Rex heard Dita's giggle and looked over, swallowing what was in his mouth and completely oblivious to the bit of food on the bridge of his nose... and several other places, but that was the biggest piece. "What's so funny? Do I have something on my face?" he asked, as clueless as usual. Shadow soon finished his food as well, looking over the list with Trinity and making little comments on this or that.
Big Brother - Shadow has become protective of a Pokémon or person, viewing them as a younger sibling. Trauma and Restraint checks may get bonuses or penalties if said Pokémon or person is involved. Certain checks may even be passed or failed automatically. Current Siblings - Torch the Torchic, Saph the Squirtle
Telepathic Communication: Shadow is capable of communicating with others via telepathy. Should Trust drop below 25, Affection drop below 0, or Trauma rise above 100, he will stop using this ability until the offending stat is corrected.
Human Tongue: Shadow is capable of communicating in English. Should Trust drop below 50, Affection drop below 20, or Trauma rise above 100, he will stop using this ability until the offending stat is corrected.
Stable Aura: Shadow's Aura no longer induces fear in Pokémon, and fellow Dark-types will now automatically view him as a friend, if not borderline worship him. Should Trauma rise above 80, this perk will be lost until it lowers back to 80.
Aura Arsenal (Sub-Perk of Stable Aura): Due to his Aura's new stability, Shadow is now capable of manipulating his Aura, creating Aura-based attacks that do not take up moveslots. Should Stable Aura be lost or otherwise made void, this perk will be disabled as well. Techniques: - Aura Flare: Shadow flares his aura, dispelling binding/anti-escape moves (Bind, Whirlpool, Mean Look, etc.) and knocking away nearby opponents. Direct damage is negligible, however. - Aura Skate: Shadow applies Aura to his feet as a sort of padding, allowing him to glide an inch or so above the ground across both liquid and solid surfaces with speeds he normally wouldn't be able to achieve due to friction. This technique also negates the effect of slippery or sticky surfaces. However, Shadow must be in constant motion while using this technique; if he stops, the Aura padding will fail to support his body weight, and he will stop hovering. - Aura Berserker: Shadow overloads his entire body with Aura, increasing his power and speed to impressive levels and fully healing him at the cost of Defense and Special Defense; in addition, the technique has a time limit of 5 minutes, after which the strain of channeling that much Aura throughout his body will render him unconscious. Attempting to use this technique beyond the five-minute limit may result in severe and potentially lethal injuries. While using this Aura technique, he cannot use Dark Sphere or any other Aura Arsenal techniques with the exception of Aura Flare, since most of his Aura is channeled throughout his body and the rest is leaking out around him. (WARNING - This technique cannot be controlled until Shadow has the following stats: 40 Trauma, 75 Restraint, level 40. Until then, it will only activate under dire circumstances, and it will usually cause him to lose himself to his instincts, making him attack anything he perceives as a threat (and possibly a few things that he doesn't).)
Improvisation: Shadow can now invent unique attacks based off his existing move set, observation of others' attacks, instinct, or outright improvising. If he forgets a move, he cannot use any variations or combinations using that move unless he later remembers said move. Improvised, observation-based, and instinct-based moves take up moveslots, but variation and combination moves do not. - Dark Sphere (Instinctive): Dark Sphere is similar to Aura Sphere, but is super-effective against Psychic-types and Ghost-types, normally effective against Dark-types, and even less effective than a normal Aura Sphere against Fairy-types. Should Trauma rise above 60, Shadow will become incapable of using it due to the corresponding increase in his Aura's instability.
Aura Tutor: Shadow is now capable of teaching Trinity and other Pokémon to use Aura. The ones that have the highest chance of being able to learn from him are Fighting-types and Pokémon capable of learning Aura Sphere. Students: Trinity
Mega Evolution (Deactivated): You have a Key Stone and Dark Lucarionite. At ≥90 Trust, ≥90 Affection, ≤50 Trauma, and ≥25 Restraint, Shadow can Mega Evolve.
PC Teams:
Trinity: Shadow Torch the Combusken Jet the Fearow Saph the Squirtle Aster the Nidoran(M)
Rex: Aero the Aerodactyl (Male) Bur the Drilbur (Male) Dita the Ralts Kabu the Kabuto (Male) Oma the Omanyte (Female)
Posted: Thu Nov 06, 2014 3:51 am
New New Evergreen Goblin
Dita smiled then picked up a large napkin. She walked on the table before wiping of the bits of food. She got his hair cleaned then face saying, "You are such a messy eater." She said
Trinity smiled adding the comments next to some of the things. She sketched out a small Riolu next to each comment. Though funny enough she had three different kinds of them. One looked like fire replaced the steel-bone spikes on the bony, another had baby dragon wings and the other had strange designs on the fur looking fairy like. Trinity looked at the pictures strangely before shrugging.
(Huh... I was going to go with making the Fairy-type Riolu pink and the Fire-type Riolu red, but that works too xd.)
Shadow quirked an eyebrow, but similarly shrugged, though he had some suspicions as to what exactly was causing that. Rex grinned sheepishly, nevertheless letting the Ralts clean his face. "I can't help it if the food is tasty."
Big Brother - Shadow has become protective of a Pokémon or person, viewing them as a younger sibling. Trauma and Restraint checks may get bonuses or penalties if said Pokémon or person is involved. Certain checks may even be passed or failed automatically. Current Siblings - Torch the Torchic, Saph the Squirtle
Telepathic Communication: Shadow is capable of communicating with others via telepathy. Should Trust drop below 25, Affection drop below 0, or Trauma rise above 100, he will stop using this ability until the offending stat is corrected.
Human Tongue: Shadow is capable of communicating in English. Should Trust drop below 50, Affection drop below 20, or Trauma rise above 100, he will stop using this ability until the offending stat is corrected.
Stable Aura: Shadow's Aura no longer induces fear in Pokémon, and fellow Dark-types will now automatically view him as a friend, if not borderline worship him. Should Trauma rise above 80, this perk will be lost until it lowers back to 80.
Aura Arsenal (Sub-Perk of Stable Aura): Due to his Aura's new stability, Shadow is now capable of manipulating his Aura, creating Aura-based attacks that do not take up moveslots. Should Stable Aura be lost or otherwise made void, this perk will be disabled as well. Techniques: - Aura Flare: Shadow flares his aura, dispelling binding/anti-escape moves (Bind, Whirlpool, Mean Look, etc.) and knocking away nearby opponents. Direct damage is negligible, however. - Aura Skate: Shadow applies Aura to his feet as a sort of padding, allowing him to glide an inch or so above the ground across both liquid and solid surfaces with speeds he normally wouldn't be able to achieve due to friction. This technique also negates the effect of slippery or sticky surfaces. However, Shadow must be in constant motion while using this technique; if he stops, the Aura padding will fail to support his body weight, and he will stop hovering. - Aura Berserker: Shadow overloads his entire body with Aura, increasing his power and speed to impressive levels and fully healing him at the cost of Defense and Special Defense; in addition, the technique has a time limit of 5 minutes, after which the strain of channeling that much Aura throughout his body will render him unconscious. Attempting to use this technique beyond the five-minute limit may result in severe and potentially lethal injuries. While using this Aura technique, he cannot use Dark Sphere or any other Aura Arsenal techniques with the exception of Aura Flare, since most of his Aura is channeled throughout his body and the rest is leaking out around him. (WARNING - This technique cannot be controlled until Shadow has the following stats: 40 Trauma, 75 Restraint, level 40. Until then, it will only activate under dire circumstances, and it will usually cause him to lose himself to his instincts, making him attack anything he perceives as a threat (and possibly a few things that he doesn't).)
Improvisation: Shadow can now invent unique attacks based off his existing move set, observation of others' attacks, instinct, or outright improvising. If he forgets a move, he cannot use any variations or combinations using that move unless he later remembers said move. Improvised, observation-based, and instinct-based moves take up moveslots, but variation and combination moves do not. - Dark Sphere (Instinctive): Dark Sphere is similar to Aura Sphere, but is super-effective against Psychic-types and Ghost-types, normally effective against Dark-types, and even less effective than a normal Aura Sphere against Fairy-types. Should Trauma rise above 60, Shadow will become incapable of using it due to the corresponding increase in his Aura's instability.
Aura Tutor: Shadow is now capable of teaching Trinity and other Pokémon to use Aura. The ones that have the highest chance of being able to learn from him are Fighting-types and Pokémon capable of learning Aura Sphere. Students: Trinity
Mega Evolution (Deactivated): You have a Key Stone and Dark Lucarionite. At ≥90 Trust, ≥90 Affection, ≤50 Trauma, and ≥25 Restraint, Shadow can Mega Evolve.
PC Teams:
Trinity: Shadow Torch the Combusken Jet the Fearow Saph the Squirtle Aster the Nidoran(M)
Rex: Aero the Aerodactyl (Male) Bur the Drilbur (Male) Dita the Ralts Kabu the Kabuto (Male) Oma the Omanyte (Female)
Posted: Thu Nov 06, 2014 1:35 pm
New New Evergreen Goblin
((Yeah I know but I don't like pink so I had to quickly put my input. emotion_yatta ))
"Yes but really it would be better if it wasn't wasted on your face or hair." Dita said as she went back to her seat. She finished off her salad then drink her water. Trinity saved the list then looked at Shadow, "So ready to go shopping again?" She asked smiling.
(...Don't diss pink. Pink is a girly girl's color, yes, but it's also the color of a manly man. It shows they're comfortable in their masculinity. Not only that, but if a man can pull off pink while still looking manly, then that is a sign that they have achieved TRUE MANLINESS!!! ...Or at least I think that's how it works. Could be wrong. 3nodding On a side note, you do realize the majority of Fairy-types are pink, right? Snubbull and Granbull, the Clefable line, the Wigglytuff line, Sylveon, the Mimes, Swirlix and Slurpuff, Spritzee and Aromatisse, even Diancie - all pink.)
"I don't mean to! It just sort of ends up that way," Rex mumbled sheepishly, nevertheless soon finishing his own meal. Shadow nodded, hoping this wouldn't take too long - he wanted to get on the road and kick some Gym Leader buttock.
Big Brother - Shadow has become protective of a Pokémon or person, viewing them as a younger sibling. Trauma and Restraint checks may get bonuses or penalties if said Pokémon or person is involved. Certain checks may even be passed or failed automatically. Current Siblings - Torch the Torchic, Saph the Squirtle
Telepathic Communication: Shadow is capable of communicating with others via telepathy. Should Trust drop below 25, Affection drop below 0, or Trauma rise above 100, he will stop using this ability until the offending stat is corrected.
Human Tongue: Shadow is capable of communicating in English. Should Trust drop below 50, Affection drop below 20, or Trauma rise above 100, he will stop using this ability until the offending stat is corrected.
Stable Aura: Shadow's Aura no longer induces fear in Pokémon, and fellow Dark-types will now automatically view him as a friend, if not borderline worship him. Should Trauma rise above 80, this perk will be lost until it lowers back to 80.
Aura Arsenal (Sub-Perk of Stable Aura): Due to his Aura's new stability, Shadow is now capable of manipulating his Aura, creating Aura-based attacks that do not take up moveslots. Should Stable Aura be lost or otherwise made void, this perk will be disabled as well. Techniques: - Aura Flare: Shadow flares his aura, dispelling binding/anti-escape moves (Bind, Whirlpool, Mean Look, etc.) and knocking away nearby opponents. Direct damage is negligible, however. - Aura Skate: Shadow applies Aura to his feet as a sort of padding, allowing him to glide an inch or so above the ground across both liquid and solid surfaces with speeds he normally wouldn't be able to achieve due to friction. This technique also negates the effect of slippery or sticky surfaces. However, Shadow must be in constant motion while using this technique; if he stops, the Aura padding will fail to support his body weight, and he will stop hovering. - Aura Berserker: Shadow overloads his entire body with Aura, increasing his power and speed to impressive levels and fully healing him at the cost of Defense and Special Defense; in addition, the technique has a time limit of 5 minutes, after which the strain of channeling that much Aura throughout his body will render him unconscious. Attempting to use this technique beyond the five-minute limit may result in severe and potentially lethal injuries. While using this Aura technique, he cannot use Dark Sphere or any other Aura Arsenal techniques with the exception of Aura Flare, since most of his Aura is channeled throughout his body and the rest is leaking out around him. (WARNING - This technique cannot be controlled until Shadow has the following stats: 40 Trauma, 75 Restraint, level 40. Until then, it will only activate under dire circumstances, and it will usually cause him to lose himself to his instincts, making him attack anything he perceives as a threat (and possibly a few things that he doesn't).)
Improvisation: Shadow can now invent unique attacks based off his existing move set, observation of others' attacks, instinct, or outright improvising. If he forgets a move, he cannot use any variations or combinations using that move unless he later remembers said move. Improvised, observation-based, and instinct-based moves take up moveslots, but variation and combination moves do not. - Dark Sphere (Instinctive): Dark Sphere is similar to Aura Sphere, but is super-effective against Psychic-types and Ghost-types, normally effective against Dark-types, and even less effective than a normal Aura Sphere against Fairy-types. Should Trauma rise above 60, Shadow will become incapable of using it due to the corresponding increase in his Aura's instability.
Aura Tutor: Shadow is now capable of teaching Trinity and other Pokémon to use Aura. The ones that have the highest chance of being able to learn from him are Fighting-types and Pokémon capable of learning Aura Sphere. Students: Trinity
Mega Evolution (Deactivated): You have a Key Stone and Dark Lucarionite. At ≥90 Trust, ≥90 Affection, ≤50 Trauma, and ≥25 Restraint, Shadow can Mega Evolve.
PC Teams:
Trinity: Shadow Torch the Combusken Jet the Fearow Saph the Squirtle Aster the Nidoran(M)
Rex: Aero the Aerodactyl (Male) Bur the Drilbur (Male) Dita the Ralts Kabu the Kabuto (Male) Oma the Omanyte (Female)
Posted: Thu Nov 06, 2014 2:16 pm
New New Evergreen Goblin
(( Sylveon, Togepi, Xerneas and the other secondary fairy type aren't pink but really I don't have anything wrong with pink but I prefer other color except colors like yellow and orange. And I have to say my favorite fairy is Klefki. He will F&*^ you up!))
"Shadow, you can relax. The next gym leader is in this city. It's the third one and he specializes in Electric-types." Trinity explained as she paid. Dita stood up as she saw Trinity stood up to get going. The young Psychic Pokémon was interested in where the group was going to next.
(Meh, I'm never really one for support tactics and the like. My favorite Fairy-type is Mega Mawile. It has respectable bulk, only two weaknesses (Fire and Ground), and it's got 105 base attack and Huge Power, effectively giving it 210 base Attack - which, in case you were wondering, is higher than Mega Mewtwo X. On top of that, give it a Brave nature and it does damn good on a Trick Room team. Add in a Swords Dance or two, and unless they have a Cofagrigus or Gastro Acid user, they're screwed on sooo many levels. twisted)
Shadow seemed to relax slightly at that, though inwardly he was still rather impatient to get to the battle - he was still a Fighting-type, after all. Rex picked Dita up and followed the others, absentmindedly stroking the Ralts's horn as he did so.
Big Brother - Shadow has become protective of a Pokémon or person, viewing them as a younger sibling. Trauma and Restraint checks may get bonuses or penalties if said Pokémon or person is involved. Certain checks may even be passed or failed automatically. Current Siblings - Torch the Torchic, Saph the Squirtle
Telepathic Communication: Shadow is capable of communicating with others via telepathy. Should Trust drop below 25, Affection drop below 0, or Trauma rise above 100, he will stop using this ability until the offending stat is corrected.
Human Tongue: Shadow is capable of communicating in English. Should Trust drop below 50, Affection drop below 20, or Trauma rise above 100, he will stop using this ability until the offending stat is corrected.
Stable Aura: Shadow's Aura no longer induces fear in Pokémon, and fellow Dark-types will now automatically view him as a friend, if not borderline worship him. Should Trauma rise above 80, this perk will be lost until it lowers back to 80.
Aura Arsenal (Sub-Perk of Stable Aura): Due to his Aura's new stability, Shadow is now capable of manipulating his Aura, creating Aura-based attacks that do not take up moveslots. Should Stable Aura be lost or otherwise made void, this perk will be disabled as well. Techniques: - Aura Flare: Shadow flares his aura, dispelling binding/anti-escape moves (Bind, Whirlpool, Mean Look, etc.) and knocking away nearby opponents. Direct damage is negligible, however. - Aura Skate: Shadow applies Aura to his feet as a sort of padding, allowing him to glide an inch or so above the ground across both liquid and solid surfaces with speeds he normally wouldn't be able to achieve due to friction. This technique also negates the effect of slippery or sticky surfaces. However, Shadow must be in constant motion while using this technique; if he stops, the Aura padding will fail to support his body weight, and he will stop hovering. - Aura Berserker: Shadow overloads his entire body with Aura, increasing his power and speed to impressive levels and fully healing him at the cost of Defense and Special Defense; in addition, the technique has a time limit of 5 minutes, after which the strain of channeling that much Aura throughout his body will render him unconscious. Attempting to use this technique beyond the five-minute limit may result in severe and potentially lethal injuries. While using this Aura technique, he cannot use Dark Sphere or any other Aura Arsenal techniques with the exception of Aura Flare, since most of his Aura is channeled throughout his body and the rest is leaking out around him. (WARNING - This technique cannot be controlled until Shadow has the following stats: 40 Trauma, 75 Restraint, level 40. Until then, it will only activate under dire circumstances, and it will usually cause him to lose himself to his instincts, making him attack anything he perceives as a threat (and possibly a few things that he doesn't).)
Improvisation: Shadow can now invent unique attacks based off his existing move set, observation of others' attacks, instinct, or outright improvising. If he forgets a move, he cannot use any variations or combinations using that move unless he later remembers said move. Improvised, observation-based, and instinct-based moves take up moveslots, but variation and combination moves do not. - Dark Sphere (Instinctive): Dark Sphere is similar to Aura Sphere, but is super-effective against Psychic-types and Ghost-types, normally effective against Dark-types, and even less effective than a normal Aura Sphere against Fairy-types. Should Trauma rise above 60, Shadow will become incapable of using it due to the corresponding increase in his Aura's instability.
Aura Tutor: Shadow is now capable of teaching Trinity and other Pokémon to use Aura. The ones that have the highest chance of being able to learn from him are Fighting-types and Pokémon capable of learning Aura Sphere. Students: Trinity
Mega Evolution (Deactivated): You have a Key Stone and Dark Lucarionite. At ≥90 Trust, ≥90 Affection, ≤50 Trauma, and ≥25 Restraint, Shadow can Mega Evolve.
PC Teams:
Trinity: Shadow Torch the Combusken Jet the Fearow Saph the Squirtle Aster the Nidoran(M)
Rex: Aero the Aerodactyl (Male) Bur the Drilbur (Male) Dita the Ralts Kabu the Kabuto (Male) Oma the Omanyte (Female)
Posted: Thu Nov 06, 2014 3:03 pm
New New Evergreen Goblin
((Don't hate me but ever since I saw this pokemon..... I. have. hated. it. aka Mawile. I don't know why but I don't like it. never have.))
Dita yelped when Rex picked her up. She wasn't expecting it. she looked at Rex, "Little warning." She grumbled. Trinity giggled then walked to the store. She walked in and ignored the looks she got from the females in the store. She started to look through the racks for larger clothes.
Big Brother - Shadow has become protective of a Pokémon or person, viewing them as a younger sibling. Trauma and Restraint checks may get bonuses or penalties if said Pokémon or person is involved. Certain checks may even be passed or failed automatically. Current Siblings - Torch the Torchic, Saph the Squirtle
Telepathic Communication: Shadow is capable of communicating with others via telepathy. Should Trust drop below 25, Affection drop below 0, or Trauma rise above 100, he will stop using this ability until the offending stat is corrected.
Human Tongue: Shadow is capable of communicating in English. Should Trust drop below 50, Affection drop below 20, or Trauma rise above 100, he will stop using this ability until the offending stat is corrected.
Stable Aura: Shadow's Aura no longer induces fear in Pokémon, and fellow Dark-types will now automatically view him as a friend, if not borderline worship him. Should Trauma rise above 80, this perk will be lost until it lowers back to 80.
Aura Arsenal (Sub-Perk of Stable Aura): Due to his Aura's new stability, Shadow is now capable of manipulating his Aura, creating Aura-based attacks that do not take up moveslots. Should Stable Aura be lost or otherwise made void, this perk will be disabled as well. Techniques: - Aura Flare: Shadow flares his aura, dispelling binding/anti-escape moves (Bind, Whirlpool, Mean Look, etc.) and knocking away nearby opponents. Direct damage is negligible, however. - Aura Skate: Shadow applies Aura to his feet as a sort of padding, allowing him to glide an inch or so above the ground across both liquid and solid surfaces with speeds he normally wouldn't be able to achieve due to friction. This technique also negates the effect of slippery or sticky surfaces. However, Shadow must be in constant motion while using this technique; if he stops, the Aura padding will fail to support his body weight, and he will stop hovering. - Aura Berserker: Shadow overloads his entire body with Aura, increasing his power and speed to impressive levels and fully healing him at the cost of Defense and Special Defense; in addition, the technique has a time limit of 5 minutes, after which the strain of channeling that much Aura throughout his body will render him unconscious. Attempting to use this technique beyond the five-minute limit may result in severe and potentially lethal injuries. While using this Aura technique, he cannot use Dark Sphere or any other Aura Arsenal techniques with the exception of Aura Flare, since most of his Aura is channeled throughout his body and the rest is leaking out around him. (WARNING - This technique cannot be controlled until Shadow has the following stats: 40 Trauma, 75 Restraint, level 40. Until then, it will only activate under dire circumstances, and it will usually cause him to lose himself to his instincts, making him attack anything he perceives as a threat (and possibly a few things that he doesn't).)
Improvisation: Shadow can now invent unique attacks based off his existing move set, observation of others' attacks, instinct, or outright improvising. If he forgets a move, he cannot use any variations or combinations using that move unless he later remembers said move. Improvised, observation-based, and instinct-based moves take up moveslots, but variation and combination moves do not. - Dark Sphere (Instinctive): Dark Sphere is similar to Aura Sphere, but is super-effective against Psychic-types and Ghost-types, normally effective against Dark-types, and even less effective than a normal Aura Sphere against Fairy-types. Should Trauma rise above 60, Shadow will become incapable of using it due to the corresponding increase in his Aura's instability.
Aura Tutor: Shadow is now capable of teaching Trinity and other Pokémon to use Aura. The ones that have the highest chance of being able to learn from him are Fighting-types and Pokémon capable of learning Aura Sphere. Students: Trinity
Mega Evolution (Deactivated): You have a Key Stone and Dark Lucarionite. At ≥90 Trust, ≥90 Affection, ≤50 Trauma, and ≥25 Restraint, Shadow can Mega Evolve.
PC Teams:
Trinity: Shadow Torch the Combusken Jet the Fearow Saph the Squirtle Aster the Nidoran(M)
Rex: Aero the Aerodactyl (Male) Bur the Drilbur (Male) Dita the Ralts Kabu the Kabuto (Male) Oma the Omanyte (Female)
Posted: Thu Nov 06, 2014 3:57 pm
New New Evergreen Goblin
((...... it's not like we're going to battle right?))
Trinity picked out a couple outfits and new shoes. She got distracted by baby clothes. Dita blushed then said, "It's fine." She then looked around the store. She teleported them to the ribbons. Dita smiled looking at the pretty ribbons.
Shadow's lips twitched slightly when he saw his mate cooing over baby clothes, the Lucario managing not to laugh. Rex followed her, smiling when he saw her looking at the ribbons. "Do you want one?" he asked, giving a quick glance at his Pokédex to check how much was in his account; sure enough, the starting money he had on him was WAY more than enough to buy Dita a ribbon.
Big Brother - Shadow has become protective of a Pokémon or person, viewing them as a younger sibling. Trauma and Restraint checks may get bonuses or penalties if said Pokémon or person is involved. Certain checks may even be passed or failed automatically. Current Siblings - Torch the Torchic, Saph the Squirtle
Telepathic Communication: Shadow is capable of communicating with others via telepathy. Should Trust drop below 25, Affection drop below 0, or Trauma rise above 100, he will stop using this ability until the offending stat is corrected.
Human Tongue: Shadow is capable of communicating in English. Should Trust drop below 50, Affection drop below 20, or Trauma rise above 100, he will stop using this ability until the offending stat is corrected.
Stable Aura: Shadow's Aura no longer induces fear in Pokémon, and fellow Dark-types will now automatically view him as a friend, if not borderline worship him. Should Trauma rise above 80, this perk will be lost until it lowers back to 80.
Aura Arsenal (Sub-Perk of Stable Aura): Due to his Aura's new stability, Shadow is now capable of manipulating his Aura, creating Aura-based attacks that do not take up moveslots. Should Stable Aura be lost or otherwise made void, this perk will be disabled as well. Techniques: - Aura Flare: Shadow flares his aura, dispelling binding/anti-escape moves (Bind, Whirlpool, Mean Look, etc.) and knocking away nearby opponents. Direct damage is negligible, however. - Aura Skate: Shadow applies Aura to his feet as a sort of padding, allowing him to glide an inch or so above the ground across both liquid and solid surfaces with speeds he normally wouldn't be able to achieve due to friction. This technique also negates the effect of slippery or sticky surfaces. However, Shadow must be in constant motion while using this technique; if he stops, the Aura padding will fail to support his body weight, and he will stop hovering. - Aura Berserker: Shadow overloads his entire body with Aura, increasing his power and speed to impressive levels and fully healing him at the cost of Defense and Special Defense; in addition, the technique has a time limit of 5 minutes, after which the strain of channeling that much Aura throughout his body will render him unconscious. Attempting to use this technique beyond the five-minute limit may result in severe and potentially lethal injuries. While using this Aura technique, he cannot use Dark Sphere or any other Aura Arsenal techniques with the exception of Aura Flare, since most of his Aura is channeled throughout his body and the rest is leaking out around him. (WARNING - This technique cannot be controlled until Shadow has the following stats: 40 Trauma, 75 Restraint, level 40. Until then, it will only activate under dire circumstances, and it will usually cause him to lose himself to his instincts, making him attack anything he perceives as a threat (and possibly a few things that he doesn't).)
Improvisation: Shadow can now invent unique attacks based off his existing move set, observation of others' attacks, instinct, or outright improvising. If he forgets a move, he cannot use any variations or combinations using that move unless he later remembers said move. Improvised, observation-based, and instinct-based moves take up moveslots, but variation and combination moves do not. - Dark Sphere (Instinctive): Dark Sphere is similar to Aura Sphere, but is super-effective against Psychic-types and Ghost-types, normally effective against Dark-types, and even less effective than a normal Aura Sphere against Fairy-types. Should Trauma rise above 60, Shadow will become incapable of using it due to the corresponding increase in his Aura's instability.
Aura Tutor: Shadow is now capable of teaching Trinity and other Pokémon to use Aura. The ones that have the highest chance of being able to learn from him are Fighting-types and Pokémon capable of learning Aura Sphere. Students: Trinity
Mega Evolution (Deactivated): You have a Key Stone and Dark Lucarionite. At ≥90 Trust, ≥90 Affection, ≤50 Trauma, and ≥25 Restraint, Shadow can Mega Evolve.
PC Teams:
Trinity: Shadow Torch the Combusken Jet the Fearow Saph the Squirtle Aster the Nidoran(M)
Rex: Aero the Aerodactyl (Male) Bur the Drilbur (Male) Dita the Ralts Kabu the Kabuto (Male) Oma the Omanyte (Female)
Posted: Thu Nov 06, 2014 5:10 pm
New New Evergreen Goblin
Dita looked up at Rex happily, "Really? I can have one?!" She asked excited. Quickly, she picked out a pair of purple ribbons. They were a simple design. She wanted to put them in her hair. Trinity looked at Shadow and blushed, "What's so funny?" She asked. She shyly stepped away from the baby clothes then. She looked down at the outfits she was getting.
(Hmm... quick question: What do you think I should do for my sixth Trick Room team slot? I already have the Mega Pokémon, Reuniclus, Snorlax, Malamar/Slowbro/Slowking, and Ferrothorn planned for it, but I can't decide what to do for slot number six.)
Rex grinned. "Sure, why not? Er, you're probably going to have to ask Trinity if you need help with them, though - I still have trouble with tying my shoes sometimes." Nevertheless, he brought Dita to the counter and paid for the ribbons, smiling down at her as he did so. "I was just having fun watching you gush over baby clothes, that's all," was the amused reply, Shadow glancing down at the outfits. "You need to get anything else?"
Big Brother - Shadow has become protective of a Pokémon or person, viewing them as a younger sibling. Trauma and Restraint checks may get bonuses or penalties if said Pokémon or person is involved. Certain checks may even be passed or failed automatically. Current Siblings - Torch the Torchic, Saph the Squirtle
Telepathic Communication: Shadow is capable of communicating with others via telepathy. Should Trust drop below 25, Affection drop below 0, or Trauma rise above 100, he will stop using this ability until the offending stat is corrected.
Human Tongue: Shadow is capable of communicating in English. Should Trust drop below 50, Affection drop below 20, or Trauma rise above 100, he will stop using this ability until the offending stat is corrected.
Stable Aura: Shadow's Aura no longer induces fear in Pokémon, and fellow Dark-types will now automatically view him as a friend, if not borderline worship him. Should Trauma rise above 80, this perk will be lost until it lowers back to 80.
Aura Arsenal (Sub-Perk of Stable Aura): Due to his Aura's new stability, Shadow is now capable of manipulating his Aura, creating Aura-based attacks that do not take up moveslots. Should Stable Aura be lost or otherwise made void, this perk will be disabled as well. Techniques: - Aura Flare: Shadow flares his aura, dispelling binding/anti-escape moves (Bind, Whirlpool, Mean Look, etc.) and knocking away nearby opponents. Direct damage is negligible, however. - Aura Skate: Shadow applies Aura to his feet as a sort of padding, allowing him to glide an inch or so above the ground across both liquid and solid surfaces with speeds he normally wouldn't be able to achieve due to friction. This technique also negates the effect of slippery or sticky surfaces. However, Shadow must be in constant motion while using this technique; if he stops, the Aura padding will fail to support his body weight, and he will stop hovering. - Aura Berserker: Shadow overloads his entire body with Aura, increasing his power and speed to impressive levels and fully healing him at the cost of Defense and Special Defense; in addition, the technique has a time limit of 5 minutes, after which the strain of channeling that much Aura throughout his body will render him unconscious. Attempting to use this technique beyond the five-minute limit may result in severe and potentially lethal injuries. While using this Aura technique, he cannot use Dark Sphere or any other Aura Arsenal techniques with the exception of Aura Flare, since most of his Aura is channeled throughout his body and the rest is leaking out around him. (WARNING - This technique cannot be controlled until Shadow has the following stats: 40 Trauma, 75 Restraint, level 40. Until then, it will only activate under dire circumstances, and it will usually cause him to lose himself to his instincts, making him attack anything he perceives as a threat (and possibly a few things that he doesn't).)
Improvisation: Shadow can now invent unique attacks based off his existing move set, observation of others' attacks, instinct, or outright improvising. If he forgets a move, he cannot use any variations or combinations using that move unless he later remembers said move. Improvised, observation-based, and instinct-based moves take up moveslots, but variation and combination moves do not. - Dark Sphere (Instinctive): Dark Sphere is similar to Aura Sphere, but is super-effective against Psychic-types and Ghost-types, normally effective against Dark-types, and even less effective than a normal Aura Sphere against Fairy-types. Should Trauma rise above 60, Shadow will become incapable of using it due to the corresponding increase in his Aura's instability.
Aura Tutor: Shadow is now capable of teaching Trinity and other Pokémon to use Aura. The ones that have the highest chance of being able to learn from him are Fighting-types and Pokémon capable of learning Aura Sphere. Students: Trinity
Mega Evolution (Deactivated): You have a Key Stone and Dark Lucarionite. At ≥90 Trust, ≥90 Affection, ≤50 Trauma, and ≥25 Restraint, Shadow can Mega Evolve.
PC Teams:
Trinity: Shadow Torch the Combusken Jet the Fearow Saph the Squirtle Aster the Nidoran(M)
Rex: Aero the Aerodactyl (Male) Bur the Drilbur (Male) Dita the Ralts Kabu the Kabuto (Male) Oma the Omanyte (Female)
Posted: Fri Nov 07, 2014 6:00 pm
New New Evergreen Goblin
((How about Dusclops or Claydol? They're slow but they have good defense and ok attack and Hp))
Dita happily used her powers to tie them on herself. Once they were on, she glowed. She opened her eyes. Her ribbons transformed with her. One ribbon fused with her mega stone. ( It looks like this. ) The other ribbon grew larger and wrapped around her waist forming a bow on her back. The ends of her ribbon floated and wrapped around her like in a swirl. She looked at Rex smiling. Her head now reached his stomach. Dita gave him a happy twirl. Trinity looked over the baby clothes then him. She shyly grabbed a couple of them before walking to the check-out counter. "Ok, I'm good." She said taking out her wallet.
(That occurred to me too... and then I realized I have neither Pokémon Bank nor a Ghost-type Friend Safari. sweatdrop Well, there's always plan S; already EV trained it anyway. On a side note, just to clarify: did Dita just evolve? You didn't exactly make it clear... sweatdrop)
Rex grinned down at her, glad that she was so happy. Shadow smiled faintly, nevertheless not commenting; inwardly, however, he couldn't help but note that there was a good chance the babies were going to be Pokémon and wonder if that little tidbit had occurred to her.
Big Brother - Shadow has become protective of a Pokémon or person, viewing them as a younger sibling. Trauma and Restraint checks may get bonuses or penalties if said Pokémon or person is involved. Certain checks may even be passed or failed automatically. Current Siblings - Torch the Torchic, Saph the Squirtle
Telepathic Communication: Shadow is capable of communicating with others via telepathy. Should Trust drop below 25, Affection drop below 0, or Trauma rise above 100, he will stop using this ability until the offending stat is corrected.
Human Tongue: Shadow is capable of communicating in English. Should Trust drop below 50, Affection drop below 20, or Trauma rise above 100, he will stop using this ability until the offending stat is corrected.
Stable Aura: Shadow's Aura no longer induces fear in Pokémon, and fellow Dark-types will now automatically view him as a friend, if not borderline worship him. Should Trauma rise above 80, this perk will be lost until it lowers back to 80.
Aura Arsenal (Sub-Perk of Stable Aura): Due to his Aura's new stability, Shadow is now capable of manipulating his Aura, creating Aura-based attacks that do not take up moveslots. Should Stable Aura be lost or otherwise made void, this perk will be disabled as well. Techniques: - Aura Flare: Shadow flares his aura, dispelling binding/anti-escape moves (Bind, Whirlpool, Mean Look, etc.) and knocking away nearby opponents. Direct damage is negligible, however. - Aura Skate: Shadow applies Aura to his feet as a sort of padding, allowing him to glide an inch or so above the ground across both liquid and solid surfaces with speeds he normally wouldn't be able to achieve due to friction. This technique also negates the effect of slippery or sticky surfaces. However, Shadow must be in constant motion while using this technique; if he stops, the Aura padding will fail to support his body weight, and he will stop hovering. - Aura Berserker: Shadow overloads his entire body with Aura, increasing his power and speed to impressive levels and fully healing him at the cost of Defense and Special Defense; in addition, the technique has a time limit of 5 minutes, after which the strain of channeling that much Aura throughout his body will render him unconscious. Attempting to use this technique beyond the five-minute limit may result in severe and potentially lethal injuries. While using this Aura technique, he cannot use Dark Sphere or any other Aura Arsenal techniques with the exception of Aura Flare, since most of his Aura is channeled throughout his body and the rest is leaking out around him. (WARNING - This technique cannot be controlled until Shadow has the following stats: 40 Trauma, 75 Restraint, level 40. Until then, it will only activate under dire circumstances, and it will usually cause him to lose himself to his instincts, making him attack anything he perceives as a threat (and possibly a few things that he doesn't).)
Improvisation: Shadow can now invent unique attacks based off his existing move set, observation of others' attacks, instinct, or outright improvising. If he forgets a move, he cannot use any variations or combinations using that move unless he later remembers said move. Improvised, observation-based, and instinct-based moves take up moveslots, but variation and combination moves do not. - Dark Sphere (Instinctive): Dark Sphere is similar to Aura Sphere, but is super-effective against Psychic-types and Ghost-types, normally effective against Dark-types, and even less effective than a normal Aura Sphere against Fairy-types. Should Trauma rise above 60, Shadow will become incapable of using it due to the corresponding increase in his Aura's instability.
Aura Tutor: Shadow is now capable of teaching Trinity and other Pokémon to use Aura. The ones that have the highest chance of being able to learn from him are Fighting-types and Pokémon capable of learning Aura Sphere. Students: Trinity
Mega Evolution (Deactivated): You have a Key Stone and Dark Lucarionite. At ≥90 Trust, ≥90 Affection, ≤50 Trauma, and ≥25 Restraint, Shadow can Mega Evolve.
PC Teams:
Trinity: Shadow Torch the Combusken Jet the Fearow Saph the Squirtle Aster the Nidoran(M)
Rex: Aero the Aerodactyl (Male) Bur the Drilbur (Male) Dita the Ralts Kabu the Kabuto (Male) Oma the Omanyte (Female)