Evolution: Leaf Stone Next Move: 7-Lick Gluttony: Doubles the effects of berries when eaten by this pokemon
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ]►Play Nice: Lower targets physical attack one stage NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage N/A [ ?? ]►N/A x x x x x ╠═══════════════════════════════════════════════╣
Bulbasaur [ F ] [ Bashful] Evolution: 16 Next Move: 13-Poison Powder Chlorophyll: When the weather is Intense Sunlight, the Pokémon's Speed goes up two stages. However it's Speed will not double on the turn that the weather changes
GRS [ SP ][ ç• ]►Power Wipe: 120 GRS [ EF ][ ç• ]►Vine Whip: 45: NRL [ EF ][ ~ ]► Growl: Lower targets physical attack one stage GRS [ EF ]► Leech Seed: Sprays seeds on the target that sap 1/8 of their HP every round and restores that amount of HP to the user.
╠═══════════════════════════════════════════════╣ Bag
Personal effects ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Key Items Sweet Incense: A random wild pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Held & Misc x1Safety Goggles: These goggles protect the holder from weather-related damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Medicine x1MooMooMilk: Heals 300 HP x2Berry Juice: Heal 200 HP x1Lava Cookie: Removes any and all status conditions x5Revival Herb: Revives fainted pokemon to full HP, but the pokemon who consumes it loses 1 FP ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Berry's [ G-40 / 1-3 ] x5Ganlon: Raises Defense by one stage when HP falls below 25% / +3 Beauty +1 Cute +3 Smart [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% / +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough [ G-40 / 1-3 ] x3Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. / +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough ▂▂▂▂▂▂ [ G-35 / 2-5 ] x1Custap: Causes the holder to go first once when HP falls below 25% / +4 Cute +1 Smart ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Hondew: Adds 1Fp point / +1 Cool +1 Beauty +1 Smart ▂▂▂▂▂▂ [ G-35 / 2-5 ] x1Sitrus: Restores 150HP / +1 Beauty +1 Cute +1 Smart +1 Tough [ G-35 / 2-5 ] x1Lum: Heals all status conditions / +1 Cool +1 Beauty +1 Cute +1 Smart ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Rindo: Reduces damage from a super effective Grass attack by 50% (of total damage) / +1 Cool +1 Smart [ G-25 / 2-5 ] x8Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage) / +1 Cool +1 Smart [ G-25 / 2-5 ] x4Roseli: Reduces damage from a super effective Fairy attack by 50% (of total damage) / N/A ▂▂▂▂▂▂ [ G-25 / 2-5 ] x5Maranga: Raise Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x5Kee: Raise Physical Defense by 1/10 upon being hit by a Physical Attack [ G-25 / 2-5 ] x1Leppa: Being hit by a super effective physical attack will restore 1/6th of the holder's max HP / +1 Cool +1 Cute +1 Smart +1 Tough ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Aguav: Restores 12% HP, 1/5 chance of confusion Pokemon/ +1 Smart [ G-25 / 2-5 ] x5Wiki: Restores 12% HP, 1/5 chance of confusion Pokemon / +1 beauty ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aspear: Cure Froze / +1 Tough ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Durin: +3 Smart +1 Tough ▂▂▂▂▂▂ [ G-15 / 3-6 ] x3Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ▂▂▂▂▂▂ [ G-10 / 2-5 ] x1Cornn: +1 Beauty +1 Cute [ G-10 / 2-5 ] x1Magost: +1 Cute +1 Smart [ G-10 / 2-5 ] x1Rabuta: +1 Tough +1 Smart [ G-10 / 2-5 ] x1Nomel: +1 Tough +1 Cool ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Poka'Ball's x7Poka'BallEffectiveness: Basic [ 3 posts ] X1Heal Ball: Fully Heals pokemon upon capture. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ HM's / TM's
►Emory knelt down beside her newest pokemon offering it some food as reward for its hard work. It was unlikely to read lips but she mouthed a thank you none the less. The treat of food helped win the grass type over a little more. Even with Emory's inability to speak she could easily get her messages across in sutler ways. Triston was collecting the poke'ball containing his newly acquired Pansear when the next wild pokemon reared up. It wasn't anything to be feared. A metapod. Emory thought it best still to let Bulbasuar rest before picking up another fight. Released Miltank to contend with this all but threatening foe. +1 FP Lv5 Fletchling = 5 exp / Miltank: Lv10 = Tackle: 50 = Fainted ╠════════════════════════════════════════════════════════════════════════════════════════════════╣ Pokemon
Chespin [ M ] [ Mild ] Evolution: 16 Next Move: 8-Rollout Bulletproof: Protects the Pokémon from Acid Spray, Aura Sphere, Barrage, Bullet Seed, Egg Bomb, Electro Ball, Energy Ball, Focus Blast, Gyro Ball, Ice Ball, Magnet Bomb, Mist Ball, Mud Bomb, Octazooka, Rock Wrecker ,Searing Shot, Seed Bomb, Shadow Ball, Sludge Bomb, Weather Ball and Zap Cannon
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage GRS [ PH ][ ç• ]►Vine Whip: 45: N/A [ ?? ]►N/A x x x ╠═══════════════════════════════════════════════╣
Lopunny [ F ] [ Calm ] Evolution: N/A Next Move: 23-Jump Kick Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon.
SPY [ Sp ]►Healing Wish:User faints and the next pokemon released is fully healed and cured of all conditions. FLY [ PH ]►Bounce: 85: Charges on first turn, strikes on second turn 7/10 chance to paralyze target PSY [ EF ]►Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4) PSY [ SP ]►Mirror Coat: If the user was last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) x x x ╠═══════════════════════════════════════════════╣
Gogoat [ M ] [ Calm ] Evolution: N/A Next Move: 20-Synthesis Grass Pelt: Boosts the Defense stat by three stages when the Grassy Terrain is in effect.
GRS [ PH ][ ~• ]►Razor Leaf: 55: 1/10 chance to critically hit NRL [ ET ][ ~ ]►Growth: Raise user's physical & special attack one stage GRS [ PH ][ ç• ]►Vine Whip: 45: GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 10% of their HP every round and restores that amount of HP to the user. x x x x ╠═══════════════════════════════════════════════╣
Flaaffy [ F ] [ Rash ] Evolution: 30 Next Move: 20-Take Down Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ELC] [ SP ]►Thunder Shock: 40: 4/10 chance of paralysis [ 1/4 chance to attack ] GRS [ EF ]►Cotton Spore: Lower targets speed two stages NRL [ EF ]►Attract: Opposing gender opponents become infatuated. [ 1/2 chance to attack ] x x x x x ╠═══════════════════════════════════════════════╣
Delibird [ F ] [ Devoted ] Evolution: N/A Next Move: N/A Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest.
NRL [ PH ][ • ]►Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage. FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn N/A [ EF ]► N/A [ EF ]► x ╠═══════════════════════════════════════════════╣
Shuckle [ F ] [ Shy ] Evolution: N/A Next Move: 20-Rest Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa.
ROK [ PH ][ ç• ]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. NRL [ PH ][ ç• ]►Constrict: 10: 1/2 chance to reduce targets speed one stage NRL [ PH ][ ç• ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) BUG [ PH ][ ~ ]►Struggle Bug: 50: Lower targets special attack one stage x x x ╠═══════════════════════════════════════════════╣
Miltank [ F ] [ Bossy ] Evolution: N/A Next Move: 11-Milk Drink Scrappy: Allows this Pokémon to hit Ghost Type Pokémon with Normal & Fighting type moves
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage NRL [ EF ]►Defense Curl: Raise user's physical defense one stage. NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. x x x x ╠═══════════════════════════════════════════════╣
Ladybe [ M ] [ Wild ] Evolution: 18 Next Move: 9-Comet Punch Swarm: When HP is below 1/3rd bug type attacks do x1.5
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ]►Supersonic: Confuses target pokemon N/A [ n/a ]►n/a N/A [ n/a ]►n/a x x x x x ╠═══════════════════════════════════════════════╣
Ninetails [ F ] [ Shy ] Evolution: N/A Next Move: N/A Flashfire: This pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness.
NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) NRL[ ER ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] GST [ EF ]►Confuse Ray: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] x x x x ╠═══════════════════════════════════════════════╣
Sunflora [ F ] [ Jolly ] Evolution: N/A Next Move: 22-Giga Drain Solar power When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
GRS [ EF ]►Synthesis: Recovers half max HP. Restore full hp in Sunny Day. Can only be use 5 times in battle NRL [ EF ]►Growth: Raise user's physical & special attack one stage GRS [ EF ]►Grass Whistle: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 1-3 duration. Turn2-3 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance GRS [ SP ]►Mega Drain: 40: Restores HP to the user equal to 1/2 of damage dealt. x x ╠═══════════════════════════════════════════════╣
Clefairy [ M ] [ Shy ] Evolution: Moonstone Next Move: 19-Bestow Magic Guard: Magic Guard prevents indirect damage, such as from weather conditions, poison, Curse, and Leech Seed, but it does not stop them from being induced. Additional effects, such as trapping from moves like Fire Spin and Attack reduction from a burn, are not prevented.
PSY [ EF ]►Healing Wish: User faints and the next pokemon released is fully healed and cured of all conditions. NRL [ PH ][ • ]►Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage. NRL [ SP ][ ? ]►Metronome: 0-250** Damage is normal type regardless of move used. ( The only exceptions to this are Hidden power, Fling, Nature Power, Techno Blast, Weather ball & Judgement. ) NRL [ SP ]►Hidden power: 60: Generate a number 1-18. The number results in the moves typing. ( Do this each time the move is used ) 1- Fire / 2- Water / 3- Grass / 4- Electric / 5- Psychic / 6- Ice / 7- Dragon / 8- Dark / 9- Fairy 10- Normal / 11- Fighting / 12- Flying / 13- Poison / 14- Ground / 15- Rock / 16- Bug / 17- Ghost / 18- Steel ╠═══════════════════════════════════════════════╣
Vivillon / Shiny [ F ] [ Sassy ] Evolution: N/A Next Move: 25-Draining Kiss Shield Dust: Damaging moves used by the opponent will not have an additional effect
BUG [ PH ][ ~ ]►Struggle Bug: 50: Lower targets special attack one stage FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage GRS [ SP ]►Petal Dance: 120: Inflicts damage for 2-3 turns then user is confused. ( Generate a number between 2-3 for turn count ) GRS [ ET ]►Sleep powder: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 1-3 duration. Turn2-3 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance x x ╠═══════════════════════════════════════════════╣
Pansear [ M ] [ Mild ] Evolution: Fire Stone Next Move: 7-Lick Gluttony: Doubles the effects of berries when eaten by this pokemon
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ]►Play Nice: Lower targets physical attack one stage NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage N/A [ ?? ]►N/A x x x x x ╠═══════════════════════════════════════════════╣
Pansage [ M ] [ Mild ] Evolution: Leaf Stone Next Move: 7-Lick Gluttony: Doubles the effects of berries when eaten by this pokemon
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ]►Play Nice: Lower targets physical attack one stage NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage N/A [ ?? ]►N/A x x x x x ╠═══════════════════════════════════════════════╣
Bulbasaur [ F ] [ Bashful] Evolution: 16 Next Move: 13-Poison Powder Chlorophyll: When the weather is Intense Sunlight, the Pokémon's Speed goes up two stages. However it's Speed will not double on the turn that the weather changes
GRS [ SP ][ ç• ]►Power Wipe: 120 GRS [ EF ][ ç• ]►Vine Whip: 45: NRL [ EF ][ ~ ]► Growl: Lower targets physical attack one stage GRS [ EF ]► Leech Seed: Sprays seeds on the target that sap 1/8 of their HP every round and restores that amount of HP to the user.
╠═══════════════════════════════════════════════╣ Bag
Personal effects ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Key Items Sweet Incense: A random wild pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Held & Misc x1Safety Goggles: These goggles protect the holder from weather-related damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Medicine x1MooMooMilk: Heals 300 HP x2Berry Juice: Heal 200 HP x1Lava Cookie: Removes any and all status conditions x5Revival Herb: Revives fainted pokemon to full HP, but the pokemon who consumes it loses 1 FP ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Berry's [ G-40 / 1-3 ] x5Ganlon: Raises Defense by one stage when HP falls below 25% / +3 Beauty +1 Cute +3 Smart [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% / +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough [ G-40 / 1-3 ] x3Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. / +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough ▂▂▂▂▂▂ [ G-35 / 2-5 ] x1Custap: Causes the holder to go first once when HP falls below 25% / +4 Cute +1 Smart ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Hondew: Adds 1Fp point / +1 Cool +1 Beauty +1 Smart ▂▂▂▂▂▂ [ G-35 / 2-5 ] x1Sitrus: Restores 150HP / +1 Beauty +1 Cute +1 Smart +1 Tough [ G-35 / 2-5 ] x1Lum: Heals all status conditions / +1 Cool +1 Beauty +1 Cute +1 Smart ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Rindo: Reduces damage from a super effective Grass attack by 50% (of total damage) / +1 Cool +1 Smart [ G-25 / 2-5 ] x8Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage) / +1 Cool +1 Smart [ G-25 / 2-5 ] x4Roseli: Reduces damage from a super effective Fairy attack by 50% (of total damage) / N/A ▂▂▂▂▂▂ [ G-25 / 2-5 ] x5Maranga: Raise Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x5Kee: Raise Physical Defense by 1/10 upon being hit by a Physical Attack [ G-25 / 2-5 ] x1Leppa: Being hit by a super effective physical attack will restore 1/6th of the holder's max HP / +1 Cool +1 Cute +1 Smart +1 Tough ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Aguav: Restores 12% HP, 1/5 chance of confusion Pokemon/ +1 Smart [ G-25 / 2-5 ] x5Wiki: Restores 12% HP, 1/5 chance of confusion Pokemon / +1 beauty ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aspear: Cure Froze / +1 Tough ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Durin: +3 Smart +1 Tough ▂▂▂▂▂▂ [ G-15 / 3-6 ] x3Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ▂▂▂▂▂▂ [ G-10 / 2-5 ] x1Cornn: +1 Beauty +1 Cute [ G-10 / 2-5 ] x1Magost: +1 Cute +1 Smart [ G-10 / 2-5 ] x1Rabuta: +1 Tough +1 Smart [ G-10 / 2-5 ] x1Nomel: +1 Tough +1 Cool ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Poka'Ball's x7Poka'BallEffectiveness: Basic [ 3 posts ] X1Heal Ball: Fully Heals pokemon upon capture. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ HM's / TM's
►"Thanks." Triston said coming to stand by Emory's side watching as Bulbasaur, who wasn't to be out done by the normal type took on a second foe. Emory signed your welcome but Triston clearly didn't understand. Shrugging with a gentle smile. "Sorry." It took a second but Emory remembered a solution to the novel problem at hand. Tapping her ear as if to imply she'd missed what Triston had said. He repeated confused and in turn Emory signed the same thing "Shes signing what you said." Viviette said having noticed the exchange. "Miss Nalani did this with me when i was first learning. She'll repeat things back in sign language or point something out and sign the name." Lv6 Metapod = 5 exp / Bulbasuar: Lv10 = Power Whip: 120 = Fainted ╠════════════════════════════════════════════════════════════════════════════════════════════════╣ Pokemon
Chespin [ M ] [ Mild ] Evolution: 16 Next Move: 8-Rollout Bulletproof: Protects the Pokémon from Acid Spray, Aura Sphere, Barrage, Bullet Seed, Egg Bomb, Electro Ball, Energy Ball, Focus Blast, Gyro Ball, Ice Ball, Magnet Bomb, Mist Ball, Mud Bomb, Octazooka, Rock Wrecker ,Searing Shot, Seed Bomb, Shadow Ball, Sludge Bomb, Weather Ball and Zap Cannon
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage GRS [ PH ][ ç• ]►Vine Whip: 45: N/A [ ?? ]►N/A x x x ╠═══════════════════════════════════════════════╣
Lopunny [ F ] [ Calm ] Evolution: N/A Next Move: 23-Jump Kick Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon.
SPY [ Sp ]►Healing Wish:User faints and the next pokemon released is fully healed and cured of all conditions. FLY [ PH ]►Bounce: 85: Charges on first turn, strikes on second turn 7/10 chance to paralyze target PSY [ EF ]►Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4) PSY [ SP ]►Mirror Coat: If the user was last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) x x x ╠═══════════════════════════════════════════════╣
Gogoat [ M ] [ Calm ] Evolution: N/A Next Move: 20-Synthesis Grass Pelt: Boosts the Defense stat by three stages when the Grassy Terrain is in effect.
GRS [ PH ][ ~• ]►Razor Leaf: 55: 1/10 chance to critically hit NRL [ ET ][ ~ ]►Growth: Raise user's physical & special attack one stage GRS [ PH ][ ç• ]►Vine Whip: 45: GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 10% of their HP every round and restores that amount of HP to the user. x x x x ╠═══════════════════════════════════════════════╣
Flaaffy [ F ] [ Rash ] Evolution: 30 Next Move: 20-Take Down Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ELC] [ SP ]►Thunder Shock: 40: 4/10 chance of paralysis [ 1/4 chance to attack ] GRS [ EF ]►Cotton Spore: Lower targets speed two stages NRL [ EF ]►Attract: Opposing gender opponents become infatuated. [ 1/2 chance to attack ] x x x x x ╠═══════════════════════════════════════════════╣
Delibird [ F ] [ Devoted ] Evolution: N/A Next Move: N/A Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest.
NRL [ PH ][ • ]►Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage. FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn N/A [ EF ]► N/A [ EF ]► x ╠═══════════════════════════════════════════════╣
Shuckle [ F ] [ Shy ] Evolution: N/A Next Move: 20-Rest Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa.
ROK [ PH ][ ç• ]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. NRL [ PH ][ ç• ]►Constrict: 10: 1/2 chance to reduce targets speed one stage NRL [ PH ][ ç• ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) BUG [ PH ][ ~ ]►Struggle Bug: 50: Lower targets special attack one stage x x x ╠═══════════════════════════════════════════════╣
Miltank [ F ] [ Bossy ] Evolution: N/A Next Move: 11-Milk Drink Scrappy: Allows this Pokémon to hit Ghost Type Pokémon with Normal & Fighting type moves
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage NRL [ EF ]►Defense Curl: Raise user's physical defense one stage. NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. x x x x ╠═══════════════════════════════════════════════╣
Ladybe [ M ] [ Wild ] Evolution: 18 Next Move: 9-Comet Punch Swarm: When HP is below 1/3rd bug type attacks do x1.5
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ]►Supersonic: Confuses target pokemon N/A [ n/a ]►n/a N/A [ n/a ]►n/a x x x x x ╠═══════════════════════════════════════════════╣
Ninetails [ F ] [ Shy ] Evolution: N/A Next Move: N/A Flashfire: This pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness.
NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) NRL[ ER ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] GST [ EF ]►Confuse Ray: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] x x x x ╠═══════════════════════════════════════════════╣
Sunflora [ F ] [ Jolly ] Evolution: N/A Next Move: 22-Giga Drain Solar power When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
GRS [ EF ]►Synthesis: Recovers half max HP. Restore full hp in Sunny Day. Can only be use 5 times in battle NRL [ EF ]►Growth: Raise user's physical & special attack one stage GRS [ EF ]►Grass Whistle: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 1-3 duration. Turn2-3 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance GRS [ SP ]►Mega Drain: 40: Restores HP to the user equal to 1/2 of damage dealt. x x ╠═══════════════════════════════════════════════╣
Clefairy [ M ] [ Shy ] Evolution: Moonstone Next Move: 19-Bestow Magic Guard: Magic Guard prevents indirect damage, such as from weather conditions, poison, Curse, and Leech Seed, but it does not stop them from being induced. Additional effects, such as trapping from moves like Fire Spin and Attack reduction from a burn, are not prevented.
PSY [ EF ]►Healing Wish: User faints and the next pokemon released is fully healed and cured of all conditions. NRL [ PH ][ • ]►Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage. NRL [ SP ][ ? ]►Metronome: 0-250** Damage is normal type regardless of move used. ( The only exceptions to this are Hidden power, Fling, Nature Power, Techno Blast, Weather ball & Judgement. ) NRL [ SP ]►Hidden power: 60: Generate a number 1-18. The number results in the moves typing. ( Do this each time the move is used ) 1- Fire / 2- Water / 3- Grass / 4- Electric / 5- Psychic / 6- Ice / 7- Dragon / 8- Dark / 9- Fairy 10- Normal / 11- Fighting / 12- Flying / 13- Poison / 14- Ground / 15- Rock / 16- Bug / 17- Ghost / 18- Steel ╠═══════════════════════════════════════════════╣
Vivillon / Shiny [ F ] [ Sassy ] Evolution: N/A Next Move: 25-Draining Kiss Shield Dust: Damaging moves used by the opponent will not have an additional effect
BUG [ PH ][ ~ ]►Struggle Bug: 50: Lower targets special attack one stage FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage GRS [ SP ]►Petal Dance: 120: Inflicts damage for 2-3 turns then user is confused. ( Generate a number between 2-3 for turn count ) GRS [ ET ]►Sleep powder: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 1-3 duration. Turn2-3 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance x x ╠═══════════════════════════════════════════════╣
Pansear [ M ] [ Mild ] Evolution: Fire Stone Next Move: 7-Lick Gluttony: Doubles the effects of berries when eaten by this pokemon
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ]►Play Nice: Lower targets physical attack one stage NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage N/A [ ?? ]►N/A x x x x x ╠═══════════════════════════════════════════════╣
Pansage [ M ] [ Mild ] Evolution: Leaf Stone Next Move: 7-Lick Gluttony: Doubles the effects of berries when eaten by this pokemon
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ]►Play Nice: Lower targets physical attack one stage NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage N/A [ ?? ]►N/A x x x x x ╠═══════════════════════════════════════════════╣
Bulbasaur [ F ] [ Bashful] Evolution: 16 Next Move: 13-Poison Powder Chlorophyll: When the weather is Intense Sunlight, the Pokémon's Speed goes up two stages. However it's Speed will not double on the turn that the weather changes
GRS [ SP ][ ç• ]►Power Wipe: 120 GRS [ EF ][ ç• ]►Vine Whip: 45: NRL [ EF ][ ~ ]► Growl: Lower targets physical attack one stage GRS [ EF ]► Leech Seed: Sprays seeds on the target that sap 1/8 of their HP every round and restores that amount of HP to the user.
╠═══════════════════════════════════════════════╣ Bag
Personal effects ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Key Items Sweet Incense: A random wild pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Held & Misc x1Safety Goggles: These goggles protect the holder from weather-related damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Medicine x1MooMooMilk: Heals 300 HP x2Berry Juice: Heal 200 HP x1Lava Cookie: Removes any and all status conditions x5Revival Herb: Revives fainted pokemon to full HP, but the pokemon who consumes it loses 1 FP ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Berry's [ G-40 / 1-3 ] x5Ganlon: Raises Defense by one stage when HP falls below 25% / +3 Beauty +1 Cute +3 Smart [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% / +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough [ G-40 / 1-3 ] x3Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. / +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough ▂▂▂▂▂▂ [ G-35 / 2-5 ] x1Custap: Causes the holder to go first once when HP falls below 25% / +4 Cute +1 Smart ▂▂▂▂▂▂ [ G-35 / 2-5 ] x4Hondew: Adds 1Fp point / +1 Cool +1 Beauty +1 Smart ▂▂▂▂▂▂ [ G-35 / 2-5 ] x1Sitrus: Restores 150HP / +1 Beauty +1 Cute +1 Smart +1 Tough [ G-35 / 2-5 ] x1Lum: Heals all status conditions / +1 Cool +1 Beauty +1 Cute +1 Smart ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Rindo: Reduces damage from a super effective Grass attack by 50% (of total damage) / +1 Cool +1 Smart [ G-25 / 2-5 ] x8Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage) / +1 Cool +1 Smart [ G-25 / 2-5 ] x4Roseli: Reduces damage from a super effective Fairy attack by 50% (of total damage) / N/A ▂▂▂▂▂▂ [ G-25 / 2-5 ] x5Maranga: Raise Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x5Kee: Raise Physical Defense by 1/10 upon being hit by a Physical Attack [ G-25 / 2-5 ] x1Leppa: Being hit by a super effective physical attack will restore 1/6th of the holder's max HP / +1 Cool +1 Cute +1 Smart +1 Tough ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Aguav: Restores 12% HP, 1/5 chance of confusion Pokemon/ +1 Smart [ G-25 / 2-5 ] x5Wiki: Restores 12% HP, 1/5 chance of confusion Pokemon / +1 beauty ▂▂▂▂▂▂ [ G-25 / 2-5 ] x1Aspear: Cure Froze / +1 Tough ▂▂▂▂▂▂ [ G-20 / 3-5 ] x1Watmel: +3 Cute +1 Smart [ G-20 / 3-5 ] x1Durin: +3 Smart +1 Tough ▂▂▂▂▂▂ [ G-15 / 3-6 ] x3Oran: Heals 50HP ▂▂▂▂▂▂ [ G-10 / 3-5 ] x1Bluk: +1 Cute ▂▂▂▂▂▂ [ G-10 / 2-5 ] x1Cornn: +1 Beauty +1 Cute [ G-10 / 2-5 ] x1Magost: +1 Cute +1 Smart [ G-10 / 2-5 ] x1Rabuta: +1 Tough +1 Smart [ G-10 / 2-5 ] x1Nomel: +1 Tough +1 Cool ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Poka'Ball's x7Poka'BallEffectiveness: Basic [ 3 posts ] X1Heal Ball: Fully Heals pokemon upon capture. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ HM's / TM's
►Emory nodded to confirm what Viviette had said as she began to sign. Viviette translated almost as fast as Emory could sign. A impressive feat to be sure. "Its easier to communicate with people if they understand the very basic's like please and thank you." Triston nodded in agreement. Emory had begun to sign something more but was interrupted. "Bulba!' Came the warning call causing Emory and Triston to turn just in time to see the grass type confronting and battering away a Metapod. Lv6 Metapod = 5 exp / Bulbasuar: Lv10 = Power Whip: 120 = Fainted ╠════════════════════════════════════════════════════════════════════════════════════════════════╣ Pokemon
Chespin [ M ] [ Mild ] Evolution: 16 Next Move: 8-Rollout Bulletproof: Protects the Pokémon from Acid Spray, Aura Sphere, Barrage, Bullet Seed, Egg Bomb, Electro Ball, Energy Ball, Focus Blast, Gyro Ball, Ice Ball, Magnet Bomb, Mist Ball, Mud Bomb, Octazooka, Rock Wrecker ,Searing Shot, Seed Bomb, Shadow Ball, Sludge Bomb, Weather Ball and Zap Cannon
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage GRS [ PH ][ ç• ]►Vine Whip: 45: N/A [ ?? ]►N/A x x x ╠═══════════════════════════════════════════════╣
Lopunny [ F ] [ Calm ] Evolution: N/A Next Move: 23-Jump Kick Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon.
SPY [ Sp ]►Healing Wish:User faints and the next pokemon released is fully healed and cured of all conditions. FLY [ PH ]►Bounce: 85: Charges on first turn, strikes on second turn 7/10 chance to paralyze target PSY [ EF ]►Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4) PSY [ SP ]►Mirror Coat: If the user was last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) x x x ╠═══════════════════════════════════════════════╣
Gogoat [ M ] [ Calm ] Evolution: N/A Next Move: 20-Synthesis Grass Pelt: Boosts the Defense stat by three stages when the Grassy Terrain is in effect.
GRS [ PH ][ ~• ]►Razor Leaf: 55: 1/10 chance to critically hit NRL [ ET ][ ~ ]►Growth: Raise user's physical & special attack one stage GRS [ PH ][ ç• ]►Vine Whip: 45: GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 10% of their HP every round and restores that amount of HP to the user. x x x x ╠═══════════════════════════════════════════════╣
Flaaffy [ F ] [ Rash ] Evolution: 30 Next Move: 20-Take Down Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ELC] [ SP ]►Thunder Shock: 40: 4/10 chance of paralysis [ 1/4 chance to attack ] GRS [ EF ]►Cotton Spore: Lower targets speed two stages NRL [ EF ]►Attract: Opposing gender opponents become infatuated. [ 1/2 chance to attack ] x x x x x ╠═══════════════════════════════════════════════╣
Delibird [ F ] [ Devoted ] Evolution: N/A Next Move: N/A Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest.
NRL [ PH ][ • ]►Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage. FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn N/A [ EF ]► N/A [ EF ]► x ╠═══════════════════════════════════════════════╣
Shuckle [ F ] [ Shy ] Evolution: N/A Next Move: 20-Rest Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa.
ROK [ PH ][ ç• ]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. NRL [ PH ][ ç• ]►Constrict: 10: 1/2 chance to reduce targets speed one stage NRL [ PH ][ ç• ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) BUG [ PH ][ ~ ]►Struggle Bug: 50: Lower targets special attack one stage x x x ╠═══════════════════════════════════════════════╣
Miltank [ F ] [ Bossy ] Evolution: N/A Next Move: 11-Milk Drink Scrappy: Allows this Pokémon to hit Ghost Type Pokémon with Normal & Fighting type moves
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage NRL [ EF ]►Defense Curl: Raise user's physical defense one stage. NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. x x x x ╠═══════════════════════════════════════════════╣
Ladybe [ M ] [ Wild ] Evolution: 18 Next Move: 9-Comet Punch Swarm: When HP is below 1/3rd bug type attacks do x1.5
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ]►Supersonic: Confuses target pokemon N/A [ n/a ]►n/a N/A [ n/a ]►n/a x x x x x ╠═══════════════════════════════════════════════╣
Ninetails [ F ] [ Shy ] Evolution: N/A Next Move: N/A Flashfire: This pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness.
NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) NRL[ ER ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] GST [ EF ]►Confuse Ray: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] x x x x ╠═══════════════════════════════════════════════╣
Sunflora [ F ] [ Jolly ] Evolution: N/A Next Move: 22-Giga Drain Solar power When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
GRS [ EF ]►Synthesis: Recovers half max HP. Restore full hp in Sunny Day. Can only be use 5 times in battle NRL [ EF ]►Growth: Raise user's physical & special attack one stage GRS [ EF ]►Grass Whistle: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 1-3 duration. Turn2-3 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance GRS [ SP ]►Mega Drain: 40: Restores HP to the user equal to 1/2 of damage dealt. x x ╠═══════════════════════════════════════════════╣
Clefairy [ M ] [ Shy ] Evolution: Moonstone Next Move: 19-Bestow Magic Guard: Magic Guard prevents indirect damage, such as from weather conditions, poison, Curse, and Leech Seed, but it does not stop them from being induced. Additional effects, such as trapping from moves like Fire Spin and Attack reduction from a burn, are not prevented.
PSY [ EF ]►Healing Wish: User faints and the next pokemon released is fully healed and cured of all conditions. NRL [ PH ][ • ]►Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage. NRL [ SP ][ ? ]►Metronome: 0-250** Damage is normal type regardless of move used. ( The only exceptions to this are Hidden power, Fling, Nature Power, Techno Blast, Weather ball & Judgement. ) NRL [ SP ]►Hidden power: 60: Generate a number 1-18. The number results in the moves typing. ( Do this each time the move is used ) 1- Fire / 2- Water / 3- Grass / 4- Electric / 5- Psychic / 6- Ice / 7- Dragon / 8- Dark / 9- Fairy 10- Normal / 11- Fighting / 12- Flying / 13- Poison / 14- Ground / 15- Rock / 16- Bug / 17- Ghost / 18- Steel ╠═══════════════════════════════════════════════╣
Vivillon / Shiny [ F ] [ Sassy ] Evolution: N/A Next Move: 25-Draining Kiss Shield Dust: Damaging moves used by the opponent will not have an additional effect
BUG [ PH ][ ~ ]►Struggle Bug: 50: Lower targets special attack one stage FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage GRS [ SP ]►Petal Dance: 120: Inflicts damage for 2-3 turns then user is confused. ( Generate a number between 2-3 for turn count ) GRS [ ET ]►Sleep powder: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 1-3 duration. Turn2-3 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance x x ╠═══════════════════════════════════════════════╣
Pansear [ M ] [ Mild ] Evolution: Fire Stone Next Move: 7-Lick Gluttony: Doubles the effects of berries when eaten by this pokemon
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ]►Play Nice: Lower targets physical attack one stage NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage N/A [ ?? ]►N/A x x x x x ╠═══════════════════════════════════════════════╣
Pansage [ M ] [ Mild ] Evolution: Leaf Stone Next Move: 7-Lick Gluttony: Doubles the effects of berries when eaten by this pokemon
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ]►Play Nice: Lower targets physical attack one stage NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage N/A [ ?? ]►N/A x x x x x ╠═══════════════════════════════════════════════╣
Bulbasaur [ F ] [ Bashful] Evolution: 16 Next Move: 13-Poison Powder Chlorophyll: When the weather is Intense Sunlight, the Pokémon's Speed goes up two stages. However it's Speed will not double on the turn that the weather changes
GRS [ SP ][ ç• ]►Power Wipe: 120 GRS [ EF ][ ç• ]►Vine Whip: 45: NRL [ EF ][ ~ ]► Growl: Lower targets physical attack one stage GRS [ EF ]► Leech Seed: Sprays seeds on the target that sap 1/8 of their HP every round and restores that amount of HP to the user.
╠═══════════════════════════════════════════════╣ Bag
Personal effects ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Key Items Sweet Incense: A random wild pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Held & Misc x1Safety Goggles: These goggles protect the holder from weather-related damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Medicine x1MooMooMilk: Heals 300 HP x2Berry Juice: Heal 200 HP x1Lava Cookie: Removes any and all status conditions x5Revival Herb: Revives fainted pokemon to full HP, but the pokemon who consumes it loses 1 FP ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Berry's [ G-40 / 1-3 ] x5Ganlon: Raises Defense by one stage when HP falls below 25% / +3 Beauty +1 Cute +3 Smart [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% / +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough [ G-40 / 1-3 ] x3Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. / +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough ▂▂▂▂▂▂
[ G-25 / 2-5 ] x8Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage) / +1 Cool +1 Smart [ G-25 / 2-5 ] x4Roseli: Reduces damage from a super effective Fairy attack by 50% (of total damage) / N/A ▂▂▂▂▂▂ [ G-25 / 2-5 ] x5Maranga: Raise Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x5Kee: Raise Physical Defense by 1/10 upon being hit by a Physical Attack [ G-25 / 2-5 ] x1Leppa: Being hit by a super effective physical attack will restore 1/6th of the holder's max HP / +1 Cool +1 Cute +1 Smart +1 Tough ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Aguav: Restores 12% HP, 1/5 chance of confusion Pokemon/ +1 Smart [ G-25 / 2-5 ] x5Wiki: Restores 12% HP, 1/5 chance of confusion Pokemon / +1 beauty ▂▂▂▂▂▂
►Triston shrugged off the interruption. "How do you battle with other trainers though ?" She'd used a very familiar pokemon in their short battle so the pokemon didn't need to much instruction but he wondered how she would menage with a new pokemon. Viviette quickly answered this question as Bulbasuar took out a second Metapod. "Miss Nalani devised a most unique solution to that problem." Emory nodded with a smile taking a step back to demonstrate her solution. Lv4 Pansear = 5 exp / Miltank: Lv10 = Tackle: 50 = Fainted ╠════════════════════════════════════════════════════════════════════════════════════════════════╣ Pokemon
Chespin [ M ] [ Mild ] Evolution: 16 Next Move: 8-Rollout Bulletproof: Protects the Pokémon from Acid Spray, Aura Sphere, Barrage, Bullet Seed, Egg Bomb, Electro Ball, Energy Ball, Focus Blast, Gyro Ball, Ice Ball, Magnet Bomb, Mist Ball, Mud Bomb, Octazooka, Rock Wrecker ,Searing Shot, Seed Bomb, Shadow Ball, Sludge Bomb, Weather Ball and Zap Cannon
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage GRS [ PH ][ ç• ]►Vine Whip: 45: N/A [ ?? ]►N/A x x x ╠═══════════════════════════════════════════════╣
Lopunny [ F ] [ Calm ] Evolution: N/A Next Move: 23-Jump Kick Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon.
SPY [ Sp ]►Healing Wish:User faints and the next pokemon released is fully healed and cured of all conditions. FLY [ PH ]►Bounce: 85: Charges on first turn, strikes on second turn 7/10 chance to paralyze target PSY [ EF ]►Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4) PSY [ SP ]►Mirror Coat: If the user was last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) x x x ╠═══════════════════════════════════════════════╣
Gogoat [ M ] [ Calm ] Evolution: N/A Next Move: 20-Synthesis Grass Pelt: Boosts the Defense stat by three stages when the Grassy Terrain is in effect.
GRS [ PH ][ ~• ]►Razor Leaf: 55: 1/10 chance to critically hit NRL [ ET ][ ~ ]►Growth: Raise user's physical & special attack one stage GRS [ PH ][ ç• ]►Vine Whip: 45: GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 10% of their HP every round and restores that amount of HP to the user. x x x x ╠═══════════════════════════════════════════════╣
Flaaffy [ F ] [ Rash ] Evolution: 30 Next Move: 20-Take Down Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ELC] [ SP ]►Thunder Shock: 40: 4/10 chance of paralysis [ 1/4 chance to attack ] GRS [ EF ]►Cotton Spore: Lower targets speed two stages NRL [ EF ]►Attract: Opposing gender opponents become infatuated. [ 1/2 chance to attack ] x x x x x ╠═══════════════════════════════════════════════╣
Delibird [ F ] [ Devoted ] Evolution: N/A Next Move: N/A Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest.
NRL [ PH ][ • ]►Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage. FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn N/A [ EF ]► N/A [ EF ]► x ╠═══════════════════════════════════════════════╣
Shuckle [ F ] [ Shy ] Evolution: N/A Next Move: 20-Rest Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa.
ROK [ PH ][ ç• ]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. NRL [ PH ][ ç• ]►Constrict: 10: 1/2 chance to reduce targets speed one stage NRL [ PH ][ ç• ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) BUG [ PH ][ ~ ]►Struggle Bug: 50: Lower targets special attack one stage x x x ╠═══════════════════════════════════════════════╣
Miltank [ F ] [ Bossy ] Evolution: N/A Next Move: 11-Milk Drink Scrappy: Allows this Pokémon to hit Ghost Type Pokémon with Normal & Fighting type moves
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage NRL [ EF ]►Defense Curl: Raise user's physical defense one stage. NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. x x x x ╠═══════════════════════════════════════════════╣
Ladybe [ M ] [ Wild ] Evolution: 18 Next Move: 9-Comet Punch Swarm: When HP is below 1/3rd bug type attacks do x1.5
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ]►Supersonic: Confuses target pokemon N/A [ n/a ]►n/a N/A [ n/a ]►n/a x x x x x ╠═══════════════════════════════════════════════╣
Ninetails [ F ] [ Shy ] Evolution: N/A Next Move: N/A Flashfire: This pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness.
NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) NRL[ ER ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] GST [ EF ]►Confuse Ray: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] x x x x ╠═══════════════════════════════════════════════╣
Sunflora [ F ] [ Jolly ] Evolution: N/A Next Move: 22-Giga Drain Solar power When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
GRS [ EF ]►Synthesis: Recovers half max HP. Restore full hp in Sunny Day. Can only be use 5 times in battle NRL [ EF ]►Growth: Raise user's physical & special attack one stage GRS [ EF ]►Grass Whistle: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 1-3 duration. Turn2-3 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance GRS [ SP ]►Mega Drain: 40: Restores HP to the user equal to 1/2 of damage dealt. x x ╠═══════════════════════════════════════════════╣
Clefairy [ M ] [ Shy ] Evolution: Moonstone Next Move: 19-Bestow Magic Guard: Magic Guard prevents indirect damage, such as from weather conditions, poison, Curse, and Leech Seed, but it does not stop them from being induced. Additional effects, such as trapping from moves like Fire Spin and Attack reduction from a burn, are not prevented.
PSY [ EF ]►Healing Wish: User faints and the next pokemon released is fully healed and cured of all conditions. NRL [ PH ][ • ]►Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage. NRL [ SP ][ ? ]►Metronome: 0-250** Damage is normal type regardless of move used. ( The only exceptions to this are Hidden power, Fling, Nature Power, Techno Blast, Weather ball & Judgement. ) NRL [ SP ]►Hidden power: 60: Generate a number 1-18. The number results in the moves typing. ( Do this each time the move is used ) 1- Fire / 2- Water / 3- Grass / 4- Electric / 5- Psychic / 6- Ice / 7- Dragon / 8- Dark / 9- Fairy 10- Normal / 11- Fighting / 12- Flying / 13- Poison / 14- Ground / 15- Rock / 16- Bug / 17- Ghost / 18- Steel ╠═══════════════════════════════════════════════╣
Vivillon / Shiny [ F ] [ Sassy ] Evolution: N/A Next Move: 25-Draining Kiss Shield Dust: Damaging moves used by the opponent will not have an additional effect
BUG [ PH ][ ~ ]►Struggle Bug: 50: Lower targets special attack one stage FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage GRS [ SP ]►Petal Dance: 120: Inflicts damage for 2-3 turns then user is confused. ( Generate a number between 2-3 for turn count ) GRS [ ET ]►Sleep powder: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 1-3 duration. Turn2-3 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance x x ╠═══════════════════════════════════════════════╣
Pansear [ M ] [ Mild ] Evolution: Fire Stone Next Move: 7-Lick Gluttony: Doubles the effects of berries when eaten by this pokemon
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ]►Play Nice: Lower targets physical attack one stage NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage N/A [ ?? ]►N/A x x x x x ╠═══════════════════════════════════════════════╣
Pansage [ M ] [ Mild ] Evolution: Leaf Stone Next Move: 7-Lick Gluttony: Doubles the effects of berries when eaten by this pokemon
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ]►Play Nice: Lower targets physical attack one stage NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage N/A [ ?? ]►N/A x x x x x ╠═══════════════════════════════════════════════╣
Bulbasaur [ F ] [ Bashful] Evolution: 16 Next Move: 13-Poison Powder Chlorophyll: When the weather is Intense Sunlight, the Pokémon's Speed goes up two stages. However it's Speed will not double on the turn that the weather changes
GRS [ SP ][ ç• ]►Power Wipe: 120 GRS [ EF ][ ç• ]►Vine Whip: 45: NRL [ EF ][ ~ ]► Growl: Lower targets physical attack one stage GRS [ EF ]► Leech Seed: Sprays seeds on the target that sap 1/8 of their HP every round and restores that amount of HP to the user.
╠═══════════════════════════════════════════════╣ Bag
Personal effects ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Key Items Sweet Incense: A random wild pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Held & Misc x1Safety Goggles: These goggles protect the holder from weather-related damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Medicine x1MooMooMilk: Heals 300 HP x2Berry Juice: Heal 200 HP x1Lava Cookie: Removes any and all status conditions x5Revival Herb: Revives fainted pokemon to full HP, but the pokemon who consumes it loses 1 FP ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Berry's [ G-40 / 1-3 ] x5Ganlon: Raises Defense by one stage when HP falls below 25% / +3 Beauty +1 Cute +3 Smart [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% / +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough [ G-40 / 1-3 ] x3Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. / +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough ▂▂▂▂▂▂
[ G-25 / 2-5 ] x8Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage) / +1 Cool +1 Smart [ G-25 / 2-5 ] x4Roseli: Reduces damage from a super effective Fairy attack by 50% (of total damage) / N/A ▂▂▂▂▂▂ [ G-25 / 2-5 ] x5Maranga: Raise Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x5Kee: Raise Physical Defense by 1/10 upon being hit by a Physical Attack [ G-25 / 2-5 ] x1Leppa: Being hit by a super effective physical attack will restore 1/6th of the holder's max HP / +1 Cool +1 Cute +1 Smart +1 Tough ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Aguav: Restores 12% HP, 1/5 chance of confusion Pokemon/ +1 Smart [ G-25 / 2-5 ] x5Wiki: Restores 12% HP, 1/5 chance of confusion Pokemon / +1 beauty ▂▂▂▂▂▂
►Releasing her Lopunny, one of the few pokemon who fully understood sign language, she signed what she needed from it. The pokemon nodded in agreement and Emory began. The mutest began by making sounds with her body such as snapping her fingers or clapping. For each sound Lopunny performed a different move. When all was said and done Emory had give what could have other been considered an impromptu musical performance. "Impressive, so your going to teach all of your pokemon to battle that way then?' Emory nodded signing thank you to her pokemon before recalling it. Lv6 Scatterbug = 5 exp / Bulbasuar: Lv10 = Power Whip: 120 = Fainted ╠════════════════════════════════════════════════════════════════════════════════════════════════╣ Pokemon
Chespin [ M ] [ Mild ] Evolution: 16 Next Move: 8-Rollout Bulletproof: Protects the Pokémon from Acid Spray, Aura Sphere, Barrage, Bullet Seed, Egg Bomb, Electro Ball, Energy Ball, Focus Blast, Gyro Ball, Ice Ball, Magnet Bomb, Mist Ball, Mud Bomb, Octazooka, Rock Wrecker ,Searing Shot, Seed Bomb, Shadow Ball, Sludge Bomb, Weather Ball and Zap Cannon
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage GRS [ PH ][ ç• ]►Vine Whip: 45: N/A [ ?? ]►N/A x x x ╠═══════════════════════════════════════════════╣
Lopunny [ F ] [ Calm ] Evolution: N/A Next Move: 23-Jump Kick Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon.
SPY [ Sp ]►Healing Wish:User faints and the next pokemon released is fully healed and cured of all conditions. FLY [ PH ]►Bounce: 85: Charges on first turn, strikes on second turn 7/10 chance to paralyze target PSY [ EF ]►Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4) PSY [ SP ]►Mirror Coat: If the user was last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) x x x ╠═══════════════════════════════════════════════╣
Gogoat [ M ] [ Calm ] Evolution: N/A Next Move: 20-Synthesis Grass Pelt: Boosts the Defense stat by three stages when the Grassy Terrain is in effect.
GRS [ PH ][ ~• ]►Razor Leaf: 55: 1/10 chance to critically hit NRL [ ET ][ ~ ]►Growth: Raise user's physical & special attack one stage GRS [ PH ][ ç• ]►Vine Whip: 45: GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 10% of their HP every round and restores that amount of HP to the user. x x x x ╠═══════════════════════════════════════════════╣
Flaaffy [ F ] [ Rash ] Evolution: 30 Next Move: 20-Take Down Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ELC] [ SP ]►Thunder Shock: 40: 4/10 chance of paralysis [ 1/4 chance to attack ] GRS [ EF ]►Cotton Spore: Lower targets speed two stages NRL [ EF ]►Attract: Opposing gender opponents become infatuated. [ 1/2 chance to attack ] x x x x x ╠═══════════════════════════════════════════════╣
Delibird [ F ] [ Devoted ] Evolution: N/A Next Move: N/A Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest.
NRL [ PH ][ • ]►Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage. FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn N/A [ EF ]► N/A [ EF ]► x ╠═══════════════════════════════════════════════╣
Shuckle [ F ] [ Shy ] Evolution: N/A Next Move: 20-Rest Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa.
ROK [ PH ][ ç• ]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. NRL [ PH ][ ç• ]►Constrict: 10: 1/2 chance to reduce targets speed one stage NRL [ PH ][ ç• ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) BUG [ PH ][ ~ ]►Struggle Bug: 50: Lower targets special attack one stage x x x ╠═══════════════════════════════════════════════╣
Miltank [ F ] [ Bossy ] Evolution: N/A Next Move: 11-Milk Drink Scrappy: Allows this Pokémon to hit Ghost Type Pokémon with Normal & Fighting type moves
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage NRL [ EF ]►Defense Curl: Raise user's physical defense one stage. NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. x x x x ╠═══════════════════════════════════════════════╣
Ladybe [ M ] [ Wild ] Evolution: 18 Next Move: 9-Comet Punch Swarm: When HP is below 1/3rd bug type attacks do x1.5
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ]►Supersonic: Confuses target pokemon N/A [ n/a ]►n/a N/A [ n/a ]►n/a x x x x x ╠═══════════════════════════════════════════════╣
Ninetails [ F ] [ Shy ] Evolution: N/A Next Move: N/A Flashfire: This pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness.
NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) NRL[ ER ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] GST [ EF ]►Confuse Ray: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] x x x x ╠═══════════════════════════════════════════════╣
Sunflora [ F ] [ Jolly ] Evolution: N/A Next Move: 22-Giga Drain Solar power When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
GRS [ EF ]►Synthesis: Recovers half max HP. Restore full hp in Sunny Day. Can only be use 5 times in battle NRL [ EF ]►Growth: Raise user's physical & special attack one stage GRS [ EF ]►Grass Whistle: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 1-3 duration. Turn2-3 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance GRS [ SP ]►Mega Drain: 40: Restores HP to the user equal to 1/2 of damage dealt. x x ╠═══════════════════════════════════════════════╣
Clefairy [ M ] [ Shy ] Evolution: Moonstone Next Move: 19-Bestow Magic Guard: Magic Guard prevents indirect damage, such as from weather conditions, poison, Curse, and Leech Seed, but it does not stop them from being induced. Additional effects, such as trapping from moves like Fire Spin and Attack reduction from a burn, are not prevented.
PSY [ EF ]►Healing Wish: User faints and the next pokemon released is fully healed and cured of all conditions. NRL [ PH ][ • ]►Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage. NRL [ SP ][ ? ]►Metronome: 0-250** Damage is normal type regardless of move used. ( The only exceptions to this are Hidden power, Fling, Nature Power, Techno Blast, Weather ball & Judgement. ) NRL [ SP ]►Hidden power: 60: Generate a number 1-18. The number results in the moves typing. ( Do this each time the move is used ) 1- Fire / 2- Water / 3- Grass / 4- Electric / 5- Psychic / 6- Ice / 7- Dragon / 8- Dark / 9- Fairy 10- Normal / 11- Fighting / 12- Flying / 13- Poison / 14- Ground / 15- Rock / 16- Bug / 17- Ghost / 18- Steel ╠═══════════════════════════════════════════════╣
Vivillon / Shiny [ F ] [ Sassy ] Evolution: N/A Next Move: 25-Draining Kiss Shield Dust: Damaging moves used by the opponent will not have an additional effect
BUG [ PH ][ ~ ]►Struggle Bug: 50: Lower targets special attack one stage FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage GRS [ SP ]►Petal Dance: 120: Inflicts damage for 2-3 turns then user is confused. ( Generate a number between 2-3 for turn count ) GRS [ ET ]►Sleep powder: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 1-3 duration. Turn2-3 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance x x ╠═══════════════════════════════════════════════╣
Pansear [ M ] [ Mild ] Evolution: Fire Stone Next Move: 7-Lick Gluttony: Doubles the effects of berries when eaten by this pokemon
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ]►Play Nice: Lower targets physical attack one stage NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage N/A [ ?? ]►N/A x x x x x ╠═══════════════════════════════════════════════╣
Pansage [ M ] [ Mild ] Evolution: Leaf Stone Next Move: 7-Lick Gluttony: Doubles the effects of berries when eaten by this pokemon
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ]►Play Nice: Lower targets physical attack one stage NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage N/A [ ?? ]►N/A x x x x x ╠═══════════════════════════════════════════════╣
Bulbasaur [ F ] [ Bashful] Evolution: 16 Next Move: 13-Poison Powder Chlorophyll: When the weather is Intense Sunlight, the Pokémon's Speed goes up two stages. However it's Speed will not double on the turn that the weather changes
GRS [ SP ][ ç• ]►Power Wipe: 120 GRS [ EF ][ ç• ]►Vine Whip: 45: NRL [ EF ][ ~ ]► Growl: Lower targets physical attack one stage GRS [ EF ]► Leech Seed: Sprays seeds on the target that sap 1/8 of their HP every round and restores that amount of HP to the user.
╠═══════════════════════════════════════════════╣ Bag
Personal effects ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Key Items Sweet Incense: A random wild pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Held & Misc x1Safety Goggles: These goggles protect the holder from weather-related damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Medicine x1MooMooMilk: Heals 300 HP x2Berry Juice: Heal 200 HP x1Lava Cookie: Removes any and all status conditions x5Revival Herb: Revives fainted pokemon to full HP, but the pokemon who consumes it loses 1 FP ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Berry's [ G-40 / 1-3 ] x5Ganlon: Raises Defense by one stage when HP falls below 25% / +3 Beauty +1 Cute +3 Smart [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% / +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough [ G-40 / 1-3 ] x3Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. / +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough ▂▂▂▂▂▂
[ G-25 / 2-5 ] x8Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage) / +1 Cool +1 Smart [ G-25 / 2-5 ] x4Roseli: Reduces damage from a super effective Fairy attack by 50% (of total damage) / N/A ▂▂▂▂▂▂ [ G-25 / 2-5 ] x5Maranga: Raise Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x5Kee: Raise Physical Defense by 1/10 upon being hit by a Physical Attack [ G-25 / 2-5 ] x1Leppa: Being hit by a super effective physical attack will restore 1/6th of the holder's max HP / +1 Cool +1 Cute +1 Smart +1 Tough ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Aguav: Restores 12% HP, 1/5 chance of confusion Pokemon/ +1 Smart [ G-25 / 2-5 ] x5Wiki: Restores 12% HP, 1/5 chance of confusion Pokemon / +1 beauty ▂▂▂▂▂▂
►"Miss Nalani is quite suited to finding solutions to complicated problems. Vivietter remarked cheerfully. Emory blushed scratching the back of her head lightly. It was a little embarrassing to be spoken of so highly. It felt more like a natural response to a problem then anything special. "It makes it harder for the opposing trainer to anticipate your next moves. Not unless they can track the battle as well as you." Triston said watching yet another wild pokemon be sent fleeing back. Lv6 Pikachu = 5 exp / Bulbasuar: Lv10 = Power Whip: 120 = Fainted ╠════════════════════════════════════════════════════════════════════════════════════════════════╣ Pokemon
Chespin [ M ] [ Mild ] Evolution: 16 Next Move: 8-Rollout Bulletproof: Protects the Pokémon from Acid Spray, Aura Sphere, Barrage, Bullet Seed, Egg Bomb, Electro Ball, Energy Ball, Focus Blast, Gyro Ball, Ice Ball, Magnet Bomb, Mist Ball, Mud Bomb, Octazooka, Rock Wrecker ,Searing Shot, Seed Bomb, Shadow Ball, Sludge Bomb, Weather Ball and Zap Cannon
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage GRS [ PH ][ ç• ]►Vine Whip: 45: N/A [ ?? ]►N/A x x x ╠═══════════════════════════════════════════════╣
Lopunny [ F ] [ Calm ] Evolution: N/A Next Move: 23-Jump Kick Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon.
SPY [ Sp ]►Healing Wish:User faints and the next pokemon released is fully healed and cured of all conditions. FLY [ PH ]►Bounce: 85: Charges on first turn, strikes on second turn 7/10 chance to paralyze target PSY [ EF ]►Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4) PSY [ SP ]►Mirror Coat: If the user was last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) x x x ╠═══════════════════════════════════════════════╣
Gogoat [ M ] [ Calm ] Evolution: N/A Next Move: 20-Synthesis Grass Pelt: Boosts the Defense stat by three stages when the Grassy Terrain is in effect.
GRS [ PH ][ ~• ]►Razor Leaf: 55: 1/10 chance to critically hit NRL [ ET ][ ~ ]►Growth: Raise user's physical & special attack one stage GRS [ PH ][ ç• ]►Vine Whip: 45: GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 10% of their HP every round and restores that amount of HP to the user. x x x x ╠═══════════════════════════════════════════════╣
Flaaffy [ F ] [ Rash ] Evolution: 30 Next Move: 20-Take Down Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ELC] [ SP ]►Thunder Shock: 40: 4/10 chance of paralysis [ 1/4 chance to attack ] GRS [ EF ]►Cotton Spore: Lower targets speed two stages NRL [ EF ]►Attract: Opposing gender opponents become infatuated. [ 1/2 chance to attack ] x x x x x ╠═══════════════════════════════════════════════╣
Delibird [ F ] [ Devoted ] Evolution: N/A Next Move: N/A Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest.
NRL [ PH ][ • ]►Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage. FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn N/A [ EF ]► N/A [ EF ]► x ╠═══════════════════════════════════════════════╣
Shuckle [ F ] [ Shy ] Evolution: N/A Next Move: 20-Rest Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa.
ROK [ PH ][ ç• ]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. NRL [ PH ][ ç• ]►Constrict: 10: 1/2 chance to reduce targets speed one stage NRL [ PH ][ ç• ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) BUG [ PH ][ ~ ]►Struggle Bug: 50: Lower targets special attack one stage x x x ╠═══════════════════════════════════════════════╣
Miltank [ F ] [ Bossy ] Evolution: N/A Next Move: 11-Milk Drink Scrappy: Allows this Pokémon to hit Ghost Type Pokémon with Normal & Fighting type moves
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage NRL [ EF ]►Defense Curl: Raise user's physical defense one stage. NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. x x x x ╠═══════════════════════════════════════════════╣
Ladybe [ M ] [ Wild ] Evolution: 18 Next Move: 9-Comet Punch Swarm: When HP is below 1/3rd bug type attacks do x1.5
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ]►Supersonic: Confuses target pokemon N/A [ n/a ]►n/a N/A [ n/a ]►n/a x x x x x ╠═══════════════════════════════════════════════╣
Ninetails [ F ] [ Shy ] Evolution: N/A Next Move: N/A Flashfire: This pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness.
NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) NRL[ ER ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] GST [ EF ]►Confuse Ray: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] x x x x ╠═══════════════════════════════════════════════╣
Sunflora [ F ] [ Jolly ] Evolution: N/A Next Move: 22-Giga Drain Solar power When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
GRS [ EF ]►Synthesis: Recovers half max HP. Restore full hp in Sunny Day. Can only be use 5 times in battle NRL [ EF ]►Growth: Raise user's physical & special attack one stage GRS [ EF ]►Grass Whistle: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 1-3 duration. Turn2-3 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance GRS [ SP ]►Mega Drain: 40: Restores HP to the user equal to 1/2 of damage dealt. x x ╠═══════════════════════════════════════════════╣
Clefairy [ M ] [ Shy ] Evolution: Moonstone Next Move: 19-Bestow Magic Guard: Magic Guard prevents indirect damage, such as from weather conditions, poison, Curse, and Leech Seed, but it does not stop them from being induced. Additional effects, such as trapping from moves like Fire Spin and Attack reduction from a burn, are not prevented.
PSY [ EF ]►Healing Wish: User faints and the next pokemon released is fully healed and cured of all conditions. NRL [ PH ][ • ]►Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage. NRL [ SP ][ ? ]►Metronome: 0-250** Damage is normal type regardless of move used. ( The only exceptions to this are Hidden power, Fling, Nature Power, Techno Blast, Weather ball & Judgement. ) NRL [ SP ]►Hidden power: 60: Generate a number 1-18. The number results in the moves typing. ( Do this each time the move is used ) 1- Fire / 2- Water / 3- Grass / 4- Electric / 5- Psychic / 6- Ice / 7- Dragon / 8- Dark / 9- Fairy 10- Normal / 11- Fighting / 12- Flying / 13- Poison / 14- Ground / 15- Rock / 16- Bug / 17- Ghost / 18- Steel ╠═══════════════════════════════════════════════╣
Vivillon / Shiny [ F ] [ Sassy ] Evolution: N/A Next Move: 25-Draining Kiss Shield Dust: Damaging moves used by the opponent will not have an additional effect
BUG [ PH ][ ~ ]►Struggle Bug: 50: Lower targets special attack one stage FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage GRS [ SP ]►Petal Dance: 120: Inflicts damage for 2-3 turns then user is confused. ( Generate a number between 2-3 for turn count ) GRS [ ET ]►Sleep powder: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 1-3 duration. Turn2-3 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance x x ╠═══════════════════════════════════════════════╣
Pansear [ M ] [ Mild ] Evolution: Fire Stone Next Move: 7-Lick Gluttony: Doubles the effects of berries when eaten by this pokemon
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ]►Play Nice: Lower targets physical attack one stage NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage N/A [ ?? ]►N/A x x x x x ╠═══════════════════════════════════════════════╣
Pansage [ M ] [ Mild ] Evolution: Leaf Stone Next Move: 7-Lick Gluttony: Doubles the effects of berries when eaten by this pokemon
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ]►Play Nice: Lower targets physical attack one stage NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage N/A [ ?? ]►N/A x x x x x ╠═══════════════════════════════════════════════╣
Bulbasaur [ F ] [ Bashful] Evolution: 16 Next Move: 13-Poison Powder Chlorophyll: When the weather is Intense Sunlight, the Pokémon's Speed goes up two stages. However it's Speed will not double on the turn that the weather changes
GRS [ SP ][ ç• ]►Power Wipe: 120 GRS [ EF ][ ç• ]►Vine Whip: 45: NRL [ EF ][ ~ ]► Growl: Lower targets physical attack one stage GRS [ EF ]► Leech Seed: Sprays seeds on the target that sap 1/8 of their HP every round and restores that amount of HP to the user.
╠═══════════════════════════════════════════════╣ Bag
Personal effects ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Key Items Sweet Incense: A random wild pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Held & Misc x1Safety Goggles: These goggles protect the holder from weather-related damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Medicine x1MooMooMilk: Heals 300 HP x2Berry Juice: Heal 200 HP x1Lava Cookie: Removes any and all status conditions x5Revival Herb: Revives fainted pokemon to full HP, but the pokemon who consumes it loses 1 FP ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Berry's [ G-40 / 1-3 ] x5Ganlon: Raises Defense by one stage when HP falls below 25% / +3 Beauty +1 Cute +3 Smart [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% / +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough [ G-40 / 1-3 ] x3Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. / +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough ▂▂▂▂▂▂
[ G-25 / 2-5 ] x8Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage) / +1 Cool +1 Smart [ G-25 / 2-5 ] x4Roseli: Reduces damage from a super effective Fairy attack by 50% (of total damage) / N/A ▂▂▂▂▂▂ [ G-25 / 2-5 ] x5Maranga: Raise Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x5Kee: Raise Physical Defense by 1/10 upon being hit by a Physical Attack [ G-25 / 2-5 ] x1Leppa: Being hit by a super effective physical attack will restore 1/6th of the holder's max HP / +1 Cool +1 Cute +1 Smart +1 Tough ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Aguav: Restores 12% HP, 1/5 chance of confusion Pokemon/ +1 Smart [ G-25 / 2-5 ] x5Wiki: Restores 12% HP, 1/5 chance of confusion Pokemon / +1 beauty ▂▂▂▂▂▂
►Emory had to admit she'd never really given it any thought about how hard that actually made battling her. She really had an unfair advantage if her pokemon fully understood her commands like Lopuuny could. "Gym leaders won't think thats cheating will they? Viviette translated but wasn't sure have never been an official trainer. Emory turned to Triston for his take. "Not to sound rube but your handicapped. It be a hard argument to make against how you give orders considering." He said shrugging. "Id be sure to ask before your first gym battle though, just to make sure." Emory nodded in agreement. Lv5 Fletchling = 5 exp / Ladyba: Lv6 = Tackle: 50 = Fainted ╠════════════════════════════════════════════════════════════════════════════════════════════════╣ Pokemon
Chespin [ M ] [ Mild ] Evolution: 16 Next Move: 8-Rollout Bulletproof: Protects the Pokémon from Acid Spray, Aura Sphere, Barrage, Bullet Seed, Egg Bomb, Electro Ball, Energy Ball, Focus Blast, Gyro Ball, Ice Ball, Magnet Bomb, Mist Ball, Mud Bomb, Octazooka, Rock Wrecker ,Searing Shot, Seed Bomb, Shadow Ball, Sludge Bomb, Weather Ball and Zap Cannon
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage GRS [ PH ][ ç• ]►Vine Whip: 45: N/A [ ?? ]►N/A x x x ╠═══════════════════════════════════════════════╣
Lopunny [ F ] [ Calm ] Evolution: N/A Next Move: 23-Jump Kick Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon.
SPY [ Sp ]►Healing Wish:User faints and the next pokemon released is fully healed and cured of all conditions. FLY [ PH ]►Bounce: 85: Charges on first turn, strikes on second turn 7/10 chance to paralyze target PSY [ EF ]►Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4) PSY [ SP ]►Mirror Coat: If the user was last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) x x x ╠═══════════════════════════════════════════════╣
Gogoat [ M ] [ Calm ] Evolution: N/A Next Move: 20-Synthesis Grass Pelt: Boosts the Defense stat by three stages when the Grassy Terrain is in effect.
GRS [ PH ][ ~• ]►Razor Leaf: 55: 1/10 chance to critically hit NRL [ ET ][ ~ ]►Growth: Raise user's physical & special attack one stage GRS [ PH ][ ç• ]►Vine Whip: 45: GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 10% of their HP every round and restores that amount of HP to the user. x x x x ╠═══════════════════════════════════════════════╣
Flaaffy [ F ] [ Rash ] Evolution: 30 Next Move: 20-Take Down Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ELC] [ SP ]►Thunder Shock: 40: 4/10 chance of paralysis [ 1/4 chance to attack ] GRS [ EF ]►Cotton Spore: Lower targets speed two stages NRL [ EF ]►Attract: Opposing gender opponents become infatuated. [ 1/2 chance to attack ] x x x x x ╠═══════════════════════════════════════════════╣
Delibird [ F ] [ Devoted ] Evolution: N/A Next Move: N/A Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest.
NRL [ PH ][ • ]►Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage. FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn N/A [ EF ]► N/A [ EF ]► x ╠═══════════════════════════════════════════════╣
Shuckle [ F ] [ Shy ] Evolution: N/A Next Move: 20-Rest Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa.
ROK [ PH ][ ç• ]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. NRL [ PH ][ ç• ]►Constrict: 10: 1/2 chance to reduce targets speed one stage NRL [ PH ][ ç• ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) BUG [ PH ][ ~ ]►Struggle Bug: 50: Lower targets special attack one stage x x x ╠═══════════════════════════════════════════════╣
Miltank [ F ] [ Bossy ] Evolution: N/A Next Move: 11-Milk Drink Scrappy: Allows this Pokémon to hit Ghost Type Pokémon with Normal & Fighting type moves
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage NRL [ EF ]►Defense Curl: Raise user's physical defense one stage. NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. x x x x ╠═══════════════════════════════════════════════╣
Ladybe [ M ] [ Wild ] Evolution: 18 Next Move: 9-Comet Punch Swarm: When HP is below 1/3rd bug type attacks do x1.5
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ]►Supersonic: Confuses target pokemon N/A [ n/a ]►n/a N/A [ n/a ]►n/a x x x x x ╠═══════════════════════════════════════════════╣
Ninetails [ F ] [ Shy ] Evolution: N/A Next Move: N/A Flashfire: This pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness.
NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) NRL[ ER ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] GST [ EF ]►Confuse Ray: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] x x x x ╠═══════════════════════════════════════════════╣
Sunflora [ F ] [ Jolly ] Evolution: N/A Next Move: 22-Giga Drain Solar power When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
GRS [ EF ]►Synthesis: Recovers half max HP. Restore full hp in Sunny Day. Can only be use 5 times in battle NRL [ EF ]►Growth: Raise user's physical & special attack one stage GRS [ EF ]►Grass Whistle: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 1-3 duration. Turn2-3 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance GRS [ SP ]►Mega Drain: 40: Restores HP to the user equal to 1/2 of damage dealt. x x ╠═══════════════════════════════════════════════╣
Clefairy [ M ] [ Shy ] Evolution: Moonstone Next Move: 19-Bestow Magic Guard: Magic Guard prevents indirect damage, such as from weather conditions, poison, Curse, and Leech Seed, but it does not stop them from being induced. Additional effects, such as trapping from moves like Fire Spin and Attack reduction from a burn, are not prevented.
PSY [ EF ]►Healing Wish: User faints and the next pokemon released is fully healed and cured of all conditions. NRL [ PH ][ • ]►Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage. NRL [ SP ][ ? ]►Metronome: 0-250** Damage is normal type regardless of move used. ( The only exceptions to this are Hidden power, Fling, Nature Power, Techno Blast, Weather ball & Judgement. ) NRL [ SP ]►Hidden power: 60: Generate a number 1-18. The number results in the moves typing. ( Do this each time the move is used ) 1- Fire / 2- Water / 3- Grass / 4- Electric / 5- Psychic / 6- Ice / 7- Dragon / 8- Dark / 9- Fairy 10- Normal / 11- Fighting / 12- Flying / 13- Poison / 14- Ground / 15- Rock / 16- Bug / 17- Ghost / 18- Steel ╠═══════════════════════════════════════════════╣
Vivillon / Shiny [ F ] [ Sassy ] Evolution: N/A Next Move: 25-Draining Kiss Shield Dust: Damaging moves used by the opponent will not have an additional effect
BUG [ PH ][ ~ ]►Struggle Bug: 50: Lower targets special attack one stage FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage GRS [ SP ]►Petal Dance: 120: Inflicts damage for 2-3 turns then user is confused. ( Generate a number between 2-3 for turn count ) GRS [ ET ]►Sleep powder: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 1-3 duration. Turn2-3 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance x x ╠═══════════════════════════════════════════════╣
Pansear [ M ] [ Mild ] Evolution: Fire Stone Next Move: 7-Lick Gluttony: Doubles the effects of berries when eaten by this pokemon
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ]►Play Nice: Lower targets physical attack one stage NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage N/A [ ?? ]►N/A x x x x x ╠═══════════════════════════════════════════════╣
Pansage [ M ] [ Mild ] Evolution: Leaf Stone Next Move: 7-Lick Gluttony: Doubles the effects of berries when eaten by this pokemon
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ]►Play Nice: Lower targets physical attack one stage NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage N/A [ ?? ]►N/A x x x x x ╠═══════════════════════════════════════════════╣
Bulbasaur [ F ] [ Bashful] Evolution: 16 Next Move: 13-Poison Powder Chlorophyll: When the weather is Intense Sunlight, the Pokémon's Speed goes up two stages. However it's Speed will not double on the turn that the weather changes
GRS [ SP ][ ç• ]►Power Wipe: 120 GRS [ EF ][ ç• ]►Vine Whip: 45: NRL [ EF ][ ~ ]► Growl: Lower targets physical attack one stage GRS [ EF ]► Leech Seed: Sprays seeds on the target that sap 1/8 of their HP every round and restores that amount of HP to the user.
╠═══════════════════════════════════════════════╣ Bag
Personal effects ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Key Items Sweet Incense: A random wild pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Held & Misc x1Safety Goggles: These goggles protect the holder from weather-related damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Medicine x1MooMooMilk: Heals 300 HP x2Berry Juice: Heal 200 HP x1Lava Cookie: Removes any and all status conditions x5Revival Herb: Revives fainted pokemon to full HP, but the pokemon who consumes it loses 1 FP ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Berry's [ G-40 / 1-3 ] x5Ganlon: Raises Defense by one stage when HP falls below 25% / +3 Beauty +1 Cute +3 Smart [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% / +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough [ G-40 / 1-3 ] x3Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. / +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough ▂▂▂▂▂▂
[ G-25 / 2-5 ] x8Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage) / +1 Cool +1 Smart [ G-25 / 2-5 ] x4Roseli: Reduces damage from a super effective Fairy attack by 50% (of total damage) / N/A ▂▂▂▂▂▂ [ G-25 / 2-5 ] x5Maranga: Raise Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x5Kee: Raise Physical Defense by 1/10 upon being hit by a Physical Attack [ G-25 / 2-5 ] x1Leppa: Being hit by a super effective physical attack will restore 1/6th of the holder's max HP / +1 Cool +1 Cute +1 Smart +1 Tough ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Aguav: Restores 12% HP, 1/5 chance of confusion Pokemon/ +1 Smart [ G-25 / 2-5 ] x5Wiki: Restores 12% HP, 1/5 chance of confusion Pokemon / +1 beauty ▂▂▂▂▂▂
►"I don't mean to change the topic but the incense is burning out and I fear a Panpour may not show." Viviette said pointing to the stick turned pile of ash. All that remained as a stub of its former self with a small red dot atop where the heat continued to burn. The sweet aroma was fading too now that Emory thought about it. "We should pack up and go looking around the woods here then. One might have been pulled in but it'll lose interest if the smell goes away. Lets hurry." Triston said to Emory rather hastily. Lv5 Kakuna = 5 exp / Chespin: Lv7 = Tackle: 50 = Fainted ╠════════════════════════════════════════════════════════════════════════════════════════════════╣ Pokemon
Chespin [ M ] [ Mild ] Evolution: 16 Next Move: 8-Rollout Bulletproof: Protects the Pokémon from Acid Spray, Aura Sphere, Barrage, Bullet Seed, Egg Bomb, Electro Ball, Energy Ball, Focus Blast, Gyro Ball, Ice Ball, Magnet Bomb, Mist Ball, Mud Bomb, Octazooka, Rock Wrecker ,Searing Shot, Seed Bomb, Shadow Ball, Sludge Bomb, Weather Ball and Zap Cannon
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage GRS [ PH ][ ç• ]►Vine Whip: 45: N/A [ ?? ]►N/A x x x ╠═══════════════════════════════════════════════╣
Lopunny [ F ] [ Calm ] Evolution: N/A Next Move: 23-Jump Kick Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon.
SPY [ Sp ]►Healing Wish:User faints and the next pokemon released is fully healed and cured of all conditions. FLY [ PH ]►Bounce: 85: Charges on first turn, strikes on second turn 7/10 chance to paralyze target PSY [ EF ]►Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4) PSY [ SP ]►Mirror Coat: If the user was last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) x x x ╠═══════════════════════════════════════════════╣
Gogoat [ M ] [ Calm ] Evolution: N/A Next Move: 20-Synthesis Grass Pelt: Boosts the Defense stat by three stages when the Grassy Terrain is in effect.
GRS [ PH ][ ~• ]►Razor Leaf: 55: 1/10 chance to critically hit NRL [ ET ][ ~ ]►Growth: Raise user's physical & special attack one stage GRS [ PH ][ ç• ]►Vine Whip: 45: GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 10% of their HP every round and restores that amount of HP to the user. x x x x ╠═══════════════════════════════════════════════╣
Flaaffy [ F ] [ Rash ] Evolution: 30 Next Move: 20-Take Down Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ELC] [ SP ]►Thunder Shock: 40: 4/10 chance of paralysis [ 1/4 chance to attack ] GRS [ EF ]►Cotton Spore: Lower targets speed two stages NRL [ EF ]►Attract: Opposing gender opponents become infatuated. [ 1/2 chance to attack ] x x x x x ╠═══════════════════════════════════════════════╣
Delibird [ F ] [ Devoted ] Evolution: N/A Next Move: N/A Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest.
NRL [ PH ][ • ]►Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage. FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn N/A [ EF ]► N/A [ EF ]► x ╠═══════════════════════════════════════════════╣
Shuckle [ F ] [ Shy ] Evolution: N/A Next Move: 20-Rest Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa.
ROK [ PH ][ ç• ]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. NRL [ PH ][ ç• ]►Constrict: 10: 1/2 chance to reduce targets speed one stage NRL [ PH ][ ç• ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) BUG [ PH ][ ~ ]►Struggle Bug: 50: Lower targets special attack one stage x x x ╠═══════════════════════════════════════════════╣
Miltank [ F ] [ Bossy ] Evolution: N/A Next Move: 11-Milk Drink Scrappy: Allows this Pokémon to hit Ghost Type Pokémon with Normal & Fighting type moves
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage NRL [ EF ]►Defense Curl: Raise user's physical defense one stage. NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. x x x x ╠═══════════════════════════════════════════════╣
Ladybe [ M ] [ Wild ] Evolution: 18 Next Move: 9-Comet Punch Swarm: When HP is below 1/3rd bug type attacks do x1.5
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ]►Supersonic: Confuses target pokemon N/A [ n/a ]►n/a N/A [ n/a ]►n/a x x x x x ╠═══════════════════════════════════════════════╣
Ninetails [ F ] [ Shy ] Evolution: N/A Next Move: N/A Flashfire: This pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness.
NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) NRL[ ER ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] GST [ EF ]►Confuse Ray: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] x x x x ╠═══════════════════════════════════════════════╣
Sunflora [ F ] [ Jolly ] Evolution: N/A Next Move: 22-Giga Drain Solar power When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
GRS [ EF ]►Synthesis: Recovers half max HP. Restore full hp in Sunny Day. Can only be use 5 times in battle NRL [ EF ]►Growth: Raise user's physical & special attack one stage GRS [ EF ]►Grass Whistle: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 1-3 duration. Turn2-3 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance GRS [ SP ]►Mega Drain: 40: Restores HP to the user equal to 1/2 of damage dealt. x x ╠═══════════════════════════════════════════════╣
Clefairy [ M ] [ Shy ] Evolution: Moonstone Next Move: 19-Bestow Magic Guard: Magic Guard prevents indirect damage, such as from weather conditions, poison, Curse, and Leech Seed, but it does not stop them from being induced. Additional effects, such as trapping from moves like Fire Spin and Attack reduction from a burn, are not prevented.
PSY [ EF ]►Healing Wish: User faints and the next pokemon released is fully healed and cured of all conditions. NRL [ PH ][ • ]►Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage. NRL [ SP ][ ? ]►Metronome: 0-250** Damage is normal type regardless of move used. ( The only exceptions to this are Hidden power, Fling, Nature Power, Techno Blast, Weather ball & Judgement. ) NRL [ SP ]►Hidden power: 60: Generate a number 1-18. The number results in the moves typing. ( Do this each time the move is used ) 1- Fire / 2- Water / 3- Grass / 4- Electric / 5- Psychic / 6- Ice / 7- Dragon / 8- Dark / 9- Fairy 10- Normal / 11- Fighting / 12- Flying / 13- Poison / 14- Ground / 15- Rock / 16- Bug / 17- Ghost / 18- Steel ╠═══════════════════════════════════════════════╣
Vivillon / Shiny [ F ] [ Sassy ] Evolution: N/A Next Move: 25-Draining Kiss Shield Dust: Damaging moves used by the opponent will not have an additional effect
BUG [ PH ][ ~ ]►Struggle Bug: 50: Lower targets special attack one stage FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage GRS [ SP ]►Petal Dance: 120: Inflicts damage for 2-3 turns then user is confused. ( Generate a number between 2-3 for turn count ) GRS [ ET ]►Sleep powder: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 1-3 duration. Turn2-3 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance x x ╠═══════════════════════════════════════════════╣
Pansear [ M ] [ Mild ] Evolution: Fire Stone Next Move: 7-Lick Gluttony: Doubles the effects of berries when eaten by this pokemon
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ]►Play Nice: Lower targets physical attack one stage NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage N/A [ ?? ]►N/A x x x x x ╠═══════════════════════════════════════════════╣
Pansage [ M ] [ Mild ] Evolution: Leaf Stone Next Move: 7-Lick Gluttony: Doubles the effects of berries when eaten by this pokemon
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ]►Play Nice: Lower targets physical attack one stage NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage N/A [ ?? ]►N/A x x x x x ╠═══════════════════════════════════════════════╣
Bulbasaur [ F ] [ Bashful] Evolution: 16 Next Move: 13-Poison Powder Chlorophyll: When the weather is Intense Sunlight, the Pokémon's Speed goes up two stages. However it's Speed will not double on the turn that the weather changes
GRS [ SP ][ ç• ]►Power Wipe: 120 GRS [ EF ][ ç• ]►Vine Whip: 45: NRL [ EF ][ ~ ]► Growl: Lower targets physical attack one stage GRS [ EF ]► Leech Seed: Sprays seeds on the target that sap 1/8 of their HP every round and restores that amount of HP to the user.
╠═══════════════════════════════════════════════╣ Bag
Personal effects ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Key Items Sweet Incense: A random wild pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Held & Misc x1Safety Goggles: These goggles protect the holder from weather-related damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Medicine x1MooMooMilk: Heals 300 HP x2Berry Juice: Heal 200 HP x1Lava Cookie: Removes any and all status conditions x5Revival Herb: Revives fainted pokemon to full HP, but the pokemon who consumes it loses 1 FP ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Berry's [ G-40 / 1-3 ] x5Ganlon: Raises Defense by one stage when HP falls below 25% / +3 Beauty +1 Cute +3 Smart [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% / +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough [ G-40 / 1-3 ] x3Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. / +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough ▂▂▂▂▂▂
[ G-25 / 2-5 ] x8Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage) / +1 Cool +1 Smart [ G-25 / 2-5 ] x4Roseli: Reduces damage from a super effective Fairy attack by 50% (of total damage) / N/A ▂▂▂▂▂▂ [ G-25 / 2-5 ] x5Maranga: Raise Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x5Kee: Raise Physical Defense by 1/10 upon being hit by a Physical Attack [ G-25 / 2-5 ] x1Leppa: Being hit by a super effective physical attack will restore 1/6th of the holder's max HP / +1 Cool +1 Cute +1 Smart +1 Tough ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Aguav: Restores 12% HP, 1/5 chance of confusion Pokemon/ +1 Smart [ G-25 / 2-5 ] x5Wiki: Restores 12% HP, 1/5 chance of confusion Pokemon / +1 beauty ▂▂▂▂▂▂
►The trio separated shortly there after. Each taking with them a different pokemon of Emory's in order to capture a Panpour if one was to be encountered. Emory took her partner Chespin in an effect to better acclimate the pokemon to her. Each took an equal area around the pond to give them the most coverage of the general area. Emory was just about to give up and head back when she spotted it. The little blue toft of hair, that was the signature difference between Panpour and its sear and sage counter parts. Chespin didn't hesitate once Emory pointed the pokemon out jumping into action nd tackling the unsuspecting monkey pokemon. Lv5 Panpour = 5 exp / Chespin: Lv7 = Tackle: 50 = Fainted = 10 Exp total [ Triston Captured ] ╠════════════════════════════════════════════════════════════════════════════════════════════════╣ Pokemon
Chespin [ M ] [ Mild ] Evolution: 16 Next Move: 8-Rollout Bulletproof: Protects the Pokémon from Acid Spray, Aura Sphere, Barrage, Bullet Seed, Egg Bomb, Electro Ball, Energy Ball, Focus Blast, Gyro Ball, Ice Ball, Magnet Bomb, Mist Ball, Mud Bomb, Octazooka, Rock Wrecker ,Searing Shot, Seed Bomb, Shadow Ball, Sludge Bomb, Weather Ball and Zap Cannon
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage GRS [ PH ][ ç• ]►Vine Whip: 45: N/A [ ?? ]►N/A x x x ╠═══════════════════════════════════════════════╣
Lopunny [ F ] [ Calm ] Evolution: N/A Next Move: 23-Jump Kick Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon.
SPY [ Sp ]►Healing Wish:User faints and the next pokemon released is fully healed and cured of all conditions. FLY [ PH ]►Bounce: 85: Charges on first turn, strikes on second turn 7/10 chance to paralyze target PSY [ EF ]►Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4) PSY [ SP ]►Mirror Coat: If the user was last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) x x x ╠═══════════════════════════════════════════════╣
Gogoat [ M ] [ Calm ] Evolution: N/A Next Move: 20-Synthesis Grass Pelt: Boosts the Defense stat by three stages when the Grassy Terrain is in effect.
GRS [ PH ][ ~• ]►Razor Leaf: 55: 1/10 chance to critically hit NRL [ ET ][ ~ ]►Growth: Raise user's physical & special attack one stage GRS [ PH ][ ç• ]►Vine Whip: 45: GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 10% of their HP every round and restores that amount of HP to the user. x x x x ╠═══════════════════════════════════════════════╣
Flaaffy [ F ] [ Rash ] Evolution: 30 Next Move: 20-Take Down Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ELC] [ SP ]►Thunder Shock: 40: 4/10 chance of paralysis [ 1/4 chance to attack ] GRS [ EF ]►Cotton Spore: Lower targets speed two stages NRL [ EF ]►Attract: Opposing gender opponents become infatuated. [ 1/2 chance to attack ] x x x x x ╠═══════════════════════════════════════════════╣
Delibird [ F ] [ Devoted ] Evolution: N/A Next Move: N/A Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest.
NRL [ PH ][ • ]►Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage. FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn N/A [ EF ]► N/A [ EF ]► x ╠═══════════════════════════════════════════════╣
Shuckle [ F ] [ Shy ] Evolution: N/A Next Move: 20-Rest Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa.
ROK [ PH ][ ç• ]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. NRL [ PH ][ ç• ]►Constrict: 10: 1/2 chance to reduce targets speed one stage NRL [ PH ][ ç• ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) BUG [ PH ][ ~ ]►Struggle Bug: 50: Lower targets special attack one stage x x x ╠═══════════════════════════════════════════════╣
Miltank [ F ] [ Bossy ] Evolution: N/A Next Move: 11-Milk Drink Scrappy: Allows this Pokémon to hit Ghost Type Pokémon with Normal & Fighting type moves
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage NRL [ EF ]►Defense Curl: Raise user's physical defense one stage. NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. x x x x ╠═══════════════════════════════════════════════╣
Ladybe [ M ] [ Wild ] Evolution: 18 Next Move: 9-Comet Punch Swarm: When HP is below 1/3rd bug type attacks do x1.5
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ]►Supersonic: Confuses target pokemon N/A [ n/a ]►n/a N/A [ n/a ]►n/a x x x x x ╠═══════════════════════════════════════════════╣
Ninetails [ F ] [ Shy ] Evolution: N/A Next Move: N/A Flashfire: This pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness.
NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) NRL[ ER ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] GST [ EF ]►Confuse Ray: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] x x x x ╠═══════════════════════════════════════════════╣
Sunflora [ F ] [ Jolly ] Evolution: N/A Next Move: 22-Giga Drain Solar power When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
GRS [ EF ]►Synthesis: Recovers half max HP. Restore full hp in Sunny Day. Can only be use 5 times in battle NRL [ EF ]►Growth: Raise user's physical & special attack one stage GRS [ EF ]►Grass Whistle: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 1-3 duration. Turn2-3 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance GRS [ SP ]►Mega Drain: 40: Restores HP to the user equal to 1/2 of damage dealt. x x ╠═══════════════════════════════════════════════╣
Clefairy [ M ] [ Shy ] Evolution: Moonstone Next Move: 19-Bestow Magic Guard: Magic Guard prevents indirect damage, such as from weather conditions, poison, Curse, and Leech Seed, but it does not stop them from being induced. Additional effects, such as trapping from moves like Fire Spin and Attack reduction from a burn, are not prevented.
PSY [ EF ]►Healing Wish: User faints and the next pokemon released is fully healed and cured of all conditions. NRL [ PH ][ • ]►Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage. NRL [ SP ][ ? ]►Metronome: 0-250** Damage is normal type regardless of move used. ( The only exceptions to this are Hidden power, Fling, Nature Power, Techno Blast, Weather ball & Judgement. ) NRL [ SP ]►Hidden power: 60: Generate a number 1-18. The number results in the moves typing. ( Do this each time the move is used ) 1- Fire / 2- Water / 3- Grass / 4- Electric / 5- Psychic / 6- Ice / 7- Dragon / 8- Dark / 9- Fairy 10- Normal / 11- Fighting / 12- Flying / 13- Poison / 14- Ground / 15- Rock / 16- Bug / 17- Ghost / 18- Steel ╠═══════════════════════════════════════════════╣
Vivillon / Shiny [ F ] [ Sassy ] Evolution: N/A Next Move: 25-Draining Kiss Shield Dust: Damaging moves used by the opponent will not have an additional effect
BUG [ PH ][ ~ ]►Struggle Bug: 50: Lower targets special attack one stage FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage GRS [ SP ]►Petal Dance: 120: Inflicts damage for 2-3 turns then user is confused. ( Generate a number between 2-3 for turn count ) GRS [ ET ]►Sleep powder: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 1-3 duration. Turn2-3 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance x x ╠═══════════════════════════════════════════════╣
Pansear [ M ] [ Mild ] Evolution: Fire Stone Next Move: 7-Lick Gluttony: Doubles the effects of berries when eaten by this pokemon
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ]►Play Nice: Lower targets physical attack one stage NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage N/A [ ?? ]►N/A x x x x x ╠═══════════════════════════════════════════════╣
Pansage [ M ] [ Mild ] Evolution: Leaf Stone Next Move: 7-Lick Gluttony: Doubles the effects of berries when eaten by this pokemon
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ]►Play Nice: Lower targets physical attack one stage NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage N/A [ ?? ]►N/A x x x x x ╠═══════════════════════════════════════════════╣
Panpour [ F ] [ Mild ] Evolution: Water Stone Next Move: 7-Lick Gluttony: Doubles the effects of berries when eaten by this pokemon
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ]►Play Nice: Lower targets physical attack one stage NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage N/A [ ?? ]►N/A x x x x x ╠═══════════════════════════════════════════════╣
Bulbasaur [ F ] [ Bashful] Evolution: 16 Next Move: 13-Poison Powder Chlorophyll: When the weather is Intense Sunlight, the Pokémon's Speed goes up two stages. However it's Speed will not double on the turn that the weather changes
GRS [ SP ][ ç• ]►Power Wipe: 120 GRS [ EF ][ ç• ]►Vine Whip: 45: NRL [ EF ][ ~ ]► Growl: Lower targets physical attack one stage GRS [ EF ]► Leech Seed: Sprays seeds on the target that sap 1/8 of their HP every round and restores that amount of HP to the user.
╠═══════════════════════════════════════════════╣ Bag
Personal effects ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Key Items Sweet Incense: A random wild pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Held & Misc x1Safety Goggles: These goggles protect the holder from weather-related damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Medicine x1MooMooMilk: Heals 300 HP x2Berry Juice: Heal 200 HP x1Lava Cookie: Removes any and all status conditions x5Revival Herb: Revives fainted pokemon to full HP, but the pokemon who consumes it loses 1 FP ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Berry's [ G-40 / 1-3 ] x5Ganlon: Raises Defense by one stage when HP falls below 25% / +3 Beauty +1 Cute +3 Smart [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% / +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough [ G-40 / 1-3 ] x3Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. / +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough ▂▂▂▂▂▂
[ G-25 / 2-5 ] x8Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage) / +1 Cool +1 Smart [ G-25 / 2-5 ] x4Roseli: Reduces damage from a super effective Fairy attack by 50% (of total damage) / N/A ▂▂▂▂▂▂ [ G-25 / 2-5 ] x5Maranga: Raise Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x5Kee: Raise Physical Defense by 1/10 upon being hit by a Physical Attack [ G-25 / 2-5 ] x1Leppa: Being hit by a super effective physical attack will restore 1/6th of the holder's max HP / +1 Cool +1 Cute +1 Smart +1 Tough ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Aguav: Restores 12% HP, 1/5 chance of confusion Pokemon/ +1 Smart [ G-25 / 2-5 ] x5Wiki: Restores 12% HP, 1/5 chance of confusion Pokemon / +1 beauty ▂▂▂▂▂▂
►Emory threw her poke'ball capturing the water type. At the same time Triston came rushing to her said holding a ball of his own high in the air triumphant. Ladyba kept pace with the young male from the air. Emory light up knowing he'd found and captured a Panpour for his friend as well. That made two full sets they had between them. Technically Emory knew she owned both sets but she wasn't going to be greedy. Not after all that Triston had done to help her capture the pokemon in the first place. "I did it! I caught a Panour" The slightly younger boy cheered showing of the orb. ►►Lv5 Panpour = 5 exp / Ladyba: Lv6 = Tackle: 50 = Fainted = 10 Exp total [ Captured ] ╠════════════════════════════════════════════════════════════════════════════════════════════════╣ Pokemon
Chespin [ M ] [ Mild ] Evolution: 16 Next Move: 8-Rollout Bulletproof: Protects the Pokémon from Acid Spray, Aura Sphere, Barrage, Bullet Seed, Egg Bomb, Electro Ball, Energy Ball, Focus Blast, Gyro Ball, Ice Ball, Magnet Bomb, Mist Ball, Mud Bomb, Octazooka, Rock Wrecker ,Searing Shot, Seed Bomb, Shadow Ball, Sludge Bomb, Weather Ball and Zap Cannon
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage GRS [ PH ][ ç• ]►Vine Whip: 45: N/A [ ?? ]►N/A x x x ╠═══════════════════════════════════════════════╣
Lopunny [ F ] [ Calm ] Evolution: N/A Next Move: 23-Jump Kick Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon.
SPY [ Sp ]►Healing Wish:User faints and the next pokemon released is fully healed and cured of all conditions. FLY [ PH ]►Bounce: 85: Charges on first turn, strikes on second turn 7/10 chance to paralyze target PSY [ EF ]►Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4) PSY [ SP ]►Mirror Coat: If the user was last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) x x x ╠═══════════════════════════════════════════════╣
Gogoat [ M ] [ Calm ] Evolution: N/A Next Move: 20-Synthesis Grass Pelt: Boosts the Defense stat by three stages when the Grassy Terrain is in effect.
GRS [ PH ][ ~• ]►Razor Leaf: 55: 1/10 chance to critically hit NRL [ ET ][ ~ ]►Growth: Raise user's physical & special attack one stage GRS [ PH ][ ç• ]►Vine Whip: 45: GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 10% of their HP every round and restores that amount of HP to the user. x x x x ╠═══════════════════════════════════════════════╣
Flaaffy [ F ] [ Rash ] Evolution: 30 Next Move: 20-Take Down Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ELC] [ SP ]►Thunder Shock: 40: 4/10 chance of paralysis [ 1/4 chance to attack ] GRS [ EF ]►Cotton Spore: Lower targets speed two stages NRL [ EF ]►Attract: Opposing gender opponents become infatuated. [ 1/2 chance to attack ] x x x x x ╠═══════════════════════════════════════════════╣
Delibird [ F ] [ Devoted ] Evolution: N/A Next Move: N/A Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest.
NRL [ PH ][ • ]►Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage. FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn N/A [ EF ]► N/A [ EF ]► x ╠═══════════════════════════════════════════════╣
Shuckle [ F ] [ Shy ] Evolution: N/A Next Move: 20-Rest Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa.
ROK [ PH ][ ç• ]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. NRL [ PH ][ ç• ]►Constrict: 10: 1/2 chance to reduce targets speed one stage NRL [ PH ][ ç• ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) BUG [ PH ][ ~ ]►Struggle Bug: 50: Lower targets special attack one stage x x x ╠═══════════════════════════════════════════════╣
Miltank [ F ] [ Bossy ] Evolution: N/A Next Move: 11-Milk Drink Scrappy: Allows this Pokémon to hit Ghost Type Pokémon with Normal & Fighting type moves
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage NRL [ EF ]►Defense Curl: Raise user's physical defense one stage. NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. x x x x ╠═══════════════════════════════════════════════╣
Ladybe [ M ] [ Wild ] Evolution: 18 Next Move: 9-Comet Punch Swarm: When HP is below 1/3rd bug type attacks do x1.5
NRL [ PH ][ ç• ]►Tackle: 50: NRL [ EF ]►Supersonic: Confuses target pokemon N/A [ n/a ]►n/a N/A [ n/a ]►n/a x x x x x ╠═══════════════════════════════════════════════╣
Ninetails [ F ] [ Shy ] Evolution: N/A Next Move: N/A Flashfire: This pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness.
NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) NRL[ ER ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] GST [ EF ]►Confuse Ray: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] x x x x ╠═══════════════════════════════════════════════╣
Sunflora [ F ] [ Jolly ] Evolution: N/A Next Move: 22-Giga Drain Solar power When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
GRS [ EF ]►Synthesis: Recovers half max HP. Restore full hp in Sunny Day. Can only be use 5 times in battle NRL [ EF ]►Growth: Raise user's physical & special attack one stage GRS [ EF ]►Grass Whistle: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 1-3 duration. Turn2-3 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance GRS [ SP ]►Mega Drain: 40: Restores HP to the user equal to 1/2 of damage dealt. x x ╠═══════════════════════════════════════════════╣
Clefairy [ M ] [ Shy ] Evolution: Moonstone Next Move: 19-Bestow Magic Guard: Magic Guard prevents indirect damage, such as from weather conditions, poison, Curse, and Leech Seed, but it does not stop them from being induced. Additional effects, such as trapping from moves like Fire Spin and Attack reduction from a burn, are not prevented.
PSY [ EF ]►Healing Wish: User faints and the next pokemon released is fully healed and cured of all conditions. NRL [ PH ][ • ]►Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage. NRL [ SP ][ ? ]►Metronome: 0-250** Damage is normal type regardless of move used. ( The only exceptions to this are Hidden power, Fling, Nature Power, Techno Blast, Weather ball & Judgement. ) NRL [ SP ]►Hidden power: 60: Generate a number 1-18. The number results in the moves typing. ( Do this each time the move is used ) 1- Fire / 2- Water / 3- Grass / 4- Electric / 5- Psychic / 6- Ice / 7- Dragon / 8- Dark / 9- Fairy 10- Normal / 11- Fighting / 12- Flying / 13- Poison / 14- Ground / 15- Rock / 16- Bug / 17- Ghost / 18- Steel ╠═══════════════════════════════════════════════╣
Vivillon / Shiny [ F ] [ Sassy ] Evolution: N/A Next Move: 25-Draining Kiss Shield Dust: Damaging moves used by the opponent will not have an additional effect
BUG [ PH ][ ~ ]►Struggle Bug: 50: Lower targets special attack one stage FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage GRS [ SP ]►Petal Dance: 120: Inflicts damage for 2-3 turns then user is confused. ( Generate a number between 2-3 for turn count ) GRS [ ET ]►Sleep powder: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 1-3 duration. Turn2-3 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance x x ╠═══════════════════════════════════════════════╣
Pansear [ M ] [ Mild ] Evolution: Fire Stone Next Move: 7-Lick Gluttony: Doubles the effects of berries when eaten by this pokemon
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ]►Play Nice: Lower targets physical attack one stage NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage N/A [ ?? ]►N/A x x x x x ╠═══════════════════════════════════════════════╣
Pansage [ M ] [ Mild ] Evolution: Leaf Stone Next Move: 7-Lick Gluttony: Doubles the effects of berries when eaten by this pokemon
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ]►Play Nice: Lower targets physical attack one stage NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage N/A [ ?? ]►N/A x x x x x ╠═══════════════════════════════════════════════╣
Panpour [ F ] [ Mild ] Evolution: Water Stone Next Move: 7-Lick Gluttony: Doubles the effects of berries when eaten by this pokemon
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ]►Play Nice: Lower targets physical attack one stage NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage N/A [ ?? ]►N/A x x x x x ╠═══════════════════════════════════════════════╣
Bulbasaur [ F ] [ Bashful] Evolution: 16 Next Move: 13-Poison Powder Chlorophyll: When the weather is Intense Sunlight, the Pokémon's Speed goes up two stages. However it's Speed will not double on the turn that the weather changes
GRS [ SP ][ ç• ]►Power Wipe: 120 GRS [ EF ][ ç• ]►Vine Whip: 45: NRL [ EF ][ ~ ]► Growl: Lower targets physical attack one stage GRS [ EF ]► Leech Seed: Sprays seeds on the target that sap 1/8 of their HP every round and restores that amount of HP to the user.
╠═══════════════════════════════════════════════╣ Bag
Personal effects ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Key Items Sweet Incense: A random wild pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Held & Misc x1Safety Goggles: These goggles protect the holder from weather-related damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Medicine x1MooMooMilk: Heals 300 HP x2Berry Juice: Heal 200 HP x1Lava Cookie: Removes any and all status conditions x5Revival Herb: Revives fainted pokemon to full HP, but the pokemon who consumes it loses 1 FP ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Berry's [ G-40 / 1-3 ] x5Ganlon: Raises Defense by one stage when HP falls below 25% / +3 Beauty +1 Cute +3 Smart [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% / +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough [ G-40 / 1-3 ] x3Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. / +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough ▂▂▂▂▂▂
[ G-25 / 2-5 ] x8Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage) / +1 Cool +1 Smart [ G-25 / 2-5 ] x4Roseli: Reduces damage from a super effective Fairy attack by 50% (of total damage) / N/A ▂▂▂▂▂▂ [ G-25 / 2-5 ] x5Maranga: Raise Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x5Kee: Raise Physical Defense by 1/10 upon being hit by a Physical Attack [ G-25 / 2-5 ] x1Leppa: Being hit by a super effective physical attack will restore 1/6th of the holder's max HP / +1 Cool +1 Cute +1 Smart +1 Tough ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Aguav: Restores 12% HP, 1/5 chance of confusion Pokemon/ +1 Smart [ G-25 / 2-5 ] x5Wiki: Restores 12% HP, 1/5 chance of confusion Pokemon / +1 beauty ▂▂▂▂▂▂
►"It would see we stuck a bit good fortune after all." Vivietter said once everyone was back in the clearing. "Miss Nalani, i think it might be a good idea though to sent some of your pokemon to the PC." Emory couldn't agree more. Her belt was full as where her pockets. She now carried a total of nineteen pokemon on her person. "Lets get something to eat first please, im starving" Viviette didn't translate. Instead looking to their male companion. "Are you hungry too?" Triston simply nodded a yes but his attention was more on Emory's pokemon as they dealt with the remaining stragglers ►Lv4 Pansear = 5 exp / Miltank: Lv5 = Tackle- 50 = Fainted = 10 Exp total ╠════════════════════════════════════════════════════════════════════════════════════════════════╣ Pokemon
Chespin [ M ] [ Mild ] Evolution: 16 Next Move: 11-Bite Bulletproof: Protects the Pokémon from Acid Spray, Aura Sphere, Barrage, Bullet Seed, Egg Bomb, Electro Ball, Energy Ball, Focus Blast, Gyro Ball, Ice Ball, Magnet Bomb, Mist Ball, Mud Bomb, Octazooka, Rock Wrecker ,Searing Shot, Seed Bomb, Shadow Ball, Sludge Bomb, Weather Ball and Zap Cannon
NRL [ PH ][ ç• ]►Tackle: 40: NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage GRS [ PH ][ ç• ]►Vine Whip: 45: ROK [ PH ][ ç• ]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. x x x ╠═══════════════════════════════════════════════╣
Lopunny [ F ] [ Calm ] Evolution: N/A Next Move: 23-Jump Kick Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon.
SPY [ Sp ]►Healing Wish:User faints and the next pokemon released is fully healed and cured of all conditions. FLY [ PH ]►Bounce: 85: Charges on first turn, strikes on second turn 7/10 chance to paralyze target PSY [ EF ]►Magic Coat: Reflects status condition afflicting moves back at the opponent (Priority +4) PSY [ SP ]►Mirror Coat: If the user was last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) x x x ╠═══════════════════════════════════════════════╣
Gogoat [ M ] [ Calm ] Evolution: N/A Next Move: 20-Synthesis Grass Pelt: Boosts the Defense stat by three stages when the Grassy Terrain is in effect.
GRS [ PH ][ ~• ]►Razor Leaf: 55: 1/10 chance to critically hit NRL [ ET ][ ~ ]►Growth: Raise user's physical & special attack one stage GRS [ PH ][ ç• ]►Vine Whip: 45: GRS [ EF ]►Leech Seed: Sprays seeds on the target that sap 10% of their HP every round and restores that amount of HP to the user. x x x x ╠═══════════════════════════════════════════════╣
Flaaffy [ F ] [ Rash ] Evolution: 30 Next Move: 20-Take Down Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ELC] [ SP ]►Thunder Shock: 40: 4/10 chance of paralysis [ 1/4 chance to attack ] GRS [ EF ]►Cotton Spore: Lower targets speed two stages NRL [ EF ]►Attract: Opposing gender opponents become infatuated. [ 1/2 chance to attack ] x x x x x ╠═══════════════════════════════════════════════╣
Delibird [ F ] [ Devoted ] Evolution: N/A Next Move: N/A Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest.
NRL [ PH ][ • ]►Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage. FLY [ EF ]►Roost: Restores half max HP, User loses Flying-type until next turn N/A [ EF ]► N/A [ EF ]► x ╠═══════════════════════════════════════════════╣
Shuckle [ F ] [ Shy ] Evolution: N/A Next Move: 20-Rest Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa.
ROK [ PH ][ ç• ]►Rollout: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. NRL [ PH ][ ç• ]►Constrict: 10: 1/2 chance to reduce targets speed one stage NRL [ PH ][ ç• ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) BUG [ PH ][ ~ ]►Struggle Bug: 50: Lower targets special attack one stage x x x ╠═══════════════════════════════════════════════╣
Miltank [ F ] [ Bossy ] Evolution: N/A Next Move: 15-Bide Scrappy: Allows this Pokémon to hit Ghost Type Pokémon with Normal & Fighting type moves
NRL [ PH ][ ç• ]►Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. NRL [ EF ]►Milk Drink: Recovers half max HP. Can be used outside of battle by sacrificing 1/4 of the user's max HP to heal half max HP of a target party pokemon. Can only be used 5 times in battle NRL [ EF ]►Defense Curl: Raise user's physical defense one stage. NRL [ PH ][ ç• ]►Tackle: 40: x x x x ╠═══════════════════════════════════════════════╣
Ledyba [ M ] [ Wild ] Evolution: 18 Next Move: 12-Light Screen Swarm: When HP is below 1/3rd bug type attacks do x1.5
NRL [ PH ][ ç• ]►Tackle: 40: NRL [ EF ]►Supersonic: Confuses target pokemon NRL [ SP ][ ~ ]►Swift: 60: Ignores accuracy & evasiveness N/A [ n/a ]►n/a x x x x x ╠═══════════════════════════════════════════════╣
Ninetails [ F ] [ Shy ] Evolution: N/A Next Move: N/A Flashfire: This pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness.
NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) NRL[ ER ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) FIR [ SP ]►Flamethrower: 90: 4/10 Chance of Burn [ 12.5% ] GST [ EF ]►Confuse Ray: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] x x x x ╠═══════════════════════════════════════════════╣
Sunflora [ F ] [ Jolly ] Evolution: N/A Next Move: 22-Giga Drain Solar power When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
GRS [ EF ]►Synthesis: Recovers half max HP. Restore full hp in Sunny Day. Can only be use 5 times in battle NRL [ EF ]►Growth: Raise user's physical & special attack one stage GRS [ EF ]►Grass Whistle: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 1-3 duration. Turn2-3 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance GRS [ SP ]►Mega Drain: 40: Restores HP to the user equal to 1/2 of damage dealt. x x ╠═══════════════════════════════════════════════╣
Clefairy [ M ] [ Shy ] Evolution: Moonstone Next Move: 19-Bestow Magic Guard: Magic Guard prevents indirect damage, such as from weather conditions, poison, Curse, and Leech Seed, but it does not stop them from being induced. Additional effects, such as trapping from moves like Fire Spin and Attack reduction from a burn, are not prevented.
PSY [ EF ]►Healing Wish: User faints and the next pokemon released is fully healed and cured of all conditions. NRL [ PH ][ • ]►Present: Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage. NRL [ SP ][ ? ]►Metronome: 0-250** Damage is normal type regardless of move used. ( The only exceptions to this are Hidden power, Fling, Nature Power, Techno Blast, Weather ball & Judgement. ) NRL [ SP ]►Hidden power: 60: Generate a number 1-18. The number results in the moves typing. ( Do this each time the move is used ) 1- Fire / 2- Water / 3- Grass / 4- Electric / 5- Psychic / 6- Ice / 7- Dragon / 8- Dark / 9- Fairy 10- Normal / 11- Fighting / 12- Flying / 13- Poison / 14- Ground / 15- Rock / 16- Bug / 17- Ghost / 18- Steel ╠═══════════════════════════════════════════════╣
Vivillon / Shiny [ F ] [ Sassy ] Evolution: N/A Next Move: 25-Draining Kiss Shield Dust: Damaging moves used by the opponent will not have an additional effect
BUG [ PH ][ ~ ]►Struggle Bug: 50: Lower targets special attack one stage FLY [ SP ]►Gust: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage GRS [ SP ]►Petal Dance: 120: Inflicts damage for 2-3 turns then user is confused. ( Generate a number between 2-3 for turn count ) GRS [ ET ]►Sleep powder: Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. [ 1-3 duration. Turn2-3 D6: 5-6 Wake up ] 1st Use: 10/10 chance, 2nd Use: 8/10 chance, 3rd Use: 4/10 chance, 4th Use and on: 1/10 Chance x x ╠═══════════════════════════════════════════════╣
Pansear [ M ] [ Mild ] Evolution: Fire Stone Next Move: 7-Lick Gluttony: Doubles the effects of berries when eaten by this pokemon
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ]►Play Nice: Lower targets physical attack one stage NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage N/A [ ?? ]►N/A x x x x x ╠═══════════════════════════════════════════════╣
Pansage [ M ] [ Mild ] Evolution: Leaf Stone Next Move: 7-Lick Gluttony: Doubles the effects of berries when eaten by this pokemon
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ]►Play Nice: Lower targets physical attack one stage NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage N/A [ ?? ]►N/A x x x x x ╠═══════════════════════════════════════════════╣
Panpour [ F ] [ Mild ] Evolution: Water Stone Next Move: 7-Lick Gluttony: Doubles the effects of berries when eaten by this pokemon
NRL [ PH ][ ç• ]►Scratch: 40: NRL [ EF ]►Play Nice: Lower targets physical attack one stage NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage N/A [ ?? ]►N/A x x x x x ╠═══════════════════════════════════════════════╣
Bulbasaur [ F ] [ Bashful] Evolution: 16 Next Move: 15-Take Down Chlorophyll: When the weather is Intense Sunlight, the Pokémon's Speed goes up two stages. However it's Speed will not double on the turn that the weather changes
GRS [ SP ][ ç• ]►Power Wipe: 120 GRS [ EF ][ ç• ]►Vine Whip: 45: PSN [ EF ]► Poison Powder: Poisons Opponent GRS [ EF ]► Leech Seed: Sprays seeds on the target that sap 1/8 of their HP every round and restores that amount of HP to the user.
╠═══════════════════════════════════════════════╣ Bag
Personal effects ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Key Items
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Held & Misc x1Safety Goggles: Protects the holder from Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore and weather-related damage. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Medicine x1MooMooMilk: Heals 300 HP x2Berry Juice: Heal 200 HP x1Lava Cookie: Removes any and all status conditions x5Revival Herb: Revives fainted pokemon to full HP, but the pokemon who consumes it loses 1 FP ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Berry's [ G-40 / 1-3 ] x5Ganlon: Raises Defense by one stage when HP falls below 25% / +3 Beauty +1 Cute +3 Smart [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% / +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough [ G-40 / 1-3 ] x3Starf: When HP reaches below 25% roll a 4 sided dice for Attack, Defense, Sp Attack, Sp Defense. Whatever is rolled for is increased by three stages. / +3 Cool +1 Beauty +3 Cute +1 Smart +3 Tough ▂▂▂▂▂▂
[ G-25 / 2-5 ] x8Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage) / +1 Cool +1 Smart [ G-25 / 2-5 ] x4Roseli: Reduces damage from a super effective Fairy attack by 50% (of total damage) / N/A ▂▂▂▂▂▂ [ G-25 / 2-5 ] x5Maranga: Raise Special Defense by 1/10 upon being hit by a Special Attack [ G-25 / 2-5 ] x5Kee: Raise Physical Defense by 1/10 upon being hit by a Physical Attack [ G-25 / 2-5 ] x1Leppa: Being hit by a super effective physical attack will restore 1/6th of the holder's max HP / +1 Cool +1 Cute +1 Smart +1 Tough ▂▂▂▂▂▂ [ G-25 / 2-5 ] x4Aguav: Restores 12% HP, 1/5 chance of confusion Pokemon/ +1 Smart [ G-25 / 2-5 ] x5Wiki: Restores 12% HP, 1/5 chance of confusion Pokemon / +1 beauty ▂▂▂▂▂▂