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Gaia's world martial artist tournament that pits the best fighters against one another for the title of Gaia's Best! 

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Tres Ecstuffuan

Aged Gaian

PostPosted: Thu Feb 14, 2013 5:15 pm


Mr Crawley
Name 5 people I've made fun of...

... Who didn't try making fun of me first.


I honestly can't name five people that you have made fun of.

However, I've been around you for years. You and me both know you make fun of people.

I'm not saying you do so with the intentions of hurting their feelings (even though you might).

Don't act like you don't do it though.

However, on second thought, doing something that is not constructive was perhaps wrong on my part. As Doji is trying to convey to me, perhaps there was a more constructive way to have this conversation.

I apologize for questioning your status as 'da best' and any offense you may have taken from that.
PostPosted: Thu Feb 14, 2013 5:15 pm


Tres, you consistently assert that your method is the be-all end-all of roleplay. You can't say or imply that without, by association, insinuating that as a result of using that method, you are the best. They are inseparable.

In my opinion, good roleplay is simply that which is engaging and understandable to the reader, not necessarily the other party. I don't do co-op story RP because if I just wanted to write a story I don't need other people. I can sit down and write my own novel, thank you.

From a competitive standpoint, clarity and detail is most important. And the more you can express with fewer words, all the better. It's not about making your opponent look good. That's his job. Your job is to write the opponent into a corner where he can no longer credibly 'look good'. That's how you win an RP fight, not by taking a punch and screaming ALACK I AM SLAIN like some shitty rendition of Hamlet, or by explaining in exhaustive detail the mechanics of what you are doing. The technical s**t belongs in the OOC, hence my extensive OOC sections on my posts.

Scalar Warfare

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PostPosted: Thu Feb 14, 2013 5:15 pm


Wtf is with the s**t storm in ooc today?
PostPosted: Thu Feb 14, 2013 5:15 pm


The chains should remain intact for at least 1 post. After that they should be broken by brute force ( takes 1 post, no attack ) or superheated or something, also taking 1 post, no attack.

2 posts ensnared, no counter attacks, minimum.



You don't need to quote steel. A regular person can break steel, and it's a stupid thing to be debating anyway. It's just a matter of how quickly, and Fier did it WAY too quickly. Additionally, the best way to break steel is to smash it on something equally hard/harder like... an anvil. Not on something squishy like exposed flesh.

Knight Breaker


Scalar Warfare

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PostPosted: Thu Feb 14, 2013 5:18 pm


Thanks for having my back, KB.

(Though I suspect its just because you want to eliminate me personally later).
PostPosted: Thu Feb 14, 2013 5:25 pm


King Bug
A regular person can break steel, and it's a stupid thing to be debating anyway. It's just a matter of how quickly, and Fier did it WAY too quickly. Additionally, the best way to break steel is to smash it on something equally hard/harder like... an anvil. Not on something squishy like exposed flesh.


I want to meet these regular people.

And I totally want to be in a tournament where 2 posts ensnared by a remote binding effect, being unable to move or make a counterattack is, like, totally OK.

Grim Skies


Techpriest Enginseer

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PostPosted: Thu Feb 14, 2013 5:26 pm


Grim Skies
King Bug
A regular person can break steel, and it's a stupid thing to be debating anyway. It's just a matter of how quickly, and Fier did it WAY too quickly. Additionally, the best way to break steel is to smash it on something equally hard/harder like... an anvil. Not on something squishy like exposed flesh.


I want to meet these regular people.

And I totally want to be in a tournament where 2 posts ensnared by a remote binding effect, being unable to move or make a counterattack is, like, totally OK.


Well you blew that chance.
PostPosted: Thu Feb 14, 2013 5:27 pm


Well sure there's that.

Then there's just... y'know... logic. You get hit by a chain snare aoe that's your bed made to sleep in. Since the move was accepted I don't see any reason to mince it.

Knight Breaker


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PostPosted: Thu Feb 14, 2013 5:27 pm


Nice of y'all to be debating without me.

To clarify the chains were broken a post after they connected so I let James contract frost fever. James did not break the chains by smacking it with the hat of the spear but by stabbing down at the links with the spear tip contrary to what Sigil thinks despite me telling him the entire time now.

Sure you might think that's still awkward and it would be if the spear wasn't retracted. It was extended mid swing to help add additional force and the weapon itself is very short only five feet in length lending to ease of use close in .

Plus James is ambidextrous. So I think in the time Sigil's death knight runs the long way around James to ghetto the axe several meters behind him Jamescould free himself with a concerted effort in the manner described. Also deathknight using science to try and explain things.
PostPosted: Thu Feb 14, 2013 5:30 pm


Grim Skies
King Bug
A regular person can break steel, and it's a stupid thing to be debating anyway. It's just a matter of how quickly, and Fier did it WAY too quickly. Additionally, the best way to break steel is to smash it on something equally hard/harder like... an anvil. Not on something squishy like exposed flesh.


I want to meet these regular people.

And I totally want to be in a tournament where 2 posts ensnared by a remote binding effect, being unable to move or make a counterattack is, like, totally OK.


No offense but you've got to be a p***y if you can't pull it off. If I give you a steel bar or chain and an anvil, as well as a hammer or something, you'll be able to break it. It will take a lot of swings and proper technique, but it's completely doable. I break steel off things with a basic hammer daily. Regular steel is one of the easier materials I work with. It's not like steel = stainless steel.

2 posts ensnared would be the initial one of getting hit, and then the one breaking out. On the third post the person would be free to defend and stuff. Since it takes 1 post to get the chains out, then be wrapped in them, you're giving up 1 post of stationary/defenselessness before you're free again. It's not that bad.

Knight Breaker


Hi Im Reiko

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PostPosted: Thu Feb 14, 2013 5:31 pm


Fierach
Plus James is ambidextrous.
See, you guys?

There's an explanation for everything.

-- Additionally like I said earlier .. whatever the case.. let the fight proceed with no further interruptions.
PostPosted: Thu Feb 14, 2013 5:32 pm


That would still require all of the chains to be perfectly aligned, for starters, and I still don't know how you can reach your arm up high enough to strike down through all of them to split them, let alone with enough force to get past the first one.

And it's me, the player, using material strengths as my argument, not my DK. As far as she's concerned they're just icy chains of doom that grab people so that she can punch them in the d**k.

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PostPosted: Thu Feb 14, 2013 5:33 pm


King Bug
Grim Skies
King Bug
A regular person can break steel, and it's a stupid thing to be debating anyway. It's just a matter of how quickly, and Fier did it WAY too quickly. Additionally, the best way to break steel is to smash it on something equally hard/harder like... an anvil. Not on something squishy like exposed flesh.


I want to meet these regular people.

And I totally want to be in a tournament where 2 posts ensnared by a remote binding effect, being unable to move or make a counterattack is, like, totally OK.


No offense but you've got to be a p***y if you can't pull it off. If I give you a steel bar or chain and an anvil, as well as a hammer or something, you'll be able to break it. It will take a lot of swings and proper technique, but it's completely doable. I break steel off things with a basic hammer daily. Regular steel is one of the easier materials I work with. It's not like steel = stainless steel.

2 posts ensnared would be the initial one of getting hit, and then the one breaking out. On the third post the person would be free to defend and stuff. Since it takes 1 post to get the chains out, then be wrapped in them, you're giving up 1 post of stationary/defenselessness before you're free again. It's not that bad.


That's exactly the thing. James has no anvil to strike against except air.
PostPosted: Thu Feb 14, 2013 5:35 pm


Sigil Warden
Tres, you consistently assert that your method is the be-all end-all of roleplay. You can't say or imply that without, by association, insinuating that as a result of using that method, you are the best. They are inseparable.


I do believe the way I game would be a healthy axiom within the community. However its not "my method". Its just what the role players who are usually regarded with as the guys who are fun to play with do.

I could list many role players who I personally think are better than me.

Cognitive Genome, Deitric, etc, etc.

I could go on forever.

Quote:

In my opinion, good roleplay is simply that which is engaging and understandable to the reader, not necessarily the other party. I don't do co-op story RP because if I just wanted to write a story I don't need other people. I can sit down and write my own novel, thank you.


So it seems we come here for different reasons. I role play in the pursuit of memories and experiences akin to what one would get from reading a good book, watching a good movie, or playing a video game. I am here to be entertained and I am here to entertain. We do so, through the exchange of creative ideas for the purpose of creating a particular narrative. We are adults playing make believe.

I don't know what Co-Op Rp is. I'm assuming you mean you don't role play for the purpose of cooperating to produce a story. Well I hate to break it to you, but whether we are in the competitive atmosphere of the GTB or in a larger campaign like Sigil, we are still...or at least we should...work together. I'm assuming we each come here to be entertained. Role playing is a give and take situation that absolutely requires cooperation in order to achieve a result that is pleasing to all parties involved.

Your roleplaying must be understandable, engaging, but it also needs to be entertaining not just with your opponent but with all parties involved. When you write a fight with OOC bickering and bullshit that reads clunky and boring, then you are punishing those judges who are taking their free time to read the fight. Next time, Sokoya might not want to judge the GTB again because she doesn't want to read fights where nothing happens save for OOC bullshit and over-competitive drudgery.

Whenever you role play a fight, and your opponent and your judge or anybody who happened to be reading the fight didn't enjoy it, then what was the point?

Winning?

Psh...


Quote:

From a competitive standpoint, clarity and detail is most important. And the more you can express with fewer words, all the better. It's not about making your opponent look good. That's his job. Your job is to write the opponent into a corner where he can no longer credibly 'look good'. That's how you win an RP fight, not by taking a punch and screaming ALACK I AM SLAIN like some shitty rendition of Hamlet, or by explaining in exhaustive detail the mechanics of what you are doing. The technical s**t belongs in the OOC, hence my extensive OOC sections on my posts.


I agree. length has no meaning. Just because some of my post might be long has no bearing or meaning on my quality as a role player.

However, I disagree about it not being your job to make your opponent look good.

It is certainly your job to make the opponent look good. Its your opponents job to make you look good. This results in better fights.

Because you can't be just here for you. Selfish role players inherently don't give a damn about anyone elses enjoyment. As such if everyone was a selfish role player, then nobody has any fun and nobody gives a damn about any bodies involvement in the role play.

Yes, there can be competitive aspects in role play. However there needs to be a balance. Yes, I am going to go in and attempt to implement a strategy, that is going to make my character look good and is hopefully going to result in my character looking dominant.

However, at the same time, Yes I am going to go full ******** hamlet and sell my a** off.

And I'm going to include enough detail so that you can form a clear vision about what Is going on in the role play. I'm not going to include excessive information, but just enough to paint a clear picture without muddying the scene with too much focus on the technical details.

At the end of the day Sigil.

If you keep on writing all of your opponents into a corner, no selling, and not giving a damn about anyone but yourself.

Nobody is gonna want to play with you.

Tres Ecstuffuan

Aged Gaian


Knight Breaker

PostPosted: Thu Feb 14, 2013 5:36 pm


That's cuz Fier didn't think about the situation and prepare for it. Or his flame fists that could try and temperature ******** it were on cooldown. Or whatever.


Whole situation seems ******** to me.
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