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Posted: Fri Jun 18, 2010 11:36 am
The only way you will be able to use guns is if the other person has guns and/or if you two have a mutual understanding.
Fights will always suck if oocly the opposing parties have no mutual understanding.
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Posted: Fri Jun 18, 2010 11:38 am
Ugh, burnout.
Both Omi and Robyn's narrators are tied at 10/10 so far.
*wanders off to do stuff that doesn't require thought*
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Posted: Fri Jun 18, 2010 11:39 am
O_o
cool!
About being tied, I mean, not the burnout part ;p
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Posted: Fri Jun 18, 2010 11:40 am
You're so negative, sometimes, Crawley.
Anyway, no one has any comments?
=/
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The Female of the Species
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Posted: Fri Jun 18, 2010 11:41 am
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Posted: Fri Jun 18, 2010 11:41 am
I hate that I missed registration. Damn it.
Hiyo, all.
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Posted: Fri Jun 18, 2010 11:42 am
If you want to have a gunfight you and your opponent need to be measurably bullet-proof.
You can achieve this in a variety of ways, be it dodging, armor, gun-kata, whatever.
Crawley advocates ( or used to ) an especially good damage system for freeform roleplaying that applies even to gunfights. Basically, the exchange of "real" damage and "flavor" damage.
You can see this at work in movies when someone is shot and it like, scratches their arm or s**t like that. That's an example of aesthetic damage, whereas being shot in the shoulder or the gut is core or "real" damage. Similarly, you'll often see people in movie gunfights running around or dodging, using cover, and things like that to make them more bulletproof then they otherwise would be.
...which is actually founded in fact, because using guns accurately in a firefight is incredibly difficult, even in the best situations.
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Posted: Fri Jun 18, 2010 11:46 am
What was negative about that?
All I said was it wouldn't work unless you and the other guy understand eachother.
Think of all the rp fights you've done. Whenever you actually disliked the guy or just generally didn't see eye to eye with him... they always ended up sucking a**.
Competition brings out the devil in people. To curb it, there must be mutual respect.
What happens when neither party wants to yield to anything? Stalemate.
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Posted: Fri Jun 18, 2010 11:46 am
...Every time I post on Gaia, I kill the ******** thread. *mashes head into computer* Damnation.
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Posted: Fri Jun 18, 2010 11:47 am
Stop giving our thread cancer. mad
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Posted: Fri Jun 18, 2010 11:50 am
I suppose I am negative though. First I couldn't trust yous guys with powers, and now I don't even trust yous with swords.
So I definitely wouldn't trust yous with guns.
I don't like going into an rp fight and having someone try to off me in the first post. Pretty uninteresting and anti-climatic for two people who are supposed to be main characters in their own right.
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Posted: Fri Jun 18, 2010 11:56 am
My comments would be disabled? O.o aww...
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Posted: Fri Jun 18, 2010 12:00 pm
I honestly enjoy gun fighting, but then again, when I used to RP everyone I fought was PC, so you kinda had to have something as fast as a gun to even catch up.
So, once you're in a more normal (and more fun, to be honest) level of RPing, gun fighting becomes far less interesting due to the dynamics involved.
It leaves little to be described, since everything occurs on a super-fast level and can't honestly be seen. Boring.
>_>;; My opinion.
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Posted: Fri Jun 18, 2010 12:02 pm
Yasuo better make it far enough to fight my character.
That's one of the fights I'm really hoping for.
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The Female of the Species
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Posted: Fri Jun 18, 2010 12:03 pm
You weren't negative, it just seemed that way to me, sorry.
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