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Alexi Terianis

PostPosted: Tue Feb 24, 2009 6:15 am


Bloodwyn, why the Cromwell in your sig?

I don't think that the storm troopers will be overpowered. They'll probably cost on equal to a space marine, anyway.

What I'm interested in is whether or not you can use all the advisors or not. I was -always- a fan of the Mechanicus Cult, and I'm not sure how this will affect such an attempt.
PostPosted: Tue Feb 24, 2009 9:11 am


It's a Churchill, not a Cromwell.

Storm troopers wont go up in price hopefully, that would make them a less attractive choice. I'm sure everybody facing them would want that as a "balance", but is a storm trooper really worth more than 10 points? I loathe to see the return of the old storm trooper prices from the third edition, when a veteran sergeant set you back 22 points without anything special.

IF storm troopers have to go up in price I dearly hope that at the very least they have deep strike and infiltrate as standard options and not as upgrades. If that isn't the case then I hope that the special deep strike rule about jumping out of a speeding Valkyrie is true.

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Kaserkin

PostPosted: Tue Feb 24, 2009 2:47 pm


Lady Blodwynn
It's a Churchill, not a Cromwell.

IF storm troopers have to go up in price I dearly hope that at the very least they have deep strike and infiltrate as standard options and not as upgrades. If that isn't the case then I hope that the special deep strike rule about jumping out of a speeding Valkyrie is true.


if that is true they are going to be a lot of dead Storm troopers on the ground, that would be to cheap if you think about it a squad+ of elite infantry landing anywhere without being injured in any way then be able to capture and hold and objective til reinforcements arrive, or kill and enemy leader like and eternal or what ever they are called and gimp an enemy army, to cheap and low tactics, which i love btw but it's not fair to any other army, think about it, you play tau or another IG player, got your prized leader you have to protect, Valkyrie streaks in lands 10 storm troopers who atomize the leader, not even a chance, so they had either be really expensive points wise, have a gimp on landing troops like everybody in range gets free shot or they break ankles jumping in, or have to upgrade to Deep strike... end of story, curse you melta bomb welding storm troopers lol
PostPosted: Tue Feb 24, 2009 10:41 pm


PM Churchill, in a fit of a dark humor, said once the tank is as full of flaws as his political namesake. Those that landed at Dieppe were simply devastated by German PAKs.
Historical rant aside, I see stormtroopers in the 10-12 pts priceband, as they sit somewhere between fire warriors and dire avengers in terms of overall combat efficiency.
Valkyrie deepstrike might be probably more devastating with special weapon ladden veteran squad, or even command squad if you have one to spare (but probably those will be too valuable now with orders)

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PostPosted: Wed Feb 25, 2009 12:52 am


Bloodangles
Lady Blodwynn
It's a Churchill, not a Cromwell.

IF storm troopers have to go up in price I dearly hope that at the very least they have deep strike and infiltrate as standard options and not as upgrades. If that isn't the case then I hope that the special deep strike rule about jumping out of a speeding Valkyrie is true.


if that is true they are going to be a lot of dead Storm troopers on the ground, that would be to cheap if you think about it a squad+ of elite infantry landing anywhere without being injured in any way then be able to capture and hold and objective til reinforcements arrive, or kill and enemy leader like and eternal or what ever they are called and gimp an enemy army, to cheap and low tactics, which i love btw but it's not fair to any other army, think about it, you play tau or another IG player, got your prized leader you have to protect, Valkyrie streaks in lands 10 storm troopers who atomize the leader, not even a chance, so they had either be really expensive points wise, have a gimp on landing troops like everybody in range gets free shot or they break ankles jumping in, or have to upgrade to Deep strike... end of story, curse you melta bomb welding storm troopers lol
What you type is really hard to read. Please make it easier for all of us. Please?

But how is this any different from a terminator squad or drop pod deep striking behind enemy lines?

I am noticing that people everywhere are now just nitpicking on the tiniest of details in regards to the new codex, just so they can nag about something. Come on now people..
PostPosted: Wed Feb 25, 2009 12:57 am


Van Evok
PM Churchill, in a fit of a dark humor, said once the tank is as full of flaws as his political namesake. Those that landed at Dieppe were simply devastated by German PAKs.
Historical rant aside, I see stormtroopers in the 10-12 pts priceband, as they sit somewhere between fire warriors and dire avengers in terms of overall combat efficiency.
Valkyrie deepstrike might be probably more devastating with special weapon ladden veteran squad, or even command squad if you have one to spare (but probably those will be too valuable now with orders)
Actually, most of the tanks used during that raid had trouble getting off the beaches and were left behind when the raiders retreated.

Valkyries will probably be a Storm Trooper only transport. It has been hinted at that you can take the Valkyrie as a fast attack choice, so that might be the best option if you have a slot, the points and a squad to spare for that plan.

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Commissar Hark

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PostPosted: Wed Feb 25, 2009 1:08 am


If the Valkyrie is for stormtroopers only, then why is it pictured earlier in this thread with a squad of regular cadians?

And on the deathstrike-- rumor has it that it's a one shot deal, cannot fire on turn one, and can only fire on a roll of 6. How's that for evening the odds?
PostPosted: Wed Feb 25, 2009 1:58 am


Commissar Hark
If the Valkyrie is for stormtroopers only, then why is it pictured earlier in this thread with a squad of regular cadians?

And on the deathstrike-- rumor has it that it's a one shot deal, cannot fire on turn one, and can only fire on a roll of 6. How's that for evening the odds?
What I meant to say is that the Valkyrie can only be bought by storm troopers, once they had their ride in it nothing is to stop you from loading up another squad for a ride to the enemy.

Hm, firing on a 6 is somewhat harsh isn't it? Knowing the luck of some people that thing might never fire. sweatdrop

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PostPosted: Wed Feb 25, 2009 5:45 am


I've heard deathstrike fires off on a d6+ turn # >=6, may not fire on turn 1, 1 always fail. IMHO pretty useless as it can not fire a single shot for the whole game if unlucky, is lightly armored and generally unreliable. I'd get Leman Russ over that one any day, unless in Apocalypse on megatable with multiple detachments in 6k+pts range.
PostPosted: Wed Feb 25, 2009 6:21 am


Depending on what the missile does the Manticore might be the better missile tank when compared to the Deathstrike.

In the end nothing beats the good old Basilisk or Griffon when it comes to fire support. Here's hoping the Griffon might get a adjustment in points while they are at it. ninja

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Kaserkin

PostPosted: Wed Feb 25, 2009 12:55 pm


Lady Blodwynn
Bloodangles
Lady Blodwynn
It's a Churchill, not a Cromwell.

IF storm troopers have to go up in price I dearly hope that at the very least they have deep strike and infiltrate as standard options and not as upgrades. If that isn't the case then I hope that the special deep strike rule about jumping out of a speeding Valkyrie is true.


if that is true they are going to be a lot of dead Storm troopers on the ground,

that would be to cheap if you think about it a squad+ of elite infantry landing anywhere without being injured in any way then be able to capture and hold and objective til reinforcements arrive, or kill and enemy leader like and eternal or what ever they are called and gimp an enemy army, to cheap and low tactics,

which i love btw but it's not fair to any other army, think about it, you play tau or another IG player, got your prized leader you have to protect, Valkyrie streaks in lands 10 storm troopers who atomize the leader, not even a chance, so they had either be really expensive points wise, have a gimp on landing troops like everybody in range gets free shot or they break ankles jumping in, or have to upgrade to Deep strike... end of story, curse you melta bomb welding storm troopers lol
What you type is really hard to read. Please make it easier for all of us. Please?

But how is this any different from a terminator squad or drop pod deep striking behind enemy lines?

I am noticing that people everywhere are now just nitpicking on the tiniest of details in regards to the new codex, just so they can nag about something. Come on now people..


well we would not be good players if we blindly followed the rules and did not consider their affects. The diffrence is that with a 100% chance of a heavy infantry squad is diffrent then tremies fusing with a wall, 10 man squads being deployed by air craft is a real problem for enemy armies cause how do you take them down when they wiz over front line combat.

and well sorry i do not have alot of time to type and us spell check if you know what i mean. Plus real life does call...

Speaking of the all mighty artillary would i be laying to much on the line if i hoped to not have squad level anti-tank weapons and just hoped to counter battery with baskies on enemy tanks?
PostPosted: Fri Feb 27, 2009 1:12 am


Shoot the Valkyrie down before it makes the drop mayhap?
anything should be able to hit it

and if its Deep strikeing given how the deep strike rule work you can't kill the leader easy
landing on a squad is bad for your health as is off a cliff

unless the fool has the leader all alone

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Caleidah

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PostPosted: Fri Feb 27, 2009 2:41 am



Bloodangels...what? Blodwynn has a serious point. With your spelling problems I'm having some troubles figuring out exactly what you're trying to say here. As to your hope, it would seriously break Guard to not have squad based heavy weapons. A lot of their strength in an army comes down to their personal ability to be flexible.

And I agree with you, Winnie. Artillery is still going to be an incredible amount more effective, especially if the Griffon ends up being cheaper than the Basilisk. Given the trends going toward lowering the costs of tanks (which I hope really doesn't happen), new Basilisks will be cheerfully less expensive. Really, don't get me wrong. The stuff I'm griping about is really the only stuff I don't like. I love using Ogryn, and the fact that they're now T5 is just absolutely lovely in my book. Big, dumb, hard to kill brutes that they are. On that note...NORK DEDDOG! The guy had such incredible fluff back in the day.
PostPosted: Fri Feb 27, 2009 3:06 am


Bloodangles: The Valkyrie is a fast skimmer in the new codex, not a flyer. It has AV 12-12-10 and troops jumping out after the Valkyrie has moved 24" need to take a dangerous terrain test. I don't see a problem with this really. Drop pods on the other hand don't have any mishaps when they land, thanks to a special rule that allows them to avoid terrain features, squads and vehicles. The Valkyrie is just a transport skimmer like some of the other armies have, only this one has a special rule unique to the Imperial Guard to set it apart.

In regards to heavy weapons in infantry squads, are you suggesting that Space Marines DO and Imperial Guard DON'T?

Caleidah: The Basilisk is fine at 100 points, so if anything the Griffon will stay at 75 or fingers crossed a little cheaper with either siege shells included as a standard or the option of having special ammo as found with the heavy mortar of the Imperial Armour fame.

The return of old special characters is a welcome thing, though it could be an act of GW running out of ideas and instead reviving old characters to fill pages. sweatdrop

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Caleidah

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PostPosted: Fri Feb 27, 2009 6:24 am



Looking at the reference sheet again, I really don't think that they were having trouble coming up with new sorts of units special rules to use in the codex. I think the reasoning was, if anything aside from including fun characters to add character, to push model lines that probably don't see as high of sales. At current, a lot of the variant model guard have characters. Valhallans, Tallarn, Steel Legion, and Catachan. I don't know who this Lukas Bastonne guy is, or the other specials, but...yeah.
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