Should I keep going? |
Yes, please! |
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51% |
[ 15 ] |
Sure, why not? |
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31% |
[ 9 ] |
Oh, Gods, no! STOP THE MADNESS! |
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17% |
[ 5 ] |
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Total Votes : 29 |
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Posted: Wed Nov 30, 2005 7:05 pm
Best Of Cheese 4 Artifact creature This creature comes into play with Three 1+/1+ cheese counters. Tap add one cheese counter. Tap remove one cheese counter to add colorless mana equal to the number of counters on best of cheese 0/0 Flavor Text -Whats that smell.-
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Posted: Wed Nov 30, 2005 7:17 pm
Cheese of the Royals 2WWW Instant
Prevent two damage to each creature you control with power greater than two. You gain X life, where X is equal to double the number of creatures you control with power greater than two. You may pay an additional WWBU, if you do, shuffle this and your graveyard into your library.
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Posted: Fri Dec 02, 2005 8:27 pm
Royals of the Undercity 3BUU
Human Wizard
BB T: Remove the top card of target player's library from the game.
UU, T, Sacrafice : Play target instant or sorcery spell in target graveyard without playing it's mana cost. Remove it from the game at end of turn.
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Posted: Sat Dec 03, 2005 11:16 am
Undercity Scourge 4BU
Sorcery
Put three 1/1 Scourge tokens into play that are unblokable and have "When ~this card~ deals damage to and player then that player discards the top card of their library"
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Posted: Sun Dec 04, 2005 12:41 am
Scourge of Selesnya 8(B/G)(B/G)(B/G)(B/G)(B/G) Legendary Creature - Plant Zombie Wizard
Fear, Trample
2GB: Destroy target White or White-Green Creature, put X 1/1 plant zombie creature tokens into play, X equals the creatures toughness.
8GGGBBB, Sacrifice ~this~: Return all White or green-white creeatures from target opponents graveyard into play under your control. They get +1/-2, lose all abilities, and gain Fear and Trample. The gain the creature type Plant Zombie. You lose life equal to the number of creatures returned to play this way.
7/7
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Posted: Mon Dec 05, 2005 11:51 pm
Selesnya's Sweeping Hand 5(B/G)(B/G)(B/G)(B/G)(B/G) Instant
This card costs 5 less if Scourge of Selesnya is play. Destory all permenants creatures on your oppeonts side of the field if Scourge of Selesnya is on your side of the field.
or
If Selsnya is in your graveyard you may pay half your life rounded up to summon Scourge of Selesnya from your graveyard and you may remove any number of creatures in your and your oppoents graveyard from play to to gain X life back equal to the X creatures toughness.
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Posted: Tue Dec 06, 2005 6:28 pm
Hand of Darkness 10 Legendary Artifact
~This~ costs 8 less to play if your opponent controls and green or white creatures.
BGT: Destroy target White creature. Put a black and green zombie token into play which is a copy of that creature. GBT: Put a +1/+1 counter on target creature, and put a -1/-1 counter on another target creature. Sacrifice ~this~: Destroy all target green or white creatures your opponents control.
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Posted: Wed Dec 07, 2005 12:49 pm
Darkness, Night's Savior 3BBB Legendary Creature - Warrior
When ~this~ comes into play Sacrifice a creature or lose 5 life.
B: Target black creature gets +1/+1 or -1/-1 until end of turn.
When ~this~ deals combat damage to a player you may pay BBB. If so take target creature card out of their graveyard and put it into play under your control with a darkness counter on it. All creatures with a darkness counter are black.
"When the shadows stand up and attack I think there is a problem..." Last words of a scholar
4/3
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Posted: Thu Dec 08, 2005 2:42 am
Saviour of the City Realm 7GGG Legendary Creature - Saproling Mutant Wizard
If your opponent controls any Green AND Black permanents, ~this~ only costs you GG to play.
When ~this~ comes into play, destroy all GREENANDBLACK permanents.
GG T: Destroy target black permanent WW T: Destroy target artifact RR T: Destroy target land. UU T: Counter Target spell
"A Combined effort from the Izzet, Selesnya, and the Boros Legion, it was summoned to purge the land of darkness" ~History of Ravnica, Volume 241, Chapter 6
1/8
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Posted: Fri Dec 09, 2005 9:37 am
Realm of Legends Legendary Land
Tap: Sac. creature, add BUWRG to your mana pool. 5 Tap: add BUWRG to your mana pool.
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Posted: Sun Dec 11, 2005 12:15 am
Alli_Darch Realm of Legends Legendary Land Tap: Sac. creature, add BUWRG to your mana pool. 5 Tap: add BUWRG to your mana pool. Legends Fall 3BW Creature-Shapeshifter Whenever this card deals damage to a legend,destroy that card at the end of the turn 2/1
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Posted: Sun Dec 11, 2005 8:54 pm
Fall of the Mighty WBG Instant
Destroy target creature with the greatest power among creatures in play, then all creatures get +1/+0 until end of turn.
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Posted: Sun Dec 11, 2005 9:37 pm
Mighty Morphing Power Rangers Action Figure of Doom
8
Legendary Artifact
When comes into play, choose a color between red, if you control a mountain; blue, if you control an island; black, if you control a swamp; pink, if you control plains; or yellow, if you control a forest.
4, T: Target Creature is targeted.
When is targeted by a spell or ability, it becomes a creature whos type is Legendary and the color you chose.
Red-Haste-3/1-Legendary spells cost 1 less to play. Blue-Flying-1/2-You may counter any 1 spell every 2 turns. Black-Fear-4/4-All creatures have -1/-1 Pink-Vigilance-2/2-Creatures you control have +1/+1 Yellow-Trample-4/4-At the beginning of your upkeep, target creature you control gets +1/+1 for each card in your hand until end of turn. Return that creature to your hand at end of turn.
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Posted: Mon Dec 12, 2005 8:40 pm
Doom: Final Level 4RRRBBB Enchantment Whenever a creature goes into an opponent's graveyard from play, you may put a kill counter on Doom: Final Level.
At the end of your turn, if there are 20 or more counters on Doom: Final Level, you win the game.
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Posted: Tue Dec 13, 2005 1:42 am
Level of the switchs 4 Blue Blue Blue Instant Draw 6 cards discard 3. Flavor Text-Ummm which switch does what again. Teaching a orc is harder than I thought.
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