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Posted: Mon Nov 12, 2007 4:58 pm
J 4 C K Red Kutai Alright: I've finished off the posts. Thanks go to darksoul, without whom I would've never come up with "Unclear Statement", the 15th post. Now, I'm going to skip ahead to Gaia cards real quick (since there are only 10) so we can finish up the Lanzer deck... (Hopefully...)
You've finished Posts? Let's see them. 15/15 Posts
BUMP 0(G) Post |Poster gets |+1 Spam until |end of turn.
Topic of Discussion 0(G) Post |Posters of |posts that |quote this |post get |+1 Lit until |end of turn.
Unclear Statement 5(G) Post |Poster gets |+2 Spam until |end of turn. |If this post |was quoted, |poster gets |+2 Lit until |end of turn |instead.
Bright Idea 10(G) Post |Draw a card. |If this post |was quoted, |draw a card.
hi im new 10(G) Post |Requires: n00b. |Put an item |with cost 10(G) |or less from |your hand into |play equipped |to the poster.
Godmode 15(G) Post |Poster gets |+3 Int until |end of turn.
Good Advice 15(G) Post |Requires: Gaian |or higher rank. |n00bs you |control get |+1 Lit until |end of turn.
Permaban 20(G) Post |Requires: Mod |or higher rank. |Ban target user. ("Ban" = Destroy)
Quip 5(G) Post--Quote |Poster gets |+1 Lit until |end of turn.
Apology 10(G) Post--Quote |Requires: Gaian |or lower rank. |Remove the |poster from |combat. It may |attack again |this turn.
Flame! 10(G) Post--Quote |Deal 1 damage |to the quoted |post's poster.
[Report this Post!] 10(G) Post--Quote |Requires: Gaian |or higher rank. |Return target |n00b to its |owner's hand. (Considering using "Report" = Return to owner's hand; text would be "Report target n00b.")
[X] 15(G) Post--Quote |Requires: Elite |or higher rank. |Delete quoted |post. ("Delete" = Counter)
Misquote 15(G) Post--Quote |Delete the |quoted post. |That post's |controller |may then |play a post |without |paying its |cost.
ORLY? 15(G) Post--Quote |This post is |a copy of the |quoted post.
(I should mention the ranks, since several of these mention them:
Admin Mod Elite Gaian n00b
So, "Elite or higher rank" means "Elite, Mod, or Admin", while "Gaian or lower rank" would mean "Gaian or n00b".)
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Posted: Mon Nov 12, 2007 5:05 pm
Can one quote their own posts?
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Posted: Mon Nov 12, 2007 5:06 pm
J 4 C K Can one quote their own posts? If not, Topic of Discussion is a much worse card than intended. But I assumed that, like in Magic, you get a chance to react to your own plays...
EDIT: Actually, the way the rules are written in the Rules Thread, you get a chance to quote your own stuff before anyone else gets to...
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Posted: Mon Nov 12, 2007 5:09 pm
Red Kutai J 4 C K Can one quote their own posts? If not, Topic of Discussion is a much worse card than intended. But I assumed that, like in Magic, you get a chance to react to your own plays...
Okay. Another question. If you post, and wish to react to it, but so does you opponent, does your opponent get the quote opportunity?
Edit: Allowing you to react before anyone doesn't make much sense, since you have a "2 minute" wait.
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Posted: Mon Nov 12, 2007 5:14 pm
J 4 C K Red Kutai J 4 C K Can one quote their own posts? If not, Topic of Discussion is a much worse card than intended. But I assumed that, like in Magic, you get a chance to react to your own plays...
Okay. Another question. If you post, and wish to react to it, but so does you opponent, does your opponent get the quote opportunity? Alright, here's how it should work out: (Assuming it's your turn) You play a post. Both players want to quote, but yours takes priority. You play your quote. If you or another player want to react to the quote, you would do that now. Otherwise, we continue. Your quote resolves, since nothing was on top of it. Now, your original post is open, and you've already had your opportunity to quote it. Your opponent plays his quote now, and you have a chance to react to this new quote...
EDIT: I suppose you're right; I was thinking of a card for that, too. Maybe we could modify that rule a tad. By the by, it's a 2 minute wait for event actions, and a 1 minute wait between posts...
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Posted: Mon Nov 12, 2007 5:21 pm
Red Kutai J 4 C K Red Kutai J 4 C K Can one quote their own posts? If not, Topic of Discussion is a much worse card than intended. But I assumed that, like in Magic, you get a chance to react to your own plays...
Okay. Another question. If you post, and wish to react to it, but so does you opponent, does your opponent get the quote opportunity? Alright, here's how it should work out: (Assuming it's your turn) You play a post. Both players want to quote, but yours takes priority. You play your quote. If you or another player want to react to the quote, you would do that now. Otherwise, we continue. Your quote resolves, since nothing was on top of it. Now, your original post is open, and you've already had your opportunity to quote it. Your opponent plays his quote now, and you have a chance to react to this new quote...
EDIT: I suppose you're right; I was thinking of a card for that, too. Maybe we could modify that rule a tad. By the by, it's a 2 minute wait for event actions, and a 1 minute wait between posts...
Well I was just making a time guess, since I'm rarely confronted with the "Foo" message.(It doesn't exist anymore, but it's still the same message.)
(Foo! would make a good counter card..)
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Posted: Mon Nov 12, 2007 5:24 pm
J 4 C K Red Kutai J 4 C K Red Kutai J 4 C K Can one quote their own posts? If not, Topic of Discussion is a much worse card than intended. But I assumed that, like in Magic, you get a chance to react to your own plays...
Okay. Another question. If you post, and wish to react to it, but so does you opponent, does your opponent get the quote opportunity? Alright, here's how it should work out: (Assuming it's your turn) You play a post. Both players want to quote, but yours takes priority. You play your quote. If you or another player want to react to the quote, you would do that now. Otherwise, we continue. Your quote resolves, since nothing was on top of it. Now, your original post is open, and you've already had your opportunity to quote it. Your opponent plays his quote now, and you have a chance to react to this new quote...
EDIT: I suppose you're right; I was thinking of a card for that, too. Maybe we could modify that rule a tad. By the by, it's a 2 minute wait for event actions, and a 1 minute wait between posts...
Well I was just making a time guess, since I'm rarely confronted with the "Foo" message.(It doesn't exist anymore, but it's still the same message.)
(Foo! would make a good counter card..) I was thinking of a Browse called "FOO Error" that said each player can only play one post this turn, or something to that extent. But "FOO!" being "Delete target post if its controller has played another post this turn." could work, too...
EDIT: I don't know if "has played another post this turn" or "controls another post" would be better. The first one is clearly stronger (since it can be used even if the 'other post' was played in a separate chain), but the second one makes more sense flavour-wise (limiting the number of posts you can do at one time)...
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Posted: Mon Nov 12, 2007 5:30 pm
Red Kutai J 4 C K Red Kutai J 4 C K Red Kutai J 4 C K Can one quote their own posts? If not, Topic of Discussion is a much worse card than intended. But I assumed that, like in Magic, you get a chance to react to your own plays...
Okay. Another question. If you post, and wish to react to it, but so does you opponent, does your opponent get the quote opportunity? Alright, here's how it should work out: (Assuming it's your turn) You play a post. Both players want to quote, but yours takes priority. You play your quote. If you or another player want to react to the quote, you would do that now. Otherwise, we continue. Your quote resolves, since nothing was on top of it. Now, your original post is open, and you've already had your opportunity to quote it. Your opponent plays his quote now, and you have a chance to react to this new quote...
EDIT: I suppose you're right; I was thinking of a card for that, too. Maybe we could modify that rule a tad. By the by, it's a 2 minute wait for event actions, and a 1 minute wait between posts...
Well I was just making a time guess, since I'm rarely confronted with the "Foo" message.(It doesn't exist anymore, but it's still the same message.)
(Foo! would make a good counter card..) I was thinking of a Browse called "FOO Error" that said each player can only play one post this turn, or something to that extent. But "FOO!" being "Delete target post if its controller has played another post this turn." could work, too...
EDIT: I don't know if "has played another post this turn" or "controls another post" would be better. The first one is clearly stronger (since it can be used even if the 'other post' was played in a separate chain), but the second one makes more sense flavour-wise (limiting the number of posts you can do at one time)...
I think the second one is better, in terms of why FOO exists.
But yeah, we do need to get some Gaia cards made.
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Posted: Mon Nov 12, 2007 5:31 pm
J 4 C K Red Kutai J 4 C K Red Kutai J 4 C K Okay. Another question. If you post, and wish to react to it, but so does you opponent, does your opponent get the quote opportunity? Alright, here's how it should work out: (Assuming it's your turn) You play a post. Both players want to quote, but yours takes priority. You play your quote. If you or another player want to react to the quote, you would do that now. Otherwise, we continue. Your quote resolves, since nothing was on top of it. Now, your original post is open, and you've already had your opportunity to quote it. Your opponent plays his quote now, and you have a chance to react to this new quote...
EDIT: I suppose you're right; I was thinking of a card for that, too. Maybe we could modify that rule a tad. By the by, it's a 2 minute wait for event actions, and a 1 minute wait between posts...
Well I was just making a time guess, since I'm rarely confronted with the "Foo" message.(It doesn't exist anymore, but it's still the same message.)
(Foo! would make a good counter card..) I was thinking of a Browse called "FOO Error" that said each player can only play one post this turn, or something to that extent. But "FOO!" being "Delete target post if its controller has played another post this turn." could work, too...
EDIT: I don't know if "has played another post this turn" or "controls another post" would be better. The first one is clearly stronger (since it can be used even if the 'other post' was played in a separate chain), but the second one makes more sense flavour-wise (limiting the number of posts you can do at one time)...
I think the second one is better, in terms of why FOO exists.
But yeah, we do need to get some Gaia cards made. Yea, it sounds better too. And I'm working on Gaia cards right now, but the Events are killin' me. I've no idea what to do for them... sweatdrop
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Posted: Mon Nov 12, 2007 5:32 pm
Red Kutai J 4 C K Red Kutai J 4 C K Red Kutai J 4 C K Okay. Another question. If you post, and wish to react to it, but so does you opponent, does your opponent get the quote opportunity? Alright, here's how it should work out: (Assuming it's your turn) You play a post. Both players want to quote, but yours takes priority. You play your quote. If you or another player want to react to the quote, you would do that now. Otherwise, we continue. Your quote resolves, since nothing was on top of it. Now, your original post is open, and you've already had your opportunity to quote it. Your opponent plays his quote now, and you have a chance to react to this new quote...
EDIT: I suppose you're right; I was thinking of a card for that, too. Maybe we could modify that rule a tad. By the by, it's a 2 minute wait for event actions, and a 1 minute wait between posts...
Well I was just making a time guess, since I'm rarely confronted with the "Foo" message.(It doesn't exist anymore, but it's still the same message.)
(Foo! would make a good counter card..) I was thinking of a Browse called "FOO Error" that said each player can only play one post this turn, or something to that extent. But "FOO!" being "Delete target post if its controller has played another post this turn." could work, too...
EDIT: I don't know if "has played another post this turn" or "controls another post" would be better. The first one is clearly stronger (since it can be used even if the 'other post' was played in a separate chain), but the second one makes more sense flavour-wise (limiting the number of posts you can do at one time)...
I think the second one is better, in terms of why FOO exists.
But yeah, we do need to get some Gaia cards made. Yea, it sounds better too. And I'm working on Gaia cards right now, but the Events are killin' me. I've no idea what to do for them... sweatdrop
Examples of your dilemma?
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Posted: Mon Nov 12, 2007 5:34 pm
J 4 C K Red Kutai J 4 C K Red Kutai J 4 C K Well I was just making a time guess, since I'm rarely confronted with the "Foo" message.(It doesn't exist anymore, but it's still the same message.)
(Foo! would make a good counter card..) I was thinking of a Browse called "FOO Error" that said each player can only play one post this turn, or something to that extent. But "FOO!" being "Delete target post if its controller has played another post this turn." could work, too...
EDIT: I don't know if "has played another post this turn" or "controls another post" would be better. The first one is clearly stronger (since it can be used even if the 'other post' was played in a separate chain), but the second one makes more sense flavour-wise (limiting the number of posts you can do at one time)...
I think the second one is better, in terms of why FOO exists.
But yeah, we do need to get some Gaia cards made. Yea, it sounds better too. And I'm working on Gaia cards right now, but the Events are killin' me. I've no idea what to do for them... sweatdrop
Examples of your dilemma? Well, it sprouts mainly from the fact that I want them to be fairly simple, and partly from the fact that all Gaia events are fairly similar. I was thinking of doing the 4 basic ones, being Easter, Halloween, Christmas, and Gaia's Birthday...
EDIT: Damn, I forgot New Year's. Since we only have 10 Gaia cards, I'm afraid to make too many of them events. I could easily come up with 10 of each type (there are well over 10 NPCs, and plenty of Locales around), most likely, but that's just too much...
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Posted: Mon Nov 12, 2007 5:38 pm
Red Kutai J 4 C K Red Kutai J 4 C K Red Kutai J 4 C K Well I was just making a time guess, since I'm rarely confronted with the "Foo" message.(It doesn't exist anymore, but it's still the same message.)
(Foo! would make a good counter card..) I was thinking of a Browse called "FOO Error" that said each player can only play one post this turn, or something to that extent. But "FOO!" being "Delete target post if its controller has played another post this turn." could work, too...
EDIT: I don't know if "has played another post this turn" or "controls another post" would be better. The first one is clearly stronger (since it can be used even if the 'other post' was played in a separate chain), but the second one makes more sense flavour-wise (limiting the number of posts you can do at one time)...
I think the second one is better, in terms of why FOO exists.
But yeah, we do need to get some Gaia cards made. Yea, it sounds better too. And I'm working on Gaia cards right now, but the Events are killin' me. I've no idea what to do for them... sweatdrop
Examples of your dilemma? Well, it sprouts mainly from the fact that I want them to be fairly simple, and partly from the fact that all Gaia events are fairly similar. I was thinking of doing the 4 basic ones, being Easter, Halloween, Christmas, and Gaia's Birthday...
Hmm.. 3 of the 4 are based around getting items. Halloween is also about items, but also about changing Skin. To fix that, you could make a G Corp card that deals with changing your skin, and then there would be 4/4 dealing with items.
Easter employs the scavenger hunt, Halloween - Trick-or-Treating, Christmas and B-day are both very generic.
I feel as if I'm stating a lot, but getting very little actually done sweatdrop
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Posted: Mon Nov 12, 2007 5:50 pm
J 4 C K Red Kutai J 4 C K Red Kutai J 4 C K I think the second one is better, in terms of why FOO exists.
But yeah, we do need to get some Gaia cards made. Yea, it sounds better too. And I'm working on Gaia cards right now, but the Events are killin' me. I've no idea what to do for them... sweatdrop
Examples of your dilemma? Well, it sprouts mainly from the fact that I want them to be fairly simple, and partly from the fact that all Gaia events are fairly similar. I was thinking of doing the 4 basic ones, being Easter, Halloween, Christmas, and Gaia's Birthday...
Hmm.. 3 of the 4 are based around getting items. Halloween is also about items, but also about changing Skin. To fix that, you could make a G Corp card that deals with changing your skin, and then there would be 4/4 dealing with items.
Easter employs the scavenger hunt, Halloween - Trick-or-Treating, Christmas and B-day are both very generic.
I feel as if I'm stating a lot, but getting very little actually done sweatdrop That's how I feel when I try to come up with them; I don't want 4 different cards that all do the same thing. I was planning on skipping the skin-changing part of Hallowe'en anyway, since it changes every year. I like the fact that there are 4 cards and 4 stats, so I think I can come up something having to do with that: "When a user with 3 or more Int deals damage to a player, search your deck for an Item card. Shuffle your library and put that card on top of it." or something like that... :/
EDIT: Nevermind; I just remembered how card-drawing is going to work, so that effect can't happen... =Returns to drawing board=
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Posted: Mon Nov 12, 2007 5:55 pm
Red Kutai J 4 C K Red Kutai J 4 C K Red Kutai J 4 C K I think the second one is better, in terms of why FOO exists.
But yeah, we do need to get some Gaia cards made. Yea, it sounds better too. And I'm working on Gaia cards right now, but the Events are killin' me. I've no idea what to do for them... sweatdrop
Examples of your dilemma? Well, it sprouts mainly from the fact that I want them to be fairly simple, and partly from the fact that all Gaia events are fairly similar. I was thinking of doing the 4 basic ones, being Easter, Halloween, Christmas, and Gaia's Birthday...
Hmm.. 3 of the 4 are based around getting items. Halloween is also about items, but also about changing Skin. To fix that, you could make a G Corp card that deals with changing your skin, and then there would be 4/4 dealing with items.
Easter employs the scavenger hunt, Halloween - Trick-or-Treating, Christmas and B-day are both very generic.
I feel as if I'm stating a lot, but getting very little actually done sweatdrop That's how I feel when I try to come up with them; I don't want 4 different cards that all do the same thing. I was planning on skipping the skin-changing part of Hallowe'en anyway, since it changes every year. I like the fact that there are 4 cards and 4 stats, so I think I can come up something having to do with that: "When a user with 3 or more Int deals damage to a player, search your deck for an Item card. Shuffle your library and put that card on top of it." or something like that... :/
EDIT: Nevermind; I just remembered how card-drawing is going to work, so that effect can't happen... =Returns to drawing board=
All of the skin changing(and their stat altering effects) can fit into the Halloween expansion, so that is of no concern at the moment.
Why can't that effect work? It seems fine to me.
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Posted: Mon Nov 12, 2007 5:59 pm
J 4 C K Red Kutai J 4 C K Red Kutai J 4 C K Examples of your dilemma? Well, it sprouts mainly from the fact that I want them to be fairly simple, and partly from the fact that all Gaia events are fairly similar. I was thinking of doing the 4 basic ones, being Easter, Halloween, Christmas, and Gaia's Birthday...
Hmm.. 3 of the 4 are based around getting items. Halloween is also about items, but also about changing Skin. To fix that, you could make a G Corp card that deals with changing your skin, and then there would be 4/4 dealing with items.
Easter employs the scavenger hunt, Halloween - Trick-or-Treating, Christmas and B-day are both very generic.
I feel as if I'm stating a lot, but getting very little actually done sweatdrop That's how I feel when I try to come up with them; I don't want 4 different cards that all do the same thing. I was planning on skipping the skin-changing part of Hallowe'en anyway, since it changes every year. I like the fact that there are 4 cards and 4 stats, so I think I can come up something having to do with that: "When a user with 3 or more Int deals damage to a player, search your deck for an Item card. Shuffle your library and put that card on top of it." or something like that... :/
EDIT: Nevermind; I just remembered how card-drawing is going to work, so that effect can't happen... =Returns to drawing board=
All of the skin changing(and their stat altering effects) can fit into the Halloween expansion, so that is of no concern at the moment.
Why can't that effect work? It seems fine to me. Card-drawing is done by a random number generator. Unless we can trick the generator into picking the number we want it to, we can't put specific cards on top of the deck; and I'm afraid it would be too powerful if it went straight to your hand... :/
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