Pad Chief
Let me explain how we play the
Make up a Power Game
You look there
You get a word
You make up a power something along the lines of
Manipulation of Networks or Dominance over Networks. Then you giggle as you realise that it's so stupidly powerful that you can do pretty much anything.
Wind and Darkness are very cheap. It shows to me that you weren't able to come up with something that didn't involve an element and that you need a slap round the face.
stare I've been using darkness element since I started roleplaying, SEVEN YEARS AGO.
I don't pick out at random, giving them outstanding strengths with insignificant weaknesses, I make it stable, giving them just as much of a fair fight as anyone else.
Wind is new, i've already made it a fair element, giving powers that aren't out of the ordinary, and not making it impossible to defeat.
You consider the elements cheap, maybe because you can't come up with an original spin to it, or you've never seen one.....