Quote:
The only abilities that can targeted by this are ones that require some kind of catalyst (AP, MP, and ext.) to activate or select a target upon activation.
Normal abilities:Ok so just verifing if this is correct...
Regeneration: no, because is always you
Healing: yes, because you slect a target
Speedy Magic: Yes, because it costs 1mp
Speedy Action: Yes, because it costs 1ap
Skilled Caster: no, passive
Skilled Actor: no, passive
Fast Caster: no, passive
Fast Actor: no, passive
Fury: no, because target is selected for new attack, not ability
Resistance: no, passive
Tough to Handle: no, passive
Vindictive: no, passive
Magic Shield: no, passive
Defender: yes, since you select a target that is attacking an ally
Token: 1 Passive
Magic Pull: yes, you select a source
Special Pull: Yes, you select a source
True Guardian: Yes, you select a source
Pet: no, passive
Summoner: Yes, MP cost
Special Attack: Yes, since you select a target
Combat Multitasker: no, passive
Special Abilities:
Self Destruct: no, passive
Tamer: no, passive
Throw: Yes, you select a target
Blood Vindictive: No, passive
Enhanced Stun: No, Passive
Stun Defense: No, Passive
Spawn: no, passive
Dead Eye Mask: Yes, AP/MP cost
Fighter Mage: No, passive
MP to AP convert: No, passive
AP to MP convert: No, passive
Nosferatu: No, passive
Phoenix: No, Passive
Guild Abilities:
Loremaster: no, you do not selcet a target.
Spell specialization: no, passive
Familiar: Yes, has mp cost
Magic Critical: no, no target or mp cost
Reincarnation: no, passive
Master Caster: no, passive
Sleight of Hand: yes, ap cost
Cheaters Intellect: yes, mp cost
Copycat: yes, ap cost
Master of Disguises: No, no target or mp cost
Find Fortune: yes, ap cost
Protect: yes, you must select a target
Potion +2: no, passive
Throw Weapon: no, no target or cost
Guardian: yes, you must select a target
Throw potion: yes, you must select target
Demon's Touch: no, passive
Improved Demonic Regeneration: no, passive
Demonic Sacrifice: yes, you must select target
Angel's Touch: no, passive
Improved Angelic Regeneration: no, passive
Angelic Sacrifice:no, no target or cost
Life Drain: no, passive
Vampirism:no, because you don't selcet targets
Status Undead: no, passive
Raise Dead: yes, mp cost
Summon Ghost: yes, mp cost
Essence Burden: no, no targets or cost
My Friend: no, no targets or cost
Transformation: yes, ap/mp cost
Recruit: no, passive
Charm: yes, ap/mp cost
Tamer +: no, passive
Pet potion belt: no, passive
Build up: no passive
Split Self: yes, ap cost
Shockwave: yes, ap cost
Strike Opening: no, passive
Reflect: yes, ap/mp cost
Intangible: no, no target or cost
Absorb for Life: yes, target
Absorb for Points: yes, target
Perfect Defense: no, no targets or cost
Quick Clone: yes, must taret one token
Sacrifice Creature: yes, targets a token
Convert: yes, targets a monster
Loyalty: yes, targets attacks
Token Belt: no, passive
Animal Activist: yes, targets a token
Buff Support: yes, targets a character
Buff Stat: yes, targets a character
Transfer Life: yes, targets players
Divine shield: yes, mp cost
Touch of Faith: yes, you must select a target
Healing aura: no, passive
Ok i think that sums it up, any objections?
only question is do charge coins count as cost? then theres some minor changes to be made...