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Fist of the Bro Star

Shirtless Seraph

PostPosted: Fri Jul 22, 2011 2:04 pm


That reminds me, whatever happened to your other character you had here? The psychomancer guy.
PostPosted: Fri Jul 22, 2011 2:06 pm


I believe it was more on the subject of how mechanists can have so many machines at once or something.
Then again, I've never really been that afraid of mechanists.

DGwar

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The Urban Superstition

Salty Raider

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PostPosted: Fri Jul 22, 2011 2:15 pm


Still around. Still teaching. I'm somewhat bored with him though. I lost my motive to annoy the piss out of you. So i just teach people now.
PostPosted: Fri Jul 22, 2011 2:24 pm


vid of the day:
http://www.youtube.com/watch?v=IiEZ25-GijQ

@dg: *shrugs* I can kinda see where they're coming from. They're afraid mechanists are going to make like these super powerful robots/machines to fight with them, kinda like summons, but I won't let it get to that point. Everything has a balance, and if a machinist does want a super powerful machine then of course there'll be some drawbacks to ensure it doesn't get too out of hand. For example, if a high-ranking mechanist wanted to make a three-story mech with shining fingers and a lazer-shooting d**k then I say 'hey, go for it.' but the drawback would be that they have to manually pilot it and have a weak point somewhere. Thats just an example but rest assured I'm not aiming to totally nerf the mechanists in any unfair way.

Fist of the Bro Star

Shirtless Seraph


The Urban Superstition

Salty Raider

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PostPosted: Fri Jul 22, 2011 2:28 pm


Fenrir Graveheart
vid of the day:
http://www.youtube.com/watch?v=IiEZ25-GijQ

@dg: *shrugs* I can kinda see where they're coming from. They're afraid mechanists are going to make like these super powerful robots/machines to fight with them, kinda like summons, but I won't let it get to that point. Everything has a balance, and if a machinist does want a super powerful machine then of course there'll be some drawbacks to ensure it doesn't get too out of hand. For example, if a high-ranking mechanist wanted to make a three-story mech with shining fingers and a lazer-shooting d**k then I say 'hey, go for it.' but the drawback would be that they have to manually pilot it and have a weak point somewhere. Thats just an example but rest assured I'm not aiming to totally nerf the mechanists in any unfair way.


You shouldn't worry about the mechanist anyway? I mean, no one's had the patience or love to make one since me. Anyone who's come after me failed or gave up. Even I wasn't as powerful as I could have been. No one submits things but a few, and those few aren't active, or don't care.
PostPosted: Fri Jul 22, 2011 2:32 pm


This almost seems like a challenge.

DGwar

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Great Lord Wulvengar

Enduring Prophet

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PostPosted: Fri Jul 22, 2011 2:39 pm


The Talented Fool
xXx-Wulf-xXx
My Reapers Win! Because their arms can become unbreakable armor at sage and Master they still tear s**t up. Along with that once it grabs it turn it into energy SO WIN!
*Yawns* Gregory's talent was the most OP weapon in the guild, to bad I lost him because I'm an Idiot crying

Cocky, no one turly understand this race yet, adept rank is when you people will see
PostPosted: Fri Jul 22, 2011 2:46 pm


xXx-Wulf-xXx
The Talented Fool
xXx-Wulf-xXx
My Reapers Win! Because their arms can become unbreakable armor at sage and Master they still tear s**t up. Along with that once it grabs it turn it into energy SO WIN!
*Yawns* Gregory's talent was the most OP weapon in the guild, to bad I lost him because I'm an Idiot crying

Cocky, no one turly understand this race yet, adept rank is when you people will see
Cocky? Nah not really, besides, Gregory is dead. Oh and probably no one understands you race because they seem to be a jack of all trades, master of none.

Ro Mayvine


Great Lord Wulvengar

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PostPosted: Fri Jul 22, 2011 2:57 pm


Master of None? Well I work to change that with this one.
PostPosted: Fri Jul 22, 2011 2:59 pm


xXx-Wulf-xXx
Master of None? Well I work to change that with this one.
You've split the BL into two different paths, it can't happen.

Ro Mayvine


Great Lord Wulvengar

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PostPosted: Fri Jul 22, 2011 3:02 pm


Yes only one skill for each of those parts, if you look they are much more. They are good at those two, doesn't mean they cam be different the bloodline skills fix that.
PostPosted: Fri Jul 22, 2011 3:05 pm


xXx-Wulf-xXx
Yes only one skill for each of those parts, if you look they are much more. They are good at those two, doesn't mean they cam be different the bloodline skills fix that.
No it's just that Reapers would be best as Berzerkers, but they're meant to either be Swordmasters or Bards.

Ro Mayvine


Great Lord Wulvengar

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PostPosted: Fri Jul 22, 2011 3:12 pm


The Talented Fool
xXx-Wulf-xXx
Yes only one skill for each of those parts, if you look they are much more. They are good at those two, doesn't mean they cam be different the bloodline skills fix that.
No it's just that Reapers would be best as Berzerkers, but they're meant to either be Swordmasters or Bards.

Well I could change that now switch out bard, plus it's not to late.
I NEED A MOD!
PostPosted: Fri Jul 22, 2011 3:16 pm


I read the reapers, there's no need to switch out anything. Just add in a skill for berserkers. Or don't. It never said it restricts them to either class, just that they favor those two.

DGwar

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Ro Mayvine

PostPosted: Fri Jul 22, 2011 3:18 pm


DGwar
I read the reapers, there's no need to switch out anything. Just add in a skill for berserkers. Or don't. It never said it restricts them to either class, just that they favor those two.
Yeah but doing that does restrict them in a sense because it's like saying, "Look at these awesome skills you can never use!"
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Beyond the Abyss

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